Rob Wiethoff | |
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Born | Robert Allen Wiethoff September 15, 1976 Seymour, Indiana, U.S |
Education | Indiana University Bloomington |
Occupations |
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Years active | 2006–present |
Spouse | Tayler Pitchford (m. 2011) |
Children | 2 |
Signature | |
Robert Allen Wiethoff (born September 15, 1976) is an American actor and voice actor. He is best known for portraying John Marston in the 2010 video game Red Dead Redemption , its expansion Undead Nightmare , and the 2018 prequel Red Dead Redemption 2 . Born and raised in Seymour, Indiana, Wiethoff attended Seymour High School, and graduated from Indiana University Bloomington in 1999. Soon afterwards, he moved to Los Angeles to pursue acting, but faced difficulty in finding roles, other than small parts in films and television advertisements. In 2008, Rockstar Games cast Wiethoff as John Marston, the lead character in Red Dead Redemption; he worked on the game for almost two years. For his role, he won Outstanding Character Performance at the 14th Annual Interactive Achievement Awards.
Following the release of Red Dead Redemption, Wiethoff moved back to Seymour to focus on his family, marrying his wife Tayler, with whom he has two children. He briefly returned to acting in New York City for Undead Nightmare, the downloadable content pack for Red Dead Redemption, but remained in Seymour afterwards to work in construction, allowing him to spend time with his family. In 2014, Wiethoff returned to portray John Marston in Red Dead Redemption 2, a prequel to the original game. Though he was told that he would be required for about a year, he ultimately worked on the game for almost four years, as his role was expanded to become a playable character like the first game; Red Dead Redemption 2 was released in 2018.
Robert Allen Wiethoff was born in Seymour, Indiana on September 15, 1976, [1] [2] [3] to Dr. Richard Allen Wiethoff and Nancy Louise Wiethoff ( née Sproull), the younger brother of Kimberly. [1] [4] [5] Wiethoff's paternal grandfather, Clifford A. Wiethoff (died 2010), played on the 1939–40 Indiana Hoosiers men's basketball team. [6] When he was 17 months old in February 1978, Wiethoff cut off his left ring finger by grabbing the chain of an exercise bicycle; it was re-attached at the Jewish Hospital in Louisville, and Wiethoff became the youngest person in the world to have undergone a successful replant. [7] [2] The incident was scheduled to be featured on an episode of America Alive! in September 1978, [2] but later rescheduled. [8] Wiethoff attended Seymour High School, [9] and graduated from Indiana University Bloomington with a degree in general studies in 1999. [10] [6] He had considered studying aviation at Purdue University. [6] Wiethoff felt that he "found [his] partying legs" at university, and that he did not take it seriously. [10] He worked several jobs around this time, including as a bouncer in Chicago, and as a recruiter for information technology companies. [10]
While attending Indiana University, Wiethoff dated a woman who later moved to Los Angeles. He visited there for a week and was convinced by many people that they could get him acting roles in films, and he moved shortly after; though he did not take the offers seriously, he felt that it would be more enjoyable than working construction in Indiana. The promises that were offered to him failed to come true, and Wiethoff was left working as a bartender. [10] He did not receive many jobs in acting, other than a few small roles in small films and television advertisements. [11] He ultimately lived in Los Angeles for about ten years. [10]
Wiethoff was cast as protagonist John Marston in the video game Red Dead Redemption (2010) by Rockstar Games. He auditioned for the role in December 2008 by folding laundry while reading his lines. He felt that the audition was a waste of time, but received the role a few days later. [10] He worked on the game for almost two years, with principal production lasting around six weeks. [12] Recording would take place over a few weeks, before taking a break of a month or two. [10] Wiethoff estimated that around 12–15 scenes were recorded each day. [12] The recording crew often referred to scenes from Rockstar's Grand Theft Auto IV (2008) during production; Wiethoff pretended to understand before eventually admitting that he had not played the game. [10] For his role in Red Dead Redemption, Wiethoff won Outstanding Character Performance at the 14th Annual Interactive Achievement Awards. [13] He was nominated for Best Performance by a Human Male at the 2010 Spike Video Game Awards, where John was also nominated for Character of the Year. [14] In 2013, Complex named Wiethoff's performance as one of the best in a video game, praising the growth of the character. [15]
