TimeShift | |
---|---|
Developer(s) | Saber Interactive |
Publisher(s) | Vivendi Games [a] |
Designer(s) | Matthew Karch |
Programmer(s) | Andrey Grigoriev |
Artist(s) | Dmitry Kholodov |
Writer(s) | Michael McCormick Hall |
Composer(s) | Rebecca Kneubuhl Gabriel Mann |
Engine | Saber3D Engine |
Platform(s) | Microsoft Windows Xbox 360 PlayStation 3 |
Release | Microsoft Windows & Xbox 360PlayStation 3 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
TimeShift is a 2007 first-person shooter game developed by Saber Interactive and published by Vivendi Games. The game was released for Windows and Xbox 360 in October/November 2007, and for PlayStation 3 in November/December. It received mixed reviews from critics.
Scientists from the near future have begun work on creating a viable time machine. The project results in the creation of two devices: the Alpha Suit, a prototype jumpsuit, and the Beta Suit, a more advanced, military-grade model with features the Alpha Suit lacks such as combat-related time manipulation abilities and an integrated artificial intelligence named Strategic Systems for Adaptable Metacognition (or S.S.A.M.) designed to assist in combat and to prevent the creation of temporal paradoxes.
The director of the project, Dr. Aiden Krone, rigs the laboratory to explode, takes the Alpha Suit and travels into the past. Once there, he uses his knowledge to alter the timeline, placing himself as the ruler of the Krone Magistrate that controls a dystopian world.
The protagonist, an unnamed fellow scientist (originally intended to be called Michael Swift), takes the Beta Suit and follows Dr. Krone back to the year 1939 in an alternate timestream to a place called Alpha District. The protagonist travels through the battle-torn city and witnesses the rebel forces being violently suppressed by Krone's army. Eventually the protagonist comes face to face with the Sentinel, a giant walking fortress. Faced with certain death, S.S.A.M. activates "auto-return", transporting the protagonist back in time to safety. During the transport, however, parts of the Beta suit are damaged, rendering the protagonist unable to revert to the original timeline. The protagonist is forced to assist the Occupant Rebellion against Dr. Krone in hopes of salvaging parts from the Alpha suit.
The protagonist fights alongside the Occupants in Alpha District, saving many of their members and supporting their raids. He meets Commander Cooke, leader of the Occupants, and is tasked with carrying out several operations, including rescuing POWs and destroying Krone's munitions plant. Faced with military losses, Krone retreats into the Alpha District, while the Occupants raid a Zeppelin factory and hijack a Zeppelin to pursue the rogue scientist.
The protagonist returns to Alpha District in an altered version of when he first arrived, only this time the rebels are dominating the battle. Krone confronts the protagonist in a giant war machine named the Sentinel, which the protagonist ultimately manages to destroy. As an incapacitated Krone emerges from the wreckage, the protagonist executes him and retrieves the part required to repair the Beta suit. He is thanked by Commander Cooke and returns to the original timeline to save his girlfriend, Dr. Marissa Foster, who had originally been killed by the explosion Krone had caused. He shuts down the bomb and walks up to Foster, who begins to wake up. As he begins to remove his mask, S.S.A.M. warns him of an imminent paradox and transports him away to an unknown destination.
Short flashback sequences are shown at various parts throughout the game, which reveal that the protagonist was in contact with an unknown third party, was keeping watch on Dr. Krone in case he goes rogue, and has seduced Dr. Foster specifically to get access to the Beta Suit.
The key feature of TimeShift is the player's ability to control time: slowing, stopping or even rewinding time more or less at will. This allows a player to stop time to dodge an incoming projectile or steal an enemy's weapon. Specific time-related puzzles also require these abilities. The player's abilities also affect the color of their environment in such that slowing time produces a blueshift, rewinding it produces a yellow haze, and stopping time creates a white filter "haze". The player must use them wisely to make its way through the game. In some parts of the game the time powers are lengthened.
TimeShift was originally going to be published by Atari, but publishing rights switched to Sierra on April 20, 2006. On August 31, 2006, TimeShift was delayed for a second time.
Because the game had been delayed several times and was not mentioned very much in gaming news, the press thought that the project had been abandoned - later attributed to a highly negative reception of the 2006 demos. However, on April 10, 2007, Vivendi Games announced that they were giving TimeShift a complete overhaul and were fixing many bugs. [7]
One of a number of changes is that Michael Swift, the game's original protagonist, does not appear in the game. After the retooling of the game, Saber introduced "the suit" as the time control device, making the protagonist anonymous. Saber said that this change was to let the player imagine that "you are the protagonist".
Initially, TimeShift was announced to release for Windows and Xbox 360, but at the 2007 SCEA Gamer's Day, it was announced that the game would also release for the PlayStation 3. The game was released for Windows and Xbox 360 in October/November 2007, and for PlayStation 3 in November/December. [8]
A playable version of the original concept was released online for PC and in the May 2006 issue of Official Xbox Magazine for the Xbox 360. [9]
A single-player demo of the revamped game for Windows was released on October 11, 2007. The demo contains one level and four weapons from the full game. An Xbox 360 demo was also released on Xbox Live. A demo for the PlayStation 3 was released on November 1, 2007.
