Language lab

Last updated
A modern language laboratory in a Japanese high school Japanese High school Language Lab1.JPG
A modern language laboratory in a Japanese high school

A language laboratory is a dedicated space for foreign language learning where students access audio or audio-visual materials. They allow a teacher to listen to and manage student audio, which is delivered to individual students through headsets or in isolated sound booths. Language labs were common in schools and universities in the United States in the two decades following World War II. [1] They have now largely been replaced by self access language learning centers, which may be called language labs. [2]

Contents

History

It was popular to learn foreign languages in the 20th century in the United States. During World War Two, there was a club for soldiers to learn foreign languages in order to communicate with others. This institute was called Army Specialized Training Program (ASTP), and that could be considered as the time language lab existed in the real world (Plate, 2015). However, during that time, this can only be called the army education system and it changed several times to meet the requirements of people. Also, the teaching ways were changed as well. Until now, language learning was combined with technology and people have more opportunities and chances to learn languages.

The first recorded language lab was established at the University of Grenoble in 1908. [3] Frank Chalfant brought the concept to the United States, establishing a 'phonetics lab' at Washington State University in 1911 or 1912. These early language labs used phonographs to deliver audio, and were not yet divided into individual booths. [1]

In the 1940s, linguists at the University of Michigan developed the behaviorist audio-lingual method of foreign language learning. This method relied on repeated listening and speaking drills. This method increased in popularity in the United States and Canada into the 1950s and 1960s. [4] Language labs were well-suited to the audio-lingual method. By 1958, there were over 300 language labs in the US, with the majority in colleges and universities. [1]

In 1958, the National Defense Education Act authorized federal financial assistance for American secondary school foreign language programs. This led to the rapid creation of new language labs. By the mid-1960s, there were an estimated 10,000 secondary-level and 4,000 post-secondary language labs in the United States. [1] Once NDEA funding ended in 1969, the number of traditional language laboratories declined rapidly. [1] Usage of the audio-lingual method also declined following Noam Chomsky's criticism of behaviorist models of language learning. [4]

From the 1950s to the 1990s, most used tape-based systems. Current language labs generally contain multimedia PCs.

Layout

The 'traditional' language laboratory consisted of a teacher console networked to multiple stations for individual students. The teacher console typically included a tape recorder to play the instructional recording, a headset and system of switches to enable the teacher to monitor either the audio being played or an individual student, and a microphone for communicating with students. Each student station generally included a student tape recorder, headset, and microphone. The tape recorder both enabled recording of students' spoken responses and allowed them to record instructional content for later independent study. [5]

Types Generally divided into two types: a. Listening type (Audio-passiveLL, referred to as A-P type). Students use earphones to listen to recorded teaching materials. It is a language laboratory with only one-way voice transmission function, also known as listening room. b. Listening and speaking type (Audio-Active LL, referred to as A-A type). Teachers and students have earphones and microphones, so it is a language laboratory that can carry out question-and-answer dialogues, has two-way voice transmission function, and generally has soundproof seats. ② Hearing and contrasting (Audio-Active Comparative LL, referred to as A-A-C type). In addition to the teacher-student dialogue, students can record the recorded teaching materials broadcast by the teacher and their own oral exercises for comparison. In some listening and speaking contrast-type language laboratories, teachers can also remotely control students' tape recorders or monitor and monitor students' homework. ③Audio-visual type (Audio Visual LL, referred to as A-V type). Visual images such as slideshows, movies, and videos can be played at the same time to create real and vivid language situations. Audiovisual language laboratories are also suitable for teaching a variety of subjects. In addition, some language laboratories, in addition to audio-visual functions, are also equipped with long-term microprocessors, which can analyze and evaluate students' homework at any time.

Operation

Once the master program had been transferred onto the student recorders, the teacher would then hand over control of the decks to the students. By pressing the record key in the booth, the student would simultaneously hear the playback of the program whilst being able to record his or her voice in the pauses, using the microphone. This is known as an audio active-comparative system. From a technological point of view, this overdubbing was made possible by use of a two-channel tape recorder

Problems

Russian language class in an East German language laboratory (1975) Bundesarchiv Bild 183-P0422-0004, Langenstein, Russischunterricht fur Lehrlinge.jpg
Russian language class in an East German language laboratory (1975)

Language laboratories in the 1970s and 1980s received a bad reputation due to breakdowns. Common problems stem from the limitations and relative complexity of the reel to reel tape system in use at that time(Sihite, 2017). Design played a part too; the simplest language laboratories had no electronic systems in place for the teacher to remotely control the tape decks, relying on the students to operate the decks correctly. Many had no way to stop the tape running off the reel in fast rewind or forward wind, which meant time wasting and greater chances of failure through misuse. [6]

The tape recorders in use after the early 1970s in the language laboratory were more complex than those in the home, being capable of multitracking and electronic remote control(sihite, 2017). As a result, they often had several motors and relays, complex transistorised circuitry and needed a variety of voltages to run. They had many rubber parts such as idlers and drive belts which would perish and wear out. Bulbs in the control panels were also in continual need of replacement. Since the student booth tapes were not normally changed from one class to the next but were recorded over each time, these would eventually wear, and shed their oxide on the tape heads leading to poor sound and tangling.

The installations were usually maintained under contract by service engineers, but these often served a county or similar wide area, and would only call at three-monthly intervals{sihite, 2017}. This meant that if several booths malfunctioned, then for much of that time the laboratory was out of action.


Sihite, J. (2017). The Role Of Language Lab Technique In Learning English As A Second Language. Baker, M., Buyya, R., & Laforenza, D. (2002). Grids and Grid technologies for wide‐area distributed computing. Software: Practice and Experience, 32(15), 1437-1466.

Change of media

A modern language laboratory control center Japanese High school Language Lab3.JPG
A modern language laboratory control center

Starting in the 1980s, many schools transformed their old language labs into computer suites. However, the advent of affordable multimedia capable PCs in the late 1990s led to a resurgence and transformation of the language laboratory with software and hard drives in place of reels of analogue tape(Cuban, 1993).

In the 1990s new digital, hybrid PC based systems allowed extended functionality, in terms of better "management' of student / teacher audio with some levels of internet and video formats.

Media is 'managed' on these hybrid systems by language lab providers creating a supplementary network over and above the existing PC network for audio connections and communications in fixed locations. These hybrid systems are not without problems, mainly associated with hardware issues as the manufacturers of these hybrid systems have to replace parts and separate cabling. This both adds to the complexity of the product and has a cost implication via manufacturer annual ‘service’ fees.

Cuban, L. (1993). Computers meet classroom: Classroom wins. Teachers college record, 95(2), 185-210.

Present day

Student terminals and headphones Japanese High school Language Lab4.JPG
Student terminals and headphones

Today all the major manufacturers say they have a ‘digital’ or a ‘just software’ solution. However, in many cases they still rely on proprietary networks or expensive sound cards to successfully deliver their media. There are few software only solutions that just rely on installing designated language lab software onto a network and then directing just the original network to manage the media between teacher and student, student and student or student back to teacher. In the past the quality of school, or university networks may have meant that the speed that the media could be delivered on ‘software only’ labs would have meant a ‘lag’ in the audio feed. These days all professionally run networks are able to work with these ‘software only’ language lab solutions and deliver media synchronously.

Software only systems can be easily installed onto an existing PC-based network, making them both multi locational in their access and much more feature rich in how and what media they manage.

The content that is now used in the new language labs is much richer and self authored or free: now not just audio, but video, flash-based games, internet etc. and the speed and variety of the delivery of media from teacher to student, student to teacher, is much quicker.

Further developments in language labs are now apparent as access moves from a fixed network and related Microsoft operating systems to online and browsers. Students can now access and work from these new 'cloud' labs from their own devices at any time and anywhere. Students can interrogate and record audio and video files and be marked and assessed by their teachers remotely.

Digital language labs

The principle of a language lab essentially has not changed. They are still a teacher-controlled system connected to a number of student booths, containing a student's control mechanism and a headset with a microphone. Digital language labs had the same principle. A software-only language lab changes the concept of where and what a language lab is. Software can be installed and accessed on any networked PC anywhere on a school, college, or university campus. [7] Software-only systems can be located in one room, from room-to-room or campus-to-campus.The latest form of the Digital Language was brought out in the year 2000 from India(Warschuauer, 2004).

Warschauer, M. (2004). Technology and social inclusion: Rethinking the digital divide. MIT press.

Functionality

The levels of functionality of current language labs vary from manufacturer to manufacturer. All labs will have a level of teacher control to manage student licenses / desktops. The more sophisticated ‘software only’ labs have a higher level of teacher management and control over the student desktop. One of the key differences with the ‘high end’ ‘software only’ products is their ability to work ‘live’ with the students as they record and work with media. So instead of waiting to correct student recordings after they have been recorded and collected back it is now possible for a teacher to work synchronously and ‘live’ with students on their own, in pairs and in groups, thus enhancing the immediacy of the teaching and learning experience.

