This article needs to be updated.(October 2021) |
An editor has performed a search and found that sufficient sources exist to establish the subject's notability.(July 2023) |
Ratchet and Clank | |
---|---|
Ratchet & Clank character | |
First game | Ratchet & Clank (2002) |
Created by | Insomniac Games |
Designed by | David Guertin |
Voiced by | Ratchet: Mikey Kelley (2002), James Arnold Taylor (2003–present) Clank: David Kaye |
In-universe information | |
Aliases | XJ-0461 (designation; Clank) B5429671 (serial number; Clank) |
Race | Lombax (Ratchet) Robot (Clank) |
Home | Planet Fastoon (Ratchet) Planet Quartu (Clank) |
Ratchet and Clank are the protagonists of the Ratchet & Clank video game series developed by Insomniac Games, starting with the 2002 Ratchet & Clank . [1] Ratchet is an anthropomorphic alien creature known as a Lombax, while Clank is an escaped robot (real name: XJ-0461 or Defect B5429671) who soon teams up with him. Ratchet was intended to be a mascot character for Sony to use to compete against Nintendo's Mario, Sega's Sonic the Hedgehog and Microsoft's Blinx, replacing Crash Bandicoot in the sixth generation of video game consoles (Game Cube, Dreamcast, XBox and PlayStation 2).
Both Ratchet and Clank were conceived for inclusion in the original Ratchet & Clank . Ratchet was originally envisioned by Insomniac Games Vice President of Programming Brian Hastings as a space-traveling reptile alien who would collect various weapons as he progressed through the game; [2] [3] Ratchet's final form was decided upon after Insomniac looked at various terrestrial creatures, such as dogs, rats, and feline features stood out to them because of the sense of agility associated with it. [4]
Clank spawned from an early idea involving a number of small robots attached to Ratchet, which would perform different functions. However, Insomniac realized that having the three robots was both complicated and created confusion about Ratchet's appearance, leading them to have only one robot, Clank. [5] Ratchet tends to be headstrong and is usually not afraid to voice his opinion. In response to the negative critical reception of Ratchet's personality, Ratchet's personality was altered in Ratchet & Clank: Going Commando to be "less cocky, much more friendly to Clank, and... able to handle himself better in stressful situations without being impetuous." [6]
In the English versions of the games, Ratchet is voiced by Mikey Kelley in the first Ratchet & Clank and by James Arnold Taylor since the second game. [7] [8] [9] Meanwhile, Clank was voiced by David Kaye. [10]
Ratchet and Clank first appear in Ratchet & Clank , the first game in the Ratchet & Clank series, made for the PlayStation 2, where they first meet while on separate missions, both looking for help from Captain Qwark to stop the goals of Chairman Drek. [1] Their goals frequently conflict, with Clank calling Ratchet out for his selfishness and Ratchet ultimately apologizing due to Clank being the only way to pilot his ship. They appear in the sequel, Ratchet & Clank: Going Commando (2003), also made for the PlayStation 2, where they are living the lives of heroes and get a call from the CEO of Megacorp, wanting them to help retrieve a dangerous prototype which was stolen. In Ratchet & Clank: Up Your Arsenal (2004), Ratchet and Clank help Captain Qwark defeat his past nemesis, Dr. Nefarious. Meanwhile, Clank is shown to be a movie star, acting as "Secret Agent Clank". A great deal of new information regarding Clank's real origins is shown in the Future trilogy. They both appear in Ratchet & Clank Future: Tools of Destruction (2007), where Clank is often visited by mysterious beings known as the Zoni and is warned that he faces some difficult decisions regarding his adventures with Ratchet. Clank is eventually taken away by the Zoni at the end of the game. In Ratchet & Clank Future: A Crack in Time , Clank is transported to the Great Clock where he learns that his creator is, in fact, a powerful Zoni named Orvus (his alternate name is also quoted as XJ-0461) and fulfills his intended purpose as Senior Caretaker of the Clock. After the final battle, Clank is left with a hard decision on whether to continue partnering Ratchet or leave him and stay at the Clock, but he ultimately picks Ratchet.
Ratchet and Clank appear in various other games; Ratchet and Clank both appear in Hot Shots Golf Fore! , PlayStation Move Heroes , PlayStation All-Stars Battle Royale , Fall Guys , and the PlayStation 4 version of Super Bomberman R , They both cameo in Astro's Playroom . [11] Ratchet appears by himself in Jak X: Combat Racing and Jak II .
