Super Slam Dunk | |
---|---|
Developer(s) | