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Big Air Freestyle | |
---|---|
Developer(s) | Paradigm Entertainment |
Publisher(s) | Infogrames |
Producer(s) | Chris Johnson Steve Stringer |
Designer(s) | Mahdad Ansari |
Composer(s) | Bob Daspit |
Platform(s) | GameCube |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Big Air Freestyle is a motorcycle racing video game for the GameCube developed by Paradigm Entertainment and published by Infogrames in 2002. It is an enhanced port of the PlayStation 2 game MX Rider , without the FIA license. [1]
Aggregator | Score |
---|---|
Metacritic | 56 / 100 [2] |
Publication | Score |
---|---|
4Players | 67% [3] |
Electronic Gaming Monthly | 4 / 10 [4] |
Game Informer | 6 / 10 [5] |
Gamekult | 6 / 10 [6] |
GameSpot | 4.3 / 10 [7] |
GameSpy | [8] |
IGN | 6.4 / 10 [1] |
Jeuxvideo.com | 9 / 20 [9] |
NGC Magazine | 28% [10] |
Nintendo Power | 3.3 / 5 [11] |
X-Play | [12] |
The game received "mixed" reviews according to the review aggregation website Metacritic. [2] It was a runner-up for the "Worst Game on GameCube" award at GameSpot 's Best and Worst of 2002 Awards, which went to Jeremy McGrath Supercross World . [13]
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