Pass (ice hockey)

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In ice hockey, a pass is the movement of the puck from one player to another, usually by a motion of the stick. A pass differs from a shot, in that a pass is typically weaker than a shot and is not directed at the opponent's net with the intention of scoring a goal. The function of passing in ice hockey during gameplay strongly resembles the role of passing in other goal sports such as soccer and lacrosse. Passing (along with skating, shooting, and stick handling) is one of the most fundamental skills in hockey. An effective pass is described as being "stick to stick" or "tape to tape", referring to the tape on the blade of a hockey stick. Effective passing requires good vision, anticipation, and timing, as well as execution. A player that is an effective passer will normally record many assists, which are awarded to the second and third to last player to touch the puck before a goal. The National Hockey League record for most career assists is 1,963 by Wayne Gretzky, who is considered one of the best passers of all time. Different types of passes are employed in different situations or using different techniques:

Backhand pass
using the back side of the blade of the stick.
Centering pass
to the put the puck into the centre of the ice (the "slot"). This is the most dangerous pass in hockey both because it provides the best opportunity to score and because if the intended receiver misses it, there is a strong likelihood that the puck will come to an opponent with few obstacles to the net.
Clear-out or clearing pass
a pass out of a team's defensive zone. Its primary purpose is defensive, to prevent the opposition from getting the puck for the opportunity to score.
Cross-ice pass
a pass that traverses the width of the ice surface (e.g. from the left winger to the right winger).
Drop pass
when a player passes the puck directly behind him to a teammate. If executed properly, the puck stops moving and the pass's receiver catches up to it.
Hand pass
a pass made with the hand. It is legal when both passer and recipient are inside the defending zone, otherwise illegal. An illegal hand pass results in a stoppage of play and a faceoff at the position where the puck was passed from.
Headmaning the puck
(a.k.a. a stretch pass, an outlet pass, or a long bomb) a long pass that allows one's team to move out of their defensive zone and start a rush. An especially long and well executed one that results in a breakaway is then called a breakaway pass.
No-look pass
made while not looking at the receiver.
Offside pass
a pass to a player who is offside. This can mean a two-line pass(no longer current in the NHL since 2005), a pass that crosses two lines marked on the ice for such purposes. Depending on the era and league, the centre red line may or may not count as such a line. Or, it can refer to a pass to a player who has entered the offensive zone before the puck. This type of pass is always offside no matter how many lines it crosses.
Saucer pass
an airborne pass from one player to another. It is called a saucer pass because the puck resembles a flying saucer in mid-air.
Slap pass
a hard shot aimed at a teammate's stick. It is a shot that is intentionally aimed away from the net to an open teammate's stick.
Suicide pass
a pass that forces the receiver to look down or away from the play in order to find the puck, leaving him vulnerable to a powerful body check.
Tic-tac-toe
a play that involves two quick passes and a shot and results in a goal.

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<span class="mw-page-title-main">Ice hockey</span> Team sport played on ice using sticks, skates, and a puck

Ice hockey is a team sport played on ice skates, usually on an ice skating rink with lines and markings specific to the sport. It belongs to a family of sports called hockey. In ice hockey, two opposing teams use ice hockey sticks to control, advance, and shoot a closed, vulcanized, rubber disc called a "puck" into the other team's goal. Each goal is worth one point. The team which scores the most goals is declared the winner. In a formal game, each team has six skaters on the ice at a time, barring any penalties, one of whom is the goaltender. Ice hockey is a full contact sport, and is considered to be one of the more physically demanding team sports. It is distinct from field hockey, in which players move a ball around a non-frozen pitch using field hockey sticks.

<span class="mw-page-title-main">Goalkeeper</span> Player in sports preventing the opposing team from scoring

In many team sports that involve scoring goals, the goalkeeper is a designated player charged with directly preventing the opposing team from scoring by blocking or intercepting opposing shots on goal. Such positions exist in bandy, rink bandy, camogie, association football, Gaelic football, international rules football, floorball, handball, hurling, field hockey, ice hockey, roller hockey, lacrosse, ringette, rinkball, water polo, and shinty, as well as in other sports.