On November 9, 2007, IGN announced a multiplayer demo scheduled to be released on November 14, 2007 on Xbox Live Marketplace. It has been released. The multiplayer demo for PlayStation 3 was released on December 6, 2007. Both of these demos and the single player were combined at that time. Thus the demo runs in both single and multiplayer.
Aggregator | Score |
---|---|
Metacritic | (PC) 71/100 [10] (X360) 70/100 [11] (PS3) 70/100 [12] |
Publication | Score |
---|---|
Destructoid | 7/10 [13] |
Eurogamer | 6/10 [14] |
Game Informer | 7.75/10 [15] |
GameRevolution | 4/10 [16] |
GameSpot | 6.5/10 [17] |
GamesRadar+ | 3.5/5 [18] |
GameZone | 7.5/10 [19] |
IGN | 7.6/10 [20] |
VideoGamer.com | 6/10 [21] |
TimeShift received "mixed or average" reviews from critics, according to review aggregator website Metacritic. [22]
Critics found the gameplay derivative of other titles released before and close to Timeshift and found the plot underwhelming. However, the core gameplay and mechanics were praised for their polish. [20] [23]
Too Human is an action role-playing game developed by Silicon Knights and published by Microsoft Studios. It was released in August 2008 for the Xbox 360. The game's story is a science-fictional futuristic retelling of Norse mythology that portrays the Æsir, the Norse gods, as cybernetically enhanced humans, tasked with protecting mankind from the onslaught of Loki's army of machines. The player takes the role of the Norse god Baldur, who is less cybernetic than the other gods thus being "too human".
Gears of War is a 2006 third-person shooter video game developed by Epic Games and published by Microsoft Game Studios. It is the first installment of the Gears of War series, and was initially released as an exclusive title for the Xbox 360 in November 2006. A Microsoft Windows version, developed in conjunction with People Can Fly, was released in November 2007. The game's main story, which can be played in single or co-operative play, focuses on a squad of troops who assist in completing a desperate, last-ditch attempt to end a war against a genocidal subterranean enemy, the Locust, and save the remaining human inhabitants of their planet Sera. The game's multiplayer mode allows up to eight players to control characters from one of the two factions in a variety of online game modes. Gameplay features players using cover and strategic fire in order to win battles.
Test Drive Unlimited is a 2006 racing video game developed by Eden Games and published by Atari for Xbox 360 and Microsoft Windows. Atari Melbourne House developed the PlayStation 2 and PlayStation Portable versions. Being the eighteenth entry in the Test Drive series, Unlimited serves as a reboot of the franchise, discarding the continuity of the previous games. The game features over 125 licensed sports cars and motorcycles and the terrain is modeled after the Hawaiian island of Oʻahu that features over 1,000 miles (1,600 km) of roads and highways.
Crysis is a first-person shooter video game developed by Crytek and published by Electronic Arts for Microsoft Windows and released in November 2007. It is the first game in the Crysis series. A standalone expansion entitled Crysis Warhead was released in 2008, following similar events as Crysis but from a different narrative perspective. At the time Crysis was released, and years thereafter, it has been praised for its milestones in graphical design.
Infernal is a third-person action video game for Microsoft Windows, produced by Polish developer Metropolis Software and published by Playlogic Entertainment and Eidos Interactive in 2007. A console port, Infernal: Hell's Vengeance, was released on 30 June 2009 for Xbox 360.
Feeding Frenzy is a single-player mode and arcade-style aquatic video game written by Sprout Games, and published by PopCap Games. With an initial debut on February 11, 2004, it saw a re-release on the Xbox Live Arcade service, with versions for both the original Xbox and the Xbox 360. The Xbox 360 version, released on March 15, 2006, was the 17th most popular Xbox Live Arcade title for 2006.
FIFA 07 is a football simulation video game developed by EA Canada and published by Electronic Arts under the EA Sports label for GameCube, PlayStation 2, Windows, Xbox, Xbox 360, PlayStation Portable, Nintendo DS, Game Boy Advance, and Java-compatible mobile devices.
Overlord is an action role-playing video game developed by Triumph Studios and published by Codemasters for Xbox 360, Microsoft Windows, Linux and PlayStation 3. It was released in 2007 in North America on 26 June, in Europe on 29 June and Australia on 6 July.
Banjo-Kazooie: Nuts & Bolts is a 2008 platform game developed by Rare and published by Microsoft Game Studios for the Xbox 360. Set eight years after Banjo-Tooie (2000), Nuts & Bolts follows the bear-and-bird duo Banjo and Kazooie as they compete with the witch Gruntilda for ownership of their home. Although Nuts & Bolts retains the structure of previous Banjo-Kazooie games—collecting jigsaw puzzle pieces to progress—it shifts the focus from exploration to vehicle construction. The player designs vehicles, including automobiles, boats, and aeroplanes, and uses them to complete challenges across various worlds. In multiplayer modes, players can compete or share their vehicles over Xbox Live.
