Missile Attack | |
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Developer(s) | Cornsoft Group |
Publisher(s) | Adventure International |
Programmer(s) | TRS-80 Philip A. Oliver [1] Apple II Eric Popejoy [1] |
Platform(s) | TRS-80, Apple II |
Release | 1980 |
Missile Attack is a clone of Atari, Inc.'s Missile Command arcade video game. It was developed by Cornsoft Group and published in 1980 by Adventure International for the TRS-80 and Apple II.
Missile Attack is a game in which the player commands two Anti-ballistic missile silos that are used to destroy missiles coming down in waves from the top of the screen. [2]
Glenn Mai reviewed Missile Attack in The Space Gamer No. 54. [2] Mai commented that "Despite its problems, Missile Attack is a very good game. Recommended for any arcade buff." [2]
A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal control device in the cockpit of many civilian and military aircraft, either as a centre stick or side-stick. It has various switches to control functions of the aircraft controlled by the Pilot and First Officer of the flight.
Missile Command is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and later licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game Tempest from the same year. The game was released during the Cold War, and the player uses a trackball to defend six cities from intercontinental ballistic missiles by launching anti-ballistic missiles from three bases.
Centipede is a 1981 fixed shooter arcade video game developed and published by Atari, Inc. Designed by Dona Bailey and Ed Logg, it was one of the most commercially successful games from the golden age of arcade video games and one of the first with a significant female player base. The primary objective is to shoot all the segments of a centipede that winds down the playing field. An arcade sequel, Millipede, followed in 1982.
Demon Attack is a fixed shooter video game created by Rob Fulop for the Atari 2600 and published by Imagic in 1982. The game involves the player controlling a laser cannon from the surface of a planet, shooting winged demons that fly down and attack the player in different sets of patterns.
1980 saw the release of a number of games with influential concepts, including Pac-Man, Battlezone, Crazy Climber, Mystery House, Missile Command, Phoenix, Rally-X, Space Panic, Stratovox, Zork, Adventure, and Olympic Decathlon. The year's highest-grossing video game was Namco's arcade game Pac-Man, while the best-selling home system was Nintendo's Game & Watch. The Atari VCS also grew in popularity with a port of Space Invaders and support from new third-party developer Activision.
Liberator is an arcade game released by Atari, Inc. in 1982. It is based on the Atari Force comic book series published by DC Comics from 1982 to 1986. Liberator has been described as the opposite of Missile Command, in that the player destroys cities from space instead of defending them from the ground. Only 762 arcade machines were ever made.
Fatal Fury 3: Road to the Final Victory is a 1995 head-to-head fighting game released by SNK for the Neo-Geo arcade and home platforms. It is the fourth game in the Fatal Fury series after Fatal Fury Special. Console versions of Fatal Fury 3 were released for the Neo Geo CD, Sega Saturn, Windows-based computers and on the Wii Virtual Console. The game is also included in the compilation Fatal Fury Battle Archives Volume 1 for the PlayStation 2.
Atari: 80 Classic Games in One!, known as Atari Anthology on consoles, is a video game collection developed by Digital Eclipse and published by Atari Interactive. The title is a compilation of 80 video games previously published by Atari, Inc. and Atari Corporation, reproducing Atari's games from its arcade and Atari 2600 game console platforms. Many games permit one to play each title at varying speeds, with time limits, or with a shifting color palette.
Star Warrior is a 1980 science fiction role-playing video game written and published by Automated Simulations for the Apple II, TRS-80, and Atari 8-bit computers. The game is branded as part of the Starquest series, consisting of Star Warrior and the otherwise unrelated Rescue at Rigel.
Cytron Masters is a strategy video game by Danielle Bunten an Ozark Softscape. It was published by Strategic Simulations for the Apple II and Atari 8-bit computers in July or August 1982. Cytron Masters is one of the earliest video games that can be considered a real-time strategy game, or a real-time tactics predecessor to the genre, requiring the players to build up their forces in order to win.
The Seiddab Trilogy is a series of video games designed by Steve Turner for the ZX Spectrum and published by Hewson Consultants. It consists of 3D Space-Wars (1983), 3D Seiddab Attack (1984), and 3D Lunattack. All three games were later published together as The Seiddab Trilogy by Hewson for the Rotronics Wafadrive. The series name is derived from the word "baddies" being spelt in reverse.
Galaxy Wars is a fixed shooter arcade video game developed by Universal and manufactured by Taito in 1979.
Zarzon, also known as Satan of Saturn, is a 1981 fixed shooter arcade game developed and manufactured by SNK and licensed to Taito for North American release. The gameplay is a variation of Space Invaders.
Midway Campaign is a computer wargame released by Avalon Hill in 1980. It is a text-based game written in BASIC.
Invasion Force is a science fiction action video game produced by the Tandy Corporation in June, 1979. Invasion Force was a text-based, real-time, Star Trek style game.
Galaxy Invasion is a clone of Namco's Galaxian arcade game written by Big Five Software founders Bill Hogue and Jeff Konyu for the TRS-80 16K and published in 1980. It is the first game from Big Five to include sound and music. Galaxy Invasion was followed by an enhanced version in 1982, Galaxy Invasion Plus, which includes voice.
Super Nova is clone of Atari, Inc.'s Asteroids arcade game published by Big Five Software for the TRS-80 in 1980. Co-author Bill Hogue called Super Nova "the game that started the company."
ABM is a clone of Atari, Inc.'s Missile Command arcade video game. It was programmed for the Apple II by Silas Warner and published by Muse Software in 1980, the same year as Missile Command.
Missile Command 3D is a 1995 shoot 'em up video game developed by Virtuality Entertainment and published for the Atari Jaguar. As part of Atari's 2000 series of arcade game revivals, it is an update of Dave Theurer's arcade game Missile Command (1980). The game has the player defend six cities from incoming missiles by launching anti-ballistic missiles.
Trek-80 is a text-based video game written by Steve Dompier in 1976 and sold by Processor Technology for their Sol-20 computer and suitable S-100 bus machines.