Simon Viklund

Last updated

Simon Viklund
Birth nameSimon Wiklund
Born (1979-12-01) December 1, 1979 (age 44)
Stockholm, Sweden
Genres Electronic
Occupation(s)
  • Composer
  • music producer
  • sound designer
  • game designer
Years active2000–present
Labels BMG
Website www.simonviklund.com OOjs UI icon edit-ltr-progressive.svg

Simon Viklund (born Simon Wiklund, December 1, 1979) is a Swedish freelance video game composer, music producer, sound designer and game designer, who was first known for his work on the 2008 game Bionic Commando Rearmed , in which he was a creative director and composer. He is also known for his work on the Payday series as a composer and the voice of the character Bain.

Contents

In 2000, Viklund joined his friend Ulf Andersson's company, Grin, and worked on most of the company's games, which included Bionic Commando: Rearmed. Grin went bankrupt in 2009, leading Viklund, Ulf Andersson and his brother Bo to found Overkill Software. Viklund left Overkill in 2015 to become a freelancer. In 2016, he joined 10 Chambers Collective, another company founded by Ulf Andersson, while continuing his freelance projects.

Early life

Simon Viklund was born in Stockholm on December 1, 1979. [1] [2] He began learning music through the violin as child, and later received classical piano lessons for about seven years. [3] [4] He also taught himself to play the guitar and bass guitar. [4] [5] As a teenager he sang in the local church choir, and was briefly a singer in a band established by his friends in high school. [5] He studied arts in high school, but later became more interested in music. [5] Wiklund began to write music in the late 90s with the help of a computer program called FastTracker 2. [6] None of his music was released at the time, because he was personally unsatisfied with his creations.

Career

2000–2009: Grin and early freelance work

Wiklund joined Grin in 2000 and acted as a composer and sound designer on most of the company's projects, starting with its first game, Ballistics . He later changed his surname to Viklund as people abroad often mispronounced his name, as 'W' and 'V' have similar pronunciations in Swedish. [7] Viklund was also involved in developing the PC version of Tom Clancy's Ghost Recon Advanced Warfighter (2006) and its 2007 sequel, which were published by Ubisoft. [8] He subsequently led the development of Bionic Commando Rearmed, a remake of the 1988 NES version commissioned by Capcom; [6] Viklund also composed the game's soundtrack, which was praised for its faithful reimagining of the original 8-bit arrangements. [9] [10] Elements of Viklund's Bionic Commando Rearmed soundtrack were also incorporated into Bionic Commando (2009), which was mainly scored by Jamie Christopherson, while Viklund served as the sound designer. [11] Aside from Grin's projects, he also worked on Triotech's Wasteland Racers 2071 (2006). [12]

Viklund began work on Bionic Commando Rearmed 2 as its creative director in 2009, before Grin went bankrupt four months into its development. Development was transferred to Fatshark, and Viklund was hired as a creative advisor and composer. [6] He was also commissioned by Capcom for Final Fight: Double Impact (2010) and Street Fighter III: 3rd Strike Online Edition (2011), for which he composed the music. [5] [13] [14]

2009–2015: Overkill Software

Viklund, along with the Andersson brothers and other Grin employees, founded Overkill Software in 2009. [15] At Overkill, he served as the creative director and sound designer for the company's first game, Payday: The Heist , and also composed its soundtrack, drawing inspiration from the 1995 crime film Heat . [1] [11] He also voiced Bain, the main narrator and contract broker in the game. Viklund would reprise his role as composer and the voice of Bain in Payday 2 , released in 2013. [1]

On August 18, 2015, Viklund left Overkill to focus on his personal and freelance music projects. However, he continued to voice Bain and produce music in Payday 2 as a freelancer. [16]

2016–present: 10 Chambers Collective

In 2016, Viklund co-founded a new company with Ulf Andersson, 10 Chambers Collective, while also continuing to work on his freelance projects. [17] [18] [19] He also signed an exclusive songwriter agreement with BMG in the same year. [20] Viklund composed the soundtrack to Robonauts in 2017, [21] and worked as a game designer, narrative director, and composer for 10 Chambers' first project, GTFO . [22] [23]

