KingsIsle Entertainment

Last updated

KingsIsle Entertainment, Inc.
Company type Private
Industry Video games
FoundedJanuary 2005;19 years ago (2005-01) in Plano, Texas, US
FounderElie Akilian
Headquarters,
US
Products
Number of employees
>120 (2024)
Parent Media and Games Invest (2021–present)
Website kingsisle.com

KingsIsle Entertainment, Inc. is an American video game developer based in Round Rock, Texas. Founded in January 2005 by Elie Akilian, the company operates a development studio in Round Rock, Texas, which hosts the majority of its staff. KingsIsle is best known for its massively multiplayer online role-playing games, Wizard101 and Pirate101 . After Media and Games Invest acquired KingsIsle in January 2021, Akilian spun off the mobile games segment as Wimo Games.

Contents

History

KingsIsle Entertainment was founded in January 2005 by Elie Akilian. [1] Inspired by his teenage son, who was a fan of video games, Akilian established KingsIsle in Plano, Texas, [2] and started hiring former employees of id Software and Ubisoft to work on what would become Wizard101 . [1] To do so, Akilian used funds generated from the 2004 sale of his communications software company Inet Technologies to Tektronix for US$325 million. [1] [3] J. Todd Coleman, who had sold his company, Wolfpack Studios, to Ubisoft in 2004, joined KingsIsle in December 2007 after being introduced to Akilian through mutual contacts. [4] Coleman became the company's third employee and the first to be located in Austin, Texas, where he was joined by former Wolfpack Studios co-founder Josef Hall shortly after. [4]

On April 25, 2008, KingsIsle formally announced its existence after "three years of lock down secrecy". [5] At this point, the company had 100 employees in Plano and Austin, and was run by Akilian as chairman and chief executive officer, and David Nichols, formerly of Midway Games, as president. [6] [7] For the company's first project, Wizard101, Coleman headed the development, while Tom Hall, the co-founder of id Software and Ion Storm, served as creative director. [6] [8] Later that year, KingsIsle released Wizard101 as a card-battling massively multiplayer online role-playing game aimed towards children and teenagers, in which players take on the role of student witches and wizards in a fantasy world. [1] In September 2012, Wizard101 had over 30 million registered users. [1]

To accommodate the growth of its Austin studio, KingsIsle leased 18,000 square feet of office space in the Domain 5 building of Austin's The Domain complex in December 2008. [9] [10] In February 2010, KingsIsle released WizardBlox, a free game based on the Sorcery Stones mini-game from Wizard101, for iOS. [11] By September 2010, Austin hosted the majority of KingsIsle's 120 staff. [2] The employee count rose to 135 by February 2011, [12] and to 220 by August 2012. [13]

In October 2012, KingsIsle released its second online game, Pirate101 , which takes place within the same universe as Wizard101. [14] [15] The following November, KingsIsle released Grub Guardian, a tower defense game where players defend their towers with guard animals. [16] Grub Guardian was released on iOS, as well as for personal computers and Android devices as a browser game, [17] and later as a native Android application. [18]

In January 2013, Coleman announced his departure from KingsIsle. [19] In 2014, Tyler, Texas-based company Smartflash LLC sued KingsIsle, alongside Apple Inc., Game Circus, and Robot Entertainment, for infringement on three patents filed by Smartflash's founder and part-owner, Patrick Racz, that related to digital distribution of game content, primarily in-app purchases. [20] All defendants, except for Apple, were dismissed from the case later that same year under undisclosed circumstances. [20] It is believed that the companies either settled out of court or had their liabilities absorbed by Apple. [20]

On May 12, 2016, KingsIsle laid off 72 employees from its Austin studio, citing the cancellation of several unreleased mobile games and a shift in product strategy. [21] [22] In May 2017, KingsIsle released EverClicker for Android and iOS. [23] In September 2017, the company leased 19,871 square feet of office space at 301 Sundance Parkway in Round Rock, Texas. [24] In August 2018, KingsIsle released Animal Cove: Match 3 Adventure for Android and iOS. [25] In September 2018, Dave Rosen and Craig Beers joined KingsIsle's executive team as vice-president of marketing and vice-president of product management, respectively. [26]

In January 2021, KingsIsle was acquired by the Malta-based holding company Media and Games Invest for $126 million and further $84 million as earn-out. [27] Akilian subsequently spun off the company's mobile games segment as Wimo Games, heading it as executive chairman. [28] In December, the studio signed an economic development agreement with the Round Rock City Council to move into new 33,000 square feet (3,100 m2) headquarters in Round Rock. The new offices facilitated all of the studio's employees, including the 80 from the former Round Rock location, and aimed at employing 150 further people within three years. [29]

Games developed

YearTitlePlatform(s)
2008 Wizard101 macOS, Microsoft Windows
2010WizardBlox iOS
2012 Pirate101 macOS, Microsoft Windows
Grub Guardian Android, Browser, iOS

Related Research Articles

Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited. In 1999, it became a subsidiary of ZeniMax Media. In its first 15 years, it was a video game developer and self-published its titles. In 2001, Bethesda spun off its in-house development team into Bethesda Game Studios, leaving Bethesda Softworks to focus on publishing operations.

