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This article contains a list of libraries that can be used in .NET languages. These languages require .NET Framework, Mono, or .NET, which provide a basis for software development, platform independence, language interoperability and extensive framework libraries. Standard Libraries (including the Base Class Library) are not included in this article.
Apps created with .NET Framework or .NET run in a software environment known as the Common Language Runtime (CLR), [1] an application virtual machine that provides services such as security, memory management, and exception handling. The framework includes a large class library called Framework Class Library (FCL).
Thanks to the hosting virtual machine, different languages that are compliant with the .NET Common Language Infrastructure (CLI) can operate on the same kind of data structures. These languages can therefore use the FCL and other .NET libraries that are also written in one of the CLI compliant languages. When the source code of such languages are compiled, the compiler generates platform-independent code in the Common Intermediate Language (CIL, also referred to as bytecode), which is stored in CLI assemblies. When a .NET app runs, the just-in-time compiler (JIT) turns the CIL code into platform-specific machine code. To improve performance, .NET Framework also comes with the Native Image Generator (NGEN), which performs ahead-of-time compilation to machine code.
This architecture provides language interoperability. Each language can use code written in other languages. Calls from one language to another are exactly the same as would be within a single programming language. If a library is written in one CLI language, it can be used in other CLI languages. Moreover, apps that consist only of pure .NET assemblies, can be transferred to any platform that contains an implementation of CLI and run on that platform. For example, apps written using .NET can run on Windows, macOS, and various versions of Linux.
.NET apps or their libraries, however, may depend on native platform features, e.g. COM. As such, platform independence of .NET apps depends on the ability to transfer necessary native libraries to target platforms. In 2019, the Windows Forms and Windows Presentation Foundation portions of .NET Framework were made open source. [2]
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There are four primary .NET implementations that are actively developed and maintained:
Each implementation of .NET includes the following components:
The .NET Standard is a set of common APIs that are implemented in the Base Class Library of any .NET implementation. The class library of each implementation must implement the .NET Standard, but may also implement additional APIs. Traditionally, .NET apps targeted a certain version of a .NET implementation, e.g. .NET Framework 4.6. [5] [6] Starting with the .NET Standard, an app can target a version of the .NET Standard and then it could be used (without recompiling) by any implementation that supports that level of the standard. This enables portability across different .NET implementations.
The following table lists the .NET implementations that adhere to the .NET Standard and the version number at which each implementation became compliant with a given version of .NET Standard. For example, according to this table, .NET Core 3.0 was the first version of .NET Core that adhered to .NET Standard 2.1. This means that any version of .NET Core bigger than 3.0 (e.g. .NET Core 3.1) also adheres to .NET Standard 2.1.
Implementation | Versions of the .NET Standard [7] [8] | ||||||||
---|---|---|---|---|---|---|---|---|---|
1.0 | 1.1 | 1.2 | 1.3 | 1.4 | 1.5 | 1.6 | 2.0 | 2.1 | |
.NET | 1.0 | 2.0 | 3.0 | ||||||
.NET Framework | 4.5 | 4.5 | 4.5.1 | 4.6 | 4.6.1 | 4.7.2 [lower-alpha 1] | 4.7.2 [lower-alpha 1] | 4.7.2 [lower-alpha 1] | — [lower-alpha 2] |
Mono | 4.6 | 5.4 | 6.2 | ||||||
Xamarin.iOS | 10.0 | 10.14 | 12.12 | ||||||
Xamarin.Mac | 3.0 | 3.8 | 5.12 | ||||||
Xamarin.Android | 7.0 | 8.0 | 9.3 | ||||||
Universal Windows Platform | 8 [lower-alpha 3] | 8 [lower-alpha 3] | 8.1 [lower-alpha 3] | 10 | 10 | 10 v1709 | TBA | ||
Unity | 2018.1 | TBA | |||||||
Windows Phone | 8.1 [lower-alpha 3] | — | |||||||
Windows Phone, via Silverlight | 8 [lower-alpha 3] | — |
First released in 2002, ASP.NET is an open-source server-side web application framework designed for web development to produce dynamic web pages. It is the successor to Microsoft's Active Server Pages (ASP) technology, built on the Common Language Runtime (CLR).
