Hero of Many | |
---|---|
Developer(s) | Trickster Arts |
Publisher(s) | Trickster Arts |
Designer(s) | Matouš Ježek |
Programmer(s) | Ladislav Týč |
Writer(s) | Matouš Ježek |
Composer(s) | Matúš Široký |
Engine | Unity |
Platform(s) | Android iOS Ouya GameStick Microsoft Windows OS X |
Release | 24 June 2013 (iOS/Android) 7 October 2013 (Ouya) 30 January 2014 (GameStick) 15 September 2014 (Windows/OS X) |
Genre(s) | Action-adventure game |
Mode(s) | Single-player |
Hero of Many is an independent video game developed by Trickster Arts. It is an Action-adventure game for Android, iOS, Ouya and Windows. [1] The Windows version was released on Steam on 15 September 2014. [2] The game contains no dialogue and uses black silhouette graphics similar to Limbo . Hero of Many was inspired by the games Another World , Heart of Darkness and Abe's Oddysee . [3]
The player takes the role of a white-colored ball-shaped creature. The creature goes to an underwater cave in which he encounters fish. The white fish are friends to the player, and accompany him. The black ones are enemies which attack him and his companions. The player can send white fish that follow him against the black ones. The glow of the player's character serves as the health indicator. It can be replenished by lights that can be found scattered across the level. Crystals serve as checkpoints. [4] [5]
The game contains 26 levels. The goal of the game is to reach the end of the level. There are four worlds – Grey, Red, Green and Blue. There are also multiple puzzles, mini games and boss fights. There are also multiple traps that player should avoid. [6] [7] [8]
The game contains no spoken dialogue, but there are numerous cutscenes displaying events from the game's world. The game takes place during a period of genocide on the white fish committed by the black ones. The hero narrowly escapes death when his escort is attacked by black fish. He starts to organize a defense and eventually kills a captain of the black fish, but it turns out that he was just a minion and the black fish are truly led by the Black. Hero continues to fight enemies and gets to the Kingdom of Red where he meets the Red Queen. They continue together but they soon come across Black, who easily defeats Hero, who is unconscious, falling to the depth. The Red Queen tries to help him, but Hero is eaten by a Whale.
Hero gets out of Whale's stomach and gets to the Green World. There he meets Green. They start to seek green seeds that can revive the Tree of Life which is the center of Green World but is currently rotten. During the search Hero is attacked by the Earth Dragon and almost dies but is saved by Red Queen who shows up at the last moment. They together revive the Tree of Life but Black shows up and attacks it along with his army. Hero fights them off but Green dies. Energy from his body enters the Tree where it grows into a fruit. Via this fruit Hero gets Green's power. Hero starts his chase for Black. It leads him to the Blue World.
In the Blue World he liberates a temple from the black fish and meets Blue who puts him to the test. Hero has to get through a labyrinth and fight a labyrinth monster. He passes and Blue explains the start of the war. The black fish were once white but they came across a black mass. It turned them black and made them aggressive. It also turned Grey to Black. He then initiated the campaign to exterminate the white fish.
Hero returns to the Kingdom of Red where he meets the Red Queen. They are attacked by Black and forced to overcome a "race" with him. In the end they escape. Together they get to the center of the kingdom where the Red Queen gains new power so they launch an attack which pushes the black fish from a local nest. There they help little fiss to be born. Soon after that Black attacks and conquers it back. Hero has to escape but is able to gather enough forces to attack enemy positions in Grey World. It turns bad when he comes into contact with the black mass while saving the life of the Red Queen for whom he sacrifices himself. He finds himself in a black-and-white world where he meets Green and is "reborn".
Hero becomes stronger than ever and starts to gather a strong swarm for the final battle. Just before the attack he meets the Red Queen for the last time. The strike is successful, as he destroys the black armies and Black is chased to the lighthouse. There is a duel between Hero and Black. In the end Black is defeated and absorbed. Hero, now exhausted from the darkness he absorbed, leaves the lighthouse and lies on the ground. The player can see a text of words by Lao Tzu: "Bearing yet not possessing. Acting yet not expecting. Leading yet not dominating. This is the Primal Virtue." Hero then dissolves the darkness he absorbed and dies. Multiple lights of energy are coming from his body and the Red Queen takes them. She puts these lights across the world while the credits roll.
The game was in development since summer 2012 when Matouš Ježek left 2K Czech. At first he contacted some of his friends and former colleagues. With them he started to develop the project "Hero" which turned into Hero of Many. The game was developed in Unity Engine. The development took 10 months. Trickster Arts was focusing on the PC version after the release of the IOS and Android version. [9]
On 7 October the Ouya version was released. The game was also released for GameStick on 30 January 2014. Versions for other platforms were planned in 2014. Developers also started, in parallel, to work on another project. [10] [11]
When the game was greenlit, developers started to work on a port for Windows. The main focus was to adjust the controls so the game experience was as good as for touchscreen platforms. The game was released on Steam on 15 September. [12]
On 10 September 2013 the game was applied to the Steam Greenlight system. [13] It was scheduled for release in fourth quarter of 2013. On 8 January 2014 it was announced that the game had already received over 6600 votes and was 85% of the way to the TOP 100. On 4 April, the game was number 59 on Steam Greenlight as Trickster Arts announced on Twitter. The game was greenlit on 29 April 2014. [14] [15] [16]
The soundtrack was composed by Slovak composer Matúš Široký. The in-game soundtrack contains 51 tracks with approximately one hour of music. The soundtrack received much praise, and fans of the game asked Trickster Arts to provide it for download. The soundtrack was released on Loudr in July 2013. The album also included bonus tracks that were cut from the final game. These include another 15 minutes of music. [17] [18] [19]
Aggregator | Score |
---|---|
Metacritic | iOS: 88/100 [20] |
Publication | Score |
---|---|
Pocket Gamer | 80% [21] |
TouchArcade | [22] |
Slide to Play | 100% [23] |
Arcade Sushi | 85% [24] |
Bonusweb | 85% [6] |
148 Apps | 80% [25] |
GameWoof | 100% [26] |
AndroidShock | 70% [27] |
Hero of Many received positive critical acclaim upon its release. Its review score is aggregated at 88/100 on Metacritic. [20] It was praised for its atmosphere, gameplay, soundtrack and graphics. [28]
The least positive review came from HardcoreDroid. The game scored 70% there. The game was criticised for its severe slowdown but the review was positive overall. [29] Server Slide to Play on the other hand released one of the most positive reviews for the game. It criticised the controls and lack of classical game elements but praised its minimalism, gameplay and atmosphere. In this review, the game scored 100%.
The PC version was also met with positive feedback from critics. The review published by Games.cz praised how developers ported the game to PC. Also praised "nonviolent nature of the game, relaxing pace with which the game tells a heartbreaking story through simple video." [30]
Another review was published by Italian SpazioGames. This review praised storytelling, soundtrack and expolorativeness. On the other hand, it criticised the game for being too easy and lacking gameplay. [31]
212Fahrenheit review praised the game for its gameplay, atmosphere and impressive soundtrack. Another point of praise is a story that is open to interpretation. The review also noted that the gameplay is pretty limited. [32]
What's your Tag? review found gameplay a bit repetitive at times but noted that new concepts in game are introduced in good intervals which helps. The Combat, specifically when in tiny places, was criticised on the other Hand. Graphics, Soundtrack and Atmosphere gained much praise and the game was likened to Limbo. The review was overally very positive and gave the game 80%. [33]
Steam is a video game digital distribution service and storefront developed by Valve Corporation. It was launched as a software client in September 2003 to provide game updates automatically for Valve's games, and expanded to distributing third-party titles in late 2005. Steam offers various features, like game server matchmaking with Valve Anti-Cheat measures, social networking, and game streaming services. Steam client's functions include game update automation, cloud storage for game progress, and community features such as direct messaging, in-game overlay functions and a virtual collectable marketplace.
Oddworld: Stranger's Wrath is an action-adventure video game developed by Oddworld Inhabitants and published by Electronic Arts for the Xbox. It is the fourth overall entry of the Oddworld series. It was released on January 25, 2005.
Fez is a 2012 indie puzzle-platform game developed by Polytron Corporation and published by Trapdoor. The player-character Gomez receives a fez that reveals his two-dimensional (2D) world to be one of four sides of a three-dimensional (3D) world. The player rotates between these four 2D views to realign platforms and solve puzzles. The objective is to collect cubes and cube fragments to restore order to the universe.
