Steam-Heart's

Last updated

Steam-Heart's
Steam Hearts cover.png
PC-98 cover art
Developer(s) Giga
Publisher(s) TGL
Platform(s) PC-98, PC Engine Super CD-ROM², Sega Saturn
ReleasePC-98
  • JP: March 15, 1994
PC Engine Super CD-ROM²
  • JP: March 22, 1996
Sega Saturn
  • JP: September 23, 1998
Genre(s) Scrolling shooter, eroge
Mode(s) Single-player, cooperative

Steam-Heart's [lower-alpha 1] is a 1994 vertically scrolling shooter and eroge developed by Giga and published by TGL. The story follows two siblings as they fight off a virus that is possessing the people in their world. The game features shooter gameplay paired with ample erotic cutscenes with scantily clad women. Steam-Heart's was initially released on PC-98 personal computers on March 15, 1994; a version for the PC Engine Super CD-ROM² System was released in 1996 followed by another for the Sega Saturn in 1998, all of which were for the Japanese market. Critics generally found the gameplay to be average, with the erotic content being the sole distinguishing feature.

Contents

Gameplay

Steam hearts screenshot.png
Steam Hearts pc98.png
Top: The gameplay is standard for vertically scrolling shooters. (Saturn version shown) Bottom: The erotic cutscenes were common discussion points among critics.(PC-98 version shown)

Steam-Heart's is a vertically scrolling shoot 'em up and eroge. [1] There are 8 levels in total, as well as single-player and two-player modes. [2] The primary weapon on the player's ship can either be a vulcan cannon or laser. These shot types can be upgraded or swapped by picking up power-ups. The player can also choose from a variety of secondary weapons which vary between the versions of Steam-Heart's, but include fixed turrets, flamethrowers, and satellite ships that hunt down enemies among others. The ship can also temporarily boost in any direction to dodge enemies or pick up items. [3] Completing each stage results in a cutscene told through a succession of still images. [4]

The player only has one life but can take about six hits before losing the life. [3] There are only continues in the cooperative two-player mode. In single-player mode, the player restarts the level after losing a life. [1] The Saturn version includes an arcade mode (a mode devoid of all cutscenes and character dialogue), and a score attack mode. [5]

Plot

The game is set in a world where people have been taken over by a virus, altering their behavior. Two siblings, a male named Blow and a hermaphrodite Falla are immune to the virus and set off to fight it. [2] The characters exchange dialog during gameplay to progress the story. [5] The bosses at the end of each stage are mecha piloted by scantily clad women including catgirls. After each boss is defeated, Blow and Falla interact with the women. [1] [5] Blow ejaculates into the boss character to cure them from the virus. [3]

Development and release

Steam-Heart's was developed by Giga and published by TGL. [4] The character designs were done by animator Takahiro Kimura. [6] The game is unusual for combining a shooting game with eroticism, as Japanese erotic games are more typically genres like role playing, adventure, strategy, or even beat 'em ups. [4] It was originally released for the NEC PC-9800 series of personal computers in Japan [3] on March 15, 1994. [7] The game's first port was on March 22, 1996 for the PC Engine Super CD-ROM² System. [8] [9] For this release, all the graphics were redrawn, the secondary weapons were weakened or removed altogether, and the two-player mode was pulled. [3] It was released near the end of the system's lifespan as its last shooter. [10]

A port for the Sega Saturn was released on September 23, 1998, [11] as the Saturn was beginning to lose market share in preparation for the November launch of Dreamcast. [2] The Saturn version comes with a small yellow seal warning of the erotic content of the game. The game did not receive a red seal, which is for even more explicit content. [4] Again, all the graphics were redrawn, but this version retains the cooperative mode and also includes more secondary weapons. The Saturn version also makes more use of the scaling and rotation effects supported by the hardware. [3] Eroge was known for being more graphic on personal computers than consoles, so when the game was ported to the PC Engine and Saturn, the cutscenes were completely redrawn to be less graphic, albeit more suggestive. [3] The scenes on the Saturn are not visually explicit, but are fully voice acted, including sounds of moans. [4] The Saturn version is the most censored. [3] The text scrolling in the original was also replaced with voice acting in the console versions. [3]

Reception

PC Engine Fan praised the quality of the cutscene graphics and character designs in a preview of the PC Engine version. [12] Revival did not find the game to be much of a technical feat, despite coming out towards the end of the system's life. They felt the game was enjoyable but ultimately found it to be a weaker offering than other shooters on the system such as Gate of Thunder (1992). [10]

