Hysteria Project | |
---|---|
Developer(s) | BulkyPix |
Publisher(s) | BulkyPix Sanuk Games (PlayStation) |
Platform(s) | iOS, PlayStation 3/PlayStation Portable |
Release | iOS
|
Genre(s) | Adventure, FMV |
Mode(s) | Single-player |
Hysteria Project is a 2009 FMV adventure game developed and published by French studio BulkyPix for iOS and first released on the App Store on April 7, 2009. [1] It was released as a PlayStation mini available for play on the PlayStation 3 and PlayStation Portable on April 15, 2010 in Europe and April 22, 2010 in North America. [2] The port was published by Sanuk Games. A sequel was released on the App Store in 2011, Hysteria Project 2 .
The game is played from a first-person perspective and composed entirely of full motion video scenes as the unnamed protagonist attempts to flee a man wielding an axe. Gameplay involves the player either making choices as regards what action to take at a given moment, or tapping on the touchscreen during context sensitive moments.
When the player is presented with a choice, the game cuts to a decision tree, where the player selects their choice. The game then moves on to the next segment, and the player can see if they selected the correct choice. Choices involve, for example, choosing to take the left or right path, or choosing to remain hidden or run away. However, the game script is fixed, different choices do not lead to a branching narrative - if the player makes the wrong choice (choosing to remain hidden instead of fleeing, for example), the player will die and the game will end, with a text description of how the player has died. At this point, the game can jump back anywhere between one and three choices.
The other style of gameplay consists of tapping on the touchscreen to perform different actions, such as sneaking through a forest without bumping against branches or navigating a series of tripwires. If the player fails to tap the screen in the correct place at the correct moment, they will die.
The game begins with an unidentified man awakening in a shed, where he has been tied up for reasons unknown. After managing to free himself, he begins to run through the woods surrounding the shed. However, he soon finds himself being chased by a hooded man wielding an axe, the same man who had placed him in the shed originally.
As he flees, the player finds a mysterious, and recent, tattoo of a letter H on his arm, the same letter was also inscribed on the inside of the shed door. The player continues to run, until he seems to faint. He awakens to find himself being dragged back to the shed. Groggy and confused, he once again escapes from the shed and runs through the woods, only to once again find himself being chased by the hooded man. At one point, what appears to a creature made of black smoke darts across his path. As he flees, he finds a small land mine, which he throws into the path of the hooded man. There is an explosion, and the hooded man disappears. The player then races from the forest into a nearby building, disappearing up a flight of stairs. However, after he has entered the stairwell, the door closes behind him, and is seen to be inscribed with the same H as the tattoo and the shed.
Upon completing the game, the player is given access to a "secret file" which reveals some of the backstory. The file is in the form of a series of police reports from the desk of Sgt. Coyle. The reports detail how an eminent scientist, Professor Gustavo Ortega, has gone missing whilst sailing on his yacht. Evidence seemed to suggest a pirate raid, but no ransom demand was ever issued. Ortega was a world expert in artificial intelligence and nanotechnology and was head of a mysterious research project known only as "Project H", which seemed to have unlimited funding from the board of directors of Ortega's firm, NanoPharma. The only person he allowed work with him on the project was Professor Lisa Spencer, who was killed in a mysterious car accident several days after the disappearance of Ortega. However, her body was so badly burned that she could only be identified by some objects of jewellery she was wearing. The reports also reveal that following the explosion in the woods, several reports were made to police by people who had heard the noise and seen the strange black smoke. Coyle went to investigate the area and discovered the body of a man with a H tattooed on his arm who had died of a heart attack. A post-mortem revealed that some time prior to his death, the man had been tied up. In his pocket was a photograph of Ortega and Spencer, whom Coyle is convinced are still alive, with the incident in the woods connected to Project H. An extract from Ortega's journal also reveals that injecting newly developed nanomachines into a mouse resulted in enhanced senses, but led to the mouse becoming uncontrollably aggressive, and eventually dying of a heart attack.
