Lazlow Jones

Last updated
Lazlow Jones
Lazlow Jones HOPE (cropped).jpg
Jones presenting at The Last HOPE on July 20, 2008
Born
Jeffrey Crawford Jones

(1973-09-04) September 4, 1973 (age 50)
Occupation(s)Radio personality, video game producer, writer, talk show host
Website www.lazlow.com OOjs UI icon edit-ltr-progressive.svg

Jeffrey Crawford "Lazlow" Jones (born September 4, 1973) is an American writer, producer, director, voice actor, and radio personality. He is best known for his work with Rockstar Games, with which he has worked on the Grand Theft Auto , Max Payne , and Red Dead Redemption series and for his radio shows Technofile and The Lazlow Show.

Contents

Career

Radio

Lazlow's Technofile show ran from February 1995 to July 2007.

In 2005, Lazlow launched The Lazlow Show on Sundays on WXRK-FM in New York City. After 23 shows, the program ceased on terrestrial radio in December 2005. From April 2006, the show re-launched on a non-regular basis on The ViRus, an uncensored channel on XM Satellite Radio as part of its Saturday Night Virus line-up. All episodes and extras are available for purchase on Lazlow's website. His co-hosts were Reed Tucker and "Big" Wayne. As of January 2, 2010, The Lazlow Show no longer airs; Lazlow and his staff were reportedly dissatisfied by management after Sirius and XM merged. The program has streamed live on the Internet on an irregular schedule since then. In 2014, "Big" Wayne died of a heart attack; Lazlow and Tucker hosted a special show in Wayne's memory.

Rockstar Games

Grand Theft Auto series

Lazlow has also been involved in writing, producing and doing voice-work as a fictionalized version of himself for the Grand Theft Auto series of video games. [1] He had worked at an advertising agency as a writer and producer, along with writer Reed Tucker (who is now his talk radio show's producer) on advertisements for a variety of consumer-related products. Since Grand Theft Auto III (2001), he co-wrote the radio stations in the games with Dan Houser of Rockstar Games.

Lazlow produced, scripted and hosted the popular Chatterbox FM radio station in Grand Theft Auto III.

Lazlow took a larger role in Grand Theft Auto: Vice City (2002). Rockstar Games hired his production company to co-write and produce all the radio stations in Vice City and the pedestrian dialogue. In this game, which takes place in 1986, he is the host of the Vice City radio station V-Rock. In Grand Theft Auto: San Andreas (2004), Lazlow co-wrote and produced the in-game media and hosted Entertaining America on WCTR after the original host Billy Dexter was killed by fictional character Jack Howitzer on air.

Lazlow "returned" as the host of Chatterbox radio show in Grand Theft Auto: Liberty City Stories (2005), although in a minor role in the game's chronology (which takes place in 1998) that has Chatterbox as a show on a channel, not an entire channel of its own. During his show on the Public Access station, he hints that he will be getting his own channel during a call that frustrates him, when he says that "My buddy Donald [Love] and I have big plans for this station. C-box 24/7!"

Lazlow "returned" in Grand Theft Auto: Vice City Stories (2006), which is set in 1984, as an intern at V-Rock working for his real-life friend, Couzin Ed. In their real-life radio careers, Lazlow was the sidekick of Couzin Ed, who he would almost always tease on the radio.

Lazlow is the host of radio station Integrity 2.0 in Grand Theft Auto IV (2008) and Grand Theft Auto: Episodes from Liberty City (2009). Integrity's sole program consists of his on-site reporting from around Liberty City. The content of this show is more profane than previous installments, with the character's justification being that he's "fed up with the system." He provides the ZiT! service, where listeners can request the artist and title of the song currently playing on the radio. He is also credited among others for creating the conversations of pedestrians in Liberty City. He has an in-game criminal record, as can be seen in the Liberty City Police Department database.