ASP.NET was completely rewritten in 2016 as a modular web framework, together with other frameworks like Entity Framework. The re-written framework uses the new open-source .NET Compiler Platform (also known by its codename "Roslyn") and is cross platform. The programming models ASP.NET MVC, ASP.NET Web API, and ASP.NET Web Pages (a model using only Razor pages) were merged into a unified MVC 6. [9]
Blazor is a free and open-source web framework that enables developers to create Single-page Web apps using C# and HTML in ASP.NET Razor pages ("components"). Blazor is part of the ASP.NET Core framework. Blazor Server apps are hosted on a web server, while Blazor WebAssembly apps are downloaded to the client's web browser before running. In addition, a Blazor Hybrid framework is available with server-based and client-based application components.
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This is a computer vision and artificial intelligence library. It implements a number of genetic, fuzzy logic and machine learning algorithms with several architectures of artificial neural networks with corresponding training algorithms.
This is a cross-platform open source numerical analysis and data processing library. It consists of algorithm collections written in different programming languages (C++, C#, FreePascal, Delphi, VBA) and has dual licensing – commercial and GPL.
This library aims to provide methods and algorithms for numerical computations in science, engineering and everyday use. Covered topics include special functions, linear algebra, probability models, random numbers, interpolation, integral transforms and more. MIT/X11 license. [10]
This is a library for advanced scientific computation in the .NET Framework.
This is a high performance, typesafe numerical array set of classes and functions for general math, FFT and linear algebra. The library, developed for .NET/Mono, aims to provide 32- and 64-bit script-like syntax in C#, 2D & 3D plot controls, and efficient memory management. It is released under GPLv3 or commercial license. [10]
This is a integrated suite of UI controls and class libraries for use in developing test and measurement applications. The analysis class libraries provide various digital signal processing, signal filtering, signal generation, peak detection, and other general mathematical functionality.
This is a numerical component library for the .NET platform developed by CenterSpace Software. It includes signal processing (FFT) classes, a linear algebra (LAPACK & BLAS) framework, and a statistics package. [10]
This is a low-level C# binding for OpenGL, OpenGL ES and OpenAL. It runs on Windows, Linux, Mac OS X, BSD, Android and iOS. It can be used standalone or integrated into a GUI.
This is a graphical subsystem for rendering user interfaces, developed by Microsoft. It also contains a 3D rendering engine. In addition, interactive 2D content can be overlaid on 3D surfaces natively. [11] [12] It only runs on Windows operating systems.
This is a cross-platform game engine developed by Unity Technologies [13] and used to develop video games for PC, consoles, mobile devices and websites.
This is a computer vision and artificial intelligence library. [14] [15] It implements a number of image processing algorithms and filters. It is released under the LGPLv3 and partly GPLv3 license. Majority of the library is written in C# and thus cross-platform.[ citation needed ] Functionality of AForge.NET has been extended by the Accord.NET library. [16] [17]
This is another computer vision and artificial intelligence library, available under the Gnu Lesser General Public License, version 2.1. It is mainly written in C#.