<span class="mw-page-title-main">Electronic Arts</span> American video game company

Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's Skate or Die! The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.

Acclaim Entertainment, Inc. was an American video game publisher based in Glen Cove, New York. Originally founded by Greg Fischbach, Robert Holmes, and Jim Scoroposki from a storefront in Oyster Bay in 1987, the company built a global development team through a series of acquisitions during the late 1990s and early 2000s. Following disappointing financial results in their 2003 fiscal year, Acclaim filed for Chapter 7 bankruptcy in September 2004. The properties owned by Acclaim were subsequently auctioned off to various parties.

<span class="mw-page-title-main">Origin Systems</span> Video game developer based in Austin, Texas

Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert. Origin is best known for their groundbreaking work in multiple genres of video games, such as the Ultima and Wing Commander series. The company was purchased by Electronic Arts in 1992.

Ensemble Studios was an American video game developer. It was founded by Tony Goodman in 1994 and incorporated the following year. It borrowed the name of Ensemble Corporation, a consulting firm founded by Goodman in 1990. It was acquired by Microsoft in 2001 and operated as an internal studio until 2009, when its development capabilities were officially disbanded. Ensemble developed many real-time strategy games, including the Age of Empires game series, Age of Mythology, and Halo Wars. In addition to game development, Ensemble Studios also made the Genie Game Engine used in Age of Empires, Age of Empires II: The Age of Kings, and Star Wars: Galactic Battlegrounds. The studio sold 20 million games and was worth an estimated $500 million.

<span class="mw-page-title-main">Crytek</span> German video game and software company

Crytek GmbH is a German video game developer and software developer based in Frankfurt. Founded by the Yerli brothers in Coburg in 1999 and moved to Frankfurt in 2006, Crytek operates additional studios in Kyiv, Ukraine and Istanbul, Turkey. Its former studios included Crytek Black Sea in Sofia, Bulgaria, Crytek UK in Nottingham, and Crytek USA in Austin, Texas. Crytek is best known for developing the first instalment of the Far Cry series, the Crysis series, and the open world nature of their games which showcase the company's CryEngine. As of August 2024, Crytek is the largest game developer in Germany with 405 employees.

<span class="mw-page-title-main">Disney Interactive Studios</span> Defunct American video game developer and publisher

Disney Interactive Studios, Inc. was an American video game developer and publisher owned by The Walt Disney Company through Disney Interactive. Prior to its closure in 2016, it developed and distributed multi-platform video games and interactive entertainment worldwide.

<span class="mw-page-title-main">Paradox Interactive</span> Swedish video game publisher

Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment before being spun out into an independent company in 2004. Through a combination of expanding internal studios, founding new studios and purchasing independent developers, the company has grown to comprise nine first-party development studios, including their flagship Paradox Development Studio, and acts as publisher for games from other developers.

<span class="mw-page-title-main">NetEase</span> Chinese Internet technology company

NetEase, Inc. is a Chinese Internet technology company providing online services centered on content, community, communications, and commerce. The company was founded by Ding Lei in 1997. It develops and operates online PC and mobile games, advertising services, email services, and e-commerce platforms in China. It is one of the largest Internet and video game companies in the world. NetEase has an on-demand music-streaming service. The video games include, Fantasy Westward Journey, Tianxia III, Heroes of Tang Dynasty Zero and Ghost II. NetEase has partnered with Blizzard Entertainment to operate Chinese versions of their games, such as World of Warcraft, StarCraft II and Overwatch from 2008 to 2023. In August 2023, NetEase launched an American studio led by Bethesda and BioWare veterans.

<span class="mw-page-title-main">Iguana Entertainment</span> American video game developer

Iguana Entertainment, later known as Acclaim Studios Austin, was an American video game developer based in Austin, Texas. The company was founded in 1991 by Jeff Spangenberg, previously lead designer for Punk Development, and originally located in Santa Clara, California. Iguana found first success with Aero the Acro-Bat, moved to Austin and acquired Optimus Software in 1993. Iguana was acquired by Acclaim Entertainment in January 1995 and received another sub-studio, Iguana West in October that year. Spangenberg was fired from his position in July 1998 and filed a lawsuit on breach of contract the following October. Iguana was rebranded Acclaim Studios Austin in May 1999, and the studio was closed down in August 2004, followed by the Chapter 7 bankruptcy of its parent in September 2004.

