Special Forces (video game)

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Special Forces
Special Forces Coverart.png
Developer(s) Sleepless Knights
Publisher(s) MicroProse
Director(s) James Hawkins
Producer(s) Steve Perry
Designer(s) Jim Bambra
Programmer(s) Mark Fisher
Keith Jackson
Artist(s) Anthony Rosbottom
Writer(s) Rob Davies
Platform(s) Amiga, Atari ST, MS-DOS
Release1992
Genre(s) Tactical shooter, stealth
Mode(s) Single-player

Special Forces is a tactical shooter video game developed by Sleepless Knights and published by MicroProse in 1992 for the Amiga, Atari ST, and MS-DOS. Ateam of special operatives are to infiltrate enemy territory to complete various objectives. It is a sequel to Airborne Ranger . [1]

Contents

Gameplay

Special Forces lets the player select a team of four from a squad of eight operatives. Once a mission is selected in one of the four regions (temperate zone, arctic, desert and jungle - daytime and nighttime variants) the player is briefed. Objectives range from hostage rescues, destroy specific objects, reconnaissance missions.

The game displays a top-down view of a part of the mission area in various configurations (one viewport per soldier up to four views at the same time in split-screen mode). The player also has access to a strategic battle map with enemy locations visible (there is no fog of war in the game).

See also

References

  1. "Special Forces (1992)". MobyGames. Retrieved 2022-04-04.