Reviewing the Saturn version, Ralph Karels in Video Games magazine wrote that the game was standard shooter fare, and was only worthwhile for those that enjoyed the erotic cutscenes. He believed the game could not stand up to the likes of Radiant Silvergun and R-Type Delta (both released in 1998), and found the graphics were not much of an improvement over the PC Engine version. [1] Four reviewers for Famitsu gave the Saturn version a score of 17/40. [11] Three reviewers covered the game in Sega Saturn Magazine (Japan). The two more critical reviewers felt the gameplay was unbalanced and generally uninspired. One criticized how the cutscenes would show still images for too long while the voices continued on top, and they compared the game to old eroge for personal computers. The more receptive reviewer appreciated the erotic themes, and felt the bullet hell gameplay was balanced and enjoyable. [5] Super Game Power was also receptive of the game giving it a positive score. [2] Superjuegos noted that aside from the erotic content, the game can't compete in terms of graphics or gameplay to games like Radiant Silvergun or Galactic Attack . [4]

In a retrospective review, Kurt Kalata of Hardcore Gaming 101 wrote that beyond the unique approach to cinematics and the dodge mechanic, the game does very little to distinguish itself from other shooters. He deemed the Saturn version the best because of the improved graphics and gameplay, and the PC Engine version the worst because of cut content and slower gameplay. He believed the Saturn version was better than most Raiden games, worse than Dodonpachi and Terra Diver (both 1997), and about on par with Batsugun (1996). [3]

See also

Notes

  1. Suchīmu hātsu (スチーム・ハーツ)
  2. Sega Saturn Magazine scores are aggregated. Two reviewers gave a 5/10 while a third gave an 8/10. [5]

Related Research Articles

<i>Hexen: Beyond Heretic</i> 1995 video game

Hexen: Beyond Heretic is a fantasy first-person shooter video game developed by Raven Software and published by id Software distributed through GT Interactive on October 30, 1995. It is the sequel to 1994's Heretic, and the second game in Raven Software's "Serpent Riders" trilogy, which culminated with Hexen II. The title comes from the German noun Hexen, which means "witches", and/or the verb hexen, which means "to cast a spell". Game producer John Romero stated that a third, unreleased game in this series was to be called Hecatomb.

<i>Zero Wing</i> 1989 arcade video game

Zero Wing is a 1989 side-scrolling shooter arcade video game developed by Toaplan and originally published in Japan by Namco and in North America by Williams Electronics. Controlling the ZIG space fighter craft, players assume the role of protagonist Trent in a last-ditch effort to overthrow the alien cyborg CATS. It was the eighth shoot 'em up game from Toaplan, and their fourteenth video game overall.

<i>Radiant Silvergun</i> 1998 shooter video game

Radiant Silvergun is a shoot 'em up video game developed and published by Treasure. It was originally released in Japanese arcades in 1998 and subsequently ported to the Sega Saturn later that year. The story follows a team of fighter pilots in the far future who are battling waves of enemies summoned by a mysterious crystal dug up from the Earth. The player hosts an arsenal of six different types of shots to choose from, and a sword to destroy nearby targets. The stages are tightly designed to present players with scenarios that can be approached differently with the various weapon types.

<i>Virtua Cop</i> 1994 video game

Virtua Cop is a 1994 light gun shooter game developed by Sega AM2 and designed by Yu Suzuki. It was originally an arcade game on the Sega Model 2 system, and was ported to the Sega Saturn in 1995 and Windows in 1996. The Saturn version included support for both the Virtua Gun and Saturn mouse, as well as a new "Training Mode" which consists of a randomly generated shooting gallery.

<i>Darius Gaiden</i> 1994 arcade game

Darius Gaiden is a 1994 horizontal-scrolling shooter arcade game developed and published by Taito. The fifth entry in its Darius series, players control a starship named the Silver Hawk in its mission to destroy the Belsar empire before it wipes out the population of planet Darius. Gaiden adds several new features to the core concepts of its predecessors, including screen-clearing black hole bombs and the ability to capture mid-level bosses. The game has been ported to several consoles, including the Sega Saturn and PlayStation.

<i>Eroge</i> Type of Japanese video game featuring erotica

An eroge is a Japanese genre of erotic video game. The term encompasses a wide variety of Japanese games containing erotic content across multiple genres. The first eroge were created in the 1980s, and many well-known companies in the Japanese gaming industry originally produced and distributed them. Some eroge are primarily focused on erotic content, while others, such as Key's Kanon, only contain occasional scenes in an otherwise non-erotic work. Games in the latter category are often re-released with sexual content removed for general audiences. Throughout its history, the genre has faced controversy for its use of explicit sexual content, and as a result has been banned from several console platforms.

