Kenneth Young (Scottish composer)

Last updated

Kenneth Young
Kenneth C M Young.jpg
Kenneth Young
Background information
Born Edinburgh, Scotland
Genres Video game music
Occupation(s)Composer, musician, sound designer, audio director, writer
Instrument(s) Fiddle, guitar, nyckelharpa, cello, viola, mandolin, Concertina, ukulele
Years active2004–present
Labels Media Molecule
Website kennyyoung.com

Kenneth Young, also known as Kenneth C. M. Young or Kenny Young, is a Scottish freelance audio director, composer, sound designer and writer. [1] [2] He is best known for his award-winning work on the audio experiences in Media Molecule's LittleBigPlanet and Tearaway video game franchises, and the music of Sony Japan Studio's Astro Bot games. [2]

Contents

Early life and education

Young was born in Edinburgh, Scotland, and had a strong musical upbringing, learning the violin from the age of six, but chose not to pursue performance as a career [3] and instead went on to study an undergraduate degree in Music Technology at the University of Edinburgh. That course introduced him to working creatively with sound and he went on to gain an MA in Sound Design at Bournemouth University [4] for which he received a distinction. [2]

Career

Young began his professional career in 2004 working as a junior sound designer in the centralised audio department of Sony London Studio. [4] He worked on a broad range of different gaming experiences and hardware platforms, from action-adventure games such as The Getaway: Black Monday and Heavenly Sword to more family-friendly and innovative titles such as EyeToy: Kinetic . [2] [5] He has described this period as "an apprenticeship" and a "baptism by fire" [6] which stood him in good stead for his future game audio work. [4]

Young left Sony in 2007 and joined startup video game developer Media Molecule to establish their audio department and "make LittleBigPlanet sound awesome". [4]

LittleBigPlanet's audio aesthetic: minimal, playful yet endlessly customizable building blocks of sound and music that support, underpin and emphasize the playfulness inherent in the game's unique art direction, character design and game design structure. Rather than seamlessly flowing together, the varied pieces of music work together much like the patchwork evident in the game's visual assets, nowhere is this aesthetic more evident than in the many user created online levels. Again, a difficult game to imagine working without the many unique aspects to its audio direction.

Rob Bridgett, Game Audio Culture, p. 44 [7]

The audio experience in LittleBigPlanet was very well received, garnering an exceptional eight GANG award nominations in 2009, more than any other game that year, [8] and four academy nominations. [9] [10] Young and fellow composer Mat Clark won the GANG awards for Best Original Instrumental (for "The Gardens") and Best Interactive Score. [11]

For LittleBigPlanet 2 , Young built upon the eclecticism of the original's soundtrack by working with six other composers, [12] the results of which achieved a nomination in 2012 for Outstanding Achievement in Original Music Composition from the Academy of Interactive Arts & Sciences. [13]

Tearaway's folk-infused soundtrack received a 2014 British Academy Video Games Award nomination for Original Music [14] and is notable for its hand-made aesthetic, being written and performed entirely by Young and co-composer Brian D'Oliveira. [15] Kotaku's Kirk Hamilton considered it one of the best video game soundtracks of 2013, writing "It's jarring to hear out-of-tune instruments in a video game; we've become so accustomed to pitch-perfect digital performances that any hint of humanity is startling. I'd like to be startled like this more often". [16]

On 27 February 2015, Young announced that he was leaving Media Molecule to pursue a freelance career. [17]

Works

Games

GameYearPlatformDeveloperCredit
Astro Bot2024 PlayStation 5 Team Asobi Composer
Astro's Playroom 2020 PlayStation 5 Asobi Team Composer
Knights and Bikes 2019 PlayStation 4, Microsoft Windows Foam SwordAudio designer
Astro Bot Rescue Mission 2018 PlayStation VR Asobi Team Composer
WonderWorlds2017 iOS GlowmadeComposer, sound designer
Tethered2016 PlayStation VR, Oculus Rift, HTC Vive Secret SorceryComposer, sound designer
Tearaway Unfolded 2015 PlayStation 4 Media Molecule Audio director; composer with Brian D'Oliveira
LittleBigPlanet 3 2014 PlayStation 3, 4 Sumo Digital Special thanks; composer with Si Begg, Chrome Canyon, Mat Clark, Brian D'Oliviera, The Emperor Machine, Jim Fowler, Joe Henson, Winifred Phillips, David Poore, Alexis Smith, Paul Thomson, Ugress
Run Sackboy! Run! 2014 iOS, Android, PlayStation Vita Firesprite Composer with Christoffer Berg, Mat Clark, Joe Henson, Alexis Smith, Keith Tenniswood
Tearaway 2013 PlayStation Vita Media Molecule Head of audio; composer with Brian D'Oliveira
LittleBigPlanet Vita 2012 PlayStation Vita Double Eleven, Tarsier Studios Special thanks; composer with Todd Baker, Christoffer Berg, Joe Henson, Richard Jacques, Tobias Lilja, Dominic Parker, Winifred Phillips, David Poore, Alexis Smith, Stakula, Paul Thomson
LittleBigPlanet Karting 2012 PlayStation 3 United Front Games Composer with Mat Clark, Winifred Phillips, Richard Jacques, Keith Tenniswood
LittleBigPlanet 2 2011 PlayStation 3 Media Molecule Audio lead; composer with Baiyon, Richard Jacques, Keith Tenniswood, Daniel Pemberton, [12] Winifred Phillips, Paul Thomson
LittleBigPlanet 2008 PlayStation 3 Media Molecule Audio designer; composer with Mat Clark, Daniel Pemberton
Heavenly Sword 2007 PlayStation 3 Ninja Theory Dialogue dubbing editor
24: The Game 2006 PlayStation 2 Cambridge Studio Cinematic Sound Designer
Gangs of London 2006 PSP London Studio Sound designer
Go! Sudoku 2006 PSP London Studio Composer with Alistair Lindsay, Dave Ranyard
EyeToy: Kinetic Combat 2006 PlayStation 2 London Studio Sound designer
EyeToy: Operation Spy 2005 PlayStation 2 London Studio Sound designer
Fired Up 2005 PSP London Studio Sound designer
EyeToy: Kinetic 2005 PlayStation 2 London Studio Sound designer; composer with Alistair Lindsay, Dave Ranyard
The Getaway: Black Monday 2004 PlayStation 2 London Studio Sound designer
EyeToy: Chat 2004 PlayStation 2 London Studio Sound designer

Albums

The official video game soundtrack album for Tearaway was released alongside the game as a pre-order bonus on 22 November 2013. [18] The album was later made available via the PlayStation Network. [19]

The official video game soundtrack album for Tearaway Unfolded was released alongside the game on 8 September 2015 via the PlayStation Network and on 16 October 2015 via iTunes. [20] [21]

The official video game soundtrack album for Tethered was released alongside the game on 27 October 2016 via the PlayStation Network and on 27 February 2017 via Steam. [22] [23]

The official video game soundtrack album for WonderWorlds was released on 11 December 2017. [24]

The official video game soundtrack album for Astro Bot Rescue Mission was released on 30 January 2019, [25] with a vinyl album following in August 2020. [26]

The official video game soundtrack album for Astro's Playroom was released on 12 March 2021. [27]

Writing

Young started the website gamesound.org in 2005 "as a useful resource for those who work in, aspire to work in, or wish to learn more about game sound". [2] Most of his own writing featured on the site is focused on the subject of the use of voice in games. [28] He has twice won the GANG Best Game Audio Article Publication or Broadcast award for his articles The Use of Voice in Portal 2 (2012) and The Mix in The Last of Us (2015). [29] [30]

He has also written for designingsound.org, [31] and contributed a chapter to the book Production Pipeline Fundamentals for Film and Games, edited by Renee Dunlop, entitled The Game Audio Pipeline. [32]

Young was co-writer of Tearaway 's and Tearaway Unfolded 's voice script with the game's lead creator, Rex Crowle. [4]

