My Talking Tom | |
---|---|
Developer(s) | Outfit7 |
Publisher(s) | Outfit7 |
Engine | Unity |
Platform(s) | Android, iOS, Amazon Kindle, Windows Phone, HarmonyOS |
Release | Android: November 11, 2013 iOS: November 13, 2013 HarmonyOS (for smart cars): May 31, 2022 [1] |
Genre(s) | Virtual pet |
Mode(s) | Single-player |
My Talking Tom is a virtual pet game released by Slovenian studio Outfit7 on November 11, 2013. [2] [3] It is similar to Pou and the fourteenth game of the Talking Tom & Friends series overall. It was the first Outfit7 game to feature the smoother animation, and to feature Talking Tom's current design. A similar game called My Talking Angela was released on December 3, 2014, with its sequel released on July 13, 2021. Another similar game called My Talking Hank was released on December 2, 2016. A sequel, My Talking Tom 2, was released on November 3, 2018. Yet another similar game called My Talking Tom Friends was released on June 11, 2020. It was the first game to be released under the franchise's new name.
The goal of the game is to take care of an anthropomorphic grey tabby cat named Tom who can optionally be renamed by the player. The player is invited to care for Tom and help him grow from a baby kitten to a full-grown tomcat by interacting with him in different ways, such as feeding him, taking him to the bathroom, playing mini games, and tucking him into his bed to sleep when he is tired. Tom can repeat words spoken into the device's microphone for up to 25 seconds using a synthesized voice. Through in-app purchases, in-game currency, or by logging into Facebook (Facebook Features Were Removed 2018 And Before 2020 In Old Versions), there is an option to visit Tom's friends (Removed In 2016), or travel around the world. Using in-game currency, various different outfits, skins, and accessories can be purchased to dress-up and customize Tom. [4]
The game was reported for having advertised age-inappropriate advertisements for adult services. In 2015, the UK Advertising Standards Authority (ASA) ruled that advertising for an adult website was delivered to underage children via the game. [2] [3] The ASA noted that Outfit7 "had a strict advertising policy" but that the company "had not been able to identify which ad network had served an age-inappropriate ad on a children's app" and how the advertisements were shown in the app. [5]
My Talking Tom 2 | |
---|---|
Developer(s) | Outfit7 |
Publisher(s) | Outfit7 |
Engine | Unity |
Platform(s) | Android, IOS, IpadOS, Amazon |
Release | 6 November 2018 (Global Launch) |
Genre(s) | Virtual Pet |
Mode(s) | Single-Player |
My Talking Tom 2 is a sequel to My Talking Tom, it was released on November 6, 2018. The game has an identical objective to the original game, with newer additions such as a toybox, pets, and events featuring collaborations between Outfit7 and other entities. [6] [7]
My Talking Tom+ | |
---|---|
Developer(s) | Outfit7 |
Publisher(s) | Outfit7 |
Engine | Unity |
Platform(s) | IOS, IpadOS |
Release | 11 August 2022 |
Genre(s) | Virtual Pet |
Mode(s) | Single-Player |
My Talking Tom+ is an app that was released Apple Arcade, on occasion of the original game crossing 1 billion downloads. This version of the app does not contain ads, a splash screen, in-app purchases, or a Baby or Adult Potion. The release was planned for 12 August 2022 but preponed to 11 August 2022.
LeapFrog Enterprises, Inc. is an educational entertainment and electronics company based in Emeryville, California. LeapFrog designs, develops, and markets technology-based learning products and related content for the education of children from infancy through grade school. The company was founded by Michael Wood and Robert Lally in 1994. John Barbour is the chief executive officer of LeapFrog.
Tap Tap Revenge was a music game created by Nate True, and developed and published by Tapulous for iOS in July 2008. It is the first game in Tapulous' Tap Tap series.
Outfit7 is a Slovenian video game developer, best known as the creator of the Talking Tom & Friends app and media franchise. The company was founded by Samo and Iza Login. The company operates in 7 studios worldwide and almost exclusively focuses on mobile games related to the Talking Tom & Friends franchise. In January 2017, the company was acquired by United Luck Consortium and then sold to Zhejiang Jinke for over $USD 1 billion. The company also owns HyperDot Studios and Moving Eye.
The Simpsons: Tapped Out (TSTO), or simply known as Tapped Out, is a retired freemium licensed city-building mobile game for iOS and Android, based on the American animated comedy television series and media franchise The Simpsons. It allowed users to create and maintain their own version of Springfield using familiar characters and buildings. The game was regularly updated with new content, often seasonal and holiday-themed, for example, during holidays like Thanksgiving, and Treehouse of Horror episodes-related content for Halloween. The game used to be available in several languages such as English, French, Turkish, Italian, German, Simplified Chinese, Peninsular Spanish and both European Portuguese and Brazilian Portuguese. It was developed and published by EA Mobile and launched in Europe on February 29, 2012 and in North America on March 1, 2012 for iOS and February 6, 2013 for Android. The game was released for Amazon Fire devices in several markets on June 24, 2013.