On 15 September 2013, Lazlow presented a special radio show alongside Pete Donaldson on Absolute Radio in the United Kingdom to celebrate the launch of Grand Theft Auto V . He confirmed that he had been working on the game for the last five years. He appears in the game as a co-host of the talk radio show called Chattersphere and as the host of the TV talent competition Fame or Shame. He makes his first on-screen appearance in the series in the mission "Fame or Shame" in which he is chased and threatened by protagonists Michael De Santa and Trevor Philips. He also appears in person in other missions, including one in which Michael physically assaults him. In 2018, he makes a brief appearance in some missions of the After Hours update in Grand Theft Auto Online . Afterwards, he is seen having fun or despair in the player's nightclub (which was included with the update) depending on the club's popularity.

He has arranged voice cameos in the Grand Theft Auto series for several key figures from the magazine 2600: The Hacker Quarterly, including Emmanuel Goldstein, Bernie S. and Kevin Mitnick.

Other series

Lazlow has collaborated with Rockstar Games on Red Dead Redemption and Max Payne 3 , co-writing and directing pedestrian dialogue and in-game media. He was also a writer and audio director on Red Dead Redemption 2 . [2]

Post-Rockstar

In April 2020, Lazlow left Rockstar Games after spending nearly 20 years at the company due to personal reasons. He has since operated Radio Lazlow, an independent production company working on projects for studios like Disney and Netflix. [3]

Lazlow co-founded Absurd Ventures with co-founder of Rockstar Games, Dan Houser. [4]

Other projects

Lazlow has written articles for Playboy and the Long Island Press, and was an occasional guest on the Opie and Anthony and Ron and Fez shows on SiriusXM. He is affiliated with 2600 , having appeared on their Off the Hook radio show, their film Freedom Downtime and as a panellist and staffer at several of the H.O.P.E. conferences.

Related Research Articles

<i>Grand Theft Auto: Vice City</i> 2002 video game

Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fourth main entry in the Grand Theft Auto series, following 2001's Grand Theft Auto III, and the sixth instalment overall. Set in 1986 within the fictional Vice City, the single-player story follows mobster Tommy Vercetti's rise to power after being released from prison and becoming caught up in an ambushed drug deal. While seeking out those responsible, he gradually builds a criminal empire by seizing power from other criminal organisations in the city.

<span class="mw-page-title-main">Rockstar Games</span> American video game publisher

Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Founding members of the company were Terry Donovan, Gary Foreman, Dan and Sam Houser, and Jamie King, who worked for Take-Two at the time, and of which the Houser brothers were previously executives at BMG Interactive. Sam Houser heads the studio as president.

<i>Grand Theft Auto III</i> 2001 video game

Grand Theft Auto III is a 2001 action-adventure game developed by DMA Design and published by Rockstar Games. It is the third main entry in the Grand Theft Auto series, following 1999's Grand Theft Auto 2, and the fifth instalment overall. Set within the fictional Liberty City, the story follows Claude, a silent protagonist who, after being betrayed and left for dead by his girlfriend during a robbery, embarks on a quest for revenge that leads him to become entangled in a world of crime, drugs, gang warfare, and corruption. The game is played from a third-person perspective and its world is navigated on foot or by vehicle. Its open world design lets players freely roam Liberty City, consisting of three main areas.

<span class="mw-page-title-main">Rockstar North</span> British video game developer

Rockstar North Limited is a British video game development company and a studio of Rockstar Games based in Edinburgh. The company was founded as DMA Design in Dundee in 1987 by David Jones, soon hiring former classmates Mike Dailly, Russell Kay, and Steve Hammond. During its early years, DMA Design was backed by its publisher Psygnosis, primarily focusing on Amiga, Atari ST and Commodore 64 games. During this time, they created successful shooters such as Menace and Blood Money, but soon turned to platform games after the release of Lemmings in 1991, which was an international success and led to several sequels and spin-offs. After developing Unirally for Nintendo, DMA Design was set to become one of their main second-party developers, but this partnership ended after Nintendo's disapproval of Body Harvest.

<i>Grand Theft Auto 2</i> 1999 action-adventure game

Grand Theft Auto 2 is an action-adventure game, developed by DMA Design and published by Rockstar Games in October 1999, for Microsoft Windows and the PlayStation, and the Dreamcast and Game Boy Color in 2000. It is the sequel to 1997's Grand Theft Auto, and the second main instalment of the Grand Theft Auto series. Set within a retrofuturistic metropolis known as "Anywhere City", the game focuses on players taking the role of a criminal as they roam an open world, conducting jobs for various crime syndicates and having free rein to do whatever they wish to achieve their goal. The game's intro is unique for a title in the series, as it involved live-action scenes filmed by Rockstar Games.