Awards and nominations

YearResultAwardCategoryWork
2021Nominated BAFTA Audio Achievement [33] Astro's Playroom
2020Nominated IGF Excellence in Audio [34] Knights and Bikes
Nominated GANG Best Sound Design In An Indie Game [35] Knights and Bikes
Nominated GANG Best Game Audio Article Publication or Broadcast [35] Thoughts On Game Audio History'
Nominated MCV/Develop Audio Innovation of the Year [36] Knights and Bikes
NominatedDevelop: Star AwardsBest Audio [37] Knights and Bikes
NominatedGame Dev HeroesSound [38] N/A
2019NominatedGame Audio AwardsBest Game Music [39] Astro Bot Rescue Mission
WonGuildford Games AwardsCreative [40] Astro Bot Rescue Mission
2018Nominated HMMA Original Song - Video Game [41] Astro Bot Rescue Mission
Nominated GANG Best Music for an Indie Game [42] WonderWorlds
2017Nominated GANG Best Interactive Score [43] Tethered
Nominated GANG Best Game Audio Article Publication or Broadcast [43] The VR Soundscape of Secret Sorcery's Tethered
2016Nominated GANG Music of the Year [44] Tearaway Unfolded
Nominated TIGA Best Audio Design [45] Tearaway Unfolded
2015Won GANG Best Game Audio Article Publication or Broadcast [46] The Mix In 'The Last of Us'
2014Nominated BAFTA Original Music [47] Tearaway
Won GANG Best Handheld Audio [48] Tearaway
Nominated GDC Best Audio [49] Tearaway
Nominated SXSW Excellence in Musical Score [50] Tearaway
Nominated Golden Joysticks Best Audio [51] Tearaway
NominatedGMAsOutstanding Achievement: In-Game Music [52] Tearaway
NominatedGMAsBest Soundtrack: Western [52] Tearaway
Won IGN Best PS Vita Sound [53] Tearaway
WonThe Vita LoungeBest Soundtrack [54] Tearaway
2012Nominated AIAS Outstanding Achievement in Original Music Composition [55] LittleBigPlanet 2
Nominated GANG Best Use of Licensed Music [29] LittleBigPlanet 2
Nominated GDC Best Audio [56] LittleBigPlanet 2
WonGMAsOutstanding Achievement: Licensed Music [57] LittleBigPlanet 2
NominatedNAVGTROriginal Light Mix Score, Franchise [58] LittleBigPlanet 2
Won GANG Best Game Audio Article Publication or Broadcast [29] The Use of Voice in Portal 2
2009Nominated BAFTA Original Score [9] LittleBigPlanet
Nominated BAFTA Use of Audio [9] LittleBigPlanet
Nominated AIAS Outstanding Achievement in Sound Design [10] LittleBigPlanet
Nominated AIAS Outstanding Achievement in Soundtrack [10] LittleBigPlanet
Won AIAS Outstanding Achievement in Character Performance [10] [59] LittleBigPlanet
Won GANG Best Interactive Score [11] LittleBigPlanet
Won GANG Best Original Instrumental [11] LittleBigPlanet (for 'The Gardens', tied with 'Main Theme' from Africa)
Nominated GANG Audio of the Year [8] LittleBigPlanet
Nominated GANG Music of the Year [8] LittleBigPlanet
Nominated GANG Sound Design of the Year [8] LittleBigPlanet
Nominated GANG Best Original Vocal: Choral [8] LittleBigPlanet
Nominated GANG Best Use of Licensed Music [8] LittleBigPlanet
Nominated GANG Best Dialogue [8] LittleBigPlanet
Nominated GDC Best Audio [60] LittleBigPlanet
Nominated TEC Awards Outstanding Creative Achievement in Interactive Entertainment Sound Production [61] LittleBigPlanet
Nominated Spike VGAs Best Original Score [62] LittleBigPlanet
Nominated Spike VGAs Best Soundtrack [62] LittleBigPlanet

Related Research Articles

The BAFTA Games Awards or British Academy Games Awards are an annual British awards ceremony honouring "outstanding creative achievement" in the video game industry. First presented in 2004 following the restructuring of the BAFTA Interactive Entertainment Awards, the awards are presented by the British Academy of Film and Television Arts (BAFTA).

<span class="mw-page-title-main">James Hannigan</span> British composer

James Hannigan is a BAFTA Award winning composer and producer. His credits include entries in the Harry Potter, Command & Conquer, Dead Space, RuneScape, Evil Genius,EA Sports and Theme Park video game series, among numerous others. He has also scored full-cast adaptations of Neil Gaiman's The Sandman, the Audie Award winning Alien dramas (2016–2019), BBC Radio 4's adaptations of Neil Gaiman’s Good Omens and Neverwhere.

<span class="mw-page-title-main">Richard Jacques</span> Musician and composer

Richard Adrian Jacques is a British composer of film, television and video game music. He is best known for his scores for games such as Sonic R, Headhunter, Jet Set Radio Future, Mass Effect, James Bond 007: Blood Stone, LittleBigPlanet 2, and Guardians of the Galaxy. Jacques has collaborated with numerous premier TV and movie theatre campaigns for some of the world's largest media agencies including Saatchi & Saatchi and McCann Erickson, and global brands such as Audi, Bacardi, Mercedes-Benz and Stella Artois. His music for television includes top brand shows for the BBC, ITV and Channel 4.

<span class="mw-page-title-main">Brian L. Schmidt</span> American music composer

Brian L. Schmidt is a music composer for various video games and pinball machines.

<span class="mw-page-title-main">Pixelh8</span> Musical artist

Pixelh8 is the stage name for Matthew Applegate, a British chiptune composer, educator and screen actor.

<span class="mw-page-title-main">Media Molecule</span> British video game developer

Media Molecule Ltd. is a British video game developer based in Guildford, Surrey. Founded in 2006 by Mark Healey, Alex Evans, David Smith, and Kareem Ettouney, Sony Computer Entertainment acquired the firm in 2010. It became part of SCE Worldwide Studios. The company is best known for developing the LittleBigPlanet series, 2013's Tearaway, and 2020's Dreams for PlayStation consoles.

<span class="mw-page-title-main">Winifred Phillips</span> American music composer and author

Winifred Phillips is an American music composer and author. Her music composition credits include God of War, Assassin's Creed III: Liberation, and the LittleBigPlanet series.

<span class="mw-page-title-main">Winnie Waldron</span> Musical artist

Winnie Waldron is an American music producer for video games, a producer for radio, a radio script editor / adapter, a manuscript editor and a radio host.

<i>LittleBigPlanet 2</i> 2011 puzzle-platform game

LittleBigPlanet 2 is a puzzle-platform video game developed by Media Molecule and published by Sony Computer Entertainment for the PlayStation 3. The game was released in North America on 18 January 2011, in mainland Europe on 19 January 2011, in Australia and New Zealand on 20 January 2011 and the UK and Ireland on 21 January 2011.

WaveGroup Sound is a music production company known for its creation of music for numerous video games. Since 2014, WaveGroup has been the official sound design team for Facebook.

GameSoundCon is a conference and seminar on video game music and video game sound design. GameSoundCon began as a multi-city conference providing seminars occurring 2-4 times per year in various cities in the US on creating music and sound effects for videogames. Speakers and panelists from throughout the industry cover topics ranging from composing game music to game sound design and the business of game sound.

<span class="mw-page-title-main">Neal Acree</span> American composer

Neal Acree is an American composer of film, television, and video game music. He has scored 30 feature films, contributed music to the popular Blizzard Entertainment video game franchises StarCraft II, World of Warcraft, Diablo III, Overwatch, as well as the Chinese MMO Revelation Online. His television work includes the series Stargate SG-1, Stargate Atlantis, Witchblade and the first season of Sanctuary.

<span class="mw-page-title-main">Austin Wintory</span> American film and video games composer (born 1984)

Austin Wintory is an American composer for film and video games. He is known for scoring the video games Flow and Journey, the latter of which made history as the only video game soundtrack to be nominated for the Grammy Award for Best Score Soundtrack for Visual Media.

<i>Tearaway</i> (video game) 2013 video game

Tearaway is a platform adventure video game developed by Media Molecule and published by Sony Computer Entertainment for the PlayStation Vita. It was announced at Gamescom on 15 August 2012 and released on 20 November 2013 in Australia, on 22 November in Europe, North America and India, and 5 December 2013 in Japan. The game is inspired by papercraft and Rex Crowle's drawings and doodles left around Media Molecule's office.

<i>Tearaway Unfolded</i> 2015 video game

Tearaway Unfolded is a 2015 platform-adventure game developed by Media Molecule and Tarsier Studios and published by Sony Computer Entertainment for the PlayStation 4. Announced at Gamescom 2014, the game released worldwide in September 2015, is an expanded remake of the 2013 PlayStation Vita game Tearaway, which had been originally developed by Media Molecule.

<span class="mw-page-title-main">Darren Korb</span> American songwriter and composer (born 1983)

Darren Korb is an American songwriter, composer, and voice actor. Korb is best known for writing the music featured in Bastion, Transistor, Pyre and Hades, all of which were developed by indie developer Supergiant Games. Korb also voice-acted in the latter two games, including providing the voice for Zagreus, the protagonist of Hades.

<span class="mw-page-title-main">Geoff Knorr</span> Musical artist

Geoff Knorr is an American composer, orchestrator, and sound designer. He has worked on video game titles such as Civilization V, Civilization: Beyond Earth, Civilization VI, Galactic Civilizations III, and Ashes of the Singularity.