Dynasty Warriors: Gundam, originally released in Japan as Gundam Musou, is a 2007 video game based on the Gundam anime series. It was developed by Omega Force and published by Namco Bandai Games. Its gameplay is derived from Koei's Dynasty Warriors and Samurai Warriors series. The "Official Mode" of the game is based primarily on the Universal Century timeline, with mecha from Mobile Suit Gundam, Mobile Suit Zeta Gundam, and Mobile Suit Gundam ZZ appearing in the game, as well as a few units from Mobile Suit Variation and Mobile Suit Gundam 0083: Stardust Memory appearing as non-playable enemy units. The "Original Mode" of the game also features mecha from the non-UC series Mobile Fighter G Gundam, Mobile Suit Gundam Wing and Turn A Gundam. A newly designed non-SD Musha Gundam designed by Hajime Katoki is also included.
Avatar: The Last Airbender – The Burning Earth is a 2007 video game for Game Boy Advance, Nintendo DS, PlayStation 2, Wii, and Xbox 360 based on the animated television series Avatar: The Last Airbender. It was one of the last games released for the Game Boy Advance in North America and Europe. It is the sequel to the 2006 game Avatar: The Last Airbender. The game was followed by a sequel, Avatar: The Last Airbender – Into the Inferno, in 2008.
Shrek n' Roll, also known as DreamWorks Shrek-N-Roll, is a video game developed by Backbone Entertainment and published by Activision on November 14, 2007. The puzzle game was released on the Xbox 360.
Crysis 2 is a first-person shooter video game developed by Crytek, published by Electronic Arts and released in North America, Australia and Europe in March 2011 for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced on June 1, 2009, the game is the second main installment of the Crysis series, and a sequel to the 2007 video game Crysis, and its expansion Crysis Warhead. The story was written by Richard Morgan, while Peter Watts was consulted and wrote a novel adaptation of the game. It was the first game to showcase the CryEngine 3 game engine and the first game using the engine to be released on consoles. A sequel, Crysis 3, was released in 2013. A remastered version, titled Crysis 2 Remastered and following in the steps of Crysis Remastered, was released in 2021 for Nintendo Switch, PlayStation 4, Windows, and Xbox One, also bundled as part of the Crysis Remastered Trilogy compilation.
NASCAR 09 is the twelfth simulation installment in the EA Sports NASCAR series and the sequel to 2007 game NASCAR 08. It is developed by EA Tiburon and released on the PlayStation 2, PlayStation 3, and Xbox 360 in June 2008, and for mobile phones in September of the same year. Jeff Gordon is the cover athlete for NASCAR 09 for the first time since NASCAR 06: Total Team Control. Through the career mode, "Chase for the NASCAR Sprint Cup", Gordon leads a mentoring program, a new feature offered in NASCAR 09.
Crysis is a first-person shooter video game series created by Crytek. The series revolves around a group of military protagonists with "nanosuits", technologically advanced suits of armor that give them enhanced physical strength, speed, defense, and cloaking abilities. The protagonists face off against hostile North Korean soldiers, heavily armed mercenaries, and a race of technologically advanced aliens known as the Ceph, who arrived on Earth millions of years ago and have recently been awakened. The series consists of three main installments, a standalone spinoff of the first game with a separate multiplayer title, and a compilation. A fourth game, under the working title of Crysis 4, was announced by Crytek on January 26, 2022.
Fable is a series of action role-playing video games for Xbox, Microsoft Windows, macOS, Xbox 360 and Xbox One platforms. The series was developed by Lionhead Studios until the studio was closed in 2016, and is published by Xbox Game Studios.
Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall. Set within the fictional state of San Andreas, based on Southern California, the single-player story follows three protagonists—retired bank robber Michael De Santa, street gangster Franklin Clinton, and drug dealer and gunrunner Trevor Philips, and their attempts to commit heists while under pressure from a corrupt government agency and powerful criminals. Players freely roam San Andreas's open world countryside and fictional city of Los Santos, based on Los Angeles.
Cobalt is an action side-scrolling video game developed by Oxeye Game Studio and published by Mojang Studios. It was released on 2 February 2016 for Microsoft Windows, Xbox 360 and the Xbox One consoles.
Overlord is an action role-playing video game series published by Codemasters and originally developed by Triumph Studios. The franchise was introduced in 2007 and has received six video games to date. The latest game is Overlord: Fellowship of Evil, developed by Codemasters.
Grid is the racing video game series developed by Codemasters and published by Electronic Arts. It serves as the successor of TOCA Race Driver series.
{{cite web}}
: |last=
has generic name (help)