<span class="mw-page-title-main">Goal (ice hockey)</span> Point scoring in ice hockey

In ice hockey, a goal is scored when the puck entirely crosses the goal line between the two goal posts and below the goal crossbar. A goal awards one point to the team attacking the goal scored upon, regardless of which team the player who actually deflected the puck into the goal belongs to. Typically, a player on the team attempting to score shoots the puck with their stick towards the goal net opening, and a player on the opposing team called a goaltender tries to block the shot to prevent a goal from being scored against their team.

<span class="mw-page-title-main">Icing (ice hockey)</span> Ice hockey rule

In ice hockey, icing is an infraction when a player touches the puck over the center red line and then opposing team's red goal line, and the puck remains untouched without scoring a goal.

<span class="mw-page-title-main">Centre (ice hockey)</span> Ice hockey position

The centre in ice hockey is a forward position of a player whose primary zone of play is the middle of the ice, away from the sideboards. Centres have more flexibility in their positioning and therefore often end up covering more ice surface than any other player. Centres are ideally strong, fast skaters who are able to backcheck quickly from deep in the opposing zone. Generally, centres are expected to be gifted passers more so than goal scorers, although there are exceptions - typically larger centres who position themselves directly in front of the net in order to score off rebounds. They are also expected to have exceptional "ice vision", Hockey IQ, intelligence, and creativity. They also generally are the most defensively-oriented forwards on the ice, as they are expected to play the role of the third player in defense, after the defencemen. Centres usually play as part of a line of players that are substituted frequently to keep fresh and keep the game moving.

<span class="mw-page-title-main">Winger (ice hockey)</span> Ice hockey position

Winger, in the game of ice hockey, is a forward position of a player whose primary zone of play is along the outer playing areas. They typically flank the centre forward. Originally the name was given to forward players who went up and down the sides of the rink. Wingers generally have the least defensive responsibilities out of any position on the ice, however they are still tasked with defensive duties such as forechecking duties or covering the point in the defensive zone.

<span class="mw-page-title-main">Defenceman</span> Position in ice hockey

Defence or defense in ice hockey is a player position that is primarily responsible for preventing the opposing team from scoring. They are often referred to as defencemen, D, D-men or blueliners. They were once called cover-point.

<span class="mw-page-title-main">Goaltender</span> Person who tends the goal in ice hockey

In ice hockey, the goaltender is the player responsible for preventing the hockey puck from entering their team's net, thus preventing the opposing team from scoring. The goaltender mostly plays in or near the area in front of the net called the goal crease. Goaltenders tend to stay at or beyond the top of the crease to cut down on the angle of shots. In the modern age of goaltending there are two common styles, butterfly and hybrid. Because of the power of shots, the goaltender wears special equipment to protect the body from direct impact.

In ice hockey, a penalty shot is a type of penalty awarded when a team loses a clear scoring opportunity on a breakaway because of a foul committed by an opposing player. A player from the non-offending team is given an attempt to score a goal without opposition from any defending players except the goaltender. This is the same type of shot used in a shootout to decide games in some leagues.

<span class="mw-page-title-main">Shot (ice hockey)</span> Attempt to score a goal in ice hockey

A shot in ice hockey is an attempt by a player to score a goal by striking or snapping the puck with their stick in the direction of the net.

The point is a term in ice hockey to indicate a position inside the opposition's blue line along the edges of the rink.

<span class="mw-page-title-main">Breakaway (ice hockey)</span>

A breakaway is a situation in ice hockey in which a player with the puck has no defending players, except for the goaltender, between himself and the opposing goal, leaving him free to skate in and shoot at will. A breakaway is considered a lapse on the part of the defending team. If a player's progress is illegally impeded by an opposing player or if the goalie throws his stick at the oncoming player, the breakaway player is awarded a penalty shot. If a player faces an empty net and is illegally impeded by an opposing player, he is automatically awarded a goal for his team instead of taking a penalty shot.

