Authors | Jeffrey Maynard, John Upton, et al. |
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Illustrators | Jeffrey Maynard, Michael McMaster, et al. |
Language | English |
Genre | Science fiction |
Publisher | Bantam Books |
Publication date | August 1980 |
Publication place | United States |
Media type | |
Pages | 31 pp., 4 maps |
ISBN | 0-553-01202-9 |
Star Trek Maps is a reference work demonstrating the stellar cartography and navigation system featured on the Star Trek television series, written from an in-universe perspective. It was published by Bantam Books in August 1980, and licensed by Paramount Pictures.
The box set included four maps using a four-color scheme intended to be displayed on a wall, and an instructional booklet from the "Technical Publications Section" of Starfleet Command.
A number of artists contributed to the production of the booklet, and wall maps. Many of the contributors would work on later Star Trek productions.
A number of the artists who worked on Star Trek Maps were involved with other Star Trek productions. Michael McMaster self-published blueprint of the USS Enterprise (NCC-1701) as "Galactic Designs and Productions." [1] Geoffrey Mandel would later become a member of the art department for Star Trek Generations , Deep Space Nine, and Voyager. Lee Cole worked as a scenic artist and set designer for the un-produced Phase II television series, and he later joined the crews of Star Trek: The Motion Picture and The Wrath of Khan. Rick Sternbach was a production illustrator for The Motion Picture , and later for The Next Generation , Deep Space Nine , and Voyager . Larry Nemecek was an uncredited consultant.
Star Trek Maps box set contains four maps using a four-color scheme intended to be displayed on a wall, and a 31-page staple-bound booklet. [2]
William A. Barton of The Space Gamer noted "Star Trek fans of Earth owe a vote of thanks to designer Jeffrey Maynard and to Bantam for taking the time to release these… They should prove a worthwhile purchase to anyone interested in the Star Trek universe." [2]
According to Memory Alpha, maps from the set were featured as part of the 1992 Star Trek exhibition presented by the National Air & Space Museum.
Larry Nemecek created a similarly in-depth package of wall maps and encyclopedic booklet in Stellar Cartography: The Starfleet Reference Library (2013). The maps and text were updated by Nemecek to include information from other Star Trek spin-off series, and films released since 1980, combined with material he contributed to Star Trek: Star Charts (2002).
The Cardassians are a fictional extraterrestrial species in the American science fiction franchise Star Trek. They were devised in 1991 for the series Star Trek: The Next Generation before being used in the subsequent series Star Trek: Deep Space Nine and Star Trek: Voyager.
In the Star Trek science-fiction franchise, the Maquis are a 24th-century paramilitary organization-terrorist group. The group is introduced in the two-part episode "The Maquis" of the television series Star Trek: Deep Space Nine, building on a plot foundation introduced in the episode "Journey's End" of Star Trek: The Next Generation, and appear in later episodes of those two series as well as Star Trek: Voyager. The Maquis story debuted when three Star Trek television shows running from 1987 to 2001 took place in the same fictional science-fiction universe at the same time in the future. As a result, the Maquis story was told across several episodes in all three shows. The Maquis are especially prominent in Star Trek: Voyager, whose premise is that a Starfleet crew and a Maquis crew are stranded together on the opposite side of the Galaxy.
The Romulans are an extraterrestrial race in the American science fiction franchise Star Trek. Their adopted home world is Romulus, and within the same star system they have settled a sister planet Remus. Their original home world, Vulcan, was renamed Ni'Var later in canon. They first appeared in the series Star Trek (1966–1969). They have appeared in most subsequent Star Trek releases, including The Animated Series, The Next Generation, Deep Space Nine, Voyager, Enterprise, Discovery, Picard, Strange New Worlds, and Lower Decks. They appear in the Star Trek feature films Star Trek V: The Final Frontier (1989), Star Trek VI: The Undiscovered Country (1991), Star Trek: Nemesis (2002) and Star Trek (2009). They also appear in various other spin-off media, including books, comics, toys and games.
Enterprise or USS Enterprise, often referred to as the Starship Enterprise, is the name of several fictional spacecraft, some of which are the main craft and setting for various television series and films in the Star Trek science fiction franchise. The most notable were Captain James T. Kirk's USS Enterprise (NCC-1701) from the original 1960s television series, and Captain Jean-Luc Picard's USS Enterprise (NCC-1701-D) from Star Trek: The Next Generation.
