Rapid Deployment Force: Global Conflict

Last updated
Rapid Deployment Force: Global Conflict
Rapid Deployment Force Global Conflict cover.jpg
Developer(s) Absolute Entertainment
Publisher(s) Absolute Entertainment
Designer(s) Mark Beardsley
Platform(s) Sega CD
Release1995
Mode(s) Single-player

Rapid Deployment Force: Global Conflict (also known as RDF: Global Conflict) is a video game developed and published by Absolute Entertainment for the Sega CD.

Contents

Gameplay

Rapid Deployment Force: Global Conflict is an M-1 tank simulator game. [1]

Reception

Next Generation reviewed the game, rating it two stars out of five, and stated that "The graphics are fair, and it moves smoothly, but there's not much here to pop it above average, all the way down to the vague 'terrorists taking over the world' story line." [1] Dan Amrich of Flux magazine described the game as a "Stripped down AH-3 Thunderstrike with a ground view and without a rockin' soundtrack." He praised the game's controls, the HUD and sound effects although criticizing the "poorly acted" and heavily pixelated FMV cutscenes. [3]

Reviews

Related Research Articles

<i>Earthworm Jim</i> (video game) 1994 video game

Earthworm Jim is a 1994 run and gun platform game developed by Shiny Entertainment, featuring an earthworm named Jim, who wears a robotic suit and battles the forces of evil. The game was released for the Sega Genesis and Super Nintendo Entertainment System, before being subsequently ported to a number of other video game consoles.

<i>Cruisn USA</i> 1994 video game

Cruis'n USA is an arcade racing game originally released in 1994. It was developed by Eugene Jarvis' company TV Games Inc., published by Midway, and distributed by Nintendo. It is the first game in the Cruis'n series and features races set in locations across the continental United States.

<i>Comanche</i> (video game series) Video game series

Comanche is a series of simulation games published by NovaLogic, later THQ Nordic after their acquisition. The goal of each of these games is to fly military missions in a RAH-66 Comanche attack helicopter, which was in development and prototyping at the time of release.

<i>Primal Rage</i> 1994 arcade video game

Primal Rage is a fighting game developed and released by Atari Games to arcades in August 1994. The game takes place on a post-apocalyptic version of Earth called "Urth". Players control one of seven large beasts that battle each other to determine the planet's fate. Matches feature many of the conventions of fighting games from the era including special moves and gory finishing maneuvers. Ports were released for home consoles and personal computers. Efforts to perfectly emulate the arcade original have been unsuccessful due to the use of an unusual copy protection method. Toys, comics, a novel and other merchandise tie-ins were produced. The game sold more than 1.5 million copies.

<span class="mw-page-title-main">Rwanda Defence Force</span> Combined military forces of Rwanda

The Rwanda Defence Force is the military of the Republic of Rwanda. The country's armed forces were originally known as the Rwandan Armed Forces (FAR), but following the Rwandan Civil War of 1990–1994 and the 1994 genocide against the Tutsi, the victorious Rwandan Patriotic Front (Inkotanyi) created a new organization and named it Rwandan Patriotic Army (RPA). Later, it was renamed to its current name.

<i>Command & Conquer</i> (1995 video game) 1995 video game

Command & Conquer is a real-time strategy video game developed by Westwood Studios and published by Virgin Interactive in 1995. Set in an alternate history, the game tells the story of a world war between two globalized factions: the Global Defense Initiative of the United Nations and a cult-like militant organization called the Brotherhood of Nod, led by the mysterious Kane. The groups compete for control of Tiberium, a mysterious substance that slowly spreads across the world.

<i>Toonstruck</i> 1996 video game

Toonstruck is a graphic adventure video game developed by Burst Studios, published by Virgin Interactive Entertainment and released in 1996 for DOS. In the game, a live-action protagonist Drew Blanc, played and voiced by Christopher Lloyd, is transported into the cartoon world he created while suffering from a creative block. Blanc is accompanied by his animated sidekick Flux Wildly, voiced by Dan Castellaneta.

