Megacities in Judge Dredd

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Megacities in the Judge Dredd comics are a fictional exaggeration of the real megacity concept: instead of just being a large conurbation, they cover most of their original country and have replaced nations as the dominant political entity. The most commonly seen megacity is Mega-City One. In the strip, these cities are all that remains of their original countries after the Atomic Wars of 2070, and are mostly dictatorships run by the Judges.

Contents

The exact number, location, nature, and even name of megacities is dependent on the writer of any given Dredd strip. For the Shamballa strip in prog 701, Alan Grant told artist Arthur Ranson that he could make up a number of cities and features for a map: he told Ranson “probably nobody will ever bother with it again”. [1]

Concept

The first mention of other megacities came in Robot Wars, with a Texas City Oil freighter. [2] This was followed by Luna 1, when Dredd was appointed Judge-Marshall of the Luna-1 colony, with his order calling it a colony of "the United Cities of North America"; the narration referred to three separate cities, in existence from 2061. [3] The next issue would mention Texas City as one of these cities, and The First Luna Olympics would introduce "the Sov-Cities" and "Brit-Territories". [4]

These early strips also referred to nations, but as the strip went on it would be megacities that would be the dominant concept. Luna 1 also showed a modified US flag – three stars instead of 50 – and mentioned the "United Cities of North America" under a body called the Triumverate. The start of The Cursed Earth [5] would then show Mega-City One and Two as autonomous and prog 128 would refer to the Soviet East-Meg One as an independent entity. This would be the default from then on.

In Dredd backstory, the megacities formed out of growing urbanisation and reached crisis point in 2027, forcing the United States to impose an "instant justice" form of law enforcement. [6] This was widely copied by the foreign megacities, [7] which included the Union of Soviet Mega-Cities, the European City-States, Brit-Cit, and the Sino Block by 2070. [8] During the run of Dredd, eight cities have been destroyed.

List of cities

Two previous maps had appeared in The Cursed Earth and Oz, identifying Mega-City One and Two and various Australian cities, respectively. The Judge Dredd Mega-Special No. 1 (1988) had the first global map, with the locations all the previously depicted Mega-Cities and two unnamed African ones. To give room for future strips, it said that "only cities bound by the Hiroshima Accord are shown... others exist but choose not to acknowledge anything beyond their defensive walls" and that the Sov-Block were keeping the location of all their cities secret. The next map was in prog 701 in Anderson: Shamballa, naming a larger number of cities (and naming the previous African cities as Simba City and New Jerusalem). A post-Judgement Day version of this map, with some added features, was placed on the 2000 AD website. [9] A further map was printed in Judge Dredd Megazine for the Pan-African Judges strip. [10]

Outside of these, the number and names of megacities comes from the comic strips they appear in, and may contradict the earlier maps (who can be inconsistent with each other). One example is that the "Dredd's World" map shows the Sov-Block covering not just the USSR and Warsaw Pact, but also Scandinavia, North and Central Asia, the Koreas, and most of China. In later strips, the Mongolian Free State, Korea, and the Scandinavian Confederation would be separate polities; and China was covered by the long-standing Sino-Block, a long-time rival to the Sov-Block.

