Batman: Return of the Joker

Last updated
Batman: Return of the Joker
Batman Return of the Joker NES.jpg
Packaging for the NES version
Developer(s) Sunsoft
Ringler Studios (GEN/MD)
Publisher(s) Sunsoft
Designer(s) Yoshiaki Iwata
Tadashi Kojima
Programmer(s) H. Suzuki, Hirokatsu Fujii (NES)
Chris Oke (GEN/MD)
Michio Okasaka (Game Boy)
Artist(s) Lance Hutto, Karen Ffinch, Klee Miller, Chris Oke, Simon Ffinch, Ed Ringler (GEN/MD)
Composer(s) NES
Naoki Kodaka
Game Boy
Manami Matsumae
Genesis
Tommy Tallarico
Platform(s) NES, Game Boy, Sega Genesis
Release
December 20, 1991
  • NES
    • JP: December 20, 1991
    • NA: December 1991
    • EU: November 19, 1992
    Game Boy
    • JP: March 28, 1992
    • NA: 1992
    • EU: 1992
    Genesis
Genre(s) Run and gun
Platformer (Game Boy)
Mode(s) Single-player

Batman: Return of the Joker [a] is a 1991 run and gun video game, the follow-up to Sunsoft's first Batman game on the Nintendo Entertainment System. Unlike that game, which was based on the 1989 Batman film directed by Tim Burton, Return of the Joker is entirely self-contained and based more on the modern comic book iteration of Batman, but the Batmobile and the Batwing are featured from the 1989 film. A remake of Return of the Joker, titled Batman: Revenge of the Joker, was released on the Sega Genesis by Ringler Studios in 1992. A Super NES version of Revenge of the Joker was completed but never officially released; a ROM image surfaced online in later years. [1]

Contents

A completely different version of the game was released on the Game Boy in 1992.

Gameplay

NES version

In Batman: Return of the Joker, the titular hero is on journey to the Joker's secret hide-out after called by Gotham City to find metals stolen by the Joker, one of which is highly toxic and used to build explosives for missiles. [2] The NES version of Batman: Return of the Joker consists of seven stages, each of which have two sub-levels (except for the last stage) and a boss level (except for the second and fifth stages); from beginning to end, they are the Gotham City cathedral, the Joker's warehouse, a snowy mountain, a refinery, an underground conduit, an ammunition base, and the Island of Ha-Hacienda. [3] Although Batman has three lives, the game has unlimited continues [4] and stage passwords that can be accessed by pausing the game. [5] The game's five bosses include the Ace Ranger, a Minedroid, the Master C.P.U. of the refinery, and two battles with the Joker; [3] for regular levels, Batman's health is represented in increments, but in the boss stages, both Batman and the boss's life meters are represented in numbers. [6]

Return of the Joker is a side-scrolling run and gun platformer. [7] [8] Batman's weapon is a wrist projector [9] which the player change its type of ammunition by collecting icons throughout the levels: "C" icons for the crossbow, which shoots arrows that makes an enemy explode, "B" icons for "Batarangs", where its direction follows the movement of on-screen enemies, N for "Sonic Neutralizers" that shoots two patterns of Batarangs in a criss-cross shape, and "S" for "Shield Stars" that shoots three darts going separate directions. [10] Batman can slide by pressing the A-button and down on the D-pad, a move that is also an attack (although it only works against some enemies). [9] Batman can also collect energy capsules that, if eight are obtained, will make him become invincible for a few seconds. [10]

Game Boy version

The Game Boy version, unlike the NES version where the character shoots, is only a platformer. [8]

Reception

Dave Cook of Nintendo Life wrote that while Batman: Return of the Joker was "fun and challenging it doesn't feel as revolutionary as its predecessor despite being a commendable effort". [40]

Syfy Wire , in 2017, ranked the NES version of Batman: Return of the Joker the fourth most essential DC Comics video game adaptation to play. [41] Den of Geek ranked the Game Boy version the 22nd most underrated Game Boy game, praising its return of wall-jumping and beat 'em up mechanics of the 1989 Batman NES title, although complained about its limited continues. [42]

In 2019, IGN ranked the game's final boss the third best video game portrayal of the Joker of all-time. [43]

The Gamer, in 2020, claimed Return of the Joker to be the best-looking NES game ever, reasoning that the "sprites are fluid, the game's color palette is moody & atmospheric, and the backgrounds are as fleshed out as can be for an NES game". [44] Yacht Club Games artist Nick Wozniak has named the game's Batman sprite as one of his all-time favorite in games: "As an adult, I was in shock at what I was seeing… There's only ever one or two humanoid enemies on screen because they are completely bombing the NES with the graphics. They give him a powerup where he turns gold and he shoots a bunch of guys. It's like Super Batman. They don't care". [45]

The Gamer has also called it one of the best all-time Batman video games: "The graphics are surprisingly spritely for an early 90s game, with entertaining gameplay and an intriguing storyline helping make this game an enjoyable experience". [7] It has also been ranked the ninth-best Batman game by Uproxx [46] and the tenth-best by IGN Spain. [47] In a worst-to-best list of Batman video games by The Things, Return of the Joker came in number 12: "Almost everyone who reviewed it remarked on how amazing the graphics and backgrounds were. This was 16-bit quality on 8-bit machines. The gameplay wasn't as good as the prior Batman game, but only just. Building off the '89 game, combat-focused from attacks to gadgets, giving players greater variety. A better difficulty curve was also introduced". [48]

Notes

  1. Known in Japan as Dynamite Batman (Japanese: ダイナマイトバットマン, Hepburn: Dainamaito Battoman)
  2. 1 2 In Electronic Gaming Monthly's reviews of both the Game Boy version and the NES version, two critics gave it an 8/10, one a 7/10, and another a 6/10. [15] [16]
  3. GamePro gave the NES version a 5/5 for graphics and four 4/5 ratings for sound, gameplay, fun factor, and challenge. [17]
  4. Nintendo Power gave the Game Boy version 3.9/5 for graphics/sound, 3.4/5 for play control, 3.5/5 for challenge, and 3.6/5 for theme/fun. [22]
  5. Nintendo Power gave the NES version a 4.3/5 for graphics/sound, a 3.5/5 for challenge/excitement, and two 3.8/5 ratings for play control and theme/fun. [23]
  6. Nintendo Acción gave the NES version three 3/4 ratings for graphics, gameplay, and fun, and a 2/4 score for sound. [29]

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