Gordy Haab is an American film, video game and television composer based in Los Angeles, California. His work has been featured in works associated with franchises including Star Wars Battlefront II, for which he won Video Game Score of the Year from the American Society of Composers, Authors and Publishers. Haab is also known for his work on Microsoft's Halo Wars 2, for which he was nominated for a 2017 HMMA award. His score for Electronic Arts' Star Wars: Battlefront, won three awards at the 2016 GDC G.A.N.G. Awards: Music of the Year, Best Interactive Score, and Best Instrumental Score. Haab was also nominated for a BAFTA Games Awards for his work on Star Wars: Battlefront.

<span class="mw-page-title-main">Wilbert Roget II</span> American composer

Wilbert Roget II is an American composer known for his work on video game music, particularly Mortal Kombat 11 (2019), Call of Duty: WWII (2017), Lara Croft and the Temple of Osiris, (2014) and Helldivers 2 (2024). His scores have won multiple awards and nominations from the Game Audio Network Guild and the Academy of Interactive Arts and Sciences.

Finishing Move Inc. are a video game music production and composer team formed by Brian Trifon and Brian Lee White. The duo has composed soundtracks for several video game titles including, The Callisto Protocol, Grounded, Borderlands 3, Microsoft Flight Simulator, Crackdown 3, Halo Wars 2, and Massive Chalice.