Aggregator | Score |
---|---|
GameRankings | 57.40% (iOS) [3] 56.67% (PSP) [4] |
Metacritic | 64/100 [5] |
Publication | Score |
---|---|
IGN | 7.2/10 (iOS) [6] 7/10 (PSP) [7] |
148 Apps | 3.5/5 [8] |
Pocket Gamer | 5/10 [9] |
PSP Minis | 6/10 [10] |
Slide to Play | 1/4 [1] |
TouchGen | 3.5/5 [11] |
Publication | Award |
---|---|
Milthon 2009 | Revelation 2009 [12] |
Upon its release, Hysteria Project received mixed reviews. The PSP version of the game holds an aggregate score of 68 out of 100 on Metacritic, based on four reviews. [5] On GameRankings, the iOS version holds a score of 57.40%, based on five reviews, [3] and the PSP version holds a score of 56.67%, based on three reviews. [4]
Chris Hall of 148Apps was impressed, scoring the game 3.5 out of 5. He praised how the game was shot, comparing it to The Blair Witch Project , but felt the gameplay was repetitive and the game itself too short; "Hysteria is a short, sweet adventure that only costs $1.99. If you are at all a fan of the old cinematic video game genre or just like horror games in general, pick this one up." [8] TouchGen's Nigel Wood also scored the game 3.5 out of 5, praising the tone of the game, but criticizing the length; "If you want a quick fright then this game delivers, but if you were hoping for a deep interactive experience then this first part of Hysteria only scratches the surface." [11]
IGN's Levi Buchanan scored the iOS version 7.2 out of 10 and the PSP version 7 out of 10. He compared the game to old Sega CD FMV games, such as Night Trap and was somewhat critical of the video compression. He also felt the game was too linear, but concluded that although "the narrative loses steam about halfway through the game (some of the choices get repetitive), Hysteria Project is still an intriguing exercise in storytelling on a new platform." [6]
Pocket Gamer's Tracy Erickson was unimpressed, scoring the game 5 out of 10. He was critical of the linearity of the narrative and the "black & white" nature of the choices; "These opaque choices give Hysteria Project an arbitrary feel, which is compounded by its lack of believability and narrative development. The killer apparently can't move faster than a snail's pace and never notices when you hide behind a stump or mossy rock in clear sight." They concluded "nothing more than a collection of video clips and meaningless ultimatums, Hysteria Project offers little in the way of gameplay and compelling adventure." [9]
Slide to Play's Andrew Podolsky was even less impressed, scoring the game 1 out of 4, and writing "With nameless, faceless characters, an uninteresting environment, poor video-based gameplay and a clichéd concept, there's not much to recommend about Hysteria Project." [1]
PSPMinis scored the PSP version 6 out of 10. They praised the atmosphere, but found the gameplay to be repetitive in the second half of the game. They concluded "Even though it's very short (perhaps half an hour at most) and has little replay value, it's possibly worth a buy due to the low price and novelty, and because it does give you a few moments (maybe ten minutes) of genuine uneasiness. Just know what you are getting into." [10]
Spider-Man 2 is a 2004 action-adventure game based on the 2004 film of the same name. The game is the sequel to 2002's Spider-Man, itself based on the 2002 film of the same name. It was released on June 29, 2004, for the PlayStation 2, GameCube, Xbox, Microsoft Windows, and Game Boy Advance, followed by N-Gage and Nintendo DS versions later the same year. A PlayStation Portable version was released almost one year later, on March 23, 2005. The Game Boy Advance version, developed by Digital Eclipse, was re-released on a twin pack cartridge and bundled with that system's version of the 2002 Spider-Man game in 2005. A tie-in game, titled Spider-Man 2: Activity Center, was also released in June 2004. Published by Activision, the console versions were developed by Treyarch, while the others had different developers and are drastically different as a result. The Treyarch-developed versions are considered a landmark title in the industry for being the first superhero video game to incorporate a full open world design.
X-Men Legends II: Rise of Apocalypse is an action role-playing game developed primarily by Raven Software and published by Activision. It is the follow-up to 2004's X-Men Legends. It was released in September 2005 for the GameCube, Microsoft Windows, N-Gage, PlayStation 2, PlayStation Portable and Xbox. It is set after the events of X-Men Legends and features the mutant supervillain Apocalypse as the primary antagonist.
Mega Man Powered Up is a side-scrolling platform video game developed and published by Capcom. It was released for the PlayStation Portable (PSP) handheld game console in March 2006. It is a remake of the original Mega Man game released in 1987 for the Nintendo Entertainment System (NES). Players control the eponymous star Mega Man who must stop Dr. Wily from conquering the world using eight robots called Robot Masters. Unlike the original game, players can control these eight Robot Masters under the right circumstances. Other new features include a level creator mode and a challenge mode.
