Hackycat | |
---|---|
Designer(s) | Ken Wong |
Platform(s) | Android, iOS |
Release | February 14, 2013 (iOS) [1] 2020 (Android) [2] |
Genre(s) | Sports, casual |
Mode(s) | Single-player |
Hackycat is a 2013 casual sports video game developed by Ken Wong and released for iOS and Android mobile devices. The player takes the role of an athlete using cats as hacky sacks, keeping the cats aloft with kicks and collecting cheeseburgers (stylized as Cheezburgers). The game was initially released for iOS, with the Android version released in 2020.
The player takes the role of one of three athletes, two of which are immediately available; Toby (who gains super faster), Corrine (has a larger super target), [3] or Ramirez, a werewolf with faster kicks which must be unlocked. The player must use a cat as a hacky sack, keeping it in the air, earning points and cheeseburgers in the process. Points are earned by tapping the cat to kick it and keeping it aloft, with extra points awarded for combos or style. Cheeseburgers occasionally appear on-screen and are earned by kicking cats over them to collect them, and are used to unlock rewards. Cheeseburgers can be used to unlock cosmetics such as cats with alternate appearances, as well as permanent powerups. [3] New cats arrive from the top of the screen periodically as the game progresses, increasing difficulty. If a cat hits the ground, or the player taps on an explosive bird, the game ends. [3] By earning points, the player builds 'superkick' charge, and a target appears in the center of the screen upon the supercharge bar being filled. By hitting the target when cats are in the middle, they are kicked offscreen and are cleared from the game. [4]
Hackycat was created by Adelaide-based [5] developer Ken Wong over the course of a year starting in 2012, [1] with Wong's pitch for the game being "Hackycat. It’s like hackysack but with cats." [6] The game was released on February 14, 2013. [1] Wong received some negative responses to the games' core concept of kicking cats, he stated in an interview that he anticipated this, and that "It's interesting because in film and music and literature, we're accustomed to confronting, absurdist and exploratory work. In the context of Road Runner, Happy Tree Friends and South Park , I don't think Hackycat is so shocking." [1] Wong designed the game to look "very simple and very naive", and was inspired by the "dorky aesthetic" of films such as Napoleon Dynamite and Nacho Libre . [7]
Wong designed the game with simple gameplay mechanics due to his belief that the "average player's gaming experience is quite low, so you have to be really careful not to alienate or overwhelm them early with complex controls or mechanics", and he wanted to make a simple game as his first indie title. [5]
The iOS version of Hackycat was made unavailable in 2017 after Apple's drop of support for 32-bit applications and subsequent delisting from the app store, and was rereleased by GameClub in 2019, and later ported to Android in 2020. [8] [2]
Publication | Score |
---|---|
Gamezebo | (iOS) [3] |
TouchArcade | (iOS) [4] |
148Apps | (iOS) [9] |
Pocket Gamer | 7/10 (iOS) [10] |
Hackycat received generally positive reviews from critics, with reviewers noting its gameplay as 'difficult and addictive', and praising its 'cute' cartoon graphics. [4] [3] Den of Geek described the game as "incredibly addicting", [11] and TouchArcade called the game "utterly silly" and "adorable", praising the game's presentation and "solid" gameplay, expressing that the game is "legitimately challenging" with multiple cats on-screen. [4]
Gamezebo praised the game's "sense of humor" that compliments its cartoon graphics, and called it "truly one of the most fun and addictive time wasters [on mobile] to date". [3] Pocket Gamer praised the game's "charm and warm humour" in its presentation, further calling it "lovely to look at", and expressed that the game's unlockables add to its longevity. [10]
148Apps praised the game's art style and gameplay, expressing that the concept of kicking cats could have been in "terribly bad taste", but "its cartoon style nature ensures that Hackycat is simply mindless fun". [9]
Tom Clancy's Rainbow Six: Shadow Vanguard is a 2011 first-person shooter video game developed and published by Gameloft for iOS, Xperia Play and Android devices. The game is a remake of the original Tom Clancy's Rainbow Six video game.
Temple Run is an endless runner video game developed and published by Imangi Studios. The player controls an explorer who has obtained an ancient relic and runs from demonic monkey-like creatures chasing him. The game was initially released for iOS devices on August 4, 2011, and later ported to Android systems and Windows Phone 8.
Epic Astro Story is a simulation video game developed and published by Kairosoft for the Android and iOS operating systems. It was released in December, 2011 for Android and in April, 2012 for iOS. The player is tasked with managing and expanding a colony in a science fiction setting, while also exploring both their colony and other planets. The game has received mostly positive reviews from critics.
Pastry Panic is a 2012 platformer game developed by American independent studio Underground Pixel. In the game, the player controls a dinosaur who must eat as many sweets as possible to score points. The game was released on May 24, 2012, for iOS. Since its release, the game has been generally well received by critics.
ARC Squadron is a 2012 space combat video game developed and published by Psyonix Studios for iOS. It was released on the App Store on 1 November 2012. Like Psyonix's previous game, Supersonic Acrobatic Rocket-Powered Battle-Cars, ARC Squadron runs on Unreal Engine 3. On 17 October 2013, ARC Squadron: Redux was released on iOS and Android, featuring improved graphics and performance as well as gameplay tweaks.