References

  1. Burnard, Pamela (2012). "The Practice of Diverse Compositional Creativites". In Collins, David (Ed.) The Act of Musical Composition: Studies in the Creative Process, p. 241, Ashgate Publishing Limited, Farnham, England. ISBN   9781409434252.
  2. 1 2 3 4 5 "Official website biography", gamesound.org, retrieved 4 November 2014.
  3. Burnard, Pamela (2012). "Musical Creativities In Practice" p. 188, Oxford University Press, Oxford, England. ISBN   9780199583942.
  4. 1 2 3 4 5 "Audio Interviewing Audio: Tomoya Kishi and Kenneth Young", designingsound.org, retrieved 5 November 2014.
  5. Kenneth Young (V) IMDB profile, imdb.com, retrieved 5 November 2014.
  6. Burnard, Pamela (2012). "Musical Creativities In Practice" p. 189-190, Oxford University Press, Oxford, England. ISBN   9780199583942.
  7. Bridgett, Rob (2013). "Game Audio Culture" p. 44, Blurb.com
  8. 1 2 3 4 5 6 7 "LittleBigPlanet snags eight nominations in GANG audio awards", joystiq.com, retrieved 4 November 2014.
  9. 1 2 3 "BAFTA Games Awards 2009", awards.bafta.org, retrieved 4 November 2014.
  10. 1 2 3 4 "AIAS 2009 Awards LittleBigPlanet Details", interactive.org, retrieved 4 November 2014.
  11. 1 2 3 "DC 2009: G.A.N.G. AWARDS, THE “WOW, IT’S BRIGHT UP HERE.” DRINKING GAME.", originalsoundversion.com, retrieved 4 November 2014.
  12. 1 2 "The Music of LittleBigPlanet 2", mediamolecule.com, retrieved 6 November 2014.
  13. "AIAS 2012 Awards Category Details", interactive.org, retrieved 4 November 2014.
  14. "BAFTA Games Awards 2014", awards.bafta.org, retrieved 4 November 2014.
  15. "Behind The Music of Tearaway", thevitalounge.net, retrieved 6 November 2014.
  16. "The Best Video Game Music Of 2013", kotaku.com, retrieved 4 November 2014.
  17. "Tearaway Unfolded looks to be a summer release", destructoid.com, retrieved 3 October 2015.
  18. "Tearaway pre-order bonus includes soundtrack, exclusive skins and more", polygon.com, retrieved 4 November 2014.
  19. "Tearaway Soundtrack Available Today", blog.us.playstation.com, retrieved 4 November 2014.
  20. "Tearaway® Unfolded Soundtrack", store.playstation.com, retrieved 3 October 2015.
  21. "Tearaway® Unfolded (Original Soundtrack)", itunes.apple.com, retrieved 27 October 2015.
  22. "Tethered (Original Soundtrack)", store.playstation.com, retrieved 8 March 2017.
  23. "Tethered - Original Soundtrack", steampowered.com, retrieved 8 March 2017.
  24. "WonderWorlds (Original Soundtrack)", itunes.apple.com, retrieved 11 December 2017.
  25. "Astro Bot Rescue Mission (Original Soundtrack)", spotify.com, retrieved 14 April 2020.
  26. "ASTRO BOT Rescue Mission soundtrack releasing on vinyl", gamingaudionews.com/, retrieved 12 March 2021.
  27. "I’m Your GPU – Crafting the digitally-infused pop of Astro’s Playroom", blog.playstation.com, retrieved 12 March 2021.
  28. "Gamesound.org Articles by Kenneth Young", gamesound.org, retrieved 6 November 2014.
  29. 1 2 3 "10th Annual GANG Awards", audiogang.org, retrieved 4 November 2014.
  30. "GANG Awards 2014 Final Winners", http://www.audiogang.org, retrieved 3 October 2015.
  31. "The Sound of Tearaway", designingsound.org, retrieved 6 November 2014.
  32. "Production Pipeline Fundamentals for Film and Games - Editor and Contributor Information", http://documents.routledge-interactive.s3.amazonaws.com, retrieved 3 October 2015.
  33. "2021 BAFTA Games Awards: The Nominations", bafta.com, retrieved 12 March 2021.
  34. "HERE ARE YOUR FINALISTS FOR THE 2020 INDEPENDENT GAMES FESTIVAL AWARDS!", igf.com, retrieved 14 April 2020.
  35. 1 2 "18th Annual G.A.N.G. Awards Nominees", audiogang.org, retrieved 14 April 2020.
  36. "MCV/Develop Awards 2020: The Shortlist", mcvdevelopawards.com, retrieved 14 April 2020.
  37. "About the Develop:Star Awards", developconference.com, retrieved 18 November 2020.
  38. "Game Dev Heroes Shortlist 2020", gamedevheroes.co, retrieved 18 November 2020.
  39. "Game Audio Awards Nominees Best Game Music 2018", facebook.com, retrieved 14 April 2020.
  40. "Guildford Games Awards 2019 Winners", guildford.games, retrieved 14 April 2020.
  41. "Complete list of 2018 HMMA Music In Visual Media Nominations", hmmawards.com, retrieved 18 October 2018.
  42. "G.A.N.G. 2017 Finalists", audiogang.org, retrieved 20 February 2018.
  43. 1 2 "15th Annual G.A.N.G. Award Nominees", audiogang.org, retrieved 8 March 2017.
  44. "Finalists for the 14th annual Game Audio Network Guild Awards Announced", audiogang.org, retrieved 25 March 2016.
  45. "TIGA 2016 Awards Categories' Shortlists", tiga.org, retrieved 11 November 2016.
  46. "GANG AWARDS 2014 FINAL WINNERS", audiogang.org, retrieved 8 June 2015.
  47. "Games In 2014", bafta.org, retrieved 8 March 2017.
  48. "GANG AWARDS 2013 FINAL WINNERS", audiogang.org, retrieved 4 November 2014.
  49. "14th Annual Game Developers Choice Awards", gamechoiceawards.com, retrieved 4 November 2014.
  50. "2014 SXSW Gaming Awards Finalists" Archived 27 June 2015 at the Wayback Machine , sxsw.com, retrieved 4 November 2014.
  51. "Golden Joysticks 2014 voting begins" Archived 9 January 2015 at the Wayback Machine , computerandvideogames.com, retrieved 4 November 2014.
  52. 1 2 "Annual Game Music Awards 2013", vgmonline.net, retrieved 4 November 2014.
  53. "Best PS Vita Sound", ign.com, retrieved 4 November 2014.
  54. "The Best of the Vita: Year Two", thevitalounge.net, retrieved 4 November 2014.
  55. "2012 AWARDS CATEGORY DETAILS", interactive.org, retrieved 8 March 2017.
  56. "12th Annual Game Developers Choice Awards", gamechoiceawards.com, retrieved 4 November 2014.
  57. "Annual Game Music Awards 2011 Winners", vgmonline.net, retrieved 4 November 2014.
  58. "NAVGTR 2011 Awards", http://navgtr.org, retrieved 1 June 2016.
  59. "Voices of Sackboy", behindthevoiceactors.com, retrieved 5 November 2014.
  60. "9th Annual Game Developers Choice Awards", gamechoiceawards.com, retrieved 4 November 2014.
  61. "2009 Nominees for Outstanding Creative Achievement", tecawards.org, retrieved 15 March 2015.
  62. 1 2 "Presenting the 2008 Spike Video Game Award nominees" Archived 6 November 2014 at the Wayback Machine , joystiq.com, retrieved 4 November 2014.