This article has multiple issues. Please help improve it or discuss these issues on the talk page . (Learn how and when to remove these messages)
|
Shobon no Action | |
---|---|
Developer(s) | Chiku |
Series | Mario (unofficial) |
Platform(s) | Microsoft Windows, Android, iOS |
Release | Original: February 2007, [1] Chinese Bootleg: 2012-2013 |
Genre(s) | Platform |
Mode(s) | Single-player |
Shobon no Action, [a] [b] also known as Cat Mario, is a Japanese freeware platform game released in February 2007. The game features frustrating elements which has made it subject to internet video game commentary, such as ostensibly innocuous objects that kill the character in ways unforeseeable to the player. [2] [3] Though the game is a parody of Super Mario Bros. for the Nintendo Entertainment System, it adds elements from other Mario games such as Super Mario World .
The player controls a white kitten-like character who must venture through side-scrolling platform levels similar to Super Mario Bros. The game consists of four levels (six in a version which was available at 4399, eighteen on Android and iOS versions) riddled with traps designed to trick the player, and abuse their previous knowledge of Super Mario Bros. gameplay, including normal-looking ground tiles that fall away into pits, blocks that sprout spikes when touched, a coin block at the start of a level that goes up when the players try to hit it, enemies that spawn nearly on top of the character, deadly background scenery, coin blocks rigged at the edge of a pit to cause the character to fall down, warp pipes flying, and a Mario-style flagpole that kills the character in two different ways, either by falling over or shooting a laser towards the player character. Despite the surprise factor of these traps, the levels do not change between plays, allowing the player to memorize their locations and patterns and eventually make progress. Some designers have commented on how the game requires the player to think logically through trial-and-error in order to complete the game at defeating the main antagonist called Onion King. The player has infinite lives. [3]
Shobon no Action was released as freeware for Windows in February 2007. The game was designed by independent Japanese game developer "Chiku", and was inspired by The Big Adventure of Owata, a similar game released through the Japanese 2channel message board a year prior. Chiku chose to make his game a spoof of Super Mario Bros. due to its massive recognition and popularity. The first stage was completed in three days and presented at a cultural festival hosted at his college campus, becoming the most popular work presented. A video showcasing the demo was uploaded to his Niconico account a few days later and garnered over 1000 views shortly after, which prompted Chiku to make the demo a full game. Three new stages were produced within the span of two weeks. [1] The music of the game consists mainly of covers of songs created for other video games such as Action 52 , Spelunker , Ghosts 'n Goblins and Puyo Puyo . [4]
Shobon no Action was generally received positively, though the reviews note the intense and often frustrating difficulty of the game. [3] [5] [6] [7] It was recognized as a game that "systematically disrupts every convention of 2D platform gameplay", [2] and that success in the game often relies on both trial-and-error-like strategies and the player's ability to use counterintuitive strategies to avoid obstacles. [3] Open Syobon Action was downloaded alone via SourceForge.net over 150,000 times between 2010 and 2020. [8]
A platformer is a subgenre of action game in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines.
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors as an executive since 2002. Widely regarded as one of the most accomplished and influential designers in video games, he is the creator of some of the most acclaimed and best-selling game franchises of all time, including Mario,The Legend of Zelda, Donkey Kong, Star Fox and Pikmin. More than 1 billion copies of games featuring franchises created by Miyamoto have been sold.
Super Mario Bros. 3 is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It was released for home consoles in Japan on October 23, 1988, in North America on February 12, 1990, and in Europe on August 29, 1991. It was developed by Nintendo Entertainment Analysis and Development, led by Shigeru Miyamoto and Takashi Tezuka.
Tetris Attack, also known as Panel de Pon in Japan, is a puzzle video game developed by Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System. A Game Boy version was released a year later. In the game, the player must arrange matching colored blocks in vertical or horizontal rows to clear them. The blocks steadily rise towards the top of the playfield, with new blocks being added at the bottom. Several gameplay modes are present, including a time attack and multiplayer mode.
Super Mario Bros. 2 is a 1988 platform game developed and published by Nintendo for the Nintendo Entertainment System. After the smash hit Super Mario Bros. in 1985, Nintendo quickly released a minor adaptation of the original with advanced difficulty titled Super Mario Bros. 2, for its mature market in Japan in 1986. However, Nintendo of America found this sequel too similar to its predecessor, and its difficulty too frustrating, for the nascent American market. This prompted a second Super Mario Bros. sequel based on Yume Kōjō: Doki Doki Panic, Nintendo's 1987 Family Computer Disk System game which had been based on a prototype platforming game and released as an advergame for Fuji Television's Yume Kōjō '87 media technology expo. The characters, enemies, and themes in Doki Doki Panic have the mascots and theme of the festival, and were adapted into the Super Mario theme to make a Western Super Mario Bros. sequel.
Super Mario Bros.: The Lost Levels is a 1986 platform game developed and published by Nintendo. A sequel to Super Mario Bros. (1985), it was originally released in Japan for the Family Computer Disk System as Super Mario Bros. 2 on June 3, 1986. Nintendo of America deemed it too difficult for its North American audience and instead released an alternative sequel, also titled Super Mario Bros. 2, in 1988. It was remade and renamed The Lost Levels for the 1993 Super Nintendo Entertainment System compilation Super Mario All-Stars, serving as its first international release. It has been rereleased for Game Boy Color, Game Boy Advance, Wii, Wii U, Nintendo 3DS, and Nintendo Switch.
