Roadwar Europa | |
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Developer(s) | Strategic Simulations Westwood Associates (Amiga, ST, C64) |
Publisher(s) | Strategic Simulations |
Designer(s) | Jeffrey Johnson |
Platform(s) | Amiga, Apple II, Apple IIGS, Atari ST, Commodore 64, MS-DOS |
Release | 1987 |
Genre(s) | Turn-based strategy |
Mode(s) | Single-player |
Roadwar Europa is a video game designed by Jeffrey Johnson, developed by George MacDonald,[ citation needed ] and published in 1987 by Strategic Simulations. The game was released for Amiga, Apple II, Atari ST, Commodore 64, and MS-DOS. It is a sequel to the 1986 video game Roadwar 2000 also published by Strategic Simulations.
Roadwar Europa is a game in which the player leads of a band of road warriors who drive across Europe to find atom bombs armed by terrorists. [1]
Publication | Score |
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Computer Gaming World | ![]() ![]() ![]() ![]() ![]() |
SSI sold 18,765 copies of Roadwar Europa in North America. [3]
Antic in 1988 stated "I loved the original version of this game and I love this sequel," citing its "simple and hypnotic" game play, user interface with both simple and complex options, and lack of copy protection. [4] In the 1992 and 1994 surveys Computer Gaming World gave the title two-plus stars of five, calling it "Quite entertaining when originally released, but its graphics have rendered it obsolescent". [5] [2]
Robbie Robberson reviewed Roadwar Europa in Space Gamer/Fantasy Gamer No. 81. [1] Robberson commented that "In short, the Roadwar series is an example of a good idea that is short circuited by its components. If Strategic Simulations, Inc. can release these games with a better and quicker combat routine, or better yet, reduce the incidence of combat, these games would be a required addition to every serious computer gamer's library. As of now, they are simply entertaining in the short run, and tedious in the long." [1]