Simon the Sorcerer is a series of point-and-click adventure games created by British developer Adventure Soft. The series follows the adventures of an unwilling hero of the same name and has a strong fantasy setting similar to Sierra's King's Quest and Westwood's The Legend of Kyrandia series. The game varies in style, however, as it is more poised to be a parody of the fantasy genre than a member of the genre itself, with many renowned folklore characters appearing differently from what they are generally presumed to be.
The first two games are often compared with the Monkey Island series in terms of style and humour, [1] and the Terry Pratchett Discworld novels and derivative games. Unlike many older adventure games, several of the titles in the series are still available for purchase. [2] The first and second games in the series are also playable using ScummVM. [3]
Simon the Sorcerer was released by Adventure Soft on 2 January 1993 in DOS and Amiga formats. [4] The story begins with the protagonist, Simon, as an ordinary teenager. His dog Chippy discovers a chest in the loft of his house containing a spellbook titled "Ye Olde Spellbooke". Simon throws the book onto the floor in contempt, but a portal opens above it. Chippy goes through the portal and Simon follows.
After entering the portal, Simon finds himself in another world. After escaping from some goblins who intended to eat him, he discovers that he has been brought on a quest to rescue the wizard Calypso from the evil sorcerer Sordid.
The game includes parodies of various popular books and fairy tales, including Rapunzel, The Lord of the Rings , The Chronicles of Narnia , Jack and the Beanstalk and the Three Billy Goats Gruff.
Simon is voiced by Chris Barrie. This game marks the first appearance of two somewhat inept demons, who are recurring characters throughout the remainder of the series.
Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe was released by Adventure Soft in 1995. The title is a parody of the Chronicles of Narnia book The Lion, the Witch and the Wardrobe . Brian Bowles voices Simon, making him sound older, presumably in his late-teens.
In the game, the father of a peasant boy, Runt, burns his book of magic and throws it into the centre of a pentagram on the floor, inadvertently bringing Sordid back to life as a spirit. He transfers his spirit to a robotic body, and sends a magical wardrobe to retrieve Simon from his own dimension. The wardrobe mistakenly brings Simon to the doorstep of Calypso's Magic Shop. Upon returning to consciousness Simon learns that, in order to return home, he must find the wardrobe's power source, called mucusade (a pun on Lucozade).
A pinball video game released in 1998 by Adventure Soft for Microsoft Windows.
A puzzle game released in 1998 by Adventure Soft for Microsoft Windows. It contains three games:
The game also features a desktop virtual pet known as "Demon in My Pocket" as well as three Simon the Sorcerer desktop themes.
The third adventure game in the series, Simon the Sorcerer 3D was initially designed fully in 2D and was intended to be released as a high quality 2D adventure. Due to publisher hesitation in picking up a 2D title, the developers later decided to switch it to a 3D adventure game.
The game follows on directly after Simon the Sorcerer II's open ending, with a cutscene at the beginning telling the player a connecting story of how Simon's body was rejoined to his soul by a new character, Melissa.
The fourth adventure game marks a return to the heralded point-and-click interface and features high quality pre-rendered backgrounds. The characters are in 3D.
The German version of this game was released 23 February 2007, [5] and was developed by Silver Style Entertainment.
The English version of this game was released on 17 October 2008, [6] [7] and was published by Playlogic.
In the fifth adventure game, aliens threaten the fantasy world. The German version was released for PC on 26 March 2009. [8] It was released for digital download in English on 17 February 2010.
StoryBeasts, an Irish company based in Dublin undertook the sixth release of the series, announcing in 2014 that the original voice actor Chris Barrie was enrolled for Simon's voice.
In Between Worlds Simon returns to his British slacker roots and is forced to deal with a convergence of two worlds. As portals to another dimension begin to open up, he is forced to come face-to-face with his more hard-working, respectful and competent counterpart Simone with whom he must work to bring balance back to their universes. [9]
The game harkens back to the original two Simon the Sorcerer games and was to feature fully hand-drawn 2D animated worlds and characters.
