Ladykiller in a Bind

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Ladykiller in a Bind
Ladykiller in a Bind cover image.png
Developer(s) Love Conquers All Games
Designer(s) Christine Love
Artist(s) Raide
Composer(s) Isaac Schankler [1]
Engine Ren'Py
Platform(s)
ReleaseOctober 10, 2016 (2016-10-10)
Genre(s) Visual novel
Mode(s) Single-player

My Twin Brother Made Me Crossdress as Him and Now I Have to Deal with a Geeky Stalker and a Domme Beauty Who Want Me in a Bind!!, or Ladykiller in a Bind, is a 2016 erotic visual novel by Love Conquers All Games, with writing and programming by Christine Love and art by Raide. It is described as "an erotic romantic comedy about social manipulation, crossdressing, and girls tying up other girls". [2]

Contents

Gameplay

The player takes the role of an 18-year-old woman, who is manipulated by her twin brother to impersonate him during a senior class cruise, where she is to win a popularity contest. As she interacts with fellow students during the seven days of the cruise, she may in turn manipulate and seduce them, often through BDSM scenes.

Some scenes feature nudity or sex. However, options to skip sex scenes and cover up nude protagonists with Christmas pullovers are available. [3] In January 2017, Christine Love released a patch [4] that changed a scene that had been the subject of much criticism by players and reviewers. In that scene, the player character had been made subject to nonconsensual sexual humiliation by a man. [5]

Release

Ladykiller in a Bind is available for Windows, Mac and Linux operating systems.

The game was initially only distributed through Humble Store and was unavailable on Steam due to that platform's policy against "too much" sexual content in games. [6] A grassroots e-mail campaign by others in the video game industry sought to persuade Valve, the company operating Steam, to allow the game – pointing out that Genital Jousting, a game about fighting penises, was allowed on the platform. In January 2017, Ladykiller in a Bind became available on Steam after Love managed to contact a person at Valve and explain the game. [7]

Reception

Ladykiller in a Bind received "mixed or average" reviews from game critics. On Metacritic, the game has an average of 73 out of 100 based on 7 reviews. [8]

Reviewing the game in Polygon, Allegra Frank appreciated the well-drawn characters and the game's "elegant", "organic" portrayal of non-conventional sexuality, but criticized the "abrupt and disappointing" ending. [9] Hardcore Gamer's Marcus Estrada noted the high-quality art, writing and soundtrack, as well as the game's "incredible cast of characters". [6]

Writing for Kill Screen, Jess Joho highlighted Ladykiller in a Bind's "incredible accomplishment" of making consent – which is central to the game's erotic scenes – sexy by making "the most titillating parts show nothing more and nothing less than two people consenting, telling each other what they want with an unwavering honesty and understanding". She noted, however, that the focus on consent became at times too explicit. [10]

In Rock, Paper, Shotgun , Kate Gray wrote that it was "incredibly refreshing to see a game that’s not aimed by default at guys and straight people", but she criticized the game's narrative for undermining the idea of consensuality by having the protagonist lie to her partners about her gender and identity, and as "irresponsible and damaging" for at times blurring the line between consensual BDSM acts, and forced or transactional sex. [11] After one of the scenes at issue was changed by a patch, Simone de Rochefort and Merritt k at Polygon considered the discussion about it "disheartening" in that it indicated the demand for "an impossible level of precision when dealing with messy topics, especially from queer developers". [5]

Awards

In 2017 the game won the Excellence in Narrative Award at the Independent Games Festival. [12]

Related Research Articles

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<span class="mw-page-title-main">Bondage (BDSM)</span> Consensual sexual binding or restraining

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<span class="mw-page-title-main">Christine Love (writer)</span> Canadian writer

Christine Love is a Canadian independent visual novel writer best known for her original works Digital: A Love Story; don't take it personally, babe, it just ain't your story; Analogue: A Hate Story; and Ladykiller in a Bind. Love began creating visual novels while in university, making a few small games, visual novels, and pieces of written fiction before coming into prominence with the release of Digital in 2010. She went on to work on Love and Order, a dating simulation by Italian video game designer Celso Riva, as well as don't take it personally, both released in 2011. Her first commercial project on which she was the primary developer is Analogue, released in February 2012; Love dropped out of her English degree during its development, and is currently a full-time game developer. She released an expansion to the game, titled Hate Plus, in 2013. In October 2016, she released Ladykiller in a Bind. Her latest project is Get in the Car, Loser!, a road trip role-playing game that was released on 21 September 2021.

<i>VR Kanojo</i> Virtual reality simulation game

VR Kanojo is a virtual reality eroge social simulation game made by Illusion, released in February 2017 for the HTC Vive and Oculus Rift on Microsoft Windows PCs. VR Kanojo is the successor to Illusion's 2010 game REAL Kanojo, and follows a similar premise where the player is allowed to interact with a virtual girlfriend. It has been described as similar to Bandai Namco's Summer Lesson.

References

  1. "Ladykiller in a Bind press kit". scoutshonour.com. Archived from the original on 2022-12-25. Retrieved 2020-07-22.
  2. "Ladykiller in a Bind on Steam". store.steampowered.com. Archived from the original on 24 May 2020. Retrieved 4 January 2017.
  3. McWhertor, Michael (29 November 2016). "Erotic adventure Ladykiller in a Bind adds Christmas sweaters to make sex scenes SFW". Polygon. Archived from the original on 4 January 2017. Retrieved 4 January 2017.
  4. "Ladykiller in a Mea Culpa". Love Conquers All games. 23 January 2017. Archived from the original on 26 January 2017. Retrieved 25 January 2017.
  5. 1 2 de Rochefort, Simone; Kopas, Merritt (24 January 2017). "Ladykiller in a Bind shows that we're not ready to handle messy queer stories". Polygon. Archived from the original on 24 January 2017. Retrieved 25 January 2017.
  6. 1 2 Estrada, Marcus (6 November 2016). "Review: Ladykiller in a Bind". Hardcore Gamer. Archived from the original on 25 November 2016. Retrieved 24 November 2016.
  7. Grayson, Nathan (4 January 2017). "An Uncensored Sex Game's Difficult Journey To Steam". Kotaku . Archived from the original on 22 December 2019. Retrieved 4 January 2017.
  8. "Ladykiller in a Bind". Metacritic. Archived from the original on 17 January 2017. Retrieved 19 January 2017.
  9. Frank, Allegra (20 October 2016). "Ladykiller in a Bind review". Polygon. Archived from the original on 1 September 2023. Retrieved 24 November 2016.
  10. Joho, Jess (2 November 2016). "Ladykiller in a Bind dares to ask "what are you into?"". Kill Screen. Archived from the original on 1 September 2023. Retrieved 24 November 2016.
  11. Gray, Kate (17 January 2017). "Wot I Think: Ladykiller In A Bind". Rock, Paper, Shotgun. Archived from the original on 18 January 2017. Retrieved 19 January 2017.
  12. "IGF Awards official website". March 2017.