Starfleet is a fictional organization in the Star Trek media franchise. Within this fictional universe, Starfleet is a uniformed space force maintained by the United Federation of Planets as the principal means for conducting deep space exploration, research, defense, peacekeeping, and diplomacy. While most of Starfleet's members are human and it has been headquartered on Earth, hundreds of other species are also represented. Most of the franchise's protagonists are Starfleet commissioned officers.
In the Star Trek fictional universe, shields refer to a 23rd and 24th century technology that provides starships, space stations, and entire planets with limited protection against damage. They are sometimes referred to as deflectors, deflector shields, or screens. Types of shields include navigational deflectors.
The Star Trek fictional universe contains a variety of weapons, ranging from missiles to melee. The Star Trek franchise consists mainly of several multi-season television shows and a dozen movies, as well as various video games and inspired merchandise. Many aspects of the Star Trek universe impact modern popular culture, especially its fictitious terminology and the concept of weaponry on spacecraft. The franchise has had a widespread influence on its audiences from the late 20th to early 21st century. Notably, Star Trek's science fiction concepts have been studied by real scientists; NASA described it in relation to the real world as "entertaining combination of real science, imaginary science gathered from lots of earlier stories, and stuff the writers make up week-by-week to give each new episode novelty." For example, NASA noted that the Star Trek "phasers" were a fictional extrapolation of real-life lasers, and compared them to real-life microwave based weapons that have a stunning effect.
USS Voyager(NCC-74656) is the fictional Intrepid-class starship which is the primary setting of the science fiction television series Star Trek: Voyager. It is commanded by Captain Kathryn Janeway. Voyager was designed by Star Trek: Voyager production designer Richard D. James and illustrator Rick Sternbach. Most of the ship's on-screen appearances are computer-generated imagery (CGI), although models were also sometimes used. The ship's motto, as engraved on its dedication plaque, is a quote from the poem "Locksley Hall" by Alfred, Lord Tennyson: "For I dipt in to the future, far as human eye could see; Saw the vision of the world, and all the wonder that would be."
Tuvok is a fictional character in the Star Trek media franchise and a main character in the television series Star Trek: Voyager. Tuvok is a Vulcan who serves as the ship's second officer, Chief of Security, and Chief Tactical Officer. He was portrayed by Tim Russ throughout the show's run from 1995 to 2001, as well as in subsequent portrayals.
In the Star Trek franchise, the Klingon Empire makes use of several classes of starships. As the Klingons are portrayed as a warrior culture, driven by the pursuit of honor and glory, the Empire is shown to use warships almost exclusively and even their support ships, such as troop transports and colony ships, are armed for battle. This contrasts with the exploration and research vessels used by Starfleet, the protagonists of the franchise. The first Klingon ship design used in The Original Series, the D7-class battlecruiser, was designed by Matt Jefferies to evoke a shape akin to that of a manta ray, providing a threatening and instantly recognizable form for viewers. The configuration of Jefferies's design featured a bulbous forward hull connected by a long boom to a wing-like main hull with the engine nacelles mounted on each wingtip. Though a variety of Klingon ships have appeared in Star Trek, their design generally conforms to this style. Most Klingon vessels were physically built as scale models, although later computer-generated imagery was used to create the models. In recent years, many of the original studio models have been sold at auctions.
USS Enterprise (NCC-1701-D), or Enterprise-D, to distinguish it from other vessels with the same name, is a starship in the Star Trek media franchise. Under the command of Captain Jean-Luc Picard, it is the main setting of Star Trek: The Next Generation (1987–1994) and the film Star Trek Generations (1994). It has also been depicted in various spinoffs, films, books, and licensed products.
This article discusses the fictional timeline of the Star Trek franchise. The franchise is primarily set in the future, ranging from the mid-22nd century to the late 24th century, with the third season of Star Trek: Discovery jumping forward to the 32nd century. However the franchise has also outlined a fictional future history of Earth prior to this, and, primarily through time travel plots, explored both past and further-future settings.
The Star Trek franchise has produced a large number of novels, comic books, video games, and other materials, which are generally considered non-canon.
"Message in a Bottle" is the 14th episode of the fourth season of the American science fiction television series Star Trek: Voyager, the 82nd episode overall. It aired on January 21, 1998 on the UPN network.
The Star Trek franchise features many spacecraft. Various space vessels make up the primary settings of the Star Trek television series, films, and expanded universe; others help advance the franchise's stories. Throughout the franchise's production, spacecraft have been depicted by numerous physical and computer-generated models. Producers worked to balance often tight budgets with the need to depict convincing, futuristic vessels.
The following outline is provided as an overview of and topical guide to Star Trek: