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Japan Amusement Expo ジャパン アミューズメント エキスポ | |
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Status | Active |
Genre | Trade exhibition |
Frequency | Annual |
Venue | Makuhari Messe |
Location(s) | Greater Tokyo Area |
Country | Japan |
Inaugurated | 2012 |
Website | www |
The Japan Amusement Expo (JAEPO) is an annual trade fair for amusement arcade products, such as arcade games, redemption games, amusement rides, vending machines, and change machines. [1] The event is hosted one weekend per year in the Greater Tokyo Area. The event is held at the Makuhari Messe convention center in Chiba.
JAEPO is one of the largest amusement-machine trade fairs in the world. [1] It is organised by the combined efforts of the Japan Amusement Machine and Marketing Association (JAMMA) and the Amusement Machine Operators' Union (AOU). Before 2012, these organisations each produced separate trade fairs in Greater Tokyo: the Amusement Machine (AM) Show and the AOU Show, respectively.
The Amusement Machine Show, or AM Show, was sponsored by the Japan Amusement Machinery Manufacturers Association (JAMMA) and the Japan Amusement Park Equipment Association (JAPEA). [2] [3] In 2012, JAMMA and JAPEA merged and reincorporated as the Japan Amusement Machine and Marketing Association. They partnered with the Amusement Machine Operators' Union to promote a single event. [1]
The AM Show was scheduled for one weekend in either September, October, or November; the AOU Show occurred in February. When the events merged, the organisers retained the AOU Show's February schedule.
The 49th Amusement Machine Show was held on 15–17 September 2011 at Makuhari Messe [4] [5] (which remains the venue for JAEPO). The first two days of the expo were for industry invitees only, and the final day was open to the public. [4] [5]
The final AOU Show was the weekend of 18 February 2012; it, too, was held at Makuhari Messe. [6] AOU was a two-day event in which the second day was open to the public.
An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry.
The Japan Amusement Machine and Marketing Association is a Japanese trade association headquartered in Tokyo.
Makuhari Messe (幕張メッセ) is a Japanese convention center outside Tokyo, located in the Mihama-ku ward of Chiba City, in the northwest corner of Chiba Prefecture. Designed by Fumihiko Maki, it is accessible by Tokyo's commuter rail system. Makuhari is the name of the area, and Messe is a German language word meaning "trade fair".
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Fighting Bujutsu, known in Japan as Fighting Wu-Shu, is an August 1997 3D fighting arcade game developed and published by Konami. It is Konami's second attempt in the 3D fighting game market, after their 1996 Lightning Legend: Daigo no Daibouken, and was released only in arcades.
Gun Beat is an unreleased action-racing video game previously under development by Treasure for the Sega NAOMI arcade platform. The game was revealed in February 1999 at an arcade trade show in Japan alongside several other games to promote Sega's new arcade board. Gun Beat was not playable, but a gameplay video was on display. The demo reel was well received by critics who felt the game carried the same quirky characteristics and quality artwork of previous Treasure offerings. Development on the game was ceased indefinitely in May 2000 with little explanation.
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