Good Shepherd Entertainment

Last updated

Good Shepherd Entertainment
FormerlyGambitious Digital Entertainment (2011–2017)
Industry Video games
Founded2011;13 years ago (2011)
Founders
  • Paul Hanraets
  • Sjoerd Geurts
  • Harry Miller
  • Andy Payne
  • Mike Wilson
Headquarters,
Netherlands
Number of locations
2 offices (2012)
Area served
Worldwide
Key people
Number of employees
23 [1]  (2022)
Parent Devolver Digital (2021–present)
Subsidiaries Artificer
Website goodshepherd.games

Good Shepherd Entertainment (formerly Gambitious Digital Entertainment) is a Dutch video game publisher based in Amsterdam. The company was founded in 2011 and opened its equity crowdfunding platform in September 2012. Gambitious' publishing label was opened in 2014, offering publishing services. In August 2017, Gambitious Digital Entertainment was rebranded Good Shepherd Entertainment whereas they ceased their crowdfunding activities and fully transitioned into being a publisher. Having been a consultant to the company prior, Brian Grigsby now became the CEO of the company. [2]

Contents

History

Foundation (2011–2012)

Former Gambitious Digital Entertainment logo, used 2015-2017 Gambitious Digital Entertainment.svg
Former Gambitious Digital Entertainment logo, used 2015–2017

Gambitious Digital Entertainment was established in 2011 by chief executive officer Paul Hanraets. [3] [4] Founding partners include Mike Wilson and Harry Miller of Devolver Digital, Sjoerd Geurts, and Andy Payne. [4] [5] Additional funding was provided by business funding platform Symbid. [6] The company and its crowdfunding platform, also called Gambitious, were formally announced in February 2012. [7] [8] By June 2012, the company was headquartered in Amsterdam, Netherlands, with another office in Austin, Texas, United States. [5] [9] The shareholdings of Miller and Wilson, while independent from Devolver Digital, made for a controlling interest. [3]

Crowdfunding (2012–2013)

Gambitious' crowdfunding platform was opened on 25 September 2012. [10] The platform was described as a hybrid crowd-finance platform and indie publishing label. [11] The first product featured on Gambitious' platform was to be a sequel to Mushroom Men . [12] The first game featured became Train Fever instead.

According to Wilson, the idea behind the company was to create "a platform that brings investors and developers together to create great games to their mutual benefit". [13] In March 2013, Gambitious successfully closed their first equity-based crowdfunding campaign for Train Fever , which raised €250,000 from 640 international investors.

Gambitious also experimented by offering pledging as a funding option on their platform. This resulted in a successful funding for charity SpecialEffect, which raised 113% of it target aimed towards purchasing specialised computers for severely disabled gamers that can be controlled using eye movement. [14]

Changes to crowdfunding (2015–2017)

Due to international regulatory differences on the topic of equity-based crowdfunding, Gambitious was forced to restructure their model several times, leading to the eventual decision to officially separate from Symbid in February 2015 and transition into an independent game publisher. Between 2015 and 2017 Gambitious utilises an evolving set of crowd finance tools and techniques in order to fund their games. Whereby they rely on a private network of investors who invest alongside them under the same exact terms and conditions. In January 2016, Gambitious opened their network to new United States accredited and European investors. On 16 August 2017, Gambitious was rebranded as Good Shepherd Entertainment. [15] and transitioned from a crowdfunding platform to a publisher collaborating with a private network of accredited [16] investors upon request. The company also received a new investment by Advance/Newhouse, through which they opened new full-time positions. [15] At this time, the company had 12 employees. [15]

Indie game publishing (2013–present)

Every game that Gambitious has signed on has been funded and released, with four of the first six titles delivering profits to investors in the first month following release. [17] Gambitious had a core group of 30 investors. [18]

In 2019, Good Shepherd Entertainment partnered with Lionsgate Games and announced John Wick Hex. [19] Paul Hanraets stated that Good Shepherd intends to focus on triple-I games and similar licence-holder collaborations. [2] According to Hanraets, the company has access to popular pop-culture IPs like John Wick, which it will pair with experienced indie developers.