Ratchet and Clank have been generally well-received; Ratchet was voted as the sixteenth top character of the 2000s decade by Game Informer's readers, [12] and readers of Guinness World Records Gamer's Edition voted Ratchet as the 15th-top video game character of all time. [13] GamesRadar listed Clank on their list of "The 25 best new characters of the decade", describing him as a "quiet, collected and effortlessly charming robot with cool powers and cooler personality". [14] On Mikey Kelley's vocal performance as Ratchet in Ratchet & Clank, Douglass C. Perry of IGN commented that "while Ratchet strives for that perfect dude-like teenager vibe, the voice actor generally hits the mark." [8] He described David Kaye's performance as Clank as "quite engaging, and in some cases, charming, especially when he finishes a level or gains a weapon." [15] Gavin Frankle of AllGame found it hard to form an emotional bond with Ratchet or Clank, saying that Ratchet is "your typical teenager [...] who desires nothing more than excitement and adventure", and that Clank is "the stereotypical intellectual; stuffy and almost prudish to a fault". [16]
Ratchet's personality has received mixed response, with Benjamin Turner of GameSpy being highly critical of Ratchet in his review of the first game criticizing his design and demeanor, which he called "rude and immoral." He expressed a desire to see Clank as the protagonist instead. [17] Johnny Liu of GameRevolution described Ratchet as having a "blue-collar attitude," appreciating that he's not a "typical goody-goody" though criticizing that he wasn't fleshed out. [18] Ratchet's in-game model in Ratchet & Clank, particularly his facial animations and fur, was praised by Louis Bedigian of GameZone, noting that it is more realistic than the game's NPCs. [19] Critics took note of Ratchet's improved character in subsequent games. Perry appreciated that he became "a little more forgiving and a lot more palatable," [20] while Carlos McElfish of GameZone felt his new voice actor "forc[es] a psychological reset in the minds of players." [21]
Jak and Daxter is an action-adventure platformer third-person shooter video game franchise created by Andy Gavin and Jason Rubin and owned by Sony Interactive Entertainment. The series was originally developed by Naughty Dog with a number of installments being outsourced to Ready at Dawn and High Impact Games. The first game, Jak and Daxter: The Precursor Legacy, released on December 4, 2001, was one of the earliest titles for the PlayStation 2, and the series collectively is regarded as a defining franchise for the console.
Insomniac Games, Inc. is an American video game developer based in Burbank, California and part of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is most known for developing several early PlayStation mascots, Spyro the Dragon, Ratchet and Clank, as well as the Resistance franchise, 2014's Sunset Overdrive and the Marvel's Spider-Man series with Marvel Games. In 2019, the studio was acquired by Sony Interactive Entertainment, becoming a part of SIE Worldwide Studios.
Ratchet & Clank 2: Going Commando, known as Ratchet & Clank 2: Locked and Loaded in Australia and most PAL countries, is a 2003 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2. It is the second game in the Ratchet & Clank series, following Ratchet & Clank. David Kaye reprises his role as Clank while James Arnold Taylor replaces Mikey Kelley as Ratchet.
Ratchet & Clank is a third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2 in 2002. It is the first game in the Ratchet & Clank series and the first game developed by Insomniac to not be owned by Universal Interactive.
Ratchet & Clank: Up Your Arsenal is a 2004 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2. It is the third installment in the Ratchet & Clank series.
Ratchet: Deadlocked is a 2005 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2. It is the fourth installment of the Ratchet & Clank series.
Ratchet & Clank: Size Matters is a 2007 third-person shooter platform video game developed by High Impact Games and published by Sony Computer Entertainment for the PlayStation Portable. A spin-off of the Ratchet & Clank series, it is the first game in the series to be released for a handheld console. Developer High Impact Games consisted of former employees of series creator Insomniac Games. A port to the PlayStation 2 was released the following year.
Ratchet & Clank Future: Tools of Destruction is a 2007 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. It is the fifth main installment of the Ratchet & Clank series and the first to not be released on the PlayStation 2 or PlayStation Portable. It is the first installment of the series' Future saga. It was also one of the first PlayStation 3 games to support DualShock 3 rumble without any accessories.
High Impact Games was an American video game developer based in Burbank, California, formed in 2004 by former Insomniac Games and Naughty Dog members. In 2007, the company released Ratchet & Clank: Size Matters for the PlayStation Portable, with a PlayStation 2 port released the next year, and Secret Agent Clank in 2008, also for the PlayStation Portable. On November 3, 2009, the company released its third game, Jak and Daxter: The Lost Frontier, for the PlayStation Portable and PlayStation 2. The game was based on the Jak & Daxter series made by Naughty Dog. In 2010, High Impact Games was developing a remake of Crash Team Racing for PlayStation 3, Xbox 360 and Wii, but the publisher Activision canceled the game before the initial prototype was made. In 2011, an environmental artist who had worked on some games, revealed that High Impact Games was working on a new project for the Wii. This game was revealed to be Phineas and Ferb: Across the 2nd Dimension.