On 10 February 2016 StoryBeasts announced via their website [10] that after two years of work in the game, both the planned Kickstarter campaign and the game development had been halted indefinitely due to unforeseen events.
The game was intended to be episodic. The game didn't get made due to funding and publisher difficulties. [11]
In the May 2022 the prequel game Simon the Sorcerer: Origins was announced as being in development by Smallthing Studios. The game is supposed to be set shortly before the events of the first installment and is scheduled for the release in 2024.
Simon the Sorcerer is a teenager transported into a fantasy world as a sorcerer dressed in a cloak and pointy hat; his cloak and hat are purple in the first game, but change to red for the rest of the series (aside from possible magical colour changes in the third game). He must use his logic and magical skills to solve puzzles as he progresses through the games.
Simon is rude and insulting to many of the characters he meets. This tends to interfere with the success of his quests, forcing him to go to ridiculous lengths in order to complete puzzles. Simon also breaks the fourth wall with his comments about adventure games.
Maniac Mansion is a 1987 graphic adventure video game developed and published by Lucasfilm Games. It follows teenage protagonist Dave Miller as he attempts to rescue his girlfriend Sandy Pantz from a mad scientist, whose mind has been enslaved by a sentient meteor. The player uses a point-and-click interface to guide Dave and two of his six playable friends through the scientist's mansion while solving puzzles and avoiding dangers. Gameplay is non-linear, and the game must be completed in different ways based on the player's choice of characters. Initially released for the Commodore 64 and Apple II, Maniac Mansion was Lucasfilm Games' first self-published product.
Simon the Sorcerer is a 1993 point-and-click adventure game developed and published by Adventure Soft, for Amiga and MS-DOS. The game's story focuses on a boy named Simon who is transported into a parallel universe of magic and monsters, where he embarks on a mission to become a wizard and rescue another from an evil sorcerer. The game's setting was inspired by the novels of the Discworld series, and incorporates parodies on fantasy novels and fairy tales, such as The Lord of the Rings and Jack and the Beanstalk. The lead character's design was inspired by that of the fictional British television character Blackadder, with the character voiced by Chris Barrie in the CD re-release.
The Chronicles of Narnia is a series of seven high fantasy novels by British author C. S. Lewis. Illustrated by Pauline Baynes and originally published between 1950 and 1956, The Chronicles of Narnia has been adapted for radio, television, the stage, film and video games. The series is set in the fictional realm of Narnia, a fantasy world of magic, mythical beasts and talking animals. It narrates the adventures of various children who play central roles in the unfolding history of the Narnian world. Except in The Horse and His Boy, the protagonists are all children from the real world who are magically transported to Narnia, where they are sometimes called upon by the lion Aslan to protect Narnia from evil. The books span the entire history of Narnia, from its creation in The Magician's Nephew to its eventual destruction in The Last Battle.
Script Creation Utility for Maniac Mansion (SCUMM) is a video game engine developed at Lucasfilm Games, later renamed LucasArts, to ease development on their graphic adventure game Maniac Mansion (1987). It was subsequently used as the engine for later LucasArts adventure games.
Script Creation Utility for Maniac Mansion Virtual Machine (ScummVM) is a set of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system, it also supports a variety of non-SCUMM games by companies like Revolution Software and Adventure Soft. It was originally written by Ludvig Strigeus. Released under the terms of the GNU General Public License, ScummVM is free software.
Leisure Suit Larry: Love for Sail! is an adventure game originally developed and published by Sierra On-Line in 1996. It was the last Leisure Suit Larry game written by series creator Al Lowe, and the last to feature original protagonist Larry Laffer as the main character until the release of Leisure Suit Larry: Wet Dreams Don't Dry in 2018. It followed the 1993 Leisure Suit Larry 6: Shape Up or Slip Out!. Despite being known as Leisure Suit Larry 7 during its development, Love for Sail! was actually the sixth installment in the Leisure Suit Larry series due to the (intentional) nonexistence of a fourth game.
From the late 1980s to the early 2000s, LucasArts was well known for their point-and-click graphic adventure games, nearly all of which received high scoring reviews at the time of their release. Their style tended towards the humorous, often irreverent or slapstick humor, with the exceptions of Loom and The Dig. Their game design philosophy was that the player should never die or reach a complete dead-end, although there were exceptions.
