![]() | |
![]() | |
Developer(s) | Xamarin (a Microsoft subsidiary) and the Mono community |
---|---|
Stable release | 7.6.9.22 / September 21, 2018 [1] |
Repository | |
Written in | C# [2] |
Operating system | Windows, macOS, Linux [3] |
Available in | Multilingual[ which? ] |
Type | Integrated development environment |
License | core: LGPLv2, portions of the code and add-ins: MIT X11 [4] |
Website | www |
MonoDevelop (also known as Xamarin Studio) was an open-source integrated development environment for Linux, macOS, [5] and Windows. [6] Its primary focus is development of projects that use Mono and .NET Framework. MonoDevelop integrates features similar to those of NetBeans and Microsoft Visual Studio, such as automatic code completion, source control, a graphical user interface (GUI), and Web designer. MonoDevelop integrates a Gtk# GUI designer called Stetic. [7] It supports Boo, C, C++, C#, CIL, D, F#, Java, Oxygene, Vala, JavaScript, TypeScript, and Visual Basic.NET. [8] [9] [10] Although there is no word from the developers that it has been discontinued, nonetheless, it hasn't been updated in 4 years [11] and is no longer installable on major operating systems, such as Ubuntu 22.04 and above. Its parent Microsoft seems to have shifted focus to Visual Studio Code and the .NET platform, which runs on many operating systems, including Linux.
MonoDevelop can be used on Windows, macOS, and Linux. Officially supported Linux distributions include CentOS, Debian, Fedora, openSUSE, SUSE Linux Enterprise, Red Hat Enterprise Linux, and Ubuntu, with many other distributions providing their own unofficial builds of MonoDevelop in their repositories. [3] macOS and Windows have been officially supported since version 2.2. [12]
MonoDevelop has included a C# compiler (an alternative to MSBuild and CSC) since its earliest versions. It currently includes a compiler that supports C# 1.0, C# 2.0, C# 3.0, C# 4.0, C# 5.0, and C# 6.0. [13]
A customized version of MonoDevelop formerly shipped with Windows and Mac versions of Unity, the game engine by Unity Technologies. [14] [15] It enabled advanced C# scripting, which was used to compile cross-platform video games by the Unity compiler. [16] It has since been replaced by Visual Studio Community, [17] except on Linux versions.
In late 2003, a group of developers from the Mono community began migrating SharpDevelop, a successful .NET open source IDE from Windows Forms on Windows to the GNOME toolkit (Gtk#) on Linux. [18] The fork was also to target the Mono framework instead of the Microsoft .NET Framework implementation. [19] Being an early fork of SharpDevelop, MonoDevelop architecturally differs from recent SharpDevelop releases. [20]
Over time, the MonoDevelop project was absorbed into the rest of the Mono project and as of 2016, is actively maintained by Xamarin and the Mono community. Since Mono 1.0 Beta 2, MonoDevelop is bundled with Mono releases. [21] [22]
Starting with version 4.x, Xamarin rebranded MonoDevelop as Xamarin Studio, but only for the Windows version of the IDE. [23] [24] As of 2016, Xamarin Studio also runs on macOS. [25]
In October 2021, it was announced in the issue tracker that the project would be archived because it's no longer maintained. [26]
MonoDevelop is an IDE for the .NET platform with features comparable to Microsoft Visual Studio. Highlights include: [27] [28] [18] [19]
MonoDevelop has included a GTK# GUI designer called Stetic since version 0.1. [29] [7] [30] [31] to develop GTK+ user interfaces in C#. Stetic is very similar to Glade Interface Designer but is integrated into MonoDevelop with features such as drag and drop. It has been criticized for being more difficult to work with than the likes of Qt Designer and the Microsoft Visual Studio Windows Forms Editor when the programmer does not yet have a concrete layout in mind. [32]
Xamarin offers a rebranded version of MonoDevelop 4.0 as Xamarin Studio which now uses platform-specific code in various places to enhance the look and feel. [33] While Mono provides a package for Solaris 10 running on SPARC, [34] MonoDevelop packages for OpenSolaris are only provided by groups from the OpenSolaris community. [35] MonoDevelop on FreeBSD is likewise supported only by the FreeBSD community. [36]
Another rebranded version of MonoDevelop is Visual Studio for Mac. Visual Studio for Mac employs many of the same tools as its Windows counterpart: for example, the Roslyn .NET Compiler Platform is used for refactoring and IntelliSense. Its project system and build engine use MSBuild; and its source editor supports TextMate bundles. It uses the same debugger engines for Xamarin and .NET Core apps, and the same designers for Xamarin.iOS and Xamarin.Android.
