Sunman (video game)

Last updated
Sunman
Sunman Title.png
Sunman title screen
Developer(s) EIM
Publisher(s) Sunsoft
Director(s) Kenji Eno
Producer(s) Chou Musou, Ikko Okumura
Programmer(s) Hideki Miura, Takaya Nakamura
Artist(s) Shingo Aoyama, Yoshiaki Kadowaki
Composer(s) Hirohiko Takayama
Platform(s) Nintendo Entertainment System
ReleaseCanceled (intended for 1992)
Genre(s) Action
Mode(s) Single-player

Sunman is an unreleased action video game developed by EIM and planned to be published by Sunsoft for the Nintendo Entertainment System in 1992. Despite being mostly complete, it was never commercially released.

Contents

Gameplay

The gameplay is very similar to Sunsoft's Batman games, Batman and Batman: Return of the Joker , in that the character can run, jump, punch, and duck, although in this game the player can also fly simply by pushing up. There are also some side scrolling flying levels where the player can shoot laser/heat vision from Superman's eyes. The game is divided into five stages, each made up of one to four areas, with a boss at the end of each stage. [1]

History

Sunman compared to its earlier incarnation as a Superman title. Sunman and Superman NES gameplay screenshot comparison.gif
Sunman compared to its earlier incarnation as a Superman title.

The game features a superhero, named Sunman. He is very reminiscent of Superman with his cape, and flying abilities - furthermore, the game's title screen is similar to the Superman logo. Sunsoft's involvement with other DC Comics character licenses lead some to speculate that Sunman was intended to be a Superman game, but DC for whatever reason decided not to go along and the game had some changes made to lose the likeness. In an interview with planner/director Kenji Eno, it was confirmed that this was originally intended to be a Superman game. [2]

The game was obtained by The Lost Levels, a website that specializes in unreleased and prototype video games, from a European collector without any information on what it was. It was to much surprise that the game could be functionally played through from start to finish. [3] The game was made available for play as a ROM for use with an NES emulator. The early, rough prototype of the ROM was also made for release on The Lost Levels, and it indeed had sprites of Superman as the original sprites for the main character, and the background music played in-game replaced with John Williams's Superman Theme. [4] [5] Another unreleased Sunsoft cart in the US can be made to confirm that this was indeed Superman originally, as the levels are identical to Sunman, however they are in a less finished form, and the player is able to skip levels by pausing and pressing the select button.

On February 19, 2014, a ROM hack was released by a user with the pseudonym Pacnsacdave of a full Sunman to Superman NES conversion. The hack changes the title screen, cutscenes, and sprites to those of the actual Superman prototype ROM. [6] It is unlicensed by Nintendo despite being marked as "Licensed by Nintendo" on the title screen.

See also

Related Research Articles

<span class="mw-page-title-main">Atari 7800</span> Home video game console

The Atari 7800 ProSystem, or simply the Atari 7800, is a home video game console officially released by Atari Corporation in 1986 as the successor to both the Atari 2600 and Atari 5200. It can run almost all Atari 2600 cartridges, making it one of the first consoles with backward compatibility. It shipped with a different model of joystick from the 2600-standard CX40 and Pole Position II as the pack-in game. Most of the announced titles at launch were ports of 1981–83 arcade video games.

<span class="mw-page-title-main">Super FX</span> 3D graphics chip used in Super Nintendo games

The Super FX is a coprocessor on the Graphics Support Unit (GSU) added to select Super Nintendo Entertainment System (SNES) video game cartridges, primarily to facilitate advanced 2D and 3D graphics. The Super FX chip was designed by Argonaut Games, who also co-developed the 3D space rail shooter video game Star Fox with Nintendo to demonstrate the additional polygon rendering capabilities that the chip had introduced to the SNES.

ROM hacking is the process of modifying a ROM image or ROM file of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements. This is usually done by technically inclined video game fans to improve an old game of importance, as a creative outlet, or to make new, unofficial games using the old game's engine. ROM hacks either re-design a game for new, fun gameplay while keeping most if not all the items the same, or unlock/reimplement features that exist in the game's code but are not utilized in-game.

