Indiana Jones: The Pinball Adventure

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Indiana Jones: The Pinball Adventure
PinballIndianaJonesOblique.jpg
Manufacturer Williams
Release dateAugust 1993
System Williams WPC (DCS)
Design Mark Ritchie, Doug Watson
Programming Brian Eddy
ArtworkDoug Watson
MechanicsJack Skalon
Music Chris Granner
SoundRich Karstens
Voices John Rhys-Davies (Sallah)
AnimationEugene Geer, Scott Slomiany
Production run12,716

Indiana Jones: The Pinball Adventure is a 1993 widebody pinball game designed by Mark Ritchie (the younger brother of acclaimed pinball designer Steve Ritchie) and released by Williams. It is based on the first three Indiana Jones movies and is the second of WMS' SuperPin series of widebody games, releasing after The Twilight Zone and before Star Trek: The Next Generation.

Contents

One of these machines, with a customized cabinet with wooden siderails and bamboo on the legs, was in the same location in Disneyland for about 30 years; most of that time it was the Indiana Jones Adventure Outpost, the shop for Indiana Jones Adventure. [1] Until 2022 this cabinet was unique, when it inspired an almost identical recreation cabinet to be manufactured with slight improvements. [2]

Another machine, simply titled Indiana Jones, [3] was released in April 2008 [4] by Stern Pinball. This includes elements from the fourth film, Indiana Jones and the Kingdom of the Crystal Skull in addition to the first three films.

Design and licensing

The director of marketing at Williams, Roger Sharpe, was offered the opportunity to obtain the license from Lucasfilm for Star Wars or Indiana Jones for a pinball machine. He chose Indiana Jones because he believed it had greater commercial potential. The license for Star Wars was then granted to Data East who released Star Wars in December 1992.

Doug Watson and Mark Ritchie travelled to Skywalker Ranch and were allowed access to the archive of movie props before designing the table. Lucasfilm initially had the idea the table should be based on The Young Indiana Jones Chronicles , but were quickly persuaded by Roger Sharpe [5] that it should be based on the films. [6]

This game was the first game to use Williams DCS Sound System. It features sound clips from the first three films. Though originally planned to use Harrison Ford's voice for the callouts, it was reasoned that most of his speech could be pulled from the movie soundtracks. The design team discovered that John Rhys-Davies was in Chicago shooting The Untouchables and wrote a script for him. In an approximately two hour recording session John Rhys-Davies (reprising his role as Sallah) provided new speech for the game. The game includes portions of John Williams score from the films rescored for the DCS sound system by Chris Granner over a six-week period using a E-mu Proteus 2 sample-playback synth in place of an orchestra.

The likeness of Harrison Ford does not appear in the game, but Doug Watson created artwork of Indiana Jones (the character) without this. The design of the backglass includes an image inspired by each of the three films, with four characters, the Ark of the Covenant, a Sankara Stone, and the Holy Grail. [5]

Indiana Jones: The Pinball Adventure at Musee Mecanique. Musee Mecanique 5.jpg
Indiana Jones: The Pinball Adventure at Musée Mécanique.

Notable features

Instead of a simple launch button, there is a Webley revolver shaped plunger with an inbuilt button, [7] similar to that used on Terminator 2 , and protected by the same patent. [8]

A long upper mini-playfield, called the Path of Adventure, is located on the left side of the machine; this is reached from the right ramp and diverter. The ball is held momentarily by an up-post, and the player can steer the ball by tilting the mini-playfield left and right with the flipper buttons. [9] This was added to the machine partway through development when it was decided not enough "toys" were in the game. [5]

The ball trough was redesigned [10] for this game to enable the 6-ball multiball, and became standard on future Williams games. [5]

Layout

The ball launches to hit one of 4 rollovers which are centrally located at the top of the playfield; just below these are 3 pop bumpers. The game has looping orbits on either side which can also reach these rollovers. There are two ramps, the left ramp returns the ball to the left flipper, and the right ramp has a 3 way diverter.

On either side of the playfield are 3 standup targets, and in the middle are 3 drop targets; collectively these spell ADVENTURE. Just to the left of the entrance to the left ramp is a saucer which is used to start main modes. Just to the left of the entrance to the right ramp is a lane with a drop target with a captive ball immediately behind it. During very early designs this was a 3-step drop target which dropped in stages, but due to reliability issues was changed to a standard drop target. [5] Above the shooter lane is a rotating golden idol which is used at the start of some multiballs, with balls reaching it through a subway which starts at the lock shot behind the drop targets. At the bottom of the right outlane is a post which can be used to bounce the ball through a one-way gate back into the right inlane, scoring a "narrow escape".