Ratchet & Clank is a series of action-adventure platform and third-person shooter video games created and developed by Insomniac Games and published by Sony Interactive Entertainment. High Impact Games developed two installments for the PlayStation Portable while other studios were involved in remasters and ports. The series was exclusive to PlayStation consoles until Rift Apart received a Windows port in 2023. An animated feature film adaptation was released in 2016 alongside a reimagining of the original game; the main series effectively went on a 8-year hiatus and skipped the PlayStation 4 generation until the release of Rift Apart on the PlayStation 5.
Michael "Mike" Stout is an American video game designer best known for his work on Resistance: Fall of Man, as the lead multiplayer designer. Resistance: Fall of Man received significant critical praise, much of which focused on its multiplayer content. From November 2007 to July 2009, he was the Creative Director at Bionic Games working on Spyborgs, an action game for the Nintendo Wii. According to a post on his blog on November 13, 2009, he was employed by Activision in their Central Design group to design several games in the Skylanders franchise.
Ratchet & Clank Future: Quest for Booty is a 2008 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3 It was released on the PlayStation Network. The game is the sixth main installment in the Ratchet & Clank series and the second installment of its Future saga. The game is a direct sequel to Tools of Destruction, and follows Ratchet's quest to save Clank, who has been taken by the Zoni.
Ratchet & Clank Future: A Crack in Time is a 2009 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. It is the seventh main installment in the Ratchet & Clank series and the third in its Future saga.
PlayStation Move Heroes is a 2011 action-adventure video game developed by Nihilistic Software and published by Sony Computer Entertainment for the PlayStation 3. It utilizes the PlayStation Move controller. It is a crossover of the Ratchet & Clank, Jak and Daxter and Sly Cooper franchises to form a total of six main characters.
Ratchet & Clank: All 4 One is a 2011 platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. It is the third spin-off of the Ratchet & Clank series.
Ratchet & Clank: Full Frontal Assault is a 2012 platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. Part of the Ratchet & Clank series, it was produced in commemoration of the original game's 10th anniversary. Like the previous downloadable game in the series, Ratchet & Clank Future: Quest for Booty, it was released on Blu-ray Disc as well as the PlayStation Store. The release of the PlayStation Vita version was delayed to May 21, 2013, when it became available for free with the PlayStation 3 version.
Ratchet & Clank is a 2016 animated science fiction comedy film produced by Rainmaker Entertainment and distributed by Gramercy Pictures. Based on Insomniac Games' video game series of the same name, the film was directed by Kevin Munroe and co-directed by Jericca Cleland. James Arnold Taylor and David Kaye reprise their roles as the titular characters from the video games, alongside Jim Ward and Armin Shimerman as their respective characters. The film also stars the voices of Paul Giamatti, John Goodman, Bella Thorne, Rosario Dawson, and Sylvester Stallone with supporting roles by Vincent Tong and Andrew Cownden.
Ratchet & Clank: Into the Nexus is a 2013 third-person shooter platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. It is the eighth main installment in the Ratchet & Clank series and the fourth and final installment of its Future saga. The series is noted for the inclusion of exotic and unique locations and over-the-top gadgets, elements of the traditional Ratchet & Clank experience that return in this game.
Ratchet & Clank is a 2016 third-person shooter platform video game developed by Insomniac Games and published by Sony Interactive Entertainment for the PlayStation 4. It is a tie-in to the 2016 film of the same name, as well as a reimagining of the first game in the series. The game was originally planned to be released in 2015, but was delayed, along with the film, to April 2016 in order to give the film a better marketing campaign and the game additional polish time.
Ratchet & Clank: Rift Apart is a 2021 third-person shooter platform video game developed by Insomniac Games and published by Sony Interactive Entertainment for the PlayStation 5. The ninth main installment in the Ratchet & Clank series, it serves as a sequel to Ratchet & Clank: Into the Nexus (2013). A port for Windows, developed by Nixxes Software, was released on July 26, 2023, marking the main series' debut outside a PlayStation console. The game received positive reviews from critics, with particular praise given to its visuals, combat, and technical advancements. It had sold over 3.97 million units by June 2023.
The voice acting is solid, if not familiar, too. While Ratchet strives for that perfect dude-like teenager vibe, the voice actor generally hits the mark. Clank is also quite engaging, and in some cases, charming, especially when he finishes a level or gains a weapon. Many of the supporting characters offer the same kind of commercial quality voices found in Jak and Daxter, and some of the times they're quite funny. Other times they just sound commercial. The quirkier ones are best (such as the weird athletic woman at the end of the stunt course), but few stand above the standard and obvious stereotypes.
The voice acting is solid, if not familiar, too. While Ratchet strives for that perfect dude-like teenager vibe, the voice actor generally hits the mark. Clank is also quite engaging, and in some cases, charming, especially when he finishes a level or gains a weapon. Many of the supporting characters offer the same kind of commercial quality voices found in Jak and Daxter, and some of the times they're quite funny. Other times they just sound commercial. The quirkier ones are best (such as the weird athletic woman at the end of the stunt course), but few stand above the standard and obvious stereotypes.