Lunistice | |
---|---|
Developer(s) | A Grumpy Fox |
Publisher(s) | Deck13 |
Engine | Unity [1] |
Platform(s) | |
Release | November 10, 2022 |
Genre(s) | Platform |
Mode(s) | Single-player |
Lunistice is a 3D platforming video game developed by A Grumpy Fox and published by Deck13 in 2022.
Gameplay follows the format of a 3D platformer. [2] The player controls Hana, an anthropomorphic tanuki, and must guide her to the goal at the end of each stage while avoiding enemies and obstacles. Hana can run, jump, double jump, and perform a spinning attack to destroy enemies and extend their jumps. [3] [4] The game tracks number of falls, number of items collected, and time taken to score the player. [4] [5] Level design is based on linear progression, with branching paths containing secret items. [5] [6]
Lunistice was made by developer A Grumpy Fox, and was initially titled Eversleep. [7] [2] The game was initially intended to be developed in 30 days, though development took over a year. [5] [3] The first iteration of the game was a 2D platformer, with an intermediate version being a 3D rail shooter. [7] Speedrunners were considered during development. [8] Graphics were inspired by games found on the Sega Saturn and the PlayStation. [9] [7]
Following delays in launching, [10] [6] Deck13 published Lunistice on November 10, 2022. [11]
Aggregator | Score |
---|---|
Metacritic | NS: 79/100 [12] |
Publication | Score |
---|---|
Nintendo Life | NS: [5] |
TouchArcade | NS: 4/5 [4] |
Metacritic indicated the Nintendo Switch version received "generally favorable reviews". [12]
Nintendo Life praised the game for its combination of retro inspired aesthetics and level design with contemporary controls, camera, and overall polish. [5] Touch Arcade expressed similar positive sentiment regarding the gameplay, though it noted that some levels could feel too lengthy, and that the overall game was not long. [4]
A platformer is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines.
Sonic Adventure is a 1998 platform game developed by Sonic Team and published by Sega for the Dreamcast. It was the first main Sonic the Hedgehog game to feature 3D gameplay. It follows Sonic the Hedgehog, Miles "Tails" Prower, Knuckles the Echidna, Amy Rose, Big the Cat, and E-102 Gamma in their quests to collect the Chaos Emeralds and stop Doctor Robotnik from unleashing Chaos, an ancient evil. Controlling one of the six characters—each with their own abilities—players complete levels to progress the story. Sonic Adventure retains many elements from prior Sonic games, such as power-ups and the ring-based health system. Players can play minigames such as racing and interact with Chao, a virtual pet.
Sonic the Hedgehog is a 1991 platform game developed by Sonic Team and published by Sega for the Genesis/Mega Drive. It was released in North America on June 23 and in PAL regions and Japan the following month. Players control Sonic the Hedgehog, who can run at near supersonic speeds; Sonic sets out on a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and seeks the powerful Chaos Emeralds. The gameplay involves collecting rings as a form of health, and a simple control scheme, with jumping and attacking controlled by a single button.
Ristar is a 1995 platform game developed and published by Sega for the Sega Genesis. The game stars an anthropomorphic cartoon star who uses his hands and long, stretchable arms to both move and fight enemies. Reception for the game was generally positive, but the game's initial release was overshadowed due to the imminent ending of the Genesis's lifecycle and the succession of the Sega Saturn and other fifth generation video game consoles.
Sonic 3D Blast, known in Europe and Japan as Sonic 3D: Flickies' Island, is a 1996 platform game in the Sonic the Hedgehog series for the Sega Genesis and Sega Saturn. As Sonic the Hedgehog, the player embarks on a journey to save the Flickies, birds enslaved by Doctor Robotnik. The player must guide Sonic through a series of themed levels to collect Flickies and defeat Robotnik. Though it retains game mechanics from prior Sonic games, Sonic 3D Blast is differentiated by its 2D isometric perspective, with pre-rendered 3D models converted into sprites.
Sonic X-treme was a platform game developed by Sega Technical Institute from 1994 until its cancellation in 1996. It was planned as the first fully 3D Sonic the Hedgehog game, taking Sonic into the 3D era of video games, and the first original Sonic game for the Sega Saturn. The storyline followed Sonic on his journey to stop Dr. Robotnik from stealing six magic rings from Tiara Boobowski and her father. X-treme featured open levels rotating around a fixed center of gravity and, like previous Sonic games, featured collectible rings and fast-paced gameplay.
Sonic the Hedgehog is a Japanese video game series and media franchise created by Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main Sonic the Hedgehog games are platformers mostly developed by Sonic Team; other games, developed by various studios, include spin-offs in the racing, fighting, party and sports genres. The franchise also incorporates printed media, animations, feature films, and merchandise.
Sonic the Hedgehog 2 is a 1992 platform game developed by Sega Technical Institute (STI) for the Sega Genesis. Players control Sonic as he attempts to stop Doctor Robotnik from stealing the Chaos Emeralds to power his space station. Like the first Sonic the Hedgehog (1991), players traverse side-scrolling levels at high speeds while collecting rings, defeating enemies, and fighting bosses. Sonic 2 introduces Sonic's sidekick Miles "Tails" Prower and features faster gameplay, larger levels, a multiplayer mode, and special stages featuring pre-rendered 3D graphics.
Super Mario is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario franchise. At least one Super Mario game has been released for every major Nintendo video game console. However there have also been a number of Super Mario video games released on non-Nintendo gaming platforms. There are more than 20 games in the series.
