Speed Racer (1995 video game)

Last updated
Speed Racer
Speed Racer Arcade Title Screen.png
Developer(s) Namco
Publisher(s) Namco
Composer(s) Shinji Hosoe
Platform(s) Arcade
Release
  • NA: October 7, 1995
Genre(s) Racing
Mode(s) Single-player
Arcade system Namco System FL

Speed Racer is a arcade racing game designed by Namco based on the popular Japanese anime Speed Racer . [1] [2] The standard cabinet was a two-player, sit-down model. [3]

Contents

Reception

A reviewer for Next Generation praised the use of "trickery" against racing opponents but criticized the track design, and concluded that "this is good kiddy gaming, and no more." He gave it two out of five stars. [4]

Related Research Articles

Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games.

Need for Speed (NFS) is a racing video game franchise published by Electronic Arts and currently developed by Criterion Games, the developers of Burnout. The series generally centers around illicit street racing and tasks players to complete various types of races while evading the local law enforcement in police pursuits. The series is one of EA's oldest franchises not under their EA Sports brand. The series released its first title, The Need for Speed, in 1994. The most recent game, Need for Speed: Hot Pursuit Remastered, was released on November 6, 2020. Additionally, a free-to-play mobile installment released in 2015, Need for Speed: No Limits, is actively developed by Firemonkeys Studios, the developers of Real Racing 3.

Ridge Racer is a racing video game series developed and published for arcade systems and home game consoles by Bandai Namco Entertainment, formerly Namco. The first game, Ridge Racer (1993), was originally released in arcades for the Namco System 22 hardware, later ported to the PlayStation two years later as a launch title. It was met with several sequels and spin-off games for multiple platforms, the latest being the iOS game Ridge Racer Draw & Drift (2016). Gameplay involves the player racing against computer-controlled opponents to be the first to finish in a race. Drifting is a core aspect of the series, and is used to keep speed while turning corners.

<i>Sega Rally Championship</i> 1995 racing video game

SEGA Rally Championship is a 1994 racing video game developed by Sega AM3 and published by Sega. Originally released for arcades using the Sega Model 2 board, it was converted to the Sega Saturn in 1995 and Windows in 1997. The unique selling point of Sega Rally Championship was the ability to drive on different surfaces, with different friction properties, with the car's handling changing accordingly. As the first racing game to incorporate this feature, Sega Rally Championship is considered to be one of the milestones in the evolution of the racing game genre. It was also an early rally racing game and featured cooperative gameplay alongside the usual competitive multiplayer.

Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. To be competitive in sim racing, a driver must understand all aspects of car handling that make real-world racing so difficult, such as threshold braking, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed. It is this level of difficulty that distinguishes sim racing from arcade racing-style driving games where real-world variables are taken out of the equation and the principal objective is to create a sense of speed as opposed to a sense of realism.

<i>Daytona USA</i> 1993 arcade video game

Daytona USA is an arcade racing video game developed by Sega AM2 in 1993 and released by Sega in 1994. Players race stock cars on one of three courses. The first game released on the Sega Model 2 three-dimensional arcade system board, a prototype debuted at Tokyo's Amusement Machine Show in August 1993 and was location tested in Japan the same month, before the complete game released in March 1994. Daytona USA is one of the highest-grossing arcade games of all time.

<i>Cruisn USA</i> 1994 video game

Cruis'n USA is an arcade racing game originally released in 1994. It was developed by Eugene Jarvis' company TV Games Inc., published by Midway, and distributed by Nintendo. It is the first game in the Cruis'n series and features races set in locations across the continental United States.

<i>Virtua Racing</i> 1992 racing game

Virtua Racing, or V.R. for short, is a Formula One racing video game developed by Sega AM2 and released for arcades in 1992. Virtua Racing was initially a proof-of-concept application for exercising a new 3D graphics platform under development, the "Model 1". The results were so encouraging that Virtua Racing was fully developed into a standalone arcade title.

1974 had new titles such as Speed Race, Dungeon, Gran Trak 10, Tank and TV Basketball. The year's best-selling arcade game was Tank by Kee Games.

<i>Rave Racer</i> 1995 racing video game

Rave Racer is an arcade racing game that was released by Namco in 1995. It runs on Namco System 22 hardware, and could be played by two people per cabinet for up to eight players total when up to four of them were linked together. It is the third arcade title in the Ridge Racer series and the follow-up to Ridge Racer and Ridge Racer 2.