<i>Theme Park</i> (video game) 1994 video game

Theme Park is a construction and management simulation video game developed by Bullfrog Productions and published by Electronic Arts in 1994. The player designs and operates an amusement park, with the goal of making money and creating theme parks worldwide. The game is the first instalment in Bullfrog's Theme series and their Designer Series.

A visual novel (VN) is a form of digital interactive fiction. Visual novels are often associated with the medium of video games, but are not always labeled as such themselves. They combine a textual narrative with static or animated illustrations and a varying degree of interactivity. The format is more rarely referred to as novel game, a retranscription of the wasei-eigo term noberu gēmu (ノベルゲーム), which is more often used in Japanese.

<i>Panzer Dragoon</i> (video game) 1995 video game

Panzer Dragoon is a 1995 rail shooter game for the Sega Saturn, developed and published by Sega. It is the first game in the Panzer Dragoon series. The game follows hunter Keil Fluge, who becomes the rider of a powerful dragon. The player moves an aiming reticle and shoots enemies while the dragon flies through 3D environments on a predetermined track.

Sexual content has been found in video games since the early days of the industry, and games featuring sexual content can be found on most platforms and can be of any video game genre.

<i>Corpse Killer</i> 1994 video game

Corpse Killer is a horror-themed rail shooter developed and published by Digital Pictures for the Sega CD, Sega CD 32X, 3DO, Sega Saturn, Windows 95 and Macintosh computers. An interactive variation on the zombie film genre, it utilizes live-action full motion video in a format similar to other games developed by Digital Pictures. Reviews for the game were mixed, generally criticizing the repetitive gameplay and low video quality, though many reviewers enjoyed the campy nature of the cutscenes. Corpse Killer was the first CD game released for the Sega 32X. It was later remastered for Steam, PlayStation 4 and Nintendo Switch.

<i>Silhouette Mirage</i> 1997 video game

Silhouette Mirage is a 2D action side-scrolling video game developed by Treasure and released in 1997. The game's primary mechanic is the two opposing attributes, "Silhouette" and "Mirage" and the way they are able to cause damage to each other. Shyna features as the female protagonist who is able to switch between these attributes at will by facing either left or right on-screen. Secondary mechanics in the form of various melee moves are used to get enemies onto the correct side of the screen so that when Shyna is facing them, she is able to use the correct, opposing attribute to damage them.

<i>Panzer Dragoon II Zwei</i> 1996 video game

Panzer Dragoon II Zwei is a 1996 rail shooter game for the Sega Saturn, developed and published by Sega. The second entry in the Panzer Dragoon series and a prequel to the original game, the story follows Lundi and his dragon companion, Lagi, as they pursue an airship of the Ancient Age. The player controls an aiming reticle representing the dragon's laser and Lundi's gun, shooting enemies while the dragon travels through 3D environments on a fixed track. Levels can have multiple pathways, and the dragon grows stronger over the course of the game based on the player's score.

<i>Valis III</i> 1990 video game

Valis III is a 1990 action-platform video game originally developed by Laser Soft, published by Telenet Japan and NEC for the TurboGrafx-CD. A Sega Genesis version was released in 1991. It is the third entry in the Valis series. It stars Yuko Asou, a Japanese teenage schoolgirl chosen as the Valis warrior and wielder of the mystical Valis sword after the events of Valis II. King Glames, wielder of the sword Leethus, leads denizens of the dark world to conquer both Vecanti and Earth, seeking refuge for his people amid the destruction of their planet. Together with the demon warrior-maiden Cham and her sister Valna, Yuko must prevent Glames from destroying both worlds. Through the journey, the player explores and searches for items and power-ups while fighting enemies and defeating bosses.

<i>Castlevania: The Dracula X Chronicles</i> 2007 platform-adventure video game compilation

Castlevania: The Dracula X Chronicles is a 2007 action-platform game developed and published by Konami for the PlayStation Portable. The game is a remake of Castlevania: Rondo of Blood (1993) with 2.5D graphics, and represents the first time that Rondo of Blood was released outside of Japan. The game includes the original Rondo of Blood localized into English, as well as a remastered version of Castlevania: Symphony of the Night (1997). The game was released in North America on October 23, 2007.

