Grand Hall of Justice

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Grand Hall of Justice
Grand Hall of Justice of Mega-City One.jpg
The definitive version of the current Grand Hall, designed and painted by Carlos Ezquerra.

The Grand Hall of Justice of Mega-City One is a fictional building in the Judge Dredd comic strip in 2000 AD . It actually refers to three different buildings which existed at different times. The Grand Hall has been an important setting in several Judge Dredd stories, and one story, The Prankster, [1] was written specifically about it.

Contents

The location was originally called "Justice HQ" but the term "Hall of Justice" was first used in prog 11; "Justice Central" would be used as the term a few times after prog 86.

Overview

The Grand Hall is the headquarters building of the Justice Department of Mega-City One. It is located over the site of Midtown Manhattan, less than a kilometer from Grand Central Terminal. [2] Since Justice Department is responsible not only for law enforcement but for most arms of government, the Grand Hall is essentially the central government building of the whole city-state of around 400 million people. As well as containing government offices it also contains the living quarters of several senior judges (including Dredd since 2124 [3] ), a well-stocked armoury, and two public museums. The Hall of Heroes commemorates the most distinguished heroes and judges of the city, and contains the sarcophagus of the first chief judge, Chief Judge Fargo. [4] The Black Museum contains exhibits relating to the city's most notorious criminals. Judge Death was held prisoner there as an exhibit, his spirit form trapped in Judge Anderson's body, between his first capture and his first escape (2102–2103). [5]

The Grand Hall is located in Sector 1, [6] and has been rebuilt twice. [7]

Appearance

The official appearance of the third Grand Hall of Justice was designed by artist Carlos Ezquerra in 1983 (top right), and was first shown in prog 308 of 2000 AD. This version has been shown in the comic many times, both in stories by Ezquerra and in those by other artists. However alternative designs have occasionally been used in the comic. In the 1995 Judge Dredd film the building was depicted as an eagle with outstretched wings, and this design was copied in the 2003 computer game.

History

First Grand Hall

The original Grand Hall was built in the mid twenty-first century. It had a secret tunnel to the outside, which could be used to escape in time of crisis, or to infiltrate the building if it fell into enemy hands. The interior access to the tunnel was concealed under Fargo's sarcophagus. [8]

When the building was occupied by Soviet forces during the Apocalypse War of 2104, Judge Dredd used the tunnel to enter and exit the building on a covert mission. During his escape he was detected by the enemy and was forced to use incendiary bullets to cover his retreat. The fire took hold and spread, consuming the whole building. [9]

After the War ended, the Academy of Law was used as a temporary headquarters building until a new Grand Hall could be built. [10]

Second Grand Hall

The new Grand Hall of Justice was completed in early 2105. It was a marked improvement on the old one: it was designed to withstand a direct hit from a nuclear warhead. [11] It was opened by Chief Judge McGruder at a well-attended ceremony, but as soon as she cut the ribbon and pronounced the building open, the whole structure was completely destroyed by carefully placed bombs concealed inside. [12]

Nobody was hurt in the explosion, which was quickly identified as the work of an infamous criminal known as "The Prankster." The Prankster was an eccentric millionaire who enjoyed playing practical jokes on people, and had always avoided capture. Realising that the only way to catch him was to entice him with a bait he could not refuse, Dredd announced that the third Grand Hall would be opened in time for April Fool's Day. True to form, the Prankster attempted to destroy the new building, but this time he was arrested, and the third Grand Hall survives to this day. [13]

Third Grand Hall

The third Grand Hall followed the same design as the second one, and is theoretically nuclear bomb-proof. In 2108 it survived a 9/11-style attack by a hijacked spaceship completely unscathed. [14] However a similar attack in 2115 disabled the building's security and left it vulnerable to invasion, [15] and in 2125 conventional explosives were used to breach the foundations and gain access from the Undercity. [16] Therefore, its design is not always 100 percent successful.

Since 2113 the Grand Hall has been haunted by the ghost of the late Judge Silver. Actual sightings have not occurred; rather it takes a more subtle form such as locked doors inexplicably being found unlocked and things of that nature. Psi Division reported a barely detectable presence of an unidentified entity seeking an acceptance it could never find. [17]

Attacks on the Grand Hall

The Grand Hall (in all of its incarnations) has come under attack numerous times, and on more than one occasion has actually been occupied by an enemy. Although supposedly impregnable, the following list suggests that security still leaves room for improvement!

The Black Museum

The Black Museum is the setting for Tales from the Black Museum, a series of short stories in the Judge Dredd Megazine . The stories are written in the style of Tharg's Future Shocks and have twist endings, each based around the background to an exhibit in the collection. The Black Museum is inspired by a real Black Museum, a display of criminal memorabilia in Scotland Yard. [44]

Related Research Articles

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Judge Kraken

Judge Kraken is a fictional character in the Judge Dredd comic strip featured in the long-running British comic 2000 AD. Although he only appeared in a few episodes, he was nonetheless a very important character in Tale of the Dead Man, in which he was given almost equal billing with Dredd, and in the epic story Necropolis, in which he actually replaced Dredd as the lead character in the first half of the story. Kraken first appeared by name in 2000 AD #583.