After his work on Red Dead Redemption in May 2010, [16] Wiethoff moved back to Seymour to focus on his family; he started working at an industrial supplies company. [10] About a month after moving back, he was asked to return for the downloadable content Undead Nightmare (2010), which was recorded in New York City, instead of Los Angeles. [12] In November 2010, Wiethoff began working for Bob Poynter GM as part of the sales team. [16] He soon got hired in construction, which allowed him to spend time with his family. [17] Wiethoff voiced Lazarus in the interactive radio drama Codename Cygnus in September 2013. [18] [19] In 2014, Rockstar Games asked Wiethoff to return for another game: Red Dead Redemption 2 (2018), a prequel to Red Dead Redemption. He was told that he would be required for about a year; he used all of his annual leave and sick leave from his job to work on the game. When he was eventually denied permission to take more leave, he quit his job and started working construction jobs for his brother-in-law during filming breaks. Wiethoff spent almost four years on the game, as his role was expanded to become a playable character like the first game. [17] Wiethoff looked to his own life when returning to the character; he always looked up to his older sister's male friends for approval in the same way that John looks up to the rest of the gang for validation. [20] He also took inspiration from the "pretty tough dudes" in his home town for John's personality. [21]
After the game's release, Wiethoff turned his chicken coop into a home office filled with art and gifts he has received from fans, several of which he has garnered from the conventions that he attends. [17]
Wiethoff married Tayler Nicole Pitchford on June 10, 2011. [3] They met in Los Angeles—where Tayler grew up—during development of Red Dead Redemption. Once the game was released, the couple moved to Seymour to start a family. [10] Their twin boys were born on October 28, 2011; [22] they were born prematurely at approximately 28 weeks, which led to them requiring extensive medical attention following their birth; they spent about seven weeks in a neonatal intensive care unit. [10]
Year | Title | Role | Ref. |
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2006 | 16 Blocks | Court Officer | [11] |
2009 | The Outside | Turk | [11] |
2010 | Red Dead Redemption: The Man from Blackwater | John Marston | [23] |
2011 | Double Tap | Detective Fitzgerald | [24] |
2023 | Lulu and the Electric Dreamboat | — |
Year | Title | Role | Notes |
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2010 | Red Dead Redemption | John Marston | Performance capture [10] |
2010 | Undead Nightmare | ||
2013 | Codename Cygnus | Lazarus | Interactive radio drama [18] |
2018 | Red Dead Redemption 2 | John Marston | Performance capture [20] |
Date | Award / Publication | Category | Work | Result | Ref. |
---|---|---|---|---|---|
December 11, 2010 | Spike Video Game Awards | Best Performance by Human Male | Red Dead Redemption | Nominated | [14] |
February 11, 2011 | Interactive Achievement Awards | Outstanding Character Performance | Won | [13] |
Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Founding members of the company were Terry Donovan, Gary Foreman, Dan and Sam Houser, and Jamie King, who worked for Take-Two at the time, and of which the Houser brothers were previously executives at BMG Interactive. Sam Houser heads the studio as president.
Red Dead Revolver is a 2004 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. It is the first entry in the Red Dead series, and was released for the PlayStation 2 and Xbox in May 2004. Set in the 1880s, during the American frontier, the single-player story follows bounty hunter Red Harlow's quest for revenge after the murder of his parents. A local multiplayer mode allows up to four players to face off against each other or AI-controlled bots in free-for-all battles.
Rockstar San Diego, Inc. is an American video game developer and a studio of Rockstar Games based in Carlsbad, California. The studio is best known for developing the Midnight Club and Red Dead series.
Jeffrey Crawford "Lazlow" Jones is an American writer, producer, director, voice actor, and radio personality. He is best known for his work with Rockstar Games, with which he has worked on the Grand Theft Auto, Max Payne, and Red Dead Redemption series and for his radio shows Technofile and The Lazlow Show.
The Rockstar Advanced Game Engine (RAGE) is a proprietary game engine of Rockstar Games, developed by the RAGE Technology Group division of Rockstar San Diego, based on the Angel Game Engine. Since its first game, Rockstar Games Presents Table Tennis in 2006, released for the Xbox 360 and Wii, the engine has been used by Rockstar Games's internal studios to develop advanced open world games for computers and consoles.
Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". Instead of using predefined animations, the characters' actions and reactions are synthesized in real-time; they are different every time, even when replaying the same scene. While it is common for current video games to use limp "ragdolls" for animations generated on the fly, Euphoria employed a more complex method to animate the entirety of physically bound objects within the game environment. The engine was to be used in an Indiana Jones game that was later cancelled. According to its web site, Euphoria ran on the Microsoft Windows, OS X, Linux, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, iOS and Android platforms and was compatible with all commercial physics engines.
Red Dead Redemption is a 2010 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. A successor to 2004's Red Dead Revolver, it is the second game in the Red Dead series. Red Dead Redemption is set during the decline of the American frontier in the year 1911. It follows John Marston, a former outlaw who, after his wife and son are taken hostage by the government in ransom for his services as a hired gun, sets out to bring three members of his former gang to justice. The narrative explores themes of the cycle of violence, masculinity, redemption, and the American Dream.
Red Dead is a series of Western-themed action-adventure games published by Rockstar Games. The first entry in the series, Red Dead Revolver, was released on the PlayStation 2 and Xbox in May 2004. Originally developed by Capcom, Red Dead Revolver borrowed elements from their 1985 arcade title Gun.Smoke, to which it was intended to be a spiritual successor, but the game was cancelled in 2002. Subsequently, after acquiring the rights, Rockstar purchased Red Dead Revolver and expanded on it.
A team of approximately 1,000 people developed Red Dead Redemption over five years. Rockstar Games published the action-adventure game in May 2010 for the PlayStation 3 and Xbox 360. A spiritual successor to the 2004 game Red Dead Revolver, its development was led by Rockstar San Diego's core 180-person team, who collaborated with Rockstar's Leeds, New England, North, and Toronto teams to assist development; Rockstar North, developer of the Grand Theft Auto series, consulted in the creation of the open world. After its announcement in 2009, the game was fervently promoted with press showings, cinematic trailers, and viral marketing strategies. Its release date, though subject to several delays, was widely anticipated. The working hours and managerial style of the studio during development was met with public complaints from staff members.
The music for the 2010 action-adventure western video game Red Dead Redemption, developed by Rockstar San Diego and published by Rockstar Games, was composed by musicians Bill Elm and Woody Jackson. Recorded at Jackson's studio in Los Angeles, the soundtracks were produced by David Holmes. The music was intended to imitate soundtracks of 1960s Western films, such as Ennio Morricone's work on the Dollars Trilogy. In collaboration with each other, Elm and Jackson produced over fourteen hours of music across fifteen months. The composers used unconventional instruments to create unique sounds, and worked with artists such as Tommy Morgan during production. Four supplementary vocal recordings were also produced for the game.
Red Dead Redemption: Undead Nightmare is a 2010 action-adventure game developed by Rockstar San Diego and published by Rockstar Games. A standalone expansion pack to the 2010 open world Western game Red Dead Redemption, it adds a non-canonical zombie horror–themed single-player campaign, two multiplayer modes, and cosmetic additions to the environments and characters. Set in an alternate timeline from the base game's story, the plot follows returning protagonist John Marston, a former outlaw who sets out to find the cause of and possible cure for a zombie plague that has infected his wife and son. Marston liberates towns overrun by the undead and assists non-playable characters with side quests along the way.
Red Dead Redemption 2 is a 2018 action-adventure game developed and published by Rockstar Games. The game is the third entry in the Red Dead series and a prequel to the 2010 game Red Dead Redemption. The story is set in a fictionalized representation of the United States in 1899 and follows the exploits of Arthur Morgan, an outlaw and member of the Van der Linde gang, who must deal with the decline of the Wild West while attempting to survive against government forces, rival gangs, and other adversaries. The game is presented through first- and third-person perspectives, and the player may freely roam its interactive open world. Gameplay elements include shootouts, robberies, hunting, horseback riding, interacting with non-player characters, and maintaining the character's honor rating through moral choices and deeds. A bounty system governs the response of law enforcement and bounty hunters to crimes committed by the player.