These are C# wrappers around the underlying GTK+ and GNOME libraries, written in C and available on Linux, MacOS and Windows. [18]
This is a Microsoft GUI framework. The original Microsoft implementation runs on Windows operating systems and provides access to Windows User Interface Common Controls by wrapping the Windows API in managed code. [19] The alternative Mono implementation is open source and cross-platform (it runs on Windows, Linux, Unix and OS X). It is mainly compatible with the original implementation but not completely. The library is written in C# in order to avoid Windows dependence. [20] At the Microsoft Connect event on December 4, 2018, Microsoft announced releasing of Windows Forms as open source project on GitHub. [21] It is released under the MIT License. Windows Forms has become available for projects targeting the .NET framework. However, the framework is still available only on Windows platform and the Mono incomplete implementation of WinForms remains the only cross-platform implementation. [22] [23]
This is a graphical subsystem for rendering user interfaces in Windows-based applications by Microsoft. It is based on DirectX and employs XAML, an XML-based language, to define and link various interface elements. [24] WPF applications can be deployed as standalone desktop programs or hosted as an embedded object in a website.[ citation needed ] At the Microsoft Connect event on December 4, 2018, Microsoft announced releasing of WPF as open source project on GitHub. [21] It is released under the MIT License. Windows Presentation Foundation has become available for projects targeting the .NET framework. However, the system is still available only on Windows platform. [22] [23]
This is a set of Microsoft UI controls and features for the Universal Windows Platform (UWP). At the Microsoft Connect event on December 4, 2018, Microsoft announced releasing of WinUI as open source project on GitHub. [21] WinUI has become available for projects targeting the .NET framework. It is released under the MIT License. However, the library is still available only on Windows platform. [22] [23]
This is a cross-platform UI toolkit for development of native user interfaces that can be run on macOS, iOS, Android, and Universal Windows Platform apps. [25] [26] [18]
This is a cross-platform UI toolkit announced in May 2020 that originated as a fork of Xamarin.Forms and that can run on Android, iOS, Linux, macOS, Tizen, and Windows. .NET MAUI will run on .NET 6 and later. [27] [28] [29] The source code is licensed under MIT License and available on GitHub. [28]
This is an open-source cross-platform UI toolkit for development of user interfaces that can be run on Windows, Linux, macOS, iOS, Android, and WebAssembly. The source code is licensed under MIT License and available on GitHub [30]
This is an open source unit testing framework for .NET, written in C# and thus cross-platform. It is one of many programs in the xUnit family. Licensed under MIT License.
.NET Framework natively provides utilities for object–relational mapping [31] through ADO.NET, a part of the .NET stack since version 1.0. In the earlier years of .NET development, a number of third-party object–relational libraries emerged in order to fill some perceived gaps in the framework. [32] [33] [34] As the framework evolved, additional object–relational tools were added, such as the Entity Framework and LINQ to SQL, both introduced in .NET Framework 3.5. These tools reduced the significance and popularity of third-party object–relational libraries.
This is an open source [35] object–relational mapping (ORM) framework for ADO.NET. It was a part of .NET Framework, but since Entity framework version 6 it is separated from .NET framework.
NHibernate is an object–relational mapper for the .NET platform.
In computing, cross-platform software is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms.
The Shared Source Common Language Infrastructure (SSCLI), previously codenamed Rotor, is Microsoft's shared source implementation of the CLI, the core of .NET. Although the SSCLI is not suitable for commercial use due to its license, it does make it possible for programmers to examine the implementation details of many .NET libraries and to create modified CLI versions. Microsoft provides the Shared Source CLI as a reference CLI implementation suitable for educational use.
Windows Forms (WinForms) is a free and open-source graphical (GUI) class library included as a part of Microsoft .NET, .NET Framework or Mono, providing a platform to write client applications for desktop, laptop, and tablet PCs. While it is seen as a replacement for the earlier and more complex C++ based Microsoft Foundation Class Library, it does not offer a comparable paradigm and only acts as a platform for the user interface tier in a multi-tier solution.
Windows Presentation Foundation (WPF) is a free and open-source user interface framework for Windows-based desktop applications. WPF applications are based in .NET, and are primarily developed using C# and XAML.
Visual Studio is an integrated development environment (IDE) developed by Microsoft. It is used to develop computer programs including websites, web apps, web services and mobile apps. Visual Studio uses Microsoft software development platforms including Windows API, Windows Forms, Windows Presentation Foundation (WPF), Microsoft Store and Microsoft Silverlight. It can produce both native code and managed code.
An embedded database system is a database management system (DBMS) which is tightly integrated with an application software; it is embedded in the application. It is a broad technology category that includes:
The .NET Framework is a proprietary software framework developed by Microsoft that runs primarily on Microsoft Windows. It was the predominant implementation of the Common Language Infrastructure (CLI) until being superseded by the cross-platform .NET project. It includes a large class library called Framework Class Library (FCL) and provides language interoperability across several programming languages. Programs written for .NET Framework execute in a software environment named the Common Language Runtime (CLR). The CLR is an application virtual machine that provides services such as security, memory management, and exception handling. As such, computer code written using .NET Framework is called "managed code". FCL and CLR together constitute the .NET Framework.
Xamarin is a Microsoft-owned San Francisco-based software company founded in May 2011 by the engineers that created Mono, Xamarin.Android and Xamarin.iOS, which are cross-platform implementations of the Common Language Infrastructure (CLI) and Common Language Specifications.
