Michael McCann | |
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Background information | |
Birth name | Michael Anthony McCann |
Also known as | Behavior, Suture, Michael A. McCann |
Born | March 5, 1976 |
Genres | Electronic, ambient, trip hop, soundtrack, classical, pop |
Occupation(s) | Composer, producer, musician, sound designer |
Instrument(s) | Piano, Percussion, Drums, Guitar, Synthesizer, sampling, Programming |
Labels | Behavior Music, Sumthing Else, Skill Tree, IAm8Bit, |
Website | michaelmccann |
Michael Anthony McCann is a Canadian composer for television, video games and film. He is best known for composing the scores to the video games Tom Clancy's Splinter Cell: Double Agent , Deus Ex: Human Revolution , XCOM: Enemy Unknown , Deus Ex: Mankind Divided and Borderlands 3 .
McCann's music incorporates elements of electronic, orchestral and traditional acoustic instruments, and often includes the use of world, choral, and solo vocals (primarily female, and primarily lyric-less). His scoring work, as well as solo and production work, bridges multiple genres including ambient, world, jazz, break-beat, post-rock, trip-hop, drum and bass, industrial, rock and pop.
McCann has received award nominations for his work in television, games & film, from the British Academy of Film and Television Arts, Academy of Interactive Arts & Sciences, IGN, Spike TV Video Game Awards, G.A.N.G., [1] Hollywood Music In Media Awards, [2] and G4TV X-Play. His sound-design work on the film It's All Gone Pete Tong also earned him two Genie Award nominations for Best Overall Sound Editing and Best Overall Sound.
Past projects include original composition work for MTV, VH1, Discovery Channel, The Gap / Old Navy, Paramount Pictures, Alliance Atlantis (various films / trailers), Showcase, Audiokinetic, Odeon Films, Ubisoft, NASA,[ citation needed ] the Canadian Space Agency, FUBAR (as supervising sound-designer), and various commercials and independent films.
Year | Award | Title | Category | Result |
---|---|---|---|---|
2020 | G.A.N.G. Awards [3] | Borderlands 3 | Music of the Year | Nominated |
2020 | G.A.N.G. Awards [4] | Borderlands 3 | Best Original Score | Nominated |
2019 | Hollywood Music in Media Awards [5] | Borderlands 3 | Original Score - Video Game | Nominated |
2015 | CLIO Awards [6] | Deus Ex: Mankind Divided "Announce Trailer" | Silver Key Art Award (Audio / Visual) | Won |
2012 | BAFTA Video Game Awards [7] | Deus Ex: Human Revolution | Best Original Music | Nominated |
2012 | Canadian Video Game Awards [8] | Deus Ex: Human Revolution | Best Original Music | Won |
2011 | Cue Awards [9] | Breakout Composer of the Year | Nominated | |
2011 | Cue Awards | Deus Ex: Human Revolution | Best Score in Film / Media | Nominated |
2011 | Cue Awards | Deus Ex: Human Revolution | Best Score for a Video Game | Nominated |
2011 | Cue Awards | Deus Ex: Human Revolution "Icarus" | Most Memorable Theme | Nominated |
2011 | Spike TV Video Game Awards | Deus Ex: Human Revolution | Best Original Score | Nominated |
2011 | Hollywood Music In Media Awards | Deus Ex: Human Revolution | Best Original Score | Nominated |
2011 | G4TV X-Play Awards | Deus Ex: Human Revolution | Best Original Score | Nominated |
2008 | Hollywood Music Awards | ReGenesis | Best TV Theme | Nominated |
2007 | Academy of Interactive Arts & Sciences [10] | Tom Clancy's Splinter Cell: Double Agent | Best Original Score | Nominated |
2007 | G.A.N.G. Awards | Tom Clancy's Splinter Cell: Double Agent | Best Interactive Score | Nominated |
2006 | IGN's "Best of 2006" | Tom Clancy's Splinter Cell: Double Agent | Best Original Score (Xbox 360) | |
2006 | Genie Awards | It's All Gone Pete Tong | Best Overall Sound | Nominated |
2006 | Genie Awards | It's All Gone Pete Tong | Best Achievement in Sound Editing | Nominated |
2005 | Leo Awards | It's All Gone Pete Tong | Best Overall Sound | Won |
2005 | Leo Awards | It's All Gone Pete Tong | Best Overall Sound Editing | Won |
2004 | Toronto International Film Festival | It's All Gone Pete Tong | Best Canadian Feature Film | Won |
2002 | Sundance Film Festival | FUBAR | Official Selection | |
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