Mega-City One

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Judge Hershey

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<i>The Judge Child</i>

The Judge Child was an extended storyline in the comic strip Judge Dredd that ran in issues 156-181 of British magazine 2000 AD, in 1980. It introduced a character with the same name. Written by John Wagner and drawn by Mike McMahon, Brian Bolland and Ron Smith, the story also introduced the popular villain "Mean Machine" Angel and the future chief judge Judge Hershey, as well as drastically expanding the scope of the Judge Dredd universe. Consequences of the Judge Child story affected a number of plotlines for the next eighteen years, as well as leading to a notable sequel, City of the Damned. The story is also notable as introducing Alan Grant as Wagner's long-term co-writer of the series.

Judge Goodman

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Chief Judge of Mega-City One

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Judge Cal

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Judge Silver

Chief Judge Thomas Silver was chief judge of the fictional city of Mega-City One in the Judge Dredd comic strip.

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Judge Niles

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Judge Shenker

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Judge Grice Fictional character in Judge Dredd

Judge Grice was a fictional character in the Judge Dredd comic strip in 2000 AD. Created in 1990 by John Wagner and Steve Dillon, Grice later had his own spin-off series, Purgatory (1993) by Mark Millar and Carlos Ezquerra. Originally a minor supporting character and one of Dredd's colleagues, he later became a notable villain, at first with good intentions, but later he descended into psychosis and became truly evil. In the Judge Dredd story "Inferno" (1993) he seized control of Mega-City One and proclaimed himself chief judge.

<i>2000 AD</i> crossovers

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Walter is a fictional character from the Judge Dredd comic strip in British comic 2000 AD.

<i>Mechanismo</i>

Mechanismo is the title of a Judge Dredd story published in the British comic Judge Dredd Megazine in 1992. It was the first story in a series of stories published over the next two years in both the Judge Dredd Megazine and 2000 AD, including the epic Wilderlands. The stories concern the "Mechanismo Programme", a project to build robot Judges to police the streets of Mega-City One, and the decline of Chief Judge McGruder's authority during her last years in office. All of the stories were written by Judge Dredd creator John Wagner.

The Doomsday Scenario is the collective name of a series of Judge Dredd comic stories published in 2000 AD and the Judge Dredd Megazine in 1999. Written by John Wagner, it was the third such crossover story between those two publications, but was the first in which it was possible to read a complete and coherent tale by reading only those episodes which appeared in one comic or the other without having to buy both magazines. It was reprinted as two trade paperbacks, each collecting the episodes from one comic. When first published it was the longest Judge Dredd story arc ever told, at a total of 32 episodes and 279 pages, as well as several prequels and epilogues. The story tells of the Second Robot War in the year 2121, but its epilogues wrapped up two story arcs that had been developing for several years: former judge Galen DeMarco's unrequited love for Judge Dredd, and Dredd's bitter rivalry with Judge Edgar. The story is also notable for leading to the promotion of Judge Hershey, Dredd's sidekick and one of the strip's longest-running supporting characters, to the office of chief judge.

"Tour of Duty" is a Judge Dredd story published in British comic 2000 AD (2009–2010). It lasted for 46 episodes, 39 of which were written by John Wagner. It has the second greatest number of episodes and pages (285) of any Judge Dredd story. It is part of a longer storyline about mutants.

"Trifecta" is a Judge Dredd story arc published in British comic 2000 AD in late 2012, following on from the earlier strip Day of Chaos. The story was an unannounced crossover between Judge Dredd and its spinoff strips The Simping Detective and Low Life.

References

  1. In 2000 AD prog 308, written by John Wagner, art by Carlos Ezquerra.
  2. "Judge Dredd vs. Aliens" episode 15, 2000 AD prog 1334
  3. 2000 AD prog 1280
  4. 2000 AD prog 107
  5. 2000 AD progs 151 and 224
  6. 2000 AD prog 1504
  7. 2000 AD prog 308
  8. 2000 AD prog 107
  9. 2000 AD prog 262
  10. 2000 AD prog 271
  11. 2000 AD prog 308
  12. 2000 AD prog 308
  13. 2000 AD prog 308
  14. 2000 AD prog 459
  15. 2000 AD prog 844
  16. 2000 AD progs 1322–1335
  17. 2000 AD prog 735
  18. 2000 AD progs 15–16
  19. 2000 AD prog 94
  20. 2000 AD prog 107
  21. 2000 AD prog 201
  22. 2000 AD prog 224
  23. 2000 AD prog 308
  24. 2000 AD prog 308
  25. 2000 AD progs 472–474
  26. 2000 AD prog 451
  27. 2000 AD prog 459
  28. 2000 AD progs 562–563
  29. 2000 AD progs 684–699, 734
  30. 2000 AD progs 800–803
  31. 2000 AD progs 842–853
  32. 2000 AD progs 886–887
  33. 2000 AD progs 1017–1028
  34. 2000 AD progs 393–406
  35. Batman / Judge Dredd: Die Laughing graphic novel (1998)
  36. 2000 AD progs 1141–1164 and Judge Dredd Megazine vol. 3 #52–59
  37. 2000 AD progs 1250–1261
  38. "Judge Dredd vs. Aliens" (progs 2003, 1322–1335)
  39. 2000 AD prog 1475
  40. 2000 AD prog 1776
  41. 2000 AD progs 1811–1812
  42. 2000 AD prog 1940
  43. 2000 AD progs 1973–1990
  44. Black Museum website Archived 2006-07-11 at the UK Government Web Archive (external link)