Sonic Rush Adventure is a 2007 platform game developed by Dimps and Sonic Team and published by Sega for the Nintendo DS. The sequel to 2005's Sonic Rush, it follows Sonic the Hedgehog and Tails, who are teleported to an alternate dimension and seek the help of Blaze the Cat, while battling a band of robot pirates. Gameplay is similar to prior installments in the Sonic the Hedgehog franchise, with players controlling Sonic or Blaze through a series of side-scrolling levels while collecting rings and defeating enemies. Sonic Rush Adventure deviates from prior games with its elements of sea travel, featuring boating minigames that take advantage of the DS's touchscreen.
Earthworm Jim is a series of platform games featuring an earthworm named Jim who wears a robotic suit and battles the forces of evil. The series is noted for its platforming and shooting gameplay, surreal humor, and edgy art style. Four games were released in the series: Earthworm Jim, Earthworm Jim 2, Earthworm Jim 3D, and Earthworm Jim: Menace 2 the Galaxy, with the first game released in 1994. The series had lain dormant for almost a decade before Gameloft remade the original game in HD for PlayStation Network and Xbox Live Arcade in 2010. Interplay announced Earthworm Jim 4 in 2008; little to no information had been surfaced until May 2019 and August 2020.
Sonic the Hedgehog 4: Episode I is a 2010 platform game developed by Dimps, with assistance from Sonic Team, and published by Sega. It is a sequel to Sonic & Knuckles (1994), following Sonic as he sets out to stop a returning Doctor Eggman. Like the Sonic the Hedgehog games released for the Sega Genesis, Episode I features side-scrolling gameplay, with movement restricted to a 2D plane. The player races through levels collecting rings while rolling into a ball to attack enemies. The game also features special stages in which the player collects Chaos Emeralds and online leaderboards comparing level completion times and high scores.
Sonic Colors is a 2010 platform game published by Sega. It follows Sonic's quest to stop his nemesis Doctor Eggman from enslaving an alien race and taking over the world. The gameplay is similar to prior Sonic games, with players collecting rings and defeating enemies; the camera perspective often switches from third-person to side-scrolling perspectives. The game also introduces Wisps, power-ups the player can use to increase attack power and reach new areas.
Mutant Mudds is a platform video game developed by Renegade Kid. Players control Max and Granny as they combat the titular invaders following a meteorite crash. The game was first released as a Nintendo 3DS eShop exclusive in 2012, and arrived on Microsoft Windows and iOS in 2012. An enhanced version of the game, titled Mutant Mudds Deluxe, was released in 2013 for Wii U and Microsoft Windows, and in 2016 for PlayStation Vita and PlayStation 4. The Nintendo 3DS version was updated as the enhanced version in 2014.
Enter the Gungeon is a 2016 bullet hell roguelike game developed by Dodge Roll and published by Devolver Digital. Set in the firearms-themed Gungeon, gameplay follows four player characters called Gungeoneers as they traverse procedurally generated rooms to find a gun that can "kill the past". The Gungeoneers fight against bullet-shaped enemies, which are fought using both conventional and exotic weapons. Enter the Gungeon features a permadeath system, causing the Gungeoneers to lose all obtained items and start again from the first level upon death. Between playthroughs, players can travel to an area called the Breach, where they can converse with non-player characters and unlock new items randomly encountered while playing.
Sonic Frontiers is a 2022 platform game developed by Sonic Team and published by Sega. As Sonic, the player explores the Starfall Islands to collect the Chaos Emeralds, after Sonic and his friends are separated when falling through a wormhole. Frontiers integrates traditional Sonic the Hedgehog elements—such as platforming, rings, and grind rails—into the series' first open world. While exploring the open world, players can complete challenges, fight robotic enemies, and access "Cyber Space" levels inspired by previous Sonic games.
Mekorama is a puzzle game developed by indie developer Martin Magni. Players control the movement of a robot through paths and various obstacles to reach the end of a level by tapping or clicking the screen. The game features a level editing tool, where players can create custom levels and share them online. The game was initially released for iOS and Android in 2016 and was later ported to the Nintendo Switch, PlayStation 4, PlayStation Vita, and Xbox One in 2020.
Mighty Goose is a run and gun video game developed by Blastmode and published by Playism. It was released for Windows, macOS, Linux, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X/S. The game follows Mighty Goose, a bounty hunter travelling across the galaxy to defeat the Void King.
Shovel Knight Dig is a roguelite platform game developed by Nitrome and Yacht Club Games. It is the third game of the Shovel Knight series and a prequel to the original. It was released September 23, 2022 for the Nintendo Switch, Windows, macOS, and iOS via Apple Arcade. The game follows protagonist Shovel Knight as he fights enemies and collects treasure, while journeying through several different levels in an effort to recover his stolen treasure bag from a thief named Drill Knight. When the player dies, they lose all obtained upgrades, returning to the surface with a fraction of the treasure they collected while playing. At the surface, they can spend treasure on a variety of items that make gameplay easier.
Siactro is the studio and mononym of German independent video game developer Marcus Horn. Horn's work, including games such as Toree 3D, Super Kiwi 64 and Macbat 64, imitate early 3D platformers on consoles including the Nintendo 64, and have received praise for their visual presentation and design. Horn's games have been released in compilations for the Nintendo Switch and Xbox, and featured in the 2020 and 2021 horror game compilations Haunted PS1 Demo Disc by Irish developer Breogán Hackett.