Riddle of the Sphinx (Atari 2600)

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Riddle of the Sphinx
Riddle of the Sphinx 1982 Atari 2600 Cover Art.jpg
Developer(s) Imagic
Publisher(s) Imagic
Designer(s) Bob Smith [1]
Platform(s) Atari 2600
Release1982
Genre(s) Action-adventure
Mode(s) Single-player

Riddle of the Sphinx is a vertically-scrolling action-adventure game written by Bob Smith [1] for the Atari 2600 and published by Imagic in 1982. The player, as the Prince of Egypt, must collect treasures and gain strength to release the land from a vile curse. [2]

Contents

Smith wrote several other games for Imagic, including Star Voyager and Dragonfire . [1]

Gameplay

The goal of Riddle of the Sphinx is to reach the Temple of Ra and make the correct offering. [3]

Reception

Richard A. Edwards reviewed Riddle of the Sphinx in The Space Gamer No. 58. [2] Edwards commented that "It is a masterful blend of strategy and arcade gaming in a home cartridge. Take this one home." [2]

Reviews

See also

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References

  1. 1 2 3 Hague, James. "The Giant List of Classic Game Programmers".
  2. 1 2 3 Edwards, Richard A. (December 1982). "Capsule Reviews". The Space Gamer (58). Steve Jackson Games: 48–49.
  3. "Riddle of the Sphinx Manual". archive.org. Imagic. 1982.
  4. "GAMES Magazine #44". October 1983.