| Riddle of the Sphinx | |
|---|---|
| | |
| Developer(s) | Imagic |
| Publisher(s) | Imagic |
| Designer(s) | Bob Smith [1] |
| Platform(s) | Atari 2600 |
| Release | 1982 |
| Genre(s) | Action-adventure |
| Mode(s) | Single-player |
Riddle of the Sphinx is a vertically-scrolling action-adventure game written by Bob Smith [1] for the Atari 2600 and published by Imagic in 1982. The player, as the Prince of Egypt, must collect treasures and gain strength to rescue the land from a terrible curse. [2]
Smith wrote several other games for Imagic, including Star Voyager and Dragonfire . [1]
The goal of Riddle of the Sphinx is to reach the Temple of Ra and make the correct offering. [3]
Richard A. Edwards reviewed Riddle of the Sphinx in The Space Gamer #58, and called it a "masterful" blend of strategy and arcade gaming in a home cartridge. [2]