Boomzap Entertainment is a casual games developer registered in Singapore with a virtual office environment. It was formed in 2005 and has released 50 games to date that are ported on various platforms. Boomzap has developed for Microsoft Windows, Mac OS X, Nintendo DS, Wii, iOS, and Android. Its games are available on games portals such as Big Fish Games, Yahoo!, WildTangent, GameHouse, Google Play, Amazon, iTunes, Steam and others.
The Ouya, stylized as OUYA, is an Android-based microconsole developed by Ouya Inc. Julie Uhrman founded the project in 2012, bringing in designer Yves Béhar to collaborate on its design and Muffi Ghadiali as VP of Product Management to put together the engineering team. Development was funded via Kickstarter, raising US$8.5 million, becoming one of the website's highest earning projects in its history.
Canabalt is a one-button endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written as a Flash game, then ported to iOS, Android, PlayStation Portable, Ouya, and HTML5. An authorized version for the Commodore 64 was released on cartridge. Canabalt has been credited with popularizing the endless runner subgenre.
Giana Sisters: Twisted Dreams is a 2012 platform game developed and published by Black Forest Games for Microsoft Windows. It is the successor to the 1987 Commodore 64 title The Great Giana Sisters and sequel to the 2009 re-imagining Giana Sisters DS. The game was funded through crowdfunding website Kickstarter, reaching its goal of $150,000.
Shadowgun is a 2011 third-person shooter video game developed and published by Madfinger Games for iOS, BlackBerry PlayBook and Android. The game was followed by successful sequels Shadowgun: DeadZone (2012) and Shadowgun Legends (2018). The company is also preparing Shadowgun War Games focused on team based PvP gameplay and esports. In 2013, the game was ported to Ouya and BlackBerry 10, and was also released as a pre-installed app on PlayJam's GameStick for anyone who supported the GameStick Kickstarter campaign.
Fist of Awesome is an independently developed video game by Nicoll Hunt funded through Kickstarter, and is described by the developer as a time-travelling-lumberjack-em-up. Hunt was one of ten indie game developers chosen via Twitter to receive Ouya consoles for development. Fist of Awesome is one of the ten pre-selected indie games to be made potentially available for the Ouya.
Samorost 3 is a puzzle point-and-click adventure game developed by Amanita Design. It is the third video game title in the Samorost series and the sequel to Samorost 2. It is the first game in the series that is full-length and with high-definition graphics. The story takes place across five planets and four moons. The game was originally scheduled for 2015.
A microconsole is a home video game console that is typically powered by low-cost computing hardware, making the console lower-priced compared to other home consoles on the market. The majority of microconsoles, with a few exceptions such as the PlayStation TV and OnLive Game System, are Android-based digital media players that are bundled with gamepads and marketed as gaming devices. Such microconsoles can be connected to the television to play video games downloaded from an application store such as Google Play.
TowerFall is an action indie video game created by Maddy Thorson through her company Maddy Makes Games. In the game, players control up to four archers in a multiplayer platform fighter. It was released on the Ouya microconsole in June 2013 and was later ported to PlayStation 4, Xbox One, Linux, OS X, and Windows as TowerFall Ascension and to the Nintendo Switch under its original title of TowerFall.
Hexage is a Czech video game developer, based in Mníšek pod Brdy and registered in the United Kingdom. The company has produced multiple titles for mobile devices. A few of studio's games have surpassed a million downloads. The most successful title is Reaper: Tale of a Pale Swordsman.
Whispering Willows is an indie adventure horror video game developed by independent developer Night Light Interactive for Ouya in May 2014.
Trickster Arts is an indie game development team based in the Czech Republic. It consists of former 2K Czech employees.
Night Light Interactive, LLC is an American video game company founded in 2012 and based in North Hills, California that has developed the video game Whispering Willows.
Hackers is an independent strategy game developed by Trickster Arts for Android and iOS. Hackers is a cyberwarfare strategy game, and has been likened to the video game Uplink. On iOS the game has an added suffix: Hackers - Join the Cyberwar.
Super Lemonade Factory is a puzzle-platform video game developed by Initials Command.
Final Fantasy III is a Nintendo DS role-playing video game and a remake of the 1990 Family Computer game, Final Fantasy III.
{{cite web}}
: CS1 maint: archived copy as title (link){{cite web}}
: CS1 maint: bot: original URL status unknown (link)