Sink or Swim (video game)

Last updated
Sink or Swim
Sinkorswim.jpg
Developer(s) Zeppelin Games
Publisher(s) Zeppelin Games
Designer(s) Andrew Drake
Anthony Gallop
Steven Wannell
Robert Tucker
Platform(s) MS-DOS, Amiga, Atari ST, Super NES, Genesis, Game Gear
Release1993
Genre(s) Puzzle
Mode(s) Single-player

Sink or Swim is a puzzle video game that was released in 1993 for MS-DOS Developed by Zeppelin Games. It is similar in style to Lemmings . The game was ported to the Amiga and the Super Nintendo Entertainment System. Sega Genesis and Game Gear versions were renamed to S.S. Lucifer: Man Overboard!.

Contents

Plot

Players control Kevin Codner, the aquatic hero. After hearing that the SS Lucifer has suffered some sort of mishap (the exact nature of the incident is not made clear in the game; somehow the captain is shown pulling the plug from his bath, and a fountain of water shoots up and starts flooding the ship). Kevin gets into a yellow submarine and begins saving the passengers.

Reception

Electronic Gaming Monthly gave the SNES version a 6.4 out of 10. They commented that the graphics could be better but that the gameplay is both strategic and addictive. [1] GamePro took the reverse position, praising the graphics but criticizing the lack of multiplayer and concluding that the gameplay is not entertaining enough to captivate puzzle veterans. [2]

Related Research Articles

<i>Tetris Attack</i> 1995 video game

Tetris Attack, also known as Panel de Pon in Japan, is a puzzle video game developed by Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System. A Game Boy version was released a year later. In the game, the player must arrange matching colored blocks in vertical or horizontal rows to clear them. The blocks steadily rise towards the top of the playfield, with new blocks being added at the bottom. Several gameplay modes are present, including a time attack and multiplayer mode.

<i>Ecco: The Tides of Time</i> 1994 video game

Ecco: The Tides of Time is an action-adventure video game developed by Novotrade International, published by Sega, and released for most of Sega's then-supported gaming consoles in 1994. It is the second game in the Ecco the Dolphin series. The Tides of Time continued the story of the first game and featured similar gameplay with a few new additions.

<i>Olympic Summer Games</i> (video game) 1996 video game

Olympic Summer Games is an official video game of the Atlanta 1996 Olympic Games. It is the successor to Olympic Gold and Winter Olympics. It was the last "Olympic" video game released for the fourth generation of consoles, as well as the Game Boy.

<i>Sonic Labyrinth</i> 1995 video game

Sonic Labyrinth is an action-puzzle game developed by Minato Giken and published by Sega for the Game Gear in 1995. The game features Sonic the Hedgehog exploring maze-like stages from an isometric perspective. Dr. Robotnik has robbed Sonic of his trademark speed, so Sonic walks slowly but can roll into a ball and dash across the stages.

<i>Marvel Super Heroes</i> (video game) 1995 video game

Marvel Super Heroes is a 1995 fighting game developed and published by Capcom. Originally released in the arcade on the CPS-2 arcade system, it was ported to the Sega Saturn and PlayStation in late 1997. The game, alongside Marvel vs. Capcom: Clash of Super Heroes, was also included in the Marvel vs. Capcom Origins collection, released digitally for the PlayStation 3 and Xbox 360 in September 2012.

<i>Donkey Kong</i> (1994 video game) 1994 puzzle video game

Donkey Kong, also referred to as Donkey Kong '94, is a 1994 puzzle-platform game developed by Nintendo and Pax Softnica and published by Nintendo for the Game Boy. Donkey Kong is loosely based on the 1981 arcade game of the same name and its sequel Donkey Kong Jr.

<i>Pac-Attack</i> 1993 puzzle video game

Pac-Attack, also known as Pac-Panic, is a 1993 falling-tile puzzle video game developed and published by Namco for the Super Nintendo Entertainment System and Sega Genesis. Versions for the Game Boy, Game Gear and Philips CD-i were also released. The player is tasked with clearing out blocks and ghosts without them stacking to the top of the playfield — blocks can be cleared by matching them in horizontal rows, while ghosts can be cleared by placing down a Pac-Man piece that can eat them. It is the first game in the Pac-Man series to be released exclusively for home platforms.

<i>Corpse Killer</i> 1994 video game

Corpse Killer is a horror-themed rail shooter developed and published by Digital Pictures for the Sega CD, Sega CD 32X, 3DO, Sega Saturn, Windows 95 and Macintosh computers. An interactive variation on the zombie film genre, it utilizes live-action full motion video in a format similar to other games developed by Digital Pictures. Reviews for the game were mixed, generally criticizing the repetitive gameplay and low video quality, though many reviewers enjoyed the campy nature of the cutscenes. Corpse Killer was the first CD game released for the Sega 32X. It was later remastered for Steam, PlayStation 4 and Nintendo Switch.

