Langrisser IV

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Langrisser IV
Langrisser IV Coverart.png
Developer(s) Career Soft
Publisher(s) Masaya
Series Langrisser
Platform(s) Sega Saturn, PlayStation, PlayStation Network
ReleaseSega Saturn
  • JP: August 1, 1997
PlayStation
  • JP: January 28, 1999
PlayStation Network
  • JP: November 25, 2009
Genre(s) Tactical role-playing game
Mode(s) Single-player
PlayStation screenshot of Langrisser IV - fan translation in English Langrisser IV English dialogue.png
PlayStation screenshot of Langrisser IV - fan translation in English
Sega Saturn screenshot of Langrisser IV - battle Langrisser iv combat mode.png
Sega Saturn screenshot of Langrisser IV - battle
Sega Saturn screenshot of Langrisser IV - overhead Langrisser iv battle map mode.png
Sega Saturn screenshot of Langrisser IV - overhead

Langrisser IV [1] is a tactical role-playing game developed by Career Soft and released by Masaya Games for the Sega Saturn on August 1, 1997. It was later ported to the PlayStation on January 28, 1999. Langrisser IV is the sequel to Langrisser III , which has never been released outside Japan. There is a fan-translated English patch available for the PlayStation version.

Contents

Development

Development on Langrisser IV began in October 1996 and ended on June 8, 1997, according to the in-game development diary.

Story

The story in Langrisser IV takes place 200 years after Langrisser II .

Two hundred years after Erwin has defeated Böser and sealed the two swords, Alhazard and Langrisser, in the Sage's Crystal, most people have forgotten about the legend and El Sallia has returned to its usual pattern of inter-kingdom feuding. In the western land of Yeless, a new darkness has begun.

An aged wizard, Gizlof, whose two main goals in life, immortality and world domination, already has the wheels of his great scheme in motion. Through a pact with the dark god, Gendrasil, and the knowledge obtained, he begins construction of a new piloted Guyframe unit as well as experiments on clones and modified humans. Before his ambitions can be realized, he needs a great magical source, the Sage's Crystal, which is housed in Gotahl Village where three adopted siblings of the Village Elder, Randius, Ricky and Rachel, are living a happy small-town life.

Unable to randomly attack a small defenseless town as a high-ranking government official, Gizlof devises an evil plan to double the tax on the village. Left with no options, the villagers decide to revolt and fall right into Gizlof's trap. Gizlof arrives with his army using the rebellion as an excuse to take the Sage's Crystal and wipe out the villagers. Next to the Sage's Crystal, he notices Rachel's great magical capability and decides to kidnap her for his experiments. Gizlof teleports away with the crystal and Rachel while leaving his army to finish the massacre.

Powerless to save their sister or father, Ricky and Randius flee the village and go on a journey to save their kidnapped sister from Gizlof's mansion. The journey leads them straight into a federation attack on the princesses and commodore of the Caconsis Kingdom, a half-cyborg man, as well as a sage named Jessica and "The Mysterious Mage, Faelart".

The fate of this tale all depends on the choices Randius makes in his campaign which can lead him down three different paths: Light (A), Chaos (B), or Independence (C).

Playable characters

Non-playable characters

Music

The music in Langrisser IV was composed by Noriyuki Iwadare, Makoto Asai and Yuichiro Honda.

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References

  1. Some parts of the game feature "The Art of The Swords War" as a subtitle.
  2. Kalata, Kurt. "Hardcore Gaming 101: Langrisser". Hardcore Gaming 101. Archived from the original on 2010-01-10. Retrieved 2010-02-03.