The next generation digital language labs allow teachers to monitor, control, deliver, group, display, review and collect, audio, video and web-based multimedia content. The student player is linked to the teacher console and can play audio, video and web-based formats. Students can rewind, stop, start, go back to last silence, record, fast forward, repeat phrase and bookmark.

Related Research Articles

Multimedia is a form of communication that uses a combination of different content forms, such as writing, audio, images, animations, or video, into a single interactive presentation, in contrast to traditional mass media, such as printed material or audio recordings, which feature little to no interaction between users. Popular examples of multimedia include video podcasts, audio slideshows, and animated videos. Multimedia also contains the principles and application of effective interactive communication, such as the building blocks of software, hardware, and other technologies.

<span class="mw-page-title-main">Digital audio</span> Technology that records, stores, and reproduces sound

Digital audio is a representation of sound recorded in, or converted into, digital form. In digital audio, the sound wave of the audio signal is typically encoded as numerical samples in a continuous sequence. For example, in CD audio, samples are taken 44,100 times per second, each with 16-bit sample depth. Digital audio is also the name for the entire technology of sound recording and reproduction using audio signals that have been encoded in digital form. Following significant advances in digital audio technology during the 1970s and 1980s, it gradually replaced analog audio technology in many areas of audio engineering, record production and telecommunications in the 1990s and 2000s.

Language education – the process and practice of teaching a second or foreign language – is primarily a branch of applied linguistics, but can be an interdisciplinary field. There are four main learning categories for language education: communicative competencies, proficiencies, cross-cultural experiences, and multiple literacies.

Computer-assisted language learning (CALL), British, or computer-aided instruction (CAI)/computer-aided language instruction (CALI), American, is briefly defined in a seminal work by Levy as "the search for and study of applications of the computer in language teaching and learning". CALL embraces a wide range of information and communications technology applications and approaches to teaching and learning foreign languages, from the "traditional" drill-and-practice programs that characterised CALL in the 1960s and 1970s to more recent manifestations of CALL, e.g. as used in a virtual learning environment and Web-based distance learning. It also extends to the use of corpora and concordancers, interactive whiteboards, computer-mediated communication (CMC), language learning in virtual worlds, and mobile-assisted language learning (MALL).

<span class="mw-page-title-main">Tandberg</span> Defunct electronics manufacturer

Tandberg was an electronics manufacturer located in Oslo, Norway and New York City, United States. The company began in the radio field, but became more widely known for their reel-to-reel tape recorders as well as cassette decks and televisions. The original company went bankrupt in 1978, after a sharp financial downturn. The following year, the company re-formed whilst their data division was split off as Tandberg Data, including the tape recording division, which reduced its scope to data recording.

<span class="mw-page-title-main">Recording studio</span> Facility for sound recording

A recording studio is a specialized facility for recording and mixing of instrumental or vocal musical performances, spoken words, and other sounds. They range in size from a small in-home project studio large enough to record a single singer-guitarist, to a large building with space for a full orchestra of 100 or more musicians. Ideally, both the recording and monitoring spaces are specially designed by an acoustician or audio engineer to achieve optimum acoustic properties.

<span class="mw-page-title-main">Multitrack recording</span> Separate recording of multiple sound sources to create a cohesive whole

Multitrack recording (MTR), also known as multitracking, is a method of sound recording developed in 1955 that allows for the separate recording of multiple sound sources or of sound sources recorded at different times to create a cohesive whole. Multitracking became possible in the mid-1950s when the idea of simultaneously recording different audio channels to separate discrete tracks on the same reel-to-reel tape was developed. A track was simply a different channel recorded to its own discrete area on the tape whereby their relative sequence of recorded events would be preserved, and playback would be simultaneous or synchronized.

Educational software is a term used for any computer software that is made for an educational purpose. It encompasses different ranges from language learning software to classroom management software to reference software. The purpose of all this software is to make some part of education more effective and efficient.

<span class="mw-page-title-main">Digital audio workstation</span> Electronic device or application software used for recording, editing and producing audio files

A digital audio workstation is an electronic device or application software used for recording, editing and producing audio files. DAWs come in a wide variety of configurations from a single software program on a laptop, to an integrated stand-alone unit, all the way to a highly complex configuration of numerous components controlled by a central computer. Regardless of configuration, modern DAWs have a central interface that allows the user to alter and mix multiple recordings and tracks into a final produced piece.

