Mansion of Hidden Souls (Sega CD video game)

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Mansion of Hidden Souls
4155679-mansion-of-hidden-souls-sega-cd-front-cover.jpg
Sega CD box art
Developer System Sacom
Publishers Sega (JP/PAL)
Vic Tokai (NA)
Platform Sega CD
Release
  • JP: December 10, 1993
  • NA: February 1994
  • PAL: March 1994
Genre Adventure
Mode Single-player

Mansion of Hidden Souls [a] (titled Yumemi Mystery Mansion in Europe) is an adventure video game released for the Sega CD, developed by System Sacom and published by Sega in Japan and PAL regions and by Vic Tokai in North America. It was first released on December 10, 1993, in Japan and then in February 1994 in North America. The PAL version followed soon a month after North America.

Contents

A sequel was released in 1994 for the Sega Saturn titled The Mansion of Hidden Souls .

Plot

One night, siblings Jonathan and Samantha come across a butterfly while exploring a grassy field. Enchanted by the butterfly's haunting beauty, Samantha chases after it. Johnathan follows reluctantly, repeating their grandmother's warnings about ghosts who roam the area and turn people into butterflies. The butterfly leads Samantha into a mansion, where she becomes trapped. As Johnathan, the player must explore the mansion, overcome several puzzles, and escape with his sister before the pair of them become permanent residents.

While exploring the mansion, the player encounters several ghosts, who appear in the form of butterflies:

Gameplay

In Mansion of Hidden Souls, the player travels between areas via 3D pre-rendered first-person full-motion video sequences, pressing the action button whenever they find something of interest. Doing so, sometimes reveals an important item, such as a key or matchbox, which is added to their inventory. The number of actual puzzles is fairly small; the player spends most of the game exploring the mansion and searching for important items.[ citation needed ]

Release and reception

Mansion of Hidden Souls was released in Japan on December 10, 1993 for the Sega CD. [2] In Japan, the game was released as the second part of Sega's "Virtual Cinema" series, with the first game being Night Trap (1992). [3]

From contemporary reviews, an Electronic Gaming Monthly reviewer described it as "An interesting first-person perspective game with fluid graphics and great sound effects." [4] GamePro described it as a solid The 7th Guest clone, especially praising the use of sound effects to enhance the horror. [5]

In Beep! MegaDrive one of the four reviewers commented that there are no mysteries or twists to solve, but Mansion of Hidden Souls can be enjoyed on its straight-forward narrative on its own. Another reviewer said they found it unsatisfying that it could be completed within two hours, they said there were satisfied by the overall quality. [3]

See also

Notes

  1. Japanese: 夢見館の物語, Hepburn: Yumemi Yakata no Monogatari

References

  1. Semdrad, Ed; Carpenter, Danyon; Manuel, Al; Sushi-X; Weigand, Mike (April 1994). "Review Crew: Major Mike's Gaming Roundup". Electronic Gaming Monthly . Vol. 7, no. 57. Sendai Publishing. p. 44. Retrieved November 13, 2025 via Video Game History Foundation.
  2. 1 2 Tsūshin, Hirokazu; Uchisawa, Goro; Watanabe, Miki; Chuji, Giorgio (December 17, 1993). "New Games Cross Review". Weekly Famitsu (in Japanese). No. 261. ASCII Corporation. p. 40.
  3. 1 2 3 Hama, Yoko; Mitsuharu, Olix; The High Rollers; Uncle Jam (January 1994). "Beメガドッグレース" [Be Mega Dog Race]. Beep! MegaDrive (in Japanese). Japan. p. 25.
  4. "Mansion of Hidden Souls Review". Electronic Gaming Monthly . No. 57. Ziff Davis. April 1994. p. 44.
  5. Scary Larry (June 1994). "ProReview: Mansion of Hidden Souls". GamePro . No. 59. IDG. p. 48.