Donkey Kong, also referred to as Donkey Kong '94, is a 1994 puzzle-platform game developed by Nintendo and Pax Softnica and published by Nintendo for the Game Boy. Donkey Kong is loosely based on the 1981 arcade game of the same name and its sequel Donkey Kong Jr.
New Super Mario Bros. is a 2006 platform game developed and published by Nintendo for the Nintendo DS. It was first released in May 2006 in North America and Japan, and in PAL regions in June 2006. It is the first installment in the New Super Mario Bros. subseries of the Super Mario series and follows Mario as he fights his way through Bowser's henchmen to rescue Princess Peach. Mario has access to several old and new power-ups that help him complete his quest, including the Super Mushroom, the Fire Flower, and the Super Star, each giving him unique abilities. While traveling through eight worlds with more than 80 levels, Mario has to defeat Bowser Jr. and Bowser before saving Princess Peach.
A side-scrolling video game is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.
Super Mario is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater Mario franchise. At least one Super Mario game has been released for every major Nintendo video game console. However, there have also been a number of Super Mario video games released on non-Nintendo gaming platforms. There are more than 20 games in the series.
Kid Icarus is a series of fantasy video games by Nintendo. The games are set in a Greco-Roman fantasy world called "Angel Land", which is a fictional setting that is loosely based on Greek mythology. The gameplay consists of a mixture of action, adventure and platform elements. The Kid Icarus franchise is known as a cult classic and a sibling series to the Metroid franchise.
Blue's Journey is a side-scrolling platform game released by Alpha Denshi in 1990 on SNK's Neo Geo MVS arcade system and their AES home system. It was ported to the Neo Geo CD in 1994. It was rereleased on the Wii's Virtual Console in Europe on November 9, 2007, followed by North America on November 12, 2007.
I Wanna Be the Guy: The Movie: The Game, commonly called I Wanna Be the Guy and abbreviated to IWBTG, is a freeware platform game created by Michael "Kayin" O'Reilly for Microsoft Windows using Multimedia Fusion 2. First released on October 5, 2007, the game is no longer in active development, though the game's source code was released by Kayin in 2011 and a remastered edition was released in 2020. IWBTG has unusually difficult platforming elements, unorthodox level design, and uses sound effects, characters, and music from many other games.
Mario is a multimedia franchise created by game designer Shigeru Miyamoto for the Japanese video game company Nintendo, which produces and publishes its installments. Starring the titular Italian plumber Mario, it is primarily a video game franchise but has extended to other forms of media, including television series, comic books, a 1993 feature film, a 2023 animated film, and theme park attractions. The series' first installment was 1983's Mario Bros. even though Mario made his first appearance in 1981's arcade game Donkey Kong and had already been featured in several games of the Donkey Kong and Game & Watch series. The Mario games have been developed by a wide variety of developers. Mario games have been released almost exclusively for Nintendo's various video game consoles and handhelds, from the third generation onward.
New Super Mario Bros. Wii is a 2009 platform game developed and published by Nintendo for the Wii. A follow-up to New Super Mario Bros., it was first released in Australia, North America, and Europe in November 2009, followed by Japan a month later. It was released on the Wii U's Virtual Console in 2016, though only in Europe, Australia and Japan. A port in high definition resolution for the Nvidia Shield TV was released only in China in December 2017. Like other side-scrolling Super Mario games, the player controls Mario as he travels eight worlds and fights Bowser's henchmen to rescue Princess Peach. New Super Mario Bros. Wii was the first Super Mario game to feature simultaneous cooperative multiplayer gameplay; up to four people can play in cooperative and competitive multiplayer modes, taking control of Mario as well as Luigi and one of two multicolored Toads. The game also introduced "Super Guide", which allows the player to watch a computer-controlled character complete a level.
Puyo Puyo (ぷよぷよ), previously known as Puyo Pop outside Japan, is a series of tile-matching video games created by Compile. Sega has owned the franchise since 1998, with games after 2001 being developed by Sonic Team. Puyo Puyo was created as a spin-off franchise to Madō Monogatari, a series of first-person dungeon crawler role-playing games by Compile from which the Puyo Puyo characters originated. The series has sold over 10 million copies, including the Madō Monogatari games.
Kid Icarus: Uprising is a third-person shooter video game developed by Project Sora and published by Nintendo for the Nintendo 3DS. Released worldwide in March 2012, it is the third installment in the Kid Icarus franchise, the first to be released since Kid Icarus: Of Myths and Monsters in 1991, and the first worldwide release since the original NES game in 1986. It is also the only video game Project Sora made before shutting down in mid-2012.
Hebereke's Popoitto is a puzzle-type video game in the Hebereke series developed by Sunsoft for arcades, the Sega Saturn, PlayStation and SNES consoles. Although released in Japan and Europe from 1994 to 1996, it was never released in North America. The gameplay is reminiscent of video game titles like Dr. Mario and Puyo Puyo. Hebereke's Popoitto received generally positive reviews, and was mostly recommended for fans of the puzzle genre.
Super Mario Bros. is a 1985 platform video game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is the successor to the 1983 arcade game Mario Bros. and the first game in the Super Mario series. It was originally released in September 1985 in Japan for the Family Computer; following a US test market release for the NES, it was converted to international arcades on the Nintendo VS. System in early 1986. The NES version received a wide release in North America that year and in PAL regions in 1987.
Kaizo Mario World, also known as Asshole Mario, is a series of three ROM hacks of the Super Nintendo Entertainment System video game Super Mario World, created by T. Takemoto. The term "Kaizo Mario World" is a shortened form of the title Jisaku no Kaizō Mario o Yūjin ni Play Saseru. The series was created by Takemoto for his friend R. Kiba.