Pac-Man Championship Edition is a 2007 maze video game developed and published by Namco Bandai Games for the Xbox 360. It has since appeared on several other platforms, including iOS, Android, and the PlayStation 3 and PlayStation Portable as a PSP mini title available on the PlayStation Store. It is an HD reimagining of the original Pac-Man arcade game; players navigate Pac-Man through an enclosed maze, eating pellets and avoiding four ghosts that pursue him. Clearing an entire side of the maze of dots will cause a fruit item to appear, and eating it will cause a new maze to appear on the opposite side.
Patapon is a 2007 video game developed by Pyramid and Japan Studio and published by Sony Computer Entertainment for the PlayStation Portable (PSP). The game's unique genre was described to be a combination of rhythm and strategy. The game's concept and design were conceived when game designer Hiroyuki Kotani discovered the Patapon designs from French artist Rolito's personal website. The name Patapon was created by Rolito and was inspired by an old French word for "children". Kotani chose the name because it sounded similar to marching and drumming. It was released in Japan in December 2007 and in February 2008 for North America and Europe.
My French Coach and My Spanish Coach are educational games developed by Sensory Sweep Studios and published by Ubisoft for the Nintendo DS, iOS, PlayStation Portable, and Wii. They are part of Ubisoft's My Coach series, and were released for the Nintendo DS on November 6, 2007 in North America, for the Wii on November 23, 2007 in Europe, and My Spanish Coach was released for the PlayStation Portable on October 7, 2008, and iOS on June 6, 2009. For their releases in Europe and Australia, the games were renamed My French Coach Level 1: Beginners and My Spanish Coach Level 1: Beginners.
F1 2009 is a video game based on the 2009 season of the Formula One motor racing series. It was released on the Wii and PlayStation Portable in 2009 on 16 November in North America, 19 November in the PAL region and 20 November in the United Kingdom. The game was also released on iOS on 14 December for £6.99. The PlayStation Portable version was also available as a download from the PlayStation Store from 16 November.
Grand Theft Auto: Chinatown Wars is a 2009 action-adventure game developed by Rockstar Leeds in conjunction with Rockstar North and published by Rockstar Games. The game was released for the Nintendo DS in March 2009, PlayStation Portable in October 2009, iOS in January 2010, and Android and Fire OS devices in December 2014. It is the thirteenth game in the Grand Theft Auto series and a follow-up to Grand Theft Auto IV, and is the first entry to be released for handheld consoles since 2006's Vice City Stories. Set within modern-day Liberty City, the single-player story follows young Triad member Huang Lee and his efforts to recover a sword gifted by his late father after it is stolen from him, while inadvertently becoming caught in a power struggle amongst Liberty City's Triads.
Lego Harry Potter: Years 1–4 is a Lego-themed action-adventure video game developed by Traveller's Tales and published by Warner Bros. The game is based on the Lego Harry Potter toy line, and its storyline covers the first four books by J.K. Rowling and its film adaptations in the Harry Potter film series: Harry Potter and the Philosopher's Stone (2001), Harry Potter and the Chamber of Secrets (2002), Harry Potter and the Prisoner of Azkaban (2004), and Harry Potter and the Goblet of Fire (2005).
The Adventures of Tintin: The Secret of the Unicorn is an action-adventure, platforming video game based on the film The Adventures of Tintin: The Secret of the Unicorn, which is based on the series The Adventures of Tintin, the comics series by Belgian cartoonist Hergé. The game was released for Microsoft Windows, Nintendo 3DS, PlayStation 3, Wii and Xbox 360 on 21 October 2011 in Europe, on 1 December in Australia and on 6 December in North America. The game was developed by Ubisoft Montpellier, working in collaboration with the producers of the film, and published by Ubisoft. The iOS, Android and Symbian^3 versions were published by Gameloft and released on the App Store and Android Market on 31 October 2011, and on the Ovi Store on 11 January 2012. The online services for the game were shut down on 6 October 2015.
Real Racing is a 2009 racing game developed and published by Firemint for iOS. It was released on June 8, 2009 for iPhone and iPod Touch, and later a HD version was released for the iPad, which featured improved graphics to take full advantage of the iPad's capabilities. The game was a critical and commercial success, and has led to two sequels; Real Racing 2 in 2010 and Real Racing 3 in 2013.
Iron Man 2 is an action-adventure video game loosely based on the 2010 movie of the same name. It was released in Europe on April 30, 2010, and in North America on May 4 for Xbox 360, Nintendo DS, Wii, PlayStation 3, and PlayStation Portable. Published by Sega, the game was developed by Sega Studios San Francisco for PlayStation 3 and Xbox 360, Griptonite Games for Nintendo DS, High Voltage Software for Wii and PlayStation Portable, and by Gameloft for iOS and BlackBerry PlayBook. A Microsoft Windows version was planned, but it was cancelled.
Minigore is a 2009 survival horror action shooter game for iOS, developed by Mountain Sheep and published by Chillingo. On December 6, 2012, a sequel, Minigore 2, was released on multiple platforms. Minigore was not updated for iOS 11 and was removed from the App Store until returning in 2019 under publisher GameClub.
Real Racing 2 and 2 HD for the iPad release, is a 2010 racing game, developed and published by Firemint for iOS, Android, OS X Lion and Windows Phone 8. It was released on December 16, 2010 for iPhone and iPod Touch, powered by Firemint's own Mint3D engine. A separate iPad version was released on March 11, 2011. On January 11, 2012 Real Racing 2 was confirmed as one of twenty-seven titles to be released on Windows Phone as part of a partnership between Electronic Arts and Nokia. The game is the sequel to 2009's Real Racing, and the download requires a one-time payment. It was a critical and commercial success, and a further freemium sequel, Real Racing 3, was released in 2013.
Asphalt 6: Adrenaline is a racing video game developed and published by Gameloft and is the sixth major game of Asphalt series. It was released for iOS on December 21, 2010, for Mac OS X on February 17, 2011, for Android on June 15, for Symbian^3 on July 20, for Mobile phones on August 31, for webOS on September 3, for BlackBerry PlayBook on October 12, and for Bada 2.0 on January 10, 2012.
Jetpack Joyride is a 2011 side-scrolling endless runner action video game created by Halfbrick Studios. It was released for iOS devices on the App Store on September 1, 2011 and has been ported to other systems. It was released online as a Flash version on May 11, 2012; on Android on September 28; on PlayStation Portable on November 20 in North America and November 21 in Europe; on BlackBerry PlayBook on December 13, 2012; on PlayStation 3 and PlayStation Vita on December 21 in Europe and December 31 in North America; on BlackBerry 10 on March 6, 2013; and on Windows Phone 8 and Windows 8 on June 5. It was also released on PlayStation 4 on April 26, 2016. A mobile version using the keypad was released in 2021 for KaiOS devices.
Canabalt is a one-button endless runner designed by Adam Saltsman for the Experimental Gameplay Project in 2009. The 2D side-scrolling video game was originally written as a Flash game, then ported to iOS, Android, PlayStation Portable, Ouya, and HTML5. An authorized version for the Commodore 64 was released on cartridge. Canabalt has been credited with popularizing the endless runner subgenre.
Shadowgun is a 2011 third-person shooter video game developed and published by Madfinger Games for iOS, BlackBerry PlayBook and Android. The game was followed by successful sequels Shadowgun: DeadZone (2012) and Shadowgun Legends (2018). The company is also preparing Shadowgun War Games focused on team based PvP gameplay and esports. In 2013, the game was ported to Ouya and BlackBerry 10, and was also released as a pre-installed app on PlayJam's GameStick for anyone who supported the GameStick Kickstarter campaign.
Hysteria Project 2 is a 2011 FMV survival horror adventure game developed and published by French studio BulkyPix for iOS and first released on the App Store on January 27, 2011. It was released as a PlayStation mini available for play on the PlayStation 3 and PlayStation Portable on August 10, 2011, in Europe and August 23, 2011, in North America. The port was published by Sanuk Games. The game is a sequel to the 2009 game Hysteria Project.
Pix'n Love Rush is a platform game released for iOS, PlayStation Portable, and Ouya in 2010-2013. An updated version called Pix'n Love Rush DX was released only for iOS on December 16, 2010.