<span class="mw-page-title-main">Sound recording and reproduction</span> Recording of sound and playing it back

Sound recording and reproduction is the electrical, mechanical, electronic, or digital inscription and re-creation of sound waves, such as spoken voice, singing, instrumental music, or sound effects. The two main classes of sound recording technology are analog recording and digital recording.

The history of sound recording - which has progressed in waves, driven by the invention and commercial introduction of new technologies — can be roughly divided into four main periods:

The audio-lingual method or Army Method is a method used in teaching foreign languages. It is based on behaviorist theory, which postulates that certain traits of living things, and in this case humans, could be trained through a system of reinforcement. The correct use of a trait would receive positive feedback while incorrect use of that trait would receive negative feedback.

Synchronous conferencing or synchronous computer-mediated communication is the formal term used in computing, in particular in computer-mediated communication, collaboration, and learning, to describe technologies informally known as online chat. It is sometimes extended to include audio/video conferencing or instant messaging systems that provide a text-based multi-user chat function. The word synchronous is used to qualify the conferencing as real-time, as distinct from a system such as e-mail, where messages are left and answered later.

<span class="mw-page-title-main">Dictation machine</span> Device for recording human speech

A dictation machine is a sound recording device most commonly used to record speech for playback or to be typed into print. It includes digital voice recorders and tape recorder.

Self access language learning centers are educational facilities designed for student learning that is at least partially, if not fully self-directed. Students have access to resources ranging from photocopied exercises with answer keys to computer software for language learning. These centers are an outgrowth of a style of learning that can go by several names: learner-centered approach, learner autonomy or self-directed learning. These centers exist primarily in Asia, Europe and North America. Use of such facilities and the pedagogical theory they are based upon has its advantages and disadvantages. Proper use can result in a feeling of empowerment and better learning outcomes, but getting to the point where students and teachers can exploit them effectively can be problematic. For this reason, the structure of established self access centers varies from completely student-directed work with classroom immersion to programs that provide primarily tutor or instructor guidance for student work•

<span class="mw-page-title-main">Audio headset</span> Telephone or computer accessory

A headset is a combination of headphone and microphone. Headsets connect over a telephone or to a computer, allowing the user to speak and listen while keeping both hands free. They are commonly used in customer service and technical support centers, where employees can converse with customers while typing information into a computer. They are also common among computer gamers and let them talk with each other and hear others while using their keyboards and mice to play the game.

Remote laboratory is the use of telecommunications to remotely conduct real experiments, at the physical location of the operating technology, whilst the scientist is utilizing technology from a separate geographical location. Remote laboratory comprehends one or more remote experiments.

<span class="mw-page-title-main">Indonesia Technocrat University</span> Indonesian higher education institute

Universitas TeknokratIndonesia is a private higher education in Bandar Lampung, Sumatra, Indonesia. Subjects taught include information management, computer science, and languages.

The field of language documentation in the modern context involves a complex and ever-evolving set of tools and methods, and the study and development of their use – and, especially, identification and promotion of best practices – can be considered a sub-field of language documentation proper. Among these are ethical and recording principles, workflows and methods, hardware tools, and software tools.

Simultaneous interpretation (SI) is when an interpreter translates the message from the source language to the target language in real-time. Unlike in consecutive interpreting, this way the natural flow of the speaker is not disturbed and allows for a fairly smooth output for the listeners.

References

  1. 1 2 3 4 5 Roby, W.B. (2004). "Technology in the service of foreign language teaching: The case of the language laboratory. In D. Jonassen (ed.), Handbook of Research on Educational Communications and Technology, 523-541, 2nd ed" (PDF). Retrieved 2010-01-30.
  2. "Language Labs: A brief history".
  3. Léon, P.R. (1962). "Laboratoire de langues et correction phonétique". Paris: Didier.{{cite journal}}: Cite journal requires |journal= (help)
  4. 1 2 "Methods of Language Teaching: the audiolingual method".
  5. Hayes, Alfred S. (1963). Language Laboratory Facilities (PDF) (Report). US Department of Health, Education, and Welfare, Office of Education. pp. 1–4. Retrieved 2019-02-12.
  6. Dararat Khampusaen(2013) Past, Present and Future: From Traditional Language Laboratories to Digital Language Laboratories and Multimedia ICT Suites Language Department Faculty of Humanities and Social Sciences
  7. "What is the Digital Language Lab? What are Its Uses, Benefits And Features?". Globus Infocom Limited. 5 June 2020. Retrieved 24 March 2022.

Bibliography