The Drowning is a 2013 first-person shooter video game developed by Swedish studio Scattered Entertainment and published by DeNA/Mobage for iOS. Version 1.0 of the game soft launched in the Australasia region on April 11, 2013. A more complete version of the game was released internationally on August 3. The game is available under the freemium business model. An Android release was released in 2014. The game's main selling points are its uniquely adapted touchscreen-specific control scheme and "console quality" graphics. Although the graphics were generally praised by critics, the game received mixed to negative reviews, with much criticism aimed at the in-app purchase system and repetitive gameplay.
Subway Surfers is an endless runner mobile game which is co-developed by Kiloo and SYBO Games, private companies based in Denmark. It is available on Android, iOS, HarmonyOS, Amazon Fire Tablet, and Windows Phone platforms and uses the Unity game engine. In the game, players take the role of young graffiti artists, led by Jake who, upon being caught in the act of "tagging" a metro railway site, run through the railroad tracks to escape from the inspector and his dog. As they run, they grab gold coins, power-ups, and many other items while simultaneously dodging collisions with trains and other objects. They can also jump on top of the trains and surf with hoverboards to evade capture until the character crashes into an obstacle, gets caught by the inspector, or gets hit by a train, at which point the game ends. Special events, such as the Season Hunt and others, including the game's birthday events, the Super Runners Challenge and Rivals Challenge, can result in in-game rewards and characters.
Table Top Racing is racing video game developed and published by British studio Playrise Digital. The game was originally developed for iOS on January 31, 2013, and later released for Android devices on January 23, 2014. A PlayStation Vita version was released on August 5, 2014.
Worms 3 is an artillery turn-based tactics video game in the Worms series developed and published by Team17 for iOS on August 8, 2013, and released for Android devices via the Play Store and Mac OS X computers in 2014.
Asphalt 8: Airborne is a 2013 racing video game developed by Gameloft Barcelona and published by Gameloft. It is the tenth major game of the Asphalt series. It was released on August 22, 2013, for iOS and Android, November 13 for Windows 8 and Windows Phone 8, January 15, 2014 for BlackBerry 10, and April 5, 2015 for Tizen. Its successor, Asphalt 9: Legends, was announced on February 26, 2018. The game has about 470 million players, according to the game description in the App Store.
Mega Dead Pixel is an arcade and indie game developed by About Fun and published by Chillingo. The game had more than one million downloads during the first fourteen days after its initial release. The game was released for iOS, Android and Windows Phone. As of October 2019, the app was unavailable on the App Store and the Play Store.
Where's My Perry? was a puzzle video game spin-off of Where's My Water? themed after Phineas and Ferb and featuring Perry the Platypus. It was developed by Creature Feep and published by Disney Mobile, a subsidiary of Disney Interactive Studios. The game was released on June 28, 2012, for iOS; on July 18, 2012, for Android, and on December 10, 2013, for Windows Phone. It was also available for BlackBerry 10 operating system. The last reported version was 1.5.1 for Apple devices, 1.4.0 for Android, and 1.0.2.0 for Windows Phone. As of February 2017, it is no longer available for unknown reasons. The game contains fully voiced dialogue and cutscenes, with the voice actors from the original series reprising their roles.
Blitz Brigade was a multiplayer first-person shooter video game developed and published by Gameloft for iOS, Android, and Windows Phone. It shut down their servers in 1 December 2023.
Sonic Jump Fever was a 2014 vertical platform game developed by British studio Hardlight. It was the sequel to Sonic Jump. The game was made available for iOS and Android systems on 10 July 2014.
Punch Quest is an endless runner/beat-em-up game for iOS and Android developed by Canadian studio Madgarden and published by Rocketcat Games (iOS) and Noodlecake Studios (Android).
Monster Burner is an iOS game developed by Ubisoft and released on November 3, 2011.
Cordy is an iOS and Android game developed by SilverTree Media/SilverTree Holdings LP and released on July 27, 2011. Cordy is a platform game with 27 levels.
Feeding Time is an indie iOS video game developed by Incubator Games and released on June 25, 2014.
Strikefleet Omega is a hybrid tower defense and real-time strategy video game for iOS, Android, and Fire OS. The player is put in control a small fleet of human ships, the titular Strikefleet Omega, in a series of battles against a race of aliens that have destroyed the Earth. The player must defend their large, immobile ships by dispatching groups of smaller space fighters to fend off alien ships approaching from all directions. In later stages of the game, additional types of fighter and additional weapons become available.
Diggin' Dogs is a 2012 casual puzzle video game developed by Soap Creative and published by Chillingo for iOS devices. The player must guide dogs to the end of a level by swiping the screen to dig through dirt and tilting the device left or right using accelerometer-based motion controls to move dogs and items. Diggin' Dogs received "generally favorable reviews", according to review aggregator Metacritic, and was compared by critics to Where's My Water?, a game with a similar digging mechanic, although Diggin' Dogs was in development before it released.
{{cite web}}
: CS1 maint: unfit URL (link){{cite web}}
: CS1 maint: unfit URL (link)