This article needs additional citations for verification .(February 2018) |
This is a list of level editors for video games. Level editors allow for the customization and modification of levels within games.
id Software LLC is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack.
Quake II is a 1997 first-person shooter video game developed by id Software and published by Activision. It is the second installment of the Quake series, following Quake.
Quake is a first-person shooter game developed by id Software and published by GT Interactive. The first game in the Quake series, it was originally released for MS-DOS, Microsoft Windows, and Linux in 1996, followed by Mac OS and Sega Saturn in 1997 and Nintendo 64 in 1998.
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term "software engine" used more widely in the software industry.
Daikatana is a first-person shooter game developed by Ion Storm. It was published by Eidos Interactive for Windows and Kemco for Nintendo 64. Players control a swordsmaster who travels through various time periods using the eponymous Daikatana, a powerful sword tied to the fate of the world.
Dragon Slayer is a series of role-playing video games by Nihon Falcom. The first Dragon Slayer game is an early action role-playing game, released in 1984 for the NEC PC-8801 and ported by Square for the MSX. Designed by Yoshio Kiya, the game gave rise to a series of sequels, most of them created by Falcom, with the exception of Faxanadu by Hudson Soft. The Dragon Slayer series is historically significant, both as a founder of the Japanese role-playing game industry, and as the progenitor of the action role-playing game genre.
Quake is a series of first-person shooter video games, developed by id Software and, as of 2010, published by Bethesda Softworks. The series is composed of Quake and its nonlinear, standalone sequels, which vary in setting and plot.
Nihon Falcom Corporation (日本ファルコム株式会社) is a Japanese video game developer, best known for their Ys, The Legend of Heroes, and Trails series. The company was founded in March 1981, making them one of the oldest active video game companies. They are credited with pioneering the action role-playing and Japanese role-playing game genres, as well as popularizing the use of personal computers in Japan.
Quake Army Knife (QuArK), is a free and open-source program for developing 3D assets for a large variety of first-person shooters, such as video games using the Quake engine by id Software or the Torque engine.
The Quake II engine is a game engine developed by id Software for use in their 1997 first-person shooter Quake II. It is the successor to the Quake engine. Since its release, the Quake II engine has been licensed for use in several other games.
An action role-playing game is a subgenre of video games that combines core elements from both the action game and role-playing genre.
3D GameStudio or 3DGS is a pan 3D computer game development system which allows the users to create 3D games and other virtual reality applications, and publish them royalty-free. It includes a model/terrain editor, a level editor, a script editor/debugger and comes with a big collection of textures, models and artwork, as well as a game template system that allows the creation of basic shooter games or RPGs without programming. For complex games or other applications, either the integrated programming language named Lite-C or an external development language such as Visual C++ or Borland Delphi can be used.
Rayxanber is a 1990 scrolling shooter video game developed and published by Data West for the FM Towns. It is the first entry in the Rayxanber series, followed by Rayxanber II (1991) and Rayxanber III (1992) for the PC Engine platform. In the game, the player assumes the role of a fighter pilot from Earth controlling the RT-X-32 space craft to fight against the biomechanical Zoul Empire. The title was created by Team 50, a group within Data West. The soundtrack was scored by Yasuhito Saito, who composed for other titles such as Layla and The 4th Unit series. It garnered mixed reception from critics.
Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment. Pre-rendered assets may also be outsourced by the developer to an outside production company. Such assets usually have a level of complexity that is too great for the target platform to render in real-time.
Nasir Gebelli is an Iranian-American programmer and video game designer usually credited in his games as simply Nasir. He became known in the early 1980s for programming action games for Apple II, such as Space Eggs. These were initially published by Sirius Software, then he started his own company, Gebelli Software. Several of the games he wrote for Gebelli Software were 3D space combat simulators for the Apple II.
Ys I: Ancient Ys Vanished, also known as Ys: The Vanished Omens or The Ancient Land of Ys, is a 1987 action role-playing game developed by Nihon Falcom. It is the first installment in the Ys series. Initially developed for the PC-8800 series by Masaya Hashimoto and Tomoyoshi Miyazaki, the game was soon ported to the Sharp X1, PC-98, FM-7, and MSX2 Japanese computer systems.
Athena Co. Ltd. was a Japanese video game developer, founded in July 1987.
Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat.
While the early history and distinctive traits of role-playing video games (RPGs) in East Asia have come from Japan, many video games have also arisen in China, developed in South Korea, and Taiwan.
Takeru, also known as Sur Dé Wave, was a Japanese video game developer.