<span class="mw-page-title-main">Thatgamecompany</span> American video game developer

Thatgamecompany, Inc. is an American independent video game development company founded by University of Southern California students Jenova Chen and Kellee Santiago in 2006. The company was a developer for Sony Computer Entertainment, contracted to create three downloadable games for the PlayStation 3's PlayStation Network service, and has since secured independent funding. The first of their games is a remake of Chen's award-winning Flash title Flow, with enhanced visuals and sound, added multiplayer modes and compatibility with the PlayStation 3's motion-sensitive controller. The title was released on the PlayStation Store in 2007. The company's second PlayStation 3 game, Flower, was released on the PlayStation Store in 2009, and their third game, Journey, was released in March 2012 on the PlayStation Store. Their fourth game, Sky: Children of the Light, was released in July 2019 on iOS and in April 2020 on Android. Later, it released on the Nintendo Switch in June 2021 and on PlayStation 4 in December 2022.

<span class="mw-page-title-main">Rockstar Lincoln</span> British video game developer

Rockstar Lincoln Limited is a British video game developer based in North Hykeham. It is the quality assurance and localisation studio of Rockstar Games. Steve Marsden and David Cooke founded the company as Spidersoft in May 1992. It initially developed Game Boy and Game Gear ports of various games, including several pinball video games for the publisher 21st Century Entertainment, which acquired the studio in 1995. Following 21st Century Entertainment's shutdown in 1998, Spidersoft was sold to Take-Two Interactive and renamed Tarantula Studios. The studio continued working on Game Boy and Game Boy Color games, including Grand Theft Auto (1999). In 2002, the development arm of Tarantula Studios was shut down and its quality assurance portion integrated with Take-Two's Rockstar Games label as Rockstar Lincoln.

ZeniMax Media Inc. is an American video game holding company based in Rockville, Maryland. The company was founded in 1999 by Christopher Weaver and Robert A. Altman as the parent company for Weaver's video game publisher Bethesda Softworks. The company additionally owns the development studios Bethesda Game Studios, id Software, Arkane Studios, MachineGames (Wolfenstein), and ZeniMax Online Studios. Microsoft acquired ZeniMax Media for $8.1 billion in March 2021 and operates it under the Microsoft Gaming division.

<span class="mw-page-title-main">Bandai Namco Entertainment</span> Japanese video game publisher

Bandai Namco Entertainment Inc., formerly Bandai Namco Games until 2015, is a Japanese multinational video game publisher, and the video game branch of the wider Bandai Namco Holdings group. Founded in 2006 as Namco Bandai Games Inc., it is the successor to Namco's home and arcade video game business, as well as Bandai's former equivalent division. Development operations were spun off into a new company in 2012, Namco Bandai Studios, now called Bandai Namco Studios.

<span class="mw-page-title-main">Bethesda Game Studios</span> American video game developer

Bethesda Game Studios is an American video game developer and a studio of ZeniMax Media based in Rockville, Maryland. It is best known for its action role-playing franchises, including The Elder Scrolls, Fallout, and Starfield. Bethesda Game Studios opened in 2001 as the development unit of Bethesda Softworks, separating from publishing operations. Todd Howard serves as the studio's executive producer, leading it with managing director Ashley Cheng and studio director Angela Browder. As of November 2023, Bethesda Game Studios had 450 employees.

Jeffrey Todd Coleman is an American computer game designer and businessman. He is known for Shadowbane, released in 2003, and Wizard101, released in 2008. He was a founder of Wolfpack Studios, which was purchased by Ubisoft. He also worked at KingsIsle Entertainment in Austin, Texas. On February 1, 2013, Coleman resigned from KingsIsle Entertainment to pursue other interests. He was most recently the Creative Director of the Kickstarter-backed MMORPG Crowfall.

<i>Wizard101</i> 2008 video game

Wizard101 is a 2008 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. Players take on the role of student wizards who must save the Spiral, the fictional universe in which the game is set, from various threats. Players battle enemies by casting spells using a variety of different weapons in a turn-based combat system, similar to collectible card games.

<i>Pirate101</i> Massively multiplayer online role-playing game by KingsIsle Entertainment

Pirate101 is a 2012 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. It is a sister game to Wizard101, set in the same fictional universe of the “Spiral”. The player assumes the role of a pirate, who, after being rescued from a prison ship, begins searching for pieces of a map that could take them to the mythical, long-lost world of El Dorado. The player is in a race to reach it with Kane, the game’s main antagonist.

