Jacob Geller | |
---|---|
Personal information | |
Born | February 8, 1995 |
Occupation(s) | Video essayist, writer |
YouTube information | |
Channel | |
Subscribers | 1.29 million [1] |
Total views | 118.16 million [1] |
Last updated: October 14, 2024 |
Jacob Geller (born February 8, 1995) is an American video essayist, critic, and writer known for his analysis of video games and popular culture. Geller's YouTube channel has over 1.2 million subscribers, [2] with videos covering topics like horror, art, frigophobia, thalassophobia, and social justice. He published an annotated print collection of his essays in 2024. [3] Geller's career has included writing for Polygon , which named his 2019 video essay "Games, Schools, and Worlds Designed for Violence" as one of the best in YouTube's history. [4]
Jacob Geller was born on February 8, 1995. [‡ 1] [‡ 2] Geller traces his experience with video games back to his childhood and cited his Jewish upbringing and background as a basis for his writing and analysis, [5] later describing Judaism as "a culture built on study, examination, argument." [‡ 3] Geller's video essays typically compile experiences or ideas from several different sources. Geller explained in an interview that he often discovers the focus of an essay while writing it. [5] In addition to his YouTube channel, Geller has interned for Game Informer and written for Polygon. [5] [4]
Corinne Engber of Jewish Boston noted "The Decade-Long Quest For Shadow of the Colossus ' Last Secret" (2019), a documentary work of Internet history, as the first viral success of Geller's channel, additionally naming "Judaism and Whiteness in Wolfenstein " (2019) as a personal favorite. [5] Hyperallergic praised several of Geller's videos, including "Art in the Pre-Apocalypse" (2023), [6] "I Want to Tell You About My Favorite Fight Scene" (2024), [7] and "Art for No One" (2024), [8] naming him "one of the best video essayists in the game" in 2023. [6]
Wil Williams of Polygon named "Worlds Designed for Violence", an essay comparing the level design of cover shooter video games to the architectural renovations at Sandy Hook Elementary following the 2012 mass shooting, as one of the best video essays on YouTube, crediting Geller with "baking sincerity, vulnerability, and so much care into his video essays." [4] Polygon additionally noted "The Strange Reality of RollerCoaster Tycoon " and "Fixing My Brain With Automated Therapy" as among the best video essays of 2020 and 2022 respectively. [9] [10] Geller's work has also received mention in Kotaku [11] [12] and Screen Rant . [13]
In 2024, Geller published How a Game Lives in collaboration with independent publisher Lost in Cult. [3] How a Game Lives is a print collection of ten of Geller's video essay scripts alongside extensive annotations by Geller, commentary by various authors, and art by Kilian Eng and others. [3] [14] The essays include "Fear of Cold" (2023), on frigophobia and extreme survival across culture and history; "Does Call of Duty Believe in Anything?" (2019), an ethical evaluation of Modern Warfare (2019); "Who's Afraid of Modern Art" (2019), analyzing attacks on Barnett Newman, Robert Mapplethorpe, and other contemporary artists; and "The Legacy of the Haunted House" (2019), on the role of architecture in works like Control and House of Leaves . [3] [14] Further topics include Returnal , the Golem, and Legend of Zelda , [‡ 4] with each essay featuring an afterword by writers such as Jamil Jan Kochai and Gareth Damian Martin. [14] A foreword for the collection was contributed by speculative writer Nana Kwame Adjei-Brenyah, [3] [14] whose short story Through the Flash Geller had previously explored in the video "Time Loop Nihilism". A deluxe edition was briefly available, with additional materials including a six-track vinyl record of original songs produced by various musicians for Geller's essays, such as adaptations of "The Cremation of Sam McGee" for "Fear of Cold" or "The Kraken" for "Fear of Big Things Underwater" (2022). [‡ 4]
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In the text these references are preceded by a double dagger (‡):