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Grid, The Grid, or GRID may refer to:

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<span class="mw-page-title-main">Cuboctahedron</span> Polyhedron with 8 triangular faces and 6 square faces

A cuboctahedron is a polyhedron with 8 triangular faces and 6 square faces. A cuboctahedron has 12 identical vertices, with 2 triangles and 2 squares meeting at each, and 24 identical edges, each separating a triangle from a square. As such, it is a quasiregular polyhedron, i.e., an Archimedean solid that is not only vertex-transitive but also edge-transitive. It is radially equilateral. Its dual polyhedron is the rhombic dodecahedron.

Network, networking and networked may refer to:

Simon may refer to:

<span class="mw-page-title-main">Graph paper</span> Writing paper with a grid

Graph paper, coordinate paper, grid paper, or squared paper is writing paper that is printed with fine lines making up a regular grid. It is available either as loose leaf paper or bound in notebooks or Graph Books.

<span class="mw-page-title-main">Tessellation</span> Tiling of a plane in mathematics

A tessellation or tiling is the covering of a surface, often a plane, using one or more geometric shapes, called tiles, with no overlaps and no gaps. In mathematics, tessellation can be generalized to higher dimensions and a variety of geometries.

<span class="mw-page-title-main">Wallpaper group</span> Classification of a two-dimensional repetitive pattern

A wallpaper group is a mathematical classification of a two-dimensional repetitive pattern, based on the symmetries in the pattern. Such patterns occur frequently in architecture and decorative art, especially in textiles, tiles, and wallpaper.

<span class="mw-page-title-main">Triaugmented triangular prism</span> Convex polyhedron with 14 triangle faces

The triaugmented triangular prism, in geometry, is a convex polyhedron with 14 equilateral triangles as its faces. It can be constructed from a triangular prism by attaching equilateral square pyramids to each of its three square faces. The same shape is also called the tetrakis triangular prism, tricapped trigonal prism, tetracaidecadeltahedron, or tetrakaidecadeltahedron; these last names mean a polyhedron with 14 triangular faces. It is an example of a deltahedron, composite polyhedron, and Johnson solid.

<span class="mw-page-title-main">Euclidean tilings by convex regular polygons</span> Subdivision of the plane into polygons that are all regular

Euclidean plane tilings by convex regular polygons have been widely used since antiquity. The first systematic mathematical treatment was that of Kepler in his Harmonices Mundi.

<span class="mw-page-title-main">Dual graph</span> Graph representing faces of another graph

In the mathematical discipline of graph theory, the dual graph of a planar graph G is a graph that has a vertex for each face of G. The dual graph has an edge for each pair of faces in G that are separated from each other by an edge, and a self-loop when the same face appears on both sides of an edge. Thus, each edge e of G has a corresponding dual edge, whose endpoints are the dual vertices corresponding to the faces on either side of e. The definition of the dual depends on the choice of embedding of the graph G, so it is a property of plane graphs rather than planar graphs. For planar graphs generally, there may be multiple dual graphs, depending on the choice of planar embedding of the graph.

<span class="mw-page-title-main">Hexagonal tiling</span> Regular tiling of a two-dimensional space

In geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which exactly three hexagons meet at each vertex. It has Schläfli symbol of {6,3} or t{3,6} .

<span class="mw-page-title-main">Square tiling</span> Regular tiling of the Euclidean plane

In geometry, the square tiling, square tessellation or square grid is a regular tiling of the Euclidean plane. It has Schläfli symbol of {4,4}, meaning it has 4 squares around every vertex. Conway called it a quadrille.

Spook is a synonym for ghost. Spook or spooks may also refer to:

Măgura may refer to the following places:

Valea Lungă may refer to several places in Romania:

In the context of a spatial index, a grid or mesh is a regular tessellation of a manifold or 2-D surface that divides it into a series of contiguous cells, which can then be assigned unique identifiers and used for spatial indexing purposes. A wide variety of such grids have been proposed or are currently in use, including grids based on "square" or "rectangular" cells, triangular grids or meshes, hexagonal grids, and grids based on diamond-shaped cells. A "global grid" is a kind of grid that covers the entire surface of the globe.

Vulcan may refer to:

<span class="mw-page-title-main">Regular map (graph theory)</span> Symmetric tessellation of a closed surface

In mathematics, a regular map is a symmetric tessellation of a closed surface. More precisely, a regular map is a decomposition of a two-dimensional manifold into topological disks such that every flag can be transformed into any other flag by a symmetry of the decomposition. Regular maps are, in a sense, topological generalizations of Platonic solids. The theory of maps and their classification is related to the theory of Riemann surfaces, hyperbolic geometry, and Galois theory. Regular maps are classified according to either: the genus and orientability of the supporting surface, the underlying graph, or the automorphism group.

The term Digital Earth Reference Model (DERM) was coined by Tim Foresman in context with a vision for an all encompassing geospatial platform as an abstract for information flow in support of Al Gore's vision for a Digital Earth. The Digital Earth reference model seeks to facilitate and promote the use of georeferenced information from multiple sources over the Internet. A digital Earth reference model defines a fixed global reference frame for the Earth using four principles of a digital system, namely:

<span class="mw-page-title-main">Discrete global grid</span> Partition of Earths surface into subdivided cells

A discrete global grid (DGG) is a mosaic that covers the entire Earth's surface. Mathematically it is a space partitioning: it consists of a set of non-empty regions that form a partition of the Earth's surface. In a usual grid-modeling strategy, to simplify position calculations, each region is represented by a point, abstracting the grid as a set of region-points. Each region or region-point in the grid is called a cell.

<span class="mw-page-title-main">Snyder equal-area projection</span> Equal-area polyhedral map projection

Snyder equal-area projection is a polyhedral map projection used in the ISEA discrete global grids. It is named for John P. Snyder, who developed the projection in the 1990s.