North America

Latin America

Europe

Asia

Hondo City is a huge fictional city covering most of Japan in the Judge Dredd comic book series. Most of its development comes from the Judge Dredd Megazine strip Shimura by Robbie Morrison. Hondo City, like Mega-City One, is a giant future metropolis with heavy population density that crams its population into city blocks. It appears to stretch from Hokkaido to Wakayama, according to the Shimura strip. The Hondo City Blocks reflect a more aesthetic, manga-like sense of design than the functional squat structs in Mega City One, and exist side by side with traditional wooden houses. Several islands off the coast of Hondo live a traditional 20th Century rural Japanese lifestyle. Hondo is the most technologically advanced of the Megacities, and its energy needs are supplied by orbiting nuclear power satellites. Underneath it is Undercity, the decayed and buried remains of the original Tokyo that are crawling with powerful oni-like mutants. Like most cities in Judge Dredd, Hondo is run under a judge system, with the judge-inspectors acting as government, police and judge, jury and executioner to preserve order. The Hondo judge-inspectors are highly disciplined and well-armed, and are similar in mindset and culture to ancient samurai. Their uniforms have bio-circuitry links allowing them to use their tendo stave weapons (a form of bludgeon and also a hidden built in laser rifle.) and laser-shuriken discs as extensions of their own bodies. In following their samurai leanings, energy-based sabers, futuristic nunchucks and traditional katanas are also used. Unlike foreign judges, they wear no badge with their name on; their names are printed on the rising sun symbol on their uniforms, viewable only through the visor on another judge's helmet, with the intent that the citizens see justice as one entity rather than a group of individuals. Originally they piloted high-speed Japanese versions of Mega-City One's Lawmaster cycles, but they have recently upgraded to hovercycles. Traditionally the city was ruled by a chief judge but in more recent stories the head of state is now known as the Shogun Judge. Despite their high discipline, the judge-inspectors have the freedom to conduct sexual relationships unlike their American counterparts, and the law in Hondo seems slightly less harsh. There is a judicially sanctioned "pleasure quarter" in Tokyo District called Yoshiwara, with the intent of containing and controlling the sex industries. The Justice Department suffers from infiltration by elements of the yakuza societies, leading to corruption and inefficiency – nearly every district house in Hondo has a yakuza judge in its command strata. The yakuza societies and many elements within the judiciary view each other as a necessary evil in order to maintain a balance in Hondo. It also took until 2113 for the first female judge-inspector, Aiko Inaba, to go on duty and there are extremely few other women in that job; there was heavy institutional pressure to have her flunked as a Cadet. The high technological level of Hondo came in extremely useful during the crisis of Judgement Day. Hondo's skreemers – powerful sonic cannons – were able to vapourise Sabbat's zombies before they could enter Hondo, and this level of security made it ideal as the centre of a global meeting on how to handle the crisis. The global team of judges sent in to bring down Sabbat wore heavily armoured Samurai battle-armour, cutting a swathe through the undead. The Justice Department of Hondo has a permanent military presence around the Web, the network of Borneo and the Indonesian islands linked by giant mutant coral growths, in order to deal with the threat of the coral mutation and to contain the highly prosperous levels of crime within the Web. The Web was not able to finance a Judge system (seemingly being cut loose from Indonesia, which had a megacity in Djakarta) due to the crippling costs it took to battle the coral – namely paying Hondo a crippling sum to have techno-wizard Masamune Taoka find a way of containing the coral, and the pressure of being forced to take a large number of Hondo's undesirables in return for their services.

Oceania

Africa

Africa also contains the Guinea, Congo, and Katanga Development Areas: large swathes of the continent open to private buyers, as a compromise after the Credit Wars. Microstates exist within.

Other

The Judge system is in operation here. Due to the low gravity there, the Judges rode hover versions of Lawmaster bikes and wield specially designed Lawgiver guns; by the 2110s, they were using electric STUP (Scalar-Tesla Uniform Pulse) guns instead of projectiles. They are not answerable to any Earth jurisdiction but traditionally the three North American Mega-Cities did send units of Judges to its Justice Department, governing under the title "the Triumverate"; they also appointed a Judge-Marshal from their cities every six months. Until Dredd's appointment as Marshall in 2099, the Marshals were often killed and the Judge force struggled to control the city; the force become more powerful and in 2100, Dredd promoted Deputy-Chief Tex as a permanent Marshal. Foreign cities began sending their Judges under the Partnership Treaty (retroactively created in Eclipse to explain the foreign Judges in Darkside) but numbers declined after Judgement Day, as megacities felt they could no longer spare the numbers (except Judges they wanted rid of). [94] Personnel were sent from the Pan-Andes Conurb, East-Meg 2, Brit-Cit & Cal-Hab, Simba City, Hondo, Casablanca, Sydney-Melbourne Conurb, and Vatican City. After 2126, most of these foreign judges were recalled and the Luna-1 Justice Department was purely local, except for Mega-City One/Texas City Judge-Marshalls. Local Judges in the 2120s wore a navy blue uniform, and by 2127 were using wheeled bikes instead of hovers due to budget cuts.

Nations

Several traditional nations have also been mentioned:

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References

  1. 2000 AD Thrill Cast: 18 March 2015, 32:12 to 33:37
  2. Prog 17
  3. 2000 AD prog 42
  4. prog 50
  5. Prog 61
  6. Origins, prog 1510
  7. Origins, prog 1515
  8. Origins, prog 1516
  9. Dredd World Map, archived at 2000 AD Database
  10. Megazine Pan-Africa map, reprinted at
  11. Prog 61, start of "The Cursed Earth"
  12. Map of North America in prog 81
  13. 2000 AD prog 1515
  14. Judge Dredd: The Apocalypse War
  15. Judge Dredd Megazine #1.1: "Chopper: Earth, Wind, and Fire"
  16. Judge Dredd Megazine #345
  17. Prog 1822
  18. Prog 1830: "The Forsaken part 1"
  19. Post by writer Michael Carroll on 2000AD Online forums, "Prog 1822"
  20. Judge Dredd Megazine #343
  21. Judge Dredd Megazine #344-5
  22. City of Courts trade paperback: "Notes by Douglas Wolk", first two pages
  23. Mega City Two #1
  24. Mega-City Two #3
    1. 3
  25. Mega City Two #2
  26. D'Blog of 'Israeli: Details, Details
  27. Judge Dredd Megazine 2.01, "Texas City Sting"
  28. Prog 539: "The Alabammy Blimps"
  29. Prog 169
  30. Prog 160
  31. Megazine 2.82
  32. Progs 79–80
  33. Judge Dredd Megazine No. 216, Death: The Wilderness Days
  34. Judge Dredd: Wetworks by Dave Stone
  35. Harmony: Genocide, Megazine 3.01 to 3.06
  36. Prog 1835
  37. The Wally Squad, Prog 390-2
  38. Judge Dredd: Eclipse book
  39. Judge Dredd: Eclipse book
  40. Judge Dredd Megazine #246-9, Regime Change
  41. Judge Dredd Megazine 2.07
  42. Judge Dredd Megazine 2.07
  43. 2000AD Annual 1986, On The Waterfront
  44. Red Razors Judge Dredd Megazine v1 13 pg 24
  45. 2000 AD prog 1141
  46. Red Razors Judge Dredd Megazine v1 12-13
  47. Red Razors Judge Dredd Megazine v1 13 pg 24
  48. 2000 AD prog 830
  49. Red Razors Judge Dredd Megazine v1 12-13
  50. Red Razors Judge Dredd Megazine v1 12-13
  51. Prog #50: "The First Luna Olympics"
  52. Megazine 2.18
  53. Megazine #283, Judge Dredd: The Americans
  54. 2000 AD prog 830: "Meet Jonni Kiss"
  55. Megazine #330
  56. Megazine #217: "Master Moves"
  57. Prog 1808
  58. 2000 AD prog 1150: "Devil Waugh: Sirius Rising"
  59. "Dredd: Your Beating Heart", 2000 AD progs 1469 to 1474
  60. 2000 AD prog 1184, Pussyfoot 5
  61. 2000 AD prog 1289
  62. 2000 AD prog 1778: "Day of Chaos: Eve of Destruction"
  63. 2000 AD prog 1148
  64. 2000 AD prog 1317
  65. Judge Dredd Megazine 382- ongoing Havn
  66. Judge Dredd Megazine#209-10
  67. Eclipse , featuring Indo-Cit national Judge Auxiliary
  68. "Reign of Frogs: Prologue", Prog 1158
  69. Prog 842-53, "Inferno"
  70. Judge Dredd Megazine No. 289, Armitage
  71. Wetworks
  72. Deathmasques and The Medusa Seed , both by Dave Stone
  73. "Judge Dredd: Web", Judge Dredd Megazine 3.19
  74. Judge Dredd Megazine 3.72: "A Mouthful of Dust"
  75. Dredd Mega-Special #1: "Dredd's World"
  76. Chopper: Earth, Wind, and Fire, Megazine 1.01-6
  77. Prog 1783
  78. Prog 560, "Oz Part 16"
  79. Prog 560, "Oz Part 16"
  80. Prog 560, "Oz Part 16"
  81. Prog 798
  82. Prog 1017
  83. Prog 860
  84. Devlin Waugh: Reign of Frogs Progs 1158 to 1167
  85. Wynter: Cold Justice, Megazine 2.70
  86. 2000 AD prog 660: "I'm Manny, Me Fly"
  87. Megazine 2.46
  88. 2000 AD prog 485
  89. 2000 AD prog 47
  90. Judge Dredd: Eclipse book
  91. 2000 AD prog 1451-1452, Breathing Space
  92. 2000 AD prog 1806
  93. 2000 AD prog 1451
  94. Judge Dredd: War Planet audio drama
  95. Megazine 328
  96. Megazine 330
  97. Megazine 2.27–34, "Anderson: Childhood's End"
  98. 2000 AD prog 1483
  99. Megazine #217
  100. Megazine 2.01 to 2.09
  101. "Devlin Waugh: Chasing Herod"
  102. Judge Dredd & Lobo
  103. Prog 1559: "Mandroid – Instrument of War"
  104. Prog 62: "Tweak's Story", the cover of prog 245, and prog 355: "Bob's Law"
  105. Megazine 2.09
  106. Judge Dredd Megazine #247: Regime Change Part 2
  107. Prog 1765
  108. Prog 1482
  109. Megazine 4.15: "The Girlfriend"