In ice hockey, a play is offside if a player on the attacking team does not control the puck and is in the offensive zone when a different attacking player causes the puck to enter the offensive zone, until either the puck or all attacking players leave the offensive zone. Simply put, the puck must not enter the attacking zone after attacking players. If a player on the attacking team is in the offensive zone before the puck, either an immediate offside occurs, or they must retreat to the neutral zone.

<span class="mw-page-title-main">Roller in-line hockey</span> Sport discipline

Roller in-line hockey, American roller hockey or inline hockey, is a variant of hockey played on a hard, smooth surface, with players using inline skates to move and ice hockey sticks to shoot a hard, plastic puck into their opponent's goal to score points. The sport is a very fast-paced and free-flowing game and is considered a contact sport, but body checking is prohibited. There are five players including the goalkeeper from each team on the rink at a time, while teams normally consist of 16 players. There are professional leagues, one of which is the National Roller Hockey League (NRHL). While it is not a contact sport, there are exceptions, i.e. the NRHL involves fighting.

<span class="mw-page-title-main">Miracle on Manchester</span> 1982 National Hockey League playoff game

The Miracle on Manchester is the nickname given to a National Hockey League (NHL) playoff game between the Los Angeles Kings and Edmonton Oilers that took place on April 10, 1982 in the league's 65th season. The game, the third in a best-of-five postseason series, was played at The Forum, the Kings' home arena at the time, which was situated on Manchester Boulevard in the Los Angeles suburb of Inglewood. The Kings completed the largest comeback in NHL playoff history, going from being down 5–0 to win the game in overtime, 6–5. Combined with upset wins in Games 1 and 5, the Kings eliminated the Gretzky-led Oilers in a 3–2 series victory to reach the second round.

<span class="mw-page-title-main">National Hockey League rules</span>

The National Hockey League rules are the rules governing the play of the National Hockey League (NHL), a professional ice hockey organization. Infractions of the rules, such as offside and icing, lead to a stoppage of play and subsequent face-offs, while more serious infractions lead to penalties being assessed to the offending team. The league also determines the specifications for playing equipment used in its games.

This is a list of common terms used in the sport of ice hockey along with the definitions of these terms.

Delay of game is a penalty in ice hockey. It results in the offending player spending two minutes in the penalty box. In the NHL, delay of game is usually called under nine circumstances:

  1. A player or goaltender intentionally shoots or throws the puck out of the playing area.
  2. A defensive player in the defensive zone shoots the puck directly over the glass. This penalty only applies if the player shoots it over the glass. If the puck is shot into the bench, no penalty is assessed.
  3. A player or goaltender intentionally knocks the net's goalpost off its moorings, which stops the play. If the net is intentionally knocked loose during a breakaway, the breakaway player is awarded a penalty shot. If there is not enough time in the game to serve the full delay of game penalty, the last player to take a shot is also awarded a penalty shot.
  4. The player or goalie intentionally keeps the puck behind the net for more than a minute
  5. The goaltender freezes the puck rather than passing it on to a teammate when no player on the opposing team is within sufficient distance to apply offensive pressure to him.
  6. Any skater other than the goaltender uses their hands to make the puck unplayable.
  7. Fans begin to throw objects onto the ice or disrupt the game.
  8. Beginning from the 2017–18 NHL season, an unsuccessful coach's challenge for offside results in the challenging team being assessed a bench minor for delay of game.
  9. For adjustments to clothing, equipment, skates or sticks..
<span class="mw-page-title-main">Passing (sports)</span> Ball technique in various sports

Passing is a common technique in sports that use balls and pucks. A pass consists of an intentional transfer of the ball from one player to another of the same team. Examples of sports that involve passing are association football, basketball, ice hockey, and American football. Certain games only allow backward passing, while others allow both. Of those that allow forward passing, some prohibit the receiver from being ahead of the pass at a certain point on the field, while other do not.

The National Hockey League All-Star Skills Competition, officially the NHL All-Star Game SuperSkills Competition during certain past years, is an event on the night preceding the National Hockey League All-Star Game. Started at the 41st National Hockey League All-Star Game in Pittsburgh in 1990, the NHL uses the event to showcase the talents of its all-star participants. The All-Star teams select representatives for each event, with points awarded to the winning team.

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