<i>Off-World Interceptor</i> 1994 video game

Off-World Interceptor is a 1994 third-person vehicular combat video game, developed and published by Crystal Dynamics and originally released on 3DO. An alternate version of the game was later released for the Sega Saturn and PlayStation consoles, named Off-World Interceptor Extreme. The two versions of the game have identical core gameplay elements, though the Extreme version is tweaked to feel more like the arcade mode in the original Off-World Interceptor.

<i>Cotton: Fantastic Night Dreams</i> 1991 video game

Cotton: Fantastic Night Dreams is a scrolling shooter video game developed by Success and originally released in Japanese arcades in 1991. The first installment in the Cotton series, players assume the role of the young witch Cotton who, alongside her fairy companion Silk, sets out on her broomstick on a quest to defeat several monsters and get her Willow candy. Its gameplay mainly consists of shooting mixed with role-playing game elements using a main two-button configuration. It ran on the Sega System 16 hardware.

<i>Space Invaders DX</i> 1993 fixed shooter arcade game

Space Invaders DX is a 1993 fixed shooter arcade game developed and published in Japan by Taito. It has been re-released for several consoles since, including the Super Nintendo Entertainment System, PC Engine Super CD, and Sega Saturn — several of these conversions use the name Space Invaders: The Original Game. The player assumes control of a laser base that must fend off waves of incoming enemies, who march down in formation towards the bottom of the screen. It is the fifth entry in the long-running Space Invaders series. DX contains four variations of the original Space Invaders, in addition to a multiplayer mode and a "Parody Mode" that replaces the characters with those from other Taito franchises. Home ports of DX received mixed reviews for their high price point and general lack of content.

<i>Alien Odyssey</i> 1995 video game

Alien Odyssey is an action-adventure game developed by Argonaut Software and published by Philips Media in 1995. The game features a mixture of first-person and third-person gameplay, with sequences involving shooter, adventure and puzzle mechanics. Alien Odyssey makes use of 3D rendering and full motion video cutscenes which were developed using the developer's proprietary B-Render graphics software. Upon release, the game received a mixed reception, with reviewers praising the visual presentation of the game, whilst critiquing the game's inconsistent mixture of game modes and short length.

<i>Choro Q Park</i> 1998 video game

Choro Q Park is a 1998 racing video game developed by Nextech and published by Takara for the Sega Saturn. It is based on Takara's Choro Q line of pullback racer toys.

References

  1. 1 2 3 4 5 Karels, Ralph (February 1999). "Import: Steam-Heart's". Video Games (in German). No. 87. p. 63.
  2. 1 2 3 4 5 Mathias, Lord (December 1998). "Saturn: Steam Hearts". Super Game Power (in Portuguese). No. 57. Nova Cultural. p. 27.
  3. 1 2 3 4 5 6 7 8 9 10 Kalata, Kurt. "Steam Hearts". Hardcore Gaming 101. Archived from the original on June 30, 2018. Retrieved June 30, 2018.
  4. 1 2 3 4 5 6 Sol, Bruno (January 1999). "Made in Japan: Steam Heart's". Superjuegos (in Spanish). No. 81. p. 76.
  5. 1 2 3 4 5 "スチームハーツ". Sega Saturn Magazine (in Japanese). Vol. 27. SoftBank Creative. October 2, 1998. pp. 72–73, 174.
  6. "【3月22日】今日は『スーパーロボット大戦外伝 魔装機神 THE LORD OF ELEMENTAL』の発売23周年!【レトロゲーム】". Gamedrive. March 22, 2019. Retrieved May 19, 2019.
  7. "スチームハーツ - 中古 - PC-9801 3.5インチソフト - 通販ショップの駿河屋". Suruga-ya.jp (in Japanese). Archived from the original on March 5, 2016. Retrieved October 12, 2018.
  8. "製品紹介". TGL (in Japanese). 2000. Archived from the original on August 2, 2001.
  9. "スチームハーツ [PCエンジン]". Famitsu (in Japanese). Enterbrain. Archived from the original on August 28, 2018. Retrieved August 28, 2018.
  10. 1 2 3 "Test: Steam Heart's". ReVival. No. 26. ABCD Dire. April 13, 2005. pp. 14–15.
  11. 1 2 3 "スチームハーツ [セガサターン]". Famitsu (in Japanese). Enterbrain . Retrieved May 19, 2019.
  12. "スチームハーツ". PC Engine Fan (in Japanese). February 1996. p. 94.