<i>Grand Theft Auto: San Andreas</i> 2004 video game

Grand Theft Auto: San Andreas is a 2004 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fifth main entry in the Grand Theft Auto series, following 2002's Grand Theft Auto: Vice City, and the seventh installment overall. It was released in October 2004 for the PlayStation 2, in June 2005 for Microsoft Windows and Xbox, and in November 2010 for Mac OS X. The game is set within an open world environment that players can explore and interact with at their leisure. The story follows Carl "CJ" Johnson, who returns home following his mother's murder and is drawn back into his former gang and a life of crime while clashing with corrupt authorities and powerful criminals. Carl's journey takes him across the fictional U.S. state of San Andreas, which is based on California and Nevada and encompasses three major cities: Los Santos, San Fierro and Las Venturas.

<i>Grand Theft Auto Advance</i> 2004 action-adventure video game for Game Boy Advance

Grand Theft Auto Advance is a 2004 action-adventure game developed by Digital Eclipse and published by Rockstar Games. The eighth instalment in the Grand Theft Auto series, it was released for the Game Boy Advance in October 2004. The game takes place in Liberty City, the same setting used for Grand Theft Auto III, to which it serves as a prequel. The story, set one year before Grand Theft Auto III, follows small-time criminal Mike's quest for revenge after his partner's supposed death, which leads him to become entangled in a world of organised crime, gang warfare, and corruption.

<i>Grand Theft Auto</i> Video game series

Grand Theft Auto is a series of action-adventure games created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily developed by British development house Rockstar North, and published by its American parent company, Rockstar Games. The name of the series is a term for motor vehicle theft in the United States.

<span class="mw-page-title-main">Rockstar Leeds</span> British video game developer

Rockstar Leeds Limited is a British video game developer and a studio of Rockstar Games based in Leeds. Ian J. Bowden, Dave Box, Gordon Hall, and Jason McGann founded the company as Möbius Entertainment in December 1997 after working together at the studio Hookstone. Möbius worked with SCi on two games: Alfred's Adventure, a remake of the Twilight-developed Alfred Chicken, and the cancelled Titanium Angels. From 2001 on, the studio created Game Boy Advance games for several publishers, including multiple for The 3DO Company and Max Payne for Rockstar Games.

<i>Grand Theft Auto: Liberty City Stories</i> 2005 action-adventure game

Grand Theft Auto: Liberty City Stories is a 2005 action-adventure game developed in a collaboration between Rockstar Leeds and Rockstar North, and published by Rockstar Games. The ninth installment in the Grand Theft Auto series, it was initially released as a PlayStation Portable exclusive in October 2005. A port for the PlayStation 2 was later released in June 2006. At the time of release, the recommended retail price of the PS2 port was around half the price of the PSP version, because the PS2 version does not feature the custom soundtrack ripping capability of the PSP version. Ports for iOS, Android and Fire OS devices were also released in December 2015, February 2016, and March 2016, respectively.

<i>Grand Theft Auto IV</i> 2008 video game

Grand Theft Auto IV is a 2008 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the sixth main entry in the Grand Theft Auto series, following 2004's Grand Theft Auto: San Andreas, and the eleventh instalment overall. Set in the fictional Liberty City, based on New York City, the single-player story follows Eastern European war veteran Niko Bellic and his attempts to escape his past while under pressure from high-profile criminals. The open world design lets players freely roam Liberty City, consisting of three main islands, and the neighbouring state of Alderney, which is based on New Jersey.

<span class="mw-page-title-main">Sam Houser</span> English video game producer (born 1971)

Sam Houser is an English video game producer who holds both British and American citizenship. He is the co-founder and the current president of Rockstar Games, and is one of the creative driving forces behind the Grand Theft Auto franchise, having been its producer since the third game.

Couzin Ed is an American bar manager and former radio disc jockey who resides in Philadelphia, Pennsylvania. In 2002 he received a Billboard/Airplay Monitor Radio Award as local air personality of the year at a mainstream rock station.

