Headquarters: World War II

Last updated
Headquarters: World War II
Headquarters World War II cover.jpg
Developer(s) Starni Games
Publisher(s) Slitherine Software
Engine Unreal Engine 4 [1]
Platform(s) Windows
Release
  • WW: April 11, 2024
Genre(s) Turn-based strategy, turn-based tactics
Mode(s) Single-player, multiplayer

Headquarters: World War II is a turn-based strategy video game developed by Starni Games and published by Slitherine Software. Players control one of the forces during the Battle of Normandy and fight tactical battles.

Contents

Gameplay

Players control either the US, UK, or Germany during the Battle of Normandy. Players fight turn-based and tactical battles in either a multiplayer skirmish mode or a single-player campaign. There is a campaign for each faction, [1] and each campaign has nine levels. Headquarters: World War II uses realistic graphics and depicts the destruction of villages where battles occur. [2] A level editor is included. [1]

Development

Developer Starni Studios is based in Kyiv, Ukraine. [3] Slitherine Software released it for Windows on April 11, 2024. [1]

Reception

Headquarters: World War II received positive reviews on Metacritic. [4] Digitally Downloaded said it is accessible and lives up to its fast-paced description, though the pacing comes at the price of background detail. They felt that although Headquarters: World War II is a good introduction to Slitherine Software's catalog of computer wargames, they would have preferred more background detail to dispel myths about the war. [2] Multiplayer.it compared it to the modern XCOM games but said it is more targeted toward fans of computer wargames. [5] The Games Machine recommended it to fans of XCOM who are looking a World War II theme. [6]

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References

  1. 1 2 3 4 "Headquarters: World War II PC". Gamepressure . 2024-04-12. Retrieved 2024-09-14.
  2. 1 2 Sainsbury, Matt (2024-04-17). "Review: Headquarters: World War 2 (PC)". Digitally Downloaded. Retrieved 2024-09-14.
  3. Danylov, Oleg (2024-05-03). "Oleksandr Senin, Starni Games: on cooperation with Slitherine Software, Unreal Engine as a driver for strategies, and attempts to tell the truth about the Russian-Ukrainian and World War II". Mezha. Retrieved 2024-09-30.
  4. "Headquarters: World War II". Metacritic . Retrieved 2024-09-14.
  5. Tagliaferri, Simone (2024-04-11). "Headquarters: World War 2, la recensione di uno strategico per un pubblico di appassionati". Multiplayer.it (in Italian). Retrieved 2024-09-14.
  6. Barducci, Gabriele (2024-04-11). "Headquarters World War II – Recensione". The Games Machine (in Italian). Retrieved 2024-09-14.