Kyle "Pezman" Peschel is a video game producer, director and editor. He lives in Santa Monica, California.
Peschel is credited in the game TimeShift (2007) as Sierra's external producer. He was the senior producer of Battle Engine Aquila (2003).
Peschel is the owner of gaming news site GameGossip and the GameGossip Community Forums. He used to be the Head Administrator at Ataricommunity Forums.
Neverwinter Nights is a third-person role-playing video game developed by BioWare. Interplay Entertainment was originally set to publish the game, but financial difficulties led to it being taken over by Infogrames, who released the game under their Atari range of titles. It was released for Microsoft Windows on June 18, 2002. BioWare later released a Linux client in June 2003, requiring a purchased copy of the game to play. MacSoft released a Mac OS X port in August 2003.
Unreal Tournament 2003 is a first-person arena shooter video game developed by Epic Games and Digital Extremes, and published by Infogrames under the Atari brand name. The game is part of the Unreal franchise, and is a sequel to 1999's Unreal Tournament. Like its predecessor, the game is designed mainly for multiplayer gaming.
Unreal II: The Awakening is a first-person shooter video game developed by Legend Entertainment and published by Infogrames under the Atari brand for Microsoft Windows, the game was later ported to Microsoft's Xbox console by Tantalus. It is the sequel to the 1998 video game Unreal and part of the franchise of the same name.
Unreal is a series of first-person shooter video games developed by Epic Games. The series is known for its exhibition of the namesake Unreal Engine that powers the games and is available for other developers to license.
Tactical Ops: Assault on Terror is an online multiplayer video game.
Unreal Championship is a first-person arena shooter video game developed by Epic Games and Digital Extremes, published by Infogrames, and released for the Xbox. Part of the Unreal franchise, Unreal Championship is the console version of Unreal Tournament 2003, and was developed to take advantage of Xbox Live. The game is notable for being the first ever console game to receive a downloadable patch. In 2003 Unreal Championship was added to the Xbox "Platinum Hits" line.
Neverwinter Nights 2 is a role-playing video game developed by Obsidian Entertainment and published by Atari Interactive. It is the sequel to BioWare's Neverwinter Nights, based on the Dungeons & Dragons fantasy tabletop role-playing game. Neverwinter Nights 2 utilizes an adaptation of the Dungeons & Dragons 3.5 edition rules. Players create player characters to represent themselves in the game, using the same character creation rules as found in the Dungeons & Dragons game. They may gain the assistance of additional party members, and they eventually acquire a keep that can be used as a base of operations. Neverwinter Nights 2 is set in the Forgotten Realms campaign setting—in and around the city of Neverwinter. The story is mostly unrelated to Neverwinter Nights and follows the journey of an orphaned adventurer investigating a group of mysterious artifacts known as "silver shards" and their connection to an ancient, evil spirit known as the King of Shadows.
The National Entertainment Collectibles Association is an American manufacturer of collectibles typically licensed from films, video-games, sports, music, and television based in New Jersey. The company was founded in 1996 and has over 60 licenses for which it produces products.
Stormfront Studios, Inc. was an American video game developer based in San Rafael, California. In 2007, the company had over 50 developers working on two teams, and owned all its proprietary engines, tools, and technology. As of the end of 2007, over fourteen million copies of Stormfront-developed games had been sold. Stormfront closed on March 31, 2008, due to the closure of their publisher at the time, Sierra Entertainment.
MacSoft was an American video game developer and publisher founded in 1993 by Peter Tamte as subsidiary of WizardWorks, specializing in the production of video game ports from Microsoft Windows to Macintosh operating systems, as well as productivity software. In 1996, WizardWorks was acquired by GT Interactive, with WizardWorks and MacSoft split into different operationals. On January 30, 2003, MacSoft was acquired by Destineer, and founder Peter Tamte again became the company's director.
Liquid Entertainment was an American independent video game developer based in Pasadena, California. The studio was founded in April 1999 by Ed Del Castillo and Mike Grayford.
Superman: Shadow of Apokolips is a video game that was released in 2002 for the PlayStation 2 and GameCube consoles. It was developed by Infogrames Sheffield House, published by Infogrames under the Atari brand name, and released in conjunction with Warner Bros. Interactive Entertainment and DC Comics. It is based on the television series Superman: The Animated Series.
Destineer, Inc. was an American umbrella company covering a holding company, a video game publisher, and a video game developer that was based in Minnetonka, Minnesota. The company was founded by Peter Tamte, former executive vice-president of Bungie, in 2001. It developed some original titles and also ported games from Windows to Macs under a number of different brands, including MacSoft and Bold Games.
Superman: Countdown to Apokolips is a platform video game developed by Canadian studio Mistic Software and published by Infogrames, released under the Atari brand name for Game Boy Advance. It was based largely on Superman: The Animated Series, including its character portrayals, and artistic style. There are bosses such as Livewire, Metallo and Bruno Mannheim, as well as goons and other items. Development started life at the Crawfish Interactive Studios.
The Terminator: Dawn of Fate is a 2002 video game developed by Paradigm Entertainment and published by Infogrames for the PlayStation 2 and Xbox. It is based on the Terminator film series, serving as a prequel to the first two films.
Terminator 3: Rise of the Machines is a first-person shooter video game based on the film of the same title, with elements of hand-to-hand combat in the third-person perspective. It was developed by Black Ops Entertainment, with assistance work done by other Atari-owned subsidiaries. The game was published by Atari for PlayStation 2 and Xbox in 2003. An isometric shooter version was released for the Game Boy Advance during the same year. A puzzle game was also released for mobile phones. The game was also going to be released for GameCube, but was eventually cancelled.
Atari, Inc. is an American subsidiary and publishing arm of Atari SA. Formed in 1993 as the video game publishing arm of GoodTimes Home Video as GT Interactive Software Corp., the company was subsequently majority acquired by Infogrames in 1999, and later renamed to Infogrames, Inc. As part of Infogrames Entertainment's company-wide re-branding in May 2003, Infogrames, Inc. finally became known as Atari, Inc., after Infogrames acquired Hasbro Interactive, who owned the rights to the Atari brand, in 2001. On October 11, 2008, Infogrames completed its acquisition of Atari, Inc., making it a wholly owned subsidiary. On January 21, 2013, Atari, Inc. filed for bankruptcy, with President Jim Wilson stating plans to split off from parent Atari SA.
Atari SA is a French video game holding company headquartered in Paris. Its subsidiaries include Atari Interactive and Atari It is the current owner of the Atari brand through Atari Interactive. Because of continuing pressures upon the company and difficulty finding investors, it sought bankruptcy protection under French law in January 2013; its subsidiaries in the United States have sought Chapter 11 bankruptcy protection as well. All three subsidiaries have since exited bankruptcy.
David Gaider is a Canadian Narrative Designer and writer. He was the lead writer and creator of the setting for the role-playing video game series Dragon Age.