Adventure Soft is a British video game developer and publisher established by Mike Woodroffe, initially as an importer and reseller of Adventure International games as Adventure International (UK), and later using the names Horror Soft, Adventuresoft UK and Headfirst Productions. The firm operates out of Sutton Coldfield, and is best known for the Simon the Sorcerer series of games.
Flight of the Amazon Queen is a graphical point-and-click adventure game by Interactive Binary Illusions, originally released in 1995 for Amiga and MS-DOS. The game was re-released as freeware in 2004 for use with ScummVM. In January 2022, a sequel was announced, titled Return of the Amazon Queen.
Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe is an adventure game created by Adventure Soft, and released in 1995 for the MS-DOS. It is the second installment in the Simon the Sorcerer series of games, and the sequel to 1993's Simon the Sorcerer. The game's story focuses on a young teen named Simon, who is transported into a parallel universe of magic and monsters that he visited before, via a magical wardrobe created by an evil sorcerer he defeated in the last game. Players engage in a quest to help him find more fuel for the wardrobe by searching a vast world, consisting of parodies on popular fantasy novels and fairy tales.
Sanitarium is a psychological horror point-and-click adventure video game that was originally released for Microsoft Windows. It was developed by DreamForge Intertainment and published by ASC Games in 1998. It was a commercial success, with sales around 300,000 units. In 2015, it was ported to iOS and Android devices.
The Chronicles of Narnia is an American film series and media franchise based on The Chronicles of Narnia, a series of novels by C. S. Lewis. The series revolves around the adventures of children in the world of Narnia, guided by Aslan, a wise and powerful lion that can speak and is the true king of Narnia. The children heavily featured in the films are the Pevensie siblings, and a prominent antagonist is the White Witch. The franchise also includes short films, digital series, and video games.
The Feeble Files is an adventure video game about the adventures of an alien called Feeble. The game is a science fiction comedy, with a similar style of British humour to that of Adventure Soft's previous games, the Simon the Sorcerer series.
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe is an action-adventure game released in 2005 by Traveller's Tales and Amaze Entertainment. The game is based on the novel-adapted movie of the same name. It was released in November before the movie for most major consoles including the GameCube, PC, Xbox, PlayStation 2, Nintendo DS, and Game Boy Advance. Also in 2005, a role-playing game, a strategy game and a chess game were released for wireless phone systems by Disney Mobile. A significant feature has William Moseley, Skandar Keynes, Anna Popplewell, Georgie Henley, Elizabeth Hawthorne, and Jim Broadbent reprising their roles from the film.
Touché: The Adventures of the Fifth Musketeer is a point-and-click graphic adventure game developed by the Clipper Software.
Simon the Sorcerer 3D, is an adventure game released by Adventure Soft on 13 April 2002 for Microsoft Windows. It is the third game in the Simon the Sorcerer series.
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, such as literature and film, encompassing a wide variety of genres. Most adventure games are designed for a single player, since the emphasis on story and character makes multiplayer design difficult. Colossal Cave Adventure is identified as the first such adventure game, first released in 1976, while other notable adventure game series include Zork, King's Quest, Monkey Island, Syberia, and Myst.
The Chronicles of Narnia is a series of seven fantasy novels for children written by C. S. Lewis. It is considered a classic of children's literature and is the author's best-known work, having sold over 100 million copies in 47 languages. Written by Lewis between 1949 and 1954, illustrated by Pauline Baynes and published in London between October 1950 and March 1956, The Chronicles of Narnia has been adapted several times, complete or in part, for television, radio, the stage, film, in audio books, and as video games.
The following outline is provided as an overview of and topical guide to Narnia:
The Prince and the Coward is a 1998 video game created by fantasy writer Jacek Piekara and video game designer Adrian Chmielarz. It was produced by Polish company Metropolis Software in cooperation with the British Revolution Software. A non-official translation in English was released in 2020, and GOG.com re-released it in 2021.