Musical style and influences

Viklund's compositions are primarily based on elements of electronic music genres such as techno, big beat, electro-funk, or dubstep, but some have been based on rock, industrial music and rap. [11] In 2008, Viklund's music was labelled by Swedish magazine Nöjesguiden as "chip house" music, while Viklund considered his music to be from a variety of inspirations, ultimately becoming "8-bit-inspired dance music". [24] Viklund has described the musical style of his tracks to be "a mix between the music I find suitable for the project in question, the music I enjoy, and the music I have the skills to produce." [11] In Ballistics and Bandits: Phoenix Rising, he cited the Quake III soundtrack, Fatboy Slim, and The Chemical Brothers as inspirations for the rock, techno, big beat, and industrial sound. When it came to the soundtrack of Bionic Commando Rearmed, Viklund was influenced by groups such as The Crystal Method and Justice. [11]

The soundtrack of Payday 2 featured a wide variety of music, especially when it came to the music for the game's downloadable content. The trailer for "The Big Bank" DLC featured an opera piece composed by Viklund, who wrote the lyrics in Swedish and had them translated to Italian to be performed by opera singers. [25] [26]

Composition

The music for his first two projects, Ballistics and Bandits: Phoenix Rising, were made with FastTracker 2, while the tracks for Bionic Commando series and Payday: The Heist, were made with Jeskola Buzz. [6] [27] In 2013, for Payday 2, he moved on to using Ableton Live, supplemented with a Native Instruments Komplete keyboard and the reFX Nexus 2 Synthesizer plug-in. [27]

Works

Video games

YearTitleDeveloperRoleNotes
2001 Ballistics Grin composer, sound designer [12]
2002 Bandits: Phoenix Rising Grincomposer, sound designer [11]
2006 Wasteland Racers 2071 Triotech composer, sound designer [18]
2006 Tom Clancy's Ghost Recon: Advanced Warfighter Grinsound designer [11]
2007 Tom Clancy's Ghost Recon: Advanced Warfighter 2 Grinsound designer [11]
2008 Bionic Commando Rearmed Grincomposer, creative director [10]
2009 Bionic Commando Grinsenior sound designer, music consultant [11]
2009 Wanted: Weapons of Fate Grinsound designer [11]
2009 Terminator Salvation Grinsound designer [18]
2010 Final Fight: Double Impact Capcom composer [11]
2011 Bionic Commando Rearmed 2 Fatshark composer, writer, creative consultant [6]
2011 Street Fighter III: 3rd Strike Online Edition Capcomcomposer [11]
2011 Payday: The Heist Overkill Software composer, sound designer, creative director, voiceovervoice of Bain [11]
2013 Brothers: A Tale of Two Sons Starbreeze Studios music consultant [28]
2013 Payday 2 Overkill Softwarecomposer, chief engineer, sound designer, voiceovervoice of Bain and Cloakers [29]
2014Gear UpDoctor Entertainmentcomposertrailer music [30]
2016 Dead by Daylight Behaviour Interactive composertrailer music [31]
2016Pan-PanSpelkraftcomposer, sound designer [32]
2017 Robonauts Qubic Gamescomposer [21]
2019 GTFO 10 Chambers Collectivecomposer, game designer, narrative director [33] [23]

Discography

Viklund has released several of his compositions as albums and singles, both independently and on behalf of Overkill Software: [34] [35]

Albums

YearTitleNotes
2012Payday - The Game Soundtrack
2013PAYDAY 2 Official SoundtrackFeatures tracks by Gustaf Grefberg [36]
2013A Merry Payday ChristmasCredited to Hoxton, voiced by Pete Gold [37]
2015Overkill B-Sides
2016O.R.B.O.T
2018Free Music
2018RADIX - Music From and Inspired by Robonauts
2018STHLM Hunters OST
2019Badlands

Singles

YearTitleNotes
2014"Kid Icarus Remix feat. Brand0"
2014"Drifting"Credited as "Pat Briscoe"; from the Payday 2 trailer "The Dentist" [38]
2014"Criminal's Ambition"Featuring KwoteONE [39]
2014"Ode All'Avidità"
2015"Breath of Death"From the Payday 2 Jacket trailer [40]
2015"The Flames of Love"Written by Viklund, credited to "Smokey Bennett & The Hoops" [41]
2015"The Club"Reinterpretation of "The Mark" from the Payday 2 Soundtrack [42]
2016"Chains is in a Pickle"
2019"Steal From The Rich, Give To Myself"

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