On August 30, 2023, Microsoft announced that Visual Studio for Mac is in the process of discontinuation, with 17.6 being the last version supported until August 31, 2024. [37] [38] [39] [40] [41] [42] [43]
Miguel de Icaza is a Mexican programmer, best known for starting the GNOME, Mono, and Xamarin projects.
Ximian, Inc. was an American company that developed, sold and supported application software for Linux and Unix based on the GNOME platform. It was founded by Miguel de Icaza and Nat Friedman in 1999 and was bought by Novell in 2003. Novell continued to develop Ximian's original products, while adding support for its own GroupWise and ZENworks software.
In computing, cross-platform software is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms.
Delphi is a general-purpose programming language and a software product that uses the Delphi dialect of the Object Pascal programming language and provides an integrated development environment (IDE) for rapid application development of desktop, mobile, web, and console software, currently developed and maintained by Embarcadero Technologies.
Windows Forms (WinForms) is a free and open-source graphical (GUI) class library included as a part of Microsoft .NET, .NET Framework or Mono, providing a platform to write client applications for desktop, laptop, and tablet PCs. While it is seen as a replacement for the earlier and more complex C++ based Microsoft Foundation Class Library, it does not offer a comparable paradigm and only acts as a platform for the user interface tier in a multi-tier solution.
A graphical user interface builder, also known as GUI designer or sometimes RAD IDE, is a software development tool that simplifies the creation of GUIs by allowing the designer to arrange graphical control elements using a drag-and-drop WYSIWYG editor. Without a GUI builder, a GUI must be built by manually specifying each widget's parameters in the source code, with no visual feedback until the program is run. Such tools are usually called the term RAD IDE.
SharpDevelop is a discontinued free and open source integrated development environment (IDE) for the .NET Framework, Mono, Gtk# and Glade# platforms. It supports development in C#, Visual Basic .NET, Boo, F#, IronPython and IronRuby programming languages.
Lazarus is a cross-platform, integrated development environment (IDE) for rapid application development (RAD) using the Free Pascal compiler. Its goal is to provide an easy-to-use development environment for developing with the Object Pascal language, which is as close as possible to Delphi. It is free and open-source software with different parts released under different software licenses.
Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran. It has a custom build system and optional Make support.
Comparison of the Java and .NET platforms.
Moonlight is a discontinued free and open source implementation for Linux and other Unix-based operating systems of the Microsoft Silverlight application framework, developed and then abandoned by the Mono Project. Like Silverlight, Moonlight was a web application framework which provided capabilities similar to those of Adobe Flash, integrating multimedia, graphics, animations and interactivity into a single runtime environment.
The .NET Framework is a proprietary software framework developed by Microsoft that runs primarily on Microsoft Windows. It was the predominant implementation of the Common Language Infrastructure (CLI) until being superseded by the cross-platform .NET project. It includes a large class library called Framework Class Library (FCL) and provides language interoperability across several programming languages. Programs written for .NET Framework execute in a software environment named the Common Language Runtime (CLR). The CLR is an application virtual machine that provides services such as security, memory management, and exception handling. As such, computer code written using .NET Framework is called "managed code". FCL and CLR together constitute the .NET Framework.
RemObjects Software is an American software company founded in 2002 by Alessandro Federici and Marc Hoffman. It develops and offers tools and libraries for software developers on a variety of development platforms, including Embarcadero Delphi, Microsoft .NET, Mono, and Apple's Xcode.
Xamarin is a Microsoft-owned San Francisco-based software company founded in May 2011 by the engineers that created Mono, Xamarin.Android and Xamarin.iOS, which are cross-platform implementations of the Common Language Infrastructure (CLI) and Common Language Specifications.
Mono is a free and open-source .NET Framework-compatible software framework. Originally by Ximian, it was later acquired by Novell, and is now being led by Xamarin, a subsidiary of Microsoft and the .NET Foundation. Mono can be run on many software systems.
MonoGame is a free and open source C# framework used by game developers to make games for multiple platforms and other systems. It is also used to make Windows and Windows Phone games run on other systems. It supports iOS, Android, macOS, tvOS, Linux, PlayStation 4, PlayStation 5, PlayStation Vita, Xbox One and Nintendo Switch. It implements the Microsoft XNA 4 application programming interface (API). It has been used for several games, including Bastion, Celeste,Fez and Stardew Valley.
The .NET platform is a free and open-source, managed computer software framework for Windows, Linux, and macOS operating systems. The project is mainly developed by Microsoft employees by way of the .NET Foundation and is released under an MIT License.
monodevelop.
{{cite web}}
: CS1 maint: unfit URL (link)