Hue (video game)

Last updated

Hue
Hue cover.jpg
Developer Fiddlesticks
Publisher Curve Digital
Designers
  • Henry Hoffman
  • Dan Da Rocha
Engine Unity
Platforms
Release
  • Windows, PS4, Xbox One
  • 30 August 2016
  • Vita
  • 29 November 2016
  • Switch
  • 6 June 2019
Genres Adventure, puzzle-platform [1]
Mode Single-player

Hue is a 2016 puzzle-platform game developed by Fiddlesticks and published by Curve Digital. [2] The game was released on 30 August 2016, for Microsoft Windows, PlayStation 4, and Xbox One; [3] on 29 November 2016, for the PlayStation Vita; [4] and on 6 June 2019, for Nintendo Switch. [5] There were further releases for iOS on 25 January 2020 [6] and Android on 22 April 2020. [7]

Contents

Gameplay

Hue is a side-scrolling puzzle platform game. [8] The plot revolves around the protagonist, Hue, searching for his mother (voiced by Anna Acton), who turned an 'impossible colour' due to the fracturing of the Annular Spectrum, a ring that she developed to allow perception and alteration of colour. Hue, the player character, can walk, jump, climb ladders and push or pull objects. [9] [10] [11] During this journey, the player searches through multiple areas in a greyscale world. [10] [12] In some cases, it is required to collect a key in order to access the next room, [8] and the player can gather Erlenmeyer flasks hidden within levels. [13]

As the player progresses, Hue collects eight shards of different colours of the Annular Spectrum. [10] [12] The colours are aqua, navy, purple, pink, orange, red, yellow, and green. [13] Players can access them in the form of a colour wheel, and picking a shard makes the background colour match the selected piece. This in turn makes certain in-game elements temporarily cease to exist if they are the same colour, blending into the background. [14] If the colour is changed again, they reappear. [15] These elements include walls, movable boxes, lasers that kill the player on contact, bouncing blocks that shift their colour when jumped on, slime jets that change the colour of other objects, and others. [11] [16] [13] If Hue touches a spike or a laser, gets hit by a falling object or falls into the abyss, he gets sent back to the start of the room. [11] [14] As the player progresses, collecting more shards and unlocking more colours, the complexity of the puzzles increases, [17] and previously unreachable areas can be accessed. [15]

Development and release

Development began in late 2014. According to Fiddlesticks co-founder Henry Hoffman, a prototype was made in two weeks. Six months later, Fiddlesticks arranged a deal allowing them to work on the game full time. During development, Fiddlesticks switched from Construct 2 to Unity, which Hoffman described as “a pretty steep learning curve”. [18]

The soundtrack to Hue was created by Alkis Livathinos, who was making music as a freelancer beforehand. According to Livathinos, Fiddlesticks reached out to him after licensing his music for a trailer. While creating Hue’s soundtrack, Livathinos was inspired by the soundtrack to Machinarium for what he described as an “EDM sound”. [19]

In 2022, Curve Games acquired Fiddlesticks Games. [20]

Reception

Hue received "generally favorable" reviews on Metacritic. [2] [3] [21] Elsewhere, critics have praised Hue for its striking visual art style and colour wheel mechanic, with Nintendo World Report writing “The game commits so fully to its art style with strong, screen-filling colors that pop against each other that I wanted to keep playing to see more". [17] However, one common complaint is the puzzles themselves, with Nintendo Life claiming they "don’t really become complex or satisfying until the end of its journey". [13] As well as this, Pocket Gamer criticised the game for its lack of checkpoints. [14]

References

  1. "Hue". IGN. Retrieved 9 October 2017.
  2. 1 2 3 "Hue for PlayStation 4 Reviews". Metacritic . CBS Interactive . Retrieved 10 October 2017.
  3. 1 2 3 "Hue for Xbox One Reviews". Metacritic . CBS Interactive . Retrieved 10 October 2017.
  4. "PlayStation Vita Release Date". Metacritic . Retrieved 10 October 2017.
  5. "Hue Reviews for Nintendo Switch - GameFAQs". gamefaqs.gamespot.com. Retrieved 8 October 2025.
  6. "Hue: Adventure Inmost Of Color". 13 August 2021. Retrieved 2 October 2022.
  7. "Hue: Alter The Color World on Google Play" . Retrieved 2 October 2022.
  8. 1 2 Marlow, Brandon (27 September 2017). "Hue Review (PS4)". Push Square . Future plc. Archived from the original on 25 March 2023. Retrieved 3 June 2023.
  9. Martín, Sergio (31 August 2016). "Análisis de Hue (PS4, PSVITA, Switch, PC, Xbox One)". Vandal (in European Spanish). El Español. Archived from the original on 9 August 2020. Retrieved 3 June 2023.
  10. 1 2 3 Relph, Lauren (29 September 2016). "Hue for Xbox One review: Color in the world". Windows Central. Future plc. Archived from the original on 8 February 2023. Retrieved 3 June 2023.
  11. 1 2 3 McClusky, Kevin (29 August 2016). "Review: Hue". Destructoid . Archived from the original on 19 April 2023. Retrieved 4 June 2023.
  12. 1 2 Spyrison, Sam (29 August 2016). "Review: Hue". Hardcore Gamer. Archived from the original on 3 June 2023. Retrieved 3 June 2023.
  13. 1 2 3 4 5 White, Lewis (6 June 2019). "Hue Review (Switch eShop)". Nintendo Life. Gamer Network. Archived from the original on 26 November 2022. Retrieved 4 June 2023.
  14. 1 2 3 4 Cowley, Ric (17 June 2019). "Hue Switch review - "A delightful, tricky, colour-hopping puzzler"". Pocket Gamer . Archived from the original on 19 August 2022. Retrieved 3 June 2023.
  15. 1 2 Webber, Jordan Erica (2 September 2016). "Hue review – a colourful experiment worth experiencing". The Guardian . Archived from the original on 17 December 2022. Retrieved 3 June 2023.
  16. Gach, Ethan (11 September 2016). "The Story Behind Hue's Brilliant Soundtrack". Kotaku Australia . Gawker Media. Archived from the original on 19 October 2016. Retrieved 4 June 2023.
  17. 1 2 3 Zawodniak, Melanie (14 August 2019). "Hue (Switch) Review". Nintendo World Report. Archived from the original on 7 July 2022. Retrieved 4 June 2023.
  18. Diver, Mike (21 March 2016). "Indie Puzzle Game Hue Is Unfinished but Still Highly Addictive". VICE . Retrieved 1 January 2024.
  19. Gach, Ethan (11 September 2016). "The Story Behind Hue's Brilliant Soundtrack". Kotaku Australia . Gawker Media. Archived from the original on 19 October 2016. Retrieved 4 June 2023.
  20. Astle, Aaron (16 May 2022). "Curve Games acquires Hue developer Fiddlesticks Games". PocketGamer.biz . Retrieved 1 January 2024.
  21. 1 2 "Hue for PC Reviews". Metacritic . CBS Interactive . Retrieved 10 October 2017.
  22. "Hue for Switch Reviews". Metacritic . CBS Interactive . Retrieved 13 February 2020.