<span class="mw-page-title-main">Memory management controller</span> Video game console technology

Multi-memory controllers or memory management controllers (MMC) are different kinds of special chips designed by various video game developers for use in Nintendo Entertainment System (NES) cartridges. These chips extend the capabilities of the original console and make it possible to create NES games with features the original console cannot offer alone. The basic NES hardware supports only 40KB of ROM total, up to 32KB PRG and 8KB CHR, thus only a single tile and sprite table are possible. This limit was rapidly reached within the Famicom's first two years on the market and game developers began requesting a way to expand the console's capabilities.

<i>Journey to Silius</i> 1990 video game

Journey to Silius, known in Japan as Rough World, is a side-scrolling run and gun video game developed and published by Sunsoft for the Nintendo Entertainment System in 1990.

<i>Ufouria: The Saga</i> 1991 video game

Ufouria: The Saga is a 1991 action-adventure video game developed and published in Japan and Europe by Sunsoft for the Nintendo Entertainment System. It is the first entry in the Hebereke franchise, where almost every installment in the series features a completely different playstyle. Controlling a humanoid-looking character called Bop-Louie through an interconnected world, the game focuses on exploration and searching for items and power-ups in vein of Metroid and Blaster Master, fighting bosses and minibosses. During gameplay, the player locates the main character's three friends, each of which becomes a playable character and have unique skills that allow the player to reach previously inaccessible areas.

<i>Batman: Return of the Joker</i> 1991 video game

Batman: Return of the Joker is a 1991 platform video game, the follow-up to Sunsoft's first Batman game on the Nintendo Entertainment System. Unlike that game, which was based on the 1989 Batman film directed by Tim Burton, Return of the Joker is entirely self-contained and based more on the modern comic book iteration of Batman. However, Batman rides the Batmobile and the Batwing from the 1989 film. A remake of Return of the Joker, titled Batman: Revenge of the Joker, was released on the Sega Genesis by Ringler Studios in 1992. A Super NES version of Revenge of the Joker was completed but never officially released, however a ROM image surfaced online in later years.

<i>Superman</i> (1992 video game) 1992 video game

Superman is a video game released by Sunsoft for the Mega Drive/Genesis in 1992. It is based on the DC Comics character of the same name. It is a traditional single-player side-scrolling arcade game where the player controls Superman through various levels in an effort to defeat the evil supervillain named Brainiac. Other super villains, as bosses, include The Prankster, Metallo and Mister Mxyzptlk.

<i>Super Marios Wacky Worlds</i> Cancelled 1990 video game

Super Mario's Wacky Worlds was a canceled Mario platform video game developed by NovaLogic for the Philips CD-i system. The game was conceived as a sequel to Super Mario World, a game released for Super NES in 1990. An early prototype received positive feedback from Nintendo, but the game was soon canceled due to the declining sales of the Philips CD-i system.

<span class="mw-page-title-main">EIM (video game developer)</span>

EIM Group was a Japanese game development company established in 1989 by programmer/musician Kenji Eno, who later started Warp.

<i>The Flintstones: The Rescue of Dino & Hoppy</i> 1991 video game

The Flintstones: The Rescue of Dino & Hoppy is a 1991 platform video game by Taito for the Nintendo Entertainment System and based on the animated series The Flintstones. Taito would later release another Flintstones game for the NES titled The Flintstones: Surprise at Dinosaur Peak in 1994.

<span class="mw-page-title-main">Kenji Eno</span> Japanese musician and video game designer

Kenji Eno was a Japanese musician and video game designer. He gained a reputation as a maverick during the mid-1990s for creating unorthodox games like Real Sound and is perhaps best remembered today for his rebellious marketing techniques. Outside of his homeland he was best known for his survival horror video games, D and Enemy Zero. Apart from creating video games, Eno was also a well-regarded electronic musician and he created the scores for several of his games. Eno founded the video game development companies EIM, Warp, and From Yellow to Orange. He also worked in a variety of fields apart from video games and music including the automotive, cellphone, tobacco, and hotel industries. Eno died on February 20, 2013, due to heart failure brought on by hypertension.