<i>Puzzle Bobble 3</i> 1996 arcade game

Puzzle Bobble 3 is an action puzzle video game developed by Taito. The second sequel to Puzzle Bobble, it was released for arcades in September 1996 and later ported to the Sega Saturn, PlayStation, Game Boy, Nintendo 64 and Microsoft Windows. Like its predecessors, the player is tasked with shooting balls at groups of balls, creating groups of three or more, which are then removed from play. Further ports for the Nintendo Switch, PlayStation 4 and Xbox One were released in February 2023 by City Connection alongside Puzzle Bobble 2.

<i>Hook</i> (video game) Video game based on the eponymous 1991 film

There have been several video games based on the 1991 film Hook. A side-scrolling platform game for the Nintendo Entertainment System (NES) and Game Boy was released in the United States in February 1992. Subsequent side-scrolling platform games were released for the Commodore 64 and the Super Nintendo Entertainment System (SNES), and an arcade beat ‘em up by Irem later in 1992, followed by versions for the Sega CD, Sega Genesis, and Sega's handheld Game Gear console in 1993.

<i>Batman Forever</i> (video game) 1995 video game

Batman Forever is a beat 'em up video game based on the film of the same name. Though released by the same publisher at roughly the same time, it is an entirely different game from Batman Forever: The Arcade Game. The game was followed by Batman & Robin in 1998.

<i>Pinocchio</i> (video game) 1996 video game

Disney's Pinocchio is a platform puzzle adventure game created as a collaboration between Disney Interactive and Virgin Interactive Entertainment. It was released in 1996 for the Game Boy, Super NES, and Sega Genesis and is based on Walt Disney's animated feature film Pinocchio, originally released in 1940. The game was published by Capcom in Japan on the same year. A Sega 32X version of the game was made and completed, but was not released due to the add-on's limited popularity.

<i>Spawn: The Eternal</i> 1997 video game

Spawn: The Eternal is an action-adventure video game developed by Sony Interactive Studios America and published by Sony Computer Entertainment for the PlayStation, based on the comic book character Spawn created by Todd McFarlane and produced by Image Comics. It was released on December 9, 1997 in North America and received poor reviews. When played on a CD player, the disc would be revealed to contain a lengthy audio interview with Spawn creator Todd McFarlane.

<i>Pac-In-Time</i> 1995 video game

Pac-In-Time is a platform game developed by Atreid Concept featuring the arcade character Pac-Man. It was released in 1995 for MS-DOS, Macintosh, Super Nintendo Entertainment System, and Game Boy.

<i>Baku Baku Animal</i> 1995 video game

Baku Baku, released in Japan as Baku Baku Animal, is a falling block puzzle arcade game released by Sega in 1995. The game is dedicated as Sega's first ever Network Compatible PC Game. A Sega NetLink compatible version of the game was also announced, but never released.

<i>Madden NFL 97</i> 1996 American football video game

Madden NFL 97 is a football video game released in 1996. It was the first Madden game released for the PlayStation and Sega Saturn. 16-bit versions were also made for the established Super NES and Genesis platforms, as well as a portable version for the Game Boy.

<i>The Lost Vikings 2</i> 1997 video game

Lost Vikings 2 is a 1997 puzzle-platform game developed by Beam Software and published by Interplay. All versions of the game, except the SNES release, were titled Lost Vikings 2: Norse by Norsewest. The sequel to The Lost Vikings, it features the original three characters plus two new playable characters: Fang the werewolf and Scorch the dragon. The gameplay remains largely the same, though the three Viking characters all have new or modified abilities.

<i>The Wizard of Oz</i> (1993 video game) 1993 video game

The Wizard of Oz is a 1993 platform video game released for the Super Nintendo Entertainment System and loosely based on the 1939 film The Wizard of Oz. Developed by Manley & Associates, it was published by SETA Corporation and released in North America in 1993 and in Europe in 1994. The player assumes the role of Dorothy, the Scarecrow, the Tin Man, or the Cowardly Lion in a series of levels containing hidden areas, mazes, and puzzles to bring Glinda's magic ruby slippers to the Wizard of Oz.

<i>Johnny Bazookatone</i> 1996 video game

Johnny Bazookatone is a platforming video game developed by Arc Developments and published by U.S. Gold for the 3DO, PlayStation, Sega Saturn, and MS-DOS computers in 1996. Some releases also came equipped with a music CD based on the game's musical score.

<i>Star Trek: Deep Space Nine – Crossroads of Time</i> 1995 video game

Star Trek: Deep Space Nine – Crossroads of Time is a 1995 action-adventure video game for the Genesis and Super NES platforms, based on the television series Star Trek: Deep Space Nine. Critics praised the game's authentic recreation of the look and feel of the TV series, but often criticized its gameplay as repetitive and clunky.

References

  1. "Review Crew: Sink or Swim". Electronic Gaming Monthly . No. 65. EGM Media, LLC. December 1994. p. 40.
  2. "Sink or Swim". GamePro . No. 67. IDG. February 1995. p. 68.