Talking Tom & Friends is a video game franchise created and owned by Outfit7 Limited, a Slovenian video game developer. The franchise is best known for focusing on various mobile games involving anthropomorphic animal characters repeating things said by the user. The first app, Talking Tom Cat, was launched in July 2010. As of June 2022, the apps have achieved more than 18 billion downloads. The franchise also includes various web series, which are mostly posted on YouTube.
Dumb Ways to Die is an Australian public awareness campaign video and media franchise made by Metro Trains in Melbourne, Victoria to promote railway safety. The original cartoon public service announcement for the awareness campaign went viral on social media after it was released on the internet in November 2012, amassing over 320 million views on YouTube. The campaign's animation was later developed into a mobile app available to iOS and Android devices.
Sonic Dash is a 2013 endless runner mobile game developed by Hardlight and published by Japanese game studio Sega. It is Hardlight's second Sonic the Hedgehog game, the first being 2012's Sonic Jump. The game was released in March 2013 for iOS, November 2013 for Android, and December 2014 for Windows Phone and Windows, along with an arcade release in November 2015 as Sonic Dash Extreme. It was initially released as a paid application, but was made free-to-play a month after its iOS release.
Candy Crush Saga is a free-to-play tile-matching video game released by King on April 12, 2012, originally for Facebook; other versions for iOS, Android, Windows Phone, and Windows 10 followed. It is a variation of their browser game Candy Crush.
Jelly Splash is a match-three puzzle video game released by the developer Wooga on 15 August 2013 on iPad and iPhone. It was later released on Facebook and Android, as well as the Korean social network platform KakaoTalk in November 2013.
Badland is a video game developed and published by Frogmind. It was first released on iOS and Android in 2013. It was released on Windows Phone 8 in June 2014. There is also a Game of the Year Edition that was released in May 2015 for PlayStation 3, PlayStation 4, PlayStation Vita, Xbox One, Wii U and Steam for Linux, Microsoft Windows and OS X, and in August 2021 for Nintendo Switch by Untold Tales.
Chartboost is a San Francisco-based mobile game in-app programmatic advertising and monetization platform. Chartboost SDK enables developers to monetize on their mobile apps and connect advertisers to global in-app inventory. Chartboost's platform allows video game developers to create customized interstitial and video ads to promote new games. Developers have direct access to game data derived from Chartboost-enabled games. As of 2016, Chartboost had been integrated into more than 300,000 games with 40 billion game sessions per month.
Talking Angela is a mobile game, developed by Slovenian studio Outfit7 as part of the Talking Tom & Friends series. It was released on November 13, 2012 and December 2012 for iPhone, iPod and iPad, January 2013 for Android, and January 2014 for Google Play. The game's successor, the My Talking Angela game, was released in December 2014.
Talking Tom & Friends is an animated sitcom and children's television series by Slovenian company Outfit7, based on the media franchise of the same name. Its premiere release was on 23 December 2014 on YouTube, with the final episode being released on 24 December 2021. The first three seasons of the show were produced by the Austrian company ARX Anima, while seasons 4 and 5 were produced by the Spanish animation studio People Moving Pixels.
YouTube Kids is an American video app and website developed by YouTube, a subsidiary of Google. The app provides a version of the service oriented solely towards children, with curated selections of content, parental control features, and filtering of videos deemed inappropriate for viewing by children under the age of 13, in accordance with the Children's Online Privacy Protection Act, which prohibits the regular YouTube app from advertising to children under the age of 13.
Animal Jam Classic, formerly known as Animal Jam, is a massively multiplayer online game developed by WildWorks and recommended for kids up to the age of 12. It was launched in 2010, in collaboration with the National Geographic Society. As of late 2020, there were 3.3 million monthly active users and a lifetime total of 130 million registered players in 200 countries across both Animal Jam Classic and the mobile app spin-off Animal Jam.
Gardenscapes: New Acres is a casual, narrative, match-3 game, released in 2016 for Android and iOS devices and also on Facebook.
Homescapes is a casual free-to-play puzzle game. It was developed and launched by Playrix in 2017 as a spiritual successor to their 2016 match-3 game, Gardenscapes. The storyline narrates attempts by the game's protagonist, Austin the Butler, to restore his childhood home. The game is available on Apple's App Store for iOS and macOS, and also on Android via Google Play, Amazon Appstore, or Huawei AppGallery. It is also available for Windows on the Microsoft Store.
The popularisation of mobile games began as early as 1997 with the introduction of Snake preloaded on Nokia feature phones, demonstrating the practicality of games on these devices. Several mobile device manufacturers included preloaded games in the wake of Snake's success. In 1999, the introduction of the i-mode service in Japan allowed a wide variety of more advanced mobile games to be downloaded onto smartphones, though the service was largely limited to Japan. By the early 2000s, the technical specifications of Western handsets had also matured to the point where downloadable applications could be supported, but mainstream adoption continued to be hampered by market fragmentation between different devices, operating environments, and distributors.
Talking Friends is an American animated mini-series that premiered on June 8, 2012 on Disney.com and YouTube. Based on the popular app franchise of the same name by Outfit7 Limited, it is the first television installment in the Talking Tom & Friends franchise, and would be the only one to be produced in association with The Walt Disney Company. The series ended on August 31.