Windows Runtime (WinRT) is a platform-agnostic component and application architecture first introduced in Windows 8 and Windows Server 2012 in 2012. It is implemented in C++ and officially supports development in C++, Rust/WinRT, Python/WinRT, JavaScript-TypeScript, and the managed code languages C# and Visual Basic (.NET) (VB.NET).
Mono is a free and open-source software framework that aims to run software made for the .NET Framework on Linux and other OSes. Originally by Ximian which was acquired by Novell, it was later developed by Xamarin which was acquired by Microsoft. In August 2024, Microsoft transferred ownership of Mono to WineHQ.
Windows UI Library is a user interface API that is part of the Windows Runtime programming model that forms the backbone of Universal Windows Platform apps for the Windows 8, Windows 8.1, Windows 10 and Windows Phone 8.1 operating systems. It enables declaring user interfaces using Extensible Application Markup Language (XAML) technology.
MonoGame is a free and open source C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems. It supports iOS, iPadOS, Android, macOS, Linux, PlayStation 4, PlayStation 5, PlayStation Vita, Xbox One, Xbox Series X/S and Nintendo Switch. It implements the Microsoft XNA 4 application programming interface (API). It has been used for several games, including Bastion, Celeste,Fez and Stardew Valley.
ASP.NET Core is an open-source modular web-application framework. It is a redesign of ASP.NET that unites the previously separate ASP.NET MVC and ASP.NET Web API into a single programming model. Despite being a new framework, built on a new web stack, it does have a high degree of concept compatibility with ASP.NET. The ASP.NET Core framework supports side-by-side versioning so that different applications being developed on a single machine can target different versions of ASP.NET Core. This was not possible with previous versions of ASP.NET. ASP.NET Core initially ran on both the Windows-only .NET Framework and the cross-platform .NET. However, support for the .NET Framework was dropped beginning with ASP.Net Core 3.0.
The .NET platform is a free and open-source, managed computer software framework for Windows, Linux, and macOS operating systems. The project is mainly developed by Microsoft employees by way of the .NET Foundation and is released under an MIT License.
Universal Windows Platform (UWP) is a computing platform created by Microsoft and introduced in Windows 10. The purpose of this platform is to help develop universal apps that run on Windows 10, Windows 10 Mobile (discontinued), Windows 11, Xbox One, Xbox Series X/S, and HoloLens without the need to be rewritten for each. It supports Windows app development using C++, C#, VB.NET, and XAML. The API is implemented in C++, and supported in C++, VB.NET, C#, F# and JavaScript. Designed as an extension to the Windows Runtime (WinRT) platform introduced in Windows Server 2012 and Windows 8, UWP allows developers to create apps that will potentially run on multiple types of devices.
Microsoft, A tech company historically known for its opposition to the open source software paradigm, turned to embrace the approach in the 2010s. From the 1970s through 2000s under CEOs Bill Gates and Steve Ballmer, Microsoft viewed the community creation and sharing of communal code, later to be known as free and open source software, as a threat to its business, and both executives spoke negatively against it. In the 2010s, as the industry turned towards cloud, embedded, and mobile computing—technologies powered by open source advances—CEO Satya Nadella led Microsoft towards open source adoption although Microsoft's traditional Windows business continued to grow throughout this period generating revenues of 26.8 billion in the third quarter of 2018, while Microsoft's Azure cloud revenues nearly doubled.
PeachPie is an open-source PHP language compiler and runtime for the .NET Framework and .NET. It is built on top of the Microsoft Roslyn compiler platform and is based on the first-generation Phalanger project. PeachPie compiles source code written in PHP to CIL byte-code. PeachPie takes advantage of the JIT compiler component of the .NET Framework in order to handle the beginning of the compilation process. Its purpose is not to generate or optimize native code, but rather to compile PHP scripts into .NET assemblies containing CIL code and meta-data. In July 2017, the project became a member of the .NET Foundation.
Avalonia is a free and open-source .NET cross-platform XAML-based UI framework inspired by WPF/UWP and distributed under the MIT License. Avalonia supports the MVVM pattern.
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