<i>Manx TT Super Bike</i> 1995 video game

Manx TT Super Bike is a 1995 arcade racing game developed jointly by Sega AM3 and Sega-AM4. It is a motorcycle racing game built for the Sega Model 2 arcade board. Up to 8 players can race in this game if enough arcade cabinets are linked together, following on from Daytona USA. It was later ported to the Sega Saturn by Tantalus Interactive and to Windows by Perfect Entertainment.

Genki (company) Japanese video game developer

Genki Co., Ltd. is a Japanese video game developer. It was founded in October 1990 by Hiroshi Hamagaki and Tomo Kimura, who left Sega to form the company. The company is best known for its racing game titles.

<i>Ridge Racer</i> (1993 video game) 1993 video game

Ridge Racer is a 1993 racing video game developed and published by Namco. It was released initially on the Namco System 22 arcade system board and ported to the PlayStation console in 1994. It is the first title in the Ridge Racer series released for arcades and home consoles. The aim is to finish in first place in a series of races. The PlayStation version supports Namco's NeGcon controller.

<i>The Need for Speed</i> 1994 racing video game

Road & Track Presents: The Need for Speed is a racing video game developed by EA Canada, originally known as Pioneer Productions, and published by Electronic Arts, initially released on the 3DO in 1994, and ported to MS-DOS in 1995. Another version of the game, The Need for Speed: Special Edition, was released in 1996 for the Microsoft Windows, PlayStation and Sega Saturn platforms. The original 3DO version offers eight sports cars, including several exotic models and Japanese imports, and tasks the player with racing in three realistic point-to-point tracks either with or without a computer opponent. Subsequent ports of the game normally include an additional ninth car and have more tracks, including closed circuits. Checkpoints, traffic vehicles, and police pursuits commonly appear in the races.

<i>Ace Driver</i> 1994 arcade game

Ace Driver is a 1994 racing arcade game developed and published by Namco. The player controls a Formula One racer, with the objective being to complete three laps of a race course and to avoid a collision with opponents and other obstacles. Three difficulty levels are available, as is a mode to enable a gear shift. Similar to Namco's own Final Lap series, the arcade cabinet can be linked together with another unit to enable eight-person multiplayer. It ran on the Namco System 22 arcade hardware.

<i>Alpine Racer</i> 1994 video game

Alpine Racer is a racing sports video game developed and published by Namco for arcades. It had a limited release in December 1994, followed by a wide release in July 1995. It ran on the Namco System 22 arcade hardware.

<i>California Speed</i> (video game) 1998 video game

California Speed) is a racing video game developed and published by Atari Games and Midway Games. The game was first released in arcades for Atari/Midway Seattle Arcade System hardware in 1998 and was ported to the Nintendo 64 in 1999 by Midway Games. The Nintendo 64 version of the game contains support for the Controller Pak and the Rumble Pak also the full support for multiplayer mode.

<i>San Francisco Rush: Extreme Racing</i> 1996 video game

San Francisco Rush: Extreme Racing is a video game developed and published by Atari Games. This game was first released in arcades in 1996 and was ported to Nintendo 64 in 1997 and the PlayStation in 1998. San Francisco Rush: Extreme Racing is the first game in the Rush series.

<i>Newman/Haas IndyCar featuring Nigel Mansell</i> 1994 video game

Newman/Haas IndyCar featuring Nigel Mansell, released in Japan as Nigel Mansell Indy Car (ナイジェルマンセル・インディカー) and in South America as Newman/Haas IndyCar Estrelando Nigel Mansell, is an IndyCar racing video game developed by Gremlin Interactive and published by Acclaim, which was released in 1994 for the Super NES and Sega Genesis/Mega Drive.

<i>Dangerous Curves</i> (video game) 1995 racing video game

Dangerous Curves is an arcade racing game developed and published by Taito. The arcade cabinet is constructed to allow players to choose between simulating either a car or a motorcycle and then race other vehicles on a variety of courses.

References

  1. "Speed Racer Release Information for PlayStation". GamesFAQ. GamesFAQ. Retrieved 9 June 2012.
  2. "Speed Racer Release Information for Arcade Games". GamesFAQ. GamesFAQ. Retrieved 9 June 2012.
  3. "Hot at the Arcade". Electronic Gaming Monthly . No. 74. Ziff Davis. September 1995. p. 70.
  4. "Speed Racer". Next Generation . Imagine Media (11): 191. November 1995.