<i>Grand Theft Auto: Vice City Stories</i> 2006 action-adventure game

Grand Theft Auto: Vice City Stories is a 2006 action-adventure game developed by Rockstar Leeds and Rockstar North, and published by Rockstar Games. The tenth instalment in the Grand Theft Auto series, the game was initially released as a PlayStation Portable exclusive in October 2006. A PlayStation 2 port was released in March 2007. Set within the fictional Vice City in 1984, the game is a prequel to 2002's Grand Theft Auto: Vice City and follows the exploits of ex-soldier Victor "Vic" Vance, a minor character originally featured in said game. The story centres around Vic's attempts to build up a criminal empire alongside his brother Lance. With the initial intention of raising money for his sick brother Pete's medication, Vic comes into conflict with rival gangs, drug lords and other enemies.

Lloyd Floyd is an American voice actor who has been a Screen Actors Guild member since 1982.

<i>Grand Theft Auto IV: The Lost and Damned</i> First of two episodic expansion packs for Grand Theft Auto IV

Grand Theft Auto IV: The Lost and Damned is the first of two episodic expansion packs of the 2008 video game Grand Theft Auto IV, developed by Rockstar North and published by Rockstar Games. The game was released individually for the Xbox 360 on 17 February 2009, and as part of the disc-based package Grand Theft Auto: Episodes from Liberty City for PlayStation 3 and Windows on 13 April 2010. The package also includes the second Grand Theft Auto IV expansion, The Ballad of Gay Tony, and does not require the base game to be played. Microsoft added Episodes from Liberty City to its backwards compatibility list for Xbox One platforms in February 2017.

<span class="mw-page-title-main">Navid Khonsari</span> Iranian-Canadian video game director

Navid Khonsari is an Iranian-Canadian video game, virtual/mixed reality, film and graphic novel creator, writer, director and producer.

Development of <i>Grand Theft Auto V</i> Development of 2013 video game

A team of approximately 1,000 people developed Grand Theft Auto V over several years. Rockstar Games released the action-adventure game in September 2013 for PlayStation 3 and Xbox 360, in November 2014 for PlayStation 4 and Xbox One, in April 2015 for Windows, and in March 2022 for PlayStation 5 and Xbox Series X/S. The first main Grand Theft Auto series entry since Grand Theft Auto IV, its development was led by Rockstar North's core 360-person team, who collaborated with several other international Rockstar studios. The team considered the game a spiritual successor to many of their previous projects like Red Dead Redemption and Max Payne 3. After its unexpected announcement in 2011, the game was fervently promoted with press showings, cinematic trailers, viral marketing strategies and special editions. Its release date, though subject to several delays, was widely anticipated.

Development of <i>Red Dead Redemption 2</i> Development of 2018 video game

A team of approximately 1,600 people developed Red Dead Redemption 2 over several years. Rockstar Games published the action-adventure game in October 2018 for the PlayStation 4 and Xbox One, and in November 2019 for Windows and Stadia. Rockstar co-opted all of its studios into one large team to facilitate development. The story is set in 1899 in a fictionalized representation of the Western, Midwestern and Southern United States and follows outlaw Arthur Morgan, a member of the Van der Linde gang. Arthur must deal with the decline of the Wild West while attempting to survive against government forces, rival gangs, and other adversaries. The story also follows fellow gang member John Marston, the protagonist of Red Dead Redemption (2010).

References

  1. Chaplin, Heather (29 April 2008). "Grand Theft Auto, Live (Almost) from Liberty City". NPR . Archived from the original on 11 February 2013. Retrieved 15 February 2013.
  2. Phillips, Tom (October 15, 2018). "Rockstar attempts to defuse 100-hour work week controversy amid storm of criticism". Eurogamer . Archived from the original on 2018-10-16. Retrieved 2018-10-17.
  3. Reisinger, Don (August 14, 2020). "Rockstar Games director and writer departs after nearly 20 years". Digital Trends . Archived from the original on April 12, 2021. Retrieved June 10, 2021.
  4. Hope Bellingham (2023-11-28). "GTA 5 and Red Dead Redemption 2 writer joins Rockstar co-founder's new studio". gamesradar. Retrieved 2023-11-28.