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Milo's Astro Lanes | |
---|---|
North American box art | |
Developer(s) | Player 1 |
Publisher(s) | |
Director(s) | George Weising |
Producer(s) | Holly A. Hirzel Mike Arkin |
Designer(s) | Player 1 |
Programmer(s) | Marcus Goodney Kevin Va Hunt |
Artist(s) | Mike Fisher Ivan Enriquez Cliff Duyn |
Composer(s) | David Javelosa |
Platform(s) | Nintendo 64 |
Release | |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer |
Milo's Astro Lanes is a 1998 bowling game for the Nintendo 64 [1] [2] developed by Player 1 and published by Crave Entertainment. The game takes place in a space setting where there are intergalactic bowling alleys. It makes use of the Rumble Pak and the Controller Pak. The latter must be used for the former to be used.
Aggregator | Score |
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GameRankings | 69% [3] |
Publication | Score |
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Consoles + | 40% [4] |
Electronic Gaming Monthly | 3.625/10 [lower-alpha 1] |
GamePro | 4/5 [6] |
GameSpot | 5.5/10 [2] |
IGN | 6.1/10 [1] |
N64 Magazine | 38% [7] |
Nintendo Power | 5.3/10 [8] |
Official Nintendo Magazine | 52% [9] |
N64 Gamer | 4/10 [10] |
The game was met with average reception, as GameRankings gave it a score of 69% based on only four reviews. [3]
Although there were plans made by Capcom to bring Milo's Astro Lanes to Japan under the title Space Bowler Milo (スペース・ボーラー マイロー) in December 1999, they were eventually canceled due to continuously low sales of the Nintendo 64 in the country.
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