Woodrow Wilson Jackson III is an American composer and session musician. He is best known for his work with Rockstar Games, composing scores for its video games Red Dead Redemption, L.A. Noire, Grand Theft Auto V, and Red Dead Redemption 2. Born in Oil City, Pennsylvania, Jackson studied at Virginia State University for one year, taking harmonica lessons before dropping out and playing guitar in a band. He moved to Los Angeles in 1992, and eventually joined the band Friends of Dean Martinez. He later became a session musician, working on the soundtracks of films like Ocean's Twelve (2004) and The Devil Wears Prada (2006). Since 2009, he has owned and operated Electro-Vox Recording Studios, where he has recorded two original albums and much of his composing work. He is an avid collector of vintage instruments.
John Marston is a character in the Red Dead video game series by Rockstar Games. He is the main playable protagonist of the 2010 video game Red Dead Redemption, wherein he must deal with the decline of the Wild West while being forced to hunt down the last surviving members of his old gang in exchange for the safe return of his family by the federal government. John is also the protagonist of Undead Nightmare, a non-canonical, zombie apocalypse-themed expansion pack, and the secondary playable character of the 2018 prequel, Red Dead Redemption 2. The latter game depicts John's life in the gang prior to its demise, and later his attempts to start an honest life with his family.
Arthur Morgan is a character and the main playable protagonist of the video game Red Dead Redemption 2. A high-ranking member of the Van der Linde gang, Arthur must deal with the decline of the Wild West while attempting to survive against government forces and other adversaries in a fictionalized representation of the American frontier. He is portrayed by Roger Clark through performance capture.
Red Dead Online is a 2019 action-adventure game developed and published by Rockstar Games as the online component of Red Dead Redemption 2. After several months in beta, it was released for the PlayStation 4 and Xbox One in May 2019, and for Windows and Stadia in November 2019. A standalone client for the game was released in December 2020. In Red Dead Online, players control a customizable silent protagonist who is freed from prison after being framed for murder, and tasked with taking revenge in exchange for proving their innocence. Set in 1898, one year before the events of Red Dead Redemption 2, the game comprises story missions where up to four players can complete tasks to advance the narrative, as well as various side missions and events.
Red Dead Redemption 2, a Western-themed action-adventure game developed and published by Rockstar Games, follows the story of Arthur Morgan, an outlaw and member of the Van der Linde gang. Led by Dutch van der Linde, the gang attempts to survive against government forces and rival gangs while dealing with the decline of the Wild West. Several characters reprise their roles from the 2010 game Red Dead Redemption, to which Red Dead Redemption 2 is a prequel.
A team of approximately 1,600 people developed Red Dead Redemption 2 over several years. Rockstar Games published the action-adventure game in October 2018 for the PlayStation 4 and Xbox One, and in November 2019 for Windows and Stadia. Rockstar co-opted all of its studios into one large team to facilitate development. The story is set in 1899 in a fictionalized representation of the Western, Midwestern, and Southern United States and follows outlaw Arthur Morgan, a member of the Van der Linde gang. Arthur must deal with the decline of the Wild West while attempting to survive against government forces, rival gangs, and other adversaries. The story also follows fellow gang member John Marston, the protagonist of Red Dead Redemption (2010).
The music for the 2018 action-adventure game Red Dead Redemption 2, developed and published by Rockstar Games, consists of an original score composed by musician Woody Jackson and an original soundtrack produced by Daniel Lanois. The soundtrack album was released digitally in July 2019, consisting of vocal tracks with artists such as Willie Nelson, Rhiannon Giddens, and Josh Homme. The score album was released in August 2019, mostly consisting of Jackson's original work and collaborations with artists such as Colin Stetson, Senyawa, and Arca. An additional extended play, The Housebuilding EP, was released in February 2021, consisting of original songs by David Ferguson and Matt Sweeney. Two singles of music from the game have also been released: "Unshaken" by D'Angelo in January 2019, later released as part of the original soundtrack; and "Letter from Bluewater Man" by Christone "Kingfish" Ingram in August 2021, as part of an update for Red Dead Online.
"Unshaken" is a song by American singer-songwriter D'Angelo. It was produced by Daniel Lanois, who wrote the track with D'Angelo and Rocco DeLuca. The song was written for the original soundtrack to the 2018 video game Red Dead Redemption 2. It was released as a digital single through RCA Records on January 4, 2019, and later as part of the game's soundtrack released by Lakeshore Records and Rockstar Games. It was D'Angelo's first piece of new music released since his third studio album, Black Messiah, released in December 2014.