<i>Batman: The Video Game</i> 1989 video game

Batman: The Video Game is a group of platform games developed by Sunsoft for the Nintendo Entertainment System and Game Boy, loosely based on the 1989 film Batman. Despite having the same title, each is a different game. The NES title contains five levels culminating in a showdown with the Joker in the bell tower of Gotham Cathedral. It was received well despite changes from the movie upon which it was based.

<span class="mw-page-title-main">Retro Duo</span> Handheld game console

The Retro Duo is a handheld game console developed by Retro-Bit and distributed by Innex, Inc. It plays game cartridges for the Nintendo Entertainment System and Super Nintendo Entertainment System. It plays North American, European and Japanese games and has the highest compatibility of any other clone system. S-video is compatible when playing SNES games. The console is not licensed by Nintendo and it's not fully compatible with every game released for the two game systems, but the majority of games function properly. While it has only been released in Canada and the United States, it can still be used in Europe and Japan with a power plug adapter. The console is compatible with official and third party SNES controllers.

<span class="mw-page-title-main">Super NES CD-ROM</span> Unreleased video game console add-on

The Super NES CD-ROM System, known as the Super Famicom CD-ROM Adapter in Japan, is an unreleased add-on for the Super Nintendo Entertainment System (SNES) video game console. It built upon the functionality of the cartridge-based SNES by adding support for a CD-ROM-based format known as Super Disc.

<i>Blaster Master</i> (video game) Video game for Nintendo Entertainment System

Blaster Master is a platform and run and gun video game released by Sunsoft for the Nintendo Entertainment System. It is a localized version of a Japanese Famicom game titled Chō Wakusei Senki Metafight, which was released on June 17, 1988. The game was released in North America in November 1988 and in Europe on April 25, 1991. The game is the first in the Blaster Master series, and it spawned two spin-off games as well as two sequels.

The Nintendo data leak, also known as the Nintendo Gigaleak, is a series of leaks of data from the Japanese video game company Nintendo on the anonymous imageboard website 4chan. The leak started in March 2018, but became most prominent in 2020. Ten main sets of data leaked on 4chan, ranging from game and console source code to internal documentation and development tools. The name "Gigaleak" mainly refers to the second leak on July 24, 2020, which was 3 gigabytes in size. The leaks are believed to have come from companies contracted by Nintendo in the design of these consoles, and/or from individuals previously convicted of intrusion into Nintendo systems. An earlier, much smaller leak had also occurred in 2018 which contained the Nintendo Space World 1997 demos for Pokémon Gold and Silver.

References

  1. M., Jacob (2005-07-01). "GameFAQs: Sunman (NES) FAQ/Walkthrough by teflon". GameFAQs . GameFAQs. Retrieved July 28, 2014.
  2. Bettenhausen, Shane; Mielke, James (2008-08-07). "Kenji Eno: Reclusive Japanese Game Creator Breaks His Silence from 1UP.com". 1UP.com . 1UP.com. Archived from the original on July 29, 2014. Retrieved July 28, 2014.
  3. Cowan, Danny (November 2003). "Lost Levels - A website about unreleased video games". The Lost Levels. The Lost Levels. Retrieved July 28, 2014.
  4. Skrybe (2009-04-26). "Lost Levels :: View topic - 24 new dumps, including 2 unreleased games". The Lost Levels. The Lost Levels. Retrieved July 28, 2014.
  5. Spencer (2009-04-27). "Unreleased Superman Game For NES Finds Life On The Internet - Siliconera". Siliconera. Siliconera. Retrieved July 28, 2014.
  6. Williams, Carl (2014-02-19). "Game Hack: Sunman Converted Back to Superman title - Retro Gaming Magazine". Retro Gaming Mag. Retrieved July 28, 2014.