<i>Rapid Reload</i> 1995 video game

Rapid Reload, known in Japan as Gunners Heaven (ガンナーズヘヴン), is a run-and-gun shooter video game developed by Media.Vision and published by Sony Computer Entertainment for the PlayStation in both Japan and Europe in 1995. The game was re-released on the PlayStation Network in Japan in 2007 and in Asia in 2010.

<i>Bubba n Stix</i> 1994 video game

Bubba 'n' Stix is a side-scrolling platform game for the Sega Genesis, Amiga and CD32 developed and released by Core Design. The Genesis version was released by Tengen in the United States and featured a promotional tie-in with the Bubblicious bubble gum brand.

<i>Flux</i> (magazine) Defunct pop culture magazine 1994-1995

Flux was a short-lived magazine in the mid-1990s which focused on music, comic books and video games.

NHL 95 is an ice hockey video game developed by Electronic Arts Canada. It was released in 1994 for the Super Nintendo Entertainment System and the Sega Genesis.

<i>Thunderhawk</i> (video game) 1992 military helicopter simulator video game

Thunderhawk, known as AH-3 Thunderstrike in North America, is a combat flight simulation video game developed and published by Core Design and released for Amiga and MS-DOS in 1992. A remake was made and published by JVC Musical Industries for Sega CD in 1993 and for MS-DOS in 1996. An Atari Jaguar CD port was planned but never released. In the game, the player flies a fictional AH-73M attack helicopter.

<i>The Ignition Factor</i> 1994 SNES video game

The Ignition Factor, known in Japan as Fire Fighting (ファイヤー・ファイティング), is a video game for the Super Nintendo Entertainment System published by Jaleco. The game features firefighters in realistic situations saving civilians in burning buildings, mining incidents, and industrial accidents. It was released on the Wii Virtual Console in Japan on March 1, 2011, in the PAL region on April 29, 2011, and in North America on August 25, 2011, as well as Nintendo Switch Online on December 18, 2020.

RDF may refer to:

<i>Inferno</i> (video game) 1994 video game

Inferno is a space combat simulator video game developed by Digital Image Design and published by Ocean Software in 1994 for the PC. It is a sequel to the 1992 game Epic.

Daniel Edward Amrich is an American writer, author, actor, musician, and social media expert. He graduated from Ithaca College with a major in audio production and minor in writing and became a professional journalist and critic with numerous video game and music magazines and websites. He has worked for leading print and online journals including Flux Magazine, Wired, Time Out New York, and others. He works for Ubisoft as a content designer, and resides in the San Francisco Bay Area in California.

<i>ESPN NBA Hangtime 95</i> Sega CD video game

ESPN NBA HangTime '95 is a basketball video game developed and published by Sony Imagesoft for the Sega CD.

<span class="mw-page-title-main">RDF Sourcebook</span> 1986 Post apocalyptic military tabletop role-playing game supplement

RDF Sourcebook is a supplement published by Game Designers' Workshop (GDW) in 1986 for the near future post-apocalyptic role-playing game Twilight: 2000 that places gameplay in Iran.

<i>Road Rash</i> (1994 video game) 1994 racing video game

Road Rash is a 1994 racing and vehicular combat video game originally published by Electronic Arts (EA) for the 3DO Interactive Multiplayer. A version for the Sega CD was developed simultaneously and released in 1995 to act as a "bridge" between the 3DO version and the Sega Genesis title Road Rash 3, and the game was subsequently ported to the PlayStation, Sega Saturn and Microsoft Windows in 1996. The game is the third installment in the Road Rash series, and is centered around a series of motorcycle races throughout California that the player must win to advance to higher-difficulty races, while engaging in unarmed and armed combat to hinder the other racers.

References

  1. 1 2 3 "Finals". Next Generation . No. 6. Imagine Media. June 1995. p. 110.
  2. Amrich, Dan (April 1995). "RDF: Global Conflict Review". Flux (4): 83–84.
  3. Amrich, Dan (April 1995). "RDF: Global Conflict Review". Flux (4): 83–84.