Aggregator | Score |
---|---|
Metacritic | 88/100 [6] |
Publication | Score |
---|---|
Pocket Gamer | 4/5 [7] |
148Apps | 4/5 [8] |
AppSpy | 5/5 [9] |
Multiplayer.it | 8/10 [10] |
Slide to Play | 4/4 [11] |
On Metacritic, Push Panic has a "generally favorable" rating based on six critics. [6]
Push Panic's gameplay was mostly praised. Some critics found the game straightforward and engaging, [7] [8] [11] while others stated the game's leaderboards added replay value and motivated people to keep playing. [7] [9] [11] Multiple reviewers also described the game as a way to have fun in little time. [7] [8] [11] However, Tommaso Pugliese of Multiplayer.it criticized that Push Panic lacked depth due to the loss of strategy that came with the game's gradual increase in difficulty as well as the usage of power-ups. [10] Conversely, 148Apps's Jennifer Allen expressed that the power-ups added the element of strategy. [8] While Andrew Nesvadba of AppSpy felt the game was "almost unworthy of trying" because of waiting for a chain of blocks to create, he reasoned it was a "training ground" for the other game modes, [9] a sentiment shared by Pocket Gamer 's Tracy Erickson and Slide to Play's Nadia Oxford. [7] [11]
The graphics were received positively, while the soundtrack had mixed opinions. [7] [11] [10] Although praising how the game was color blind accessible, Erickson suggested more distinctive patterns for blocks. [7] Additionally, some reviewers saw the soundtrack as repetitive and not impactful. [11] [10]
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