In April 2019, Good Shepherd Entertainment acquired a majority stake in Artificer, a Warsaw based game development studio founded by the core team responsible for Hard West and Phantom Doctrine. [20] Artificer consists of over 30 team-members who have previously worked on numerous titles including the Call of Juarez and the Dead Island series.

Devolver Digital bought Good Shepherd on 7 January 2021. [21] On January 31, 2024, 25 employees were laid off from Artificer with another 10-12 workers expected to be let go in the next few months. [22]

Games

Games published

Year of releaseTitleDeveloper(s)Platform(s)
2014 Train Fever Urban Games Linux, macOS, Microsoft Windows
2015 Magnetic: Cage Closed Guru Games Microsoft Windows, Xbox One
Breach & Clear: Deadline
Linux, macOS, Microsoft Windows
Xeodrifter Renegade Kid Nintendo Switch, PlayStation 4, PlayStation Vita
Pathologic Classic HD Ice-Pick Lodge Microsoft Windows
Hard West CreativeForge Games Linux, macOS, Microsoft Windows
Oh...Sir! Vile Monarch iOS, Linux, macOS, Microsoft Windows
2016 Hard Reset Redux Flying Wild Hog Microsoft Windows, PlayStation 4, Xbox One
Crush Your Enemies Vile Monarch Android, iOS, Linux, macOS, Microsoft Windows
Zombie Night Terror NoClip Linux, macOS, Microsoft Windows
RunGunJumpGun ThirtyThree macOS, Microsoft Windows, Nintendo Switch
Oh...Sir!! The Insult Simulator Vile MonarchAndroid, iOS, Linux, macOS, Microsoft Windows, Nintendo Switch
Transport Fever Urban GamesLinux, macOS, Microsoft Windows
2017 Diluvion Arachnid Games macOS, Microsoft Windows
Oh...Sir! The Hollywood Roast Vile MonarchAndroid, iOS, Linux, macOS, Microsoft Windows, Nintendo Switch
Redeemer Sobaka Studio Microsoft Windows
2018 Where the Water Tastes Like Wine Dim Bulb Games Linux, macOS, Microsoft Windows
MachiaVillain WildFactor Linux, macOS, Microsoft Windows
Milanoir Italo Games Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
Semblance Nyamakop macOS, Microsoft Windows, Nintendo Switch
Phantom Doctrine CreativeForge GamesMicrosoft Windows, PlayStation 4, Xbox One
2019 John Wick Hex Bithell Games macOS, Microsoft Windows, PlayStation 4, Nintendo Switch, Xbox One
Black Future '88 Super Scary Snakes macOS, Microsoft Windows
Transport Fever 2 Urban GamesLinux, Microsoft Windows
2020 Monster Train Shiny ShoeMicrosoft Windows, Xbox One, Nintendo Switch, iOS, PlayStation 5
OlliOlli Switch Stance Roll7 Nintendo Switch
2021 The Eternal Cylinder ACE Team Microsoft Windows, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X/S
2022 Hard West 2 Ice Code GamesMicrosoft Windows
2023 Showgunners ArtificerMicrosoft Windows
Hellboy Web of Wyrd Upstream ArcadeMicrosoft Windows, Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
2024DicefolkLEAP Game Studios, Tiny GhoulMicrosoft Windows, Nintendo Switch [23]
2024Demon's MirrorBe-Rad EntertainmentMicrosoft Windows

Games re-released

Year of re-releaseYear of original releaseTitleDeveloper(s)Platform(s)
20152014 Breach & Clear Mighty Rabbit Studios Linux, macOS, Microsoft Windows
2013 Mutant Mudds Deluxe Renegade Kid Microsoft Windows
2014 Xeodrifter Renegade KidMicrosoft Windows
2011 Hard Reset Flying Wild Hog Microsoft Windows

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