References

  1. 1 2 3 4 5 Ewalt, David M. (December 6, 2012). "KingsIsle Entertainment's Path To Video Game Victory". Forbes . Archived from the original on April 3, 2017. Retrieved September 2, 2017.
  2. 1 2 Calnan, Christopher (September 5, 2010). "KingsIsle Entertainment Inc. and Old World gaming". Archived from the original on October 12, 2010. Retrieved October 20, 2018.
  3. Wilson, Heather (June 29, 2004). "Tektronix to acquire Inet". MarketWatch . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  4. 1 2 Greenwood, Giselle (February 24, 2008). "Game on". The Business Journals . Archived from the original on January 28, 2015. Retrieved October 20, 2018.
  5. GamesIndustry International (April 25, 2008). "KingsIsle Entertainment launch". GamesIndustry.biz . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  6. 1 2 Androvich, Mark (April 25, 2008). "New MMO developer KingsIsle unveiled". GamesIndustry.biz . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  7. Dobson, Jason (April 25, 2008). "Ion Storm, Wolfpack vets lift lid off KingsIsle Entertainment". Engadget . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  8. Thang, Jimmy (April 25, 2008). "Prominent Figureheads Form KingsIsle Entertainment, Inc". IGN . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  9. Harrington, Kate (February 8, 2009). "Domain bucks N. Austin office trend". The Business Journals . Archived from the original on July 21, 2021. Retrieved October 20, 2018.
  10. Harrington, Kate (September 27, 2009). "Electronic Arts — it's in the Domain". The Business Journals . Archived from the original on June 29, 2012. Retrieved October 20, 2018.
  11. "KingsIsle Entertainment releases its first iPhone game". The Business Journals . February 11, 2010. Archived from the original on July 21, 2021. Retrieved October 20, 2018.
  12. "KingsIsle Entertainment donates $55K". The Business Journals . February 2, 2011. Archived from the original on July 21, 2021. Retrieved October 20, 2018.
  13. Calnan, Christopher (August 3, 2012). "KingsIsle Entertainment beta tests its second game". The Business Journals . Archived from the original on August 5, 2012. Retrieved October 20, 2018.
  14. Takahashi, Dean (September 30, 2012). "Aaargh! KingsIsle Entertainment's Pirate101 online game world to launch as early as Oct. 8". VentureBeat . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  15. Calnan, Christopher (October 1, 2012). "KingsIsle plans second game release this month". The Business Journals . Archived from the original on April 2, 2017. Retrieved October 20, 2018.
  16. Thompson, Mike (November 6, 2012). "KingsIsle launches Wizard101 tie-in, Grub Guardian, on iOS and web". Adweek . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  17. Reahard, Jef (November 6, 2012). "KingsIsle releases Grub Guardian satellite game for Wizard101". Engadget . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  18. Curtis, Tom (November 1, 2011). "KingsIsle And Wizard101 Take Hints From 'The Zynga Playbook'". Gamasutra . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  19. Lopez, Jacob (January 25, 2013). "KingsIsle VP and creative director Todd Coleman announces departure". VentureBeat . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  20. 1 2 3 Mullin, Joe (February 25, 2015). "Company with no product wins $533M verdict vs. Apple, says it's no "patent troll"". Ars Technica . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  21. Nutt, Christian (May 12, 2016). "Wizard101 studio KingsIsle confirms layoffs". Gamasutra . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  22. Anderson, Will (May 23, 2016). "Video game developer sheds Austin workers". The Business Journals . Archived from the original on July 21, 2021. Retrieved October 18, 2018.
  23. Hodapp, Eli (May 17, 2017). "Out Now: 'Beholder', 'No Stick Shooter', 'Terminator Genisys', 'Guns of Boom' and Loads More". TouchArcade . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  24. Buchholz, Jan (September 21, 2017). "Real Estate Roundup: Hotel sales, new office space & a shop combining beer and kolaches". The Business Journals . Archived from the original on July 21, 2021. Retrieved October 18, 2018.
  25. Nelson, Jared (August 15, 2018). "Out Now: 'Barbearian', 'Bendy in Nightmare Run', 'Legend of Solgard', 'Armed Heist', 'Thunderdogs', 'Evergarden', 'Harvey's New Eyes', 'Stranger Cases', 'WarPods' and More". TouchArcade . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  26. Valentine, Rebekah (September 10, 2018). "Jobs Roundup: Activision chief marketing officer leaves for NFL". GamesIndustry.biz . Archived from the original on October 20, 2018. Retrieved October 20, 2018.
  27. Royce, Bree (January 18, 2021). "The company that owns Gamigo bought out Wizard101 studio KingsIsle too". Massively Overpowered. Archived from the original on September 2, 2023. Retrieved September 2, 2023.
  28. Jebejian Bouldoukian, Talia (October 13, 2022). "Ahead of the Game". Armenian General Benevolent Union. Archived from the original on September 2, 2023. Retrieved September 2, 2023.
  29. Sayers, Justin (December 17, 2021). "Video game HQ, 150 jobs headed to Round Rock". The Business Journals . Archived from the original on December 16, 2022. Retrieved December 16, 2022.