Above the playfield are models of two planes, resembling a Stampe et Vertongen SV.4 biplane and a Messerschmitt Bf 109, from the dogfight in Indiana Jones and the Last Crusade .

Gameplay

Modes

There are a total of 12 main modes, each of them based on a scene from the first three movies. These modes aren't stackable.

Raiders of the Lost Ark

Indiana Jones and the Temple of Doom

Indiana Jones and the Last Crusade

Multiball

There are four multiball modes:

The bonus multiplier is increased by completing the I-N-D-Y rollovers, and is represented on the playfield with Indy's friends inserts - Shorty, Dr. Jones, Willie, Marion, and Sallah.

There is also a superball feature where the player can buy a ball for an extra credit, although this feature can be disabled by the operator. [13] [14]

Reception

In a review for The Flipside the game was found to be enjoyable and similar to The Addams Family in that it could be considered to never be the same game twice. The superball feature was disliked. [14]

In a retro review in 2021 Pinball Mag called this machine Mark Ritchie's masterpiece. [15]

Digital Versions

Zen Studios simultaneously developed two versions of the table. One was developed in their PinFX engine for Pinball FX3 and released on 10 March, 2022; [16] the other was developed in Unreal Engine 4, and released as one of the main early access launch tables for Pinball FX on March 31, 2022. [17] Both feature additional optional animations, including on the bottom of the playfield.

The table was the first third-party licensed Williams table made by Zen Studios that was not released on The Pinball Arcade . Due to the difficulty and expense in obtaining all licenses it released at a higher price point than all previous tables. [18] [17]

References

  1. Marsh, Doug (2025-01-01). "Another Indiana Jones Adventure - 30 Years Ago at Disneyland". Daps Magic. Retrieved 2025-01-10.
  2. Lazarus (2022-01-14). "Joris Bartkowski | Modder du flipper Indiana Jones". Pinball Mag (in French). Retrieved 2025-07-17.
  3. "Indiana Jones". Pinball News. 2008. Retrieved 2025-07-18.
  4. "Internet Pinball Machine Database: Stern 'Indiana Jones'". www.ipdb.org. Retrieved 2025-01-09.
  5. 1 2 3 4 5 "Special: Mark Ritchie". Pinball Magazine. No. 4. 2016. pp. 84, 110–119. ISBN   978-90-816266-5-1.
  6. Shalhoub, Michael (2012). The pinball compendium, 1982 to present (2nd ed.). Atglen, Pa: Schiffer Pub. pp. 178–181. ISBN   978-0-7643-4107-6.
  7. Suter, Beat; Bauer, René; Kocher, Mela, eds. (2021). Narrative mechanics: strategies and meanings in games and real life. Media studies. Bielefeld: Transcript Verlag. p. 181. ISBN   978-3-8376-5345-8. OCLC   1225287906.
  8. USD 335150,Biagi, Carl A&Ritchie, Steven S,"Trigger handle switch for pinball type games",published 1991-09-11,issued 1993-04-27
  9. US 5405144,Ritchie, Mark D; Skalon, John W& Sommers, Ronald G,"Tilting play feature for a pinball game",published 1994-01-18,issued 1995-04-11
  10. US 5358243,Eddy, Brian&Biaggi, Carl,"Ball trough for pinball games",published 1993-09-28,issued 1994-10-25
  11. Patterson, Jeff (April 5, 2018). "11 Cool Easter Eggs in Pinball Machines". www.kineticist.com. Retrieved 2025-06-02.
  12. "Pinball Archive Rule Sheet: Indiana Jones". pinball.org. Retrieved 2025-01-09.
  13. Indiana Jones operations manual (PDF). Williams Electronics Games. July 1993.
  14. 1 2 Ross, John M. (1993). "Playing the field - Indiana Jones" (PDF). The Flipside. Vol. 2, no. 4. pp. 15–18.
  15. Nick_O (2021-02-17). "Indiana Jones, the pinball adventure | Williams | Review". Pinball Mag. Retrieved 2025-07-17.
  16. Musgrave, Shaun (2022-03-21). "SwitchArcade Round-Up: Reviews Featuring 'Indiana Jones Pinball'". TouchArcade. Retrieved 2025-07-12.
  17. 1 2 "Pinball FX Indiana Jones table DLC is a pricey addition". Eurogamer.net. 2022-03-11. Retrieved 2025-01-04.
  18. Doolan, Liam (2022-03-12). "Pinball FX3's New Indiana Jones DLC Is Now Available, But It's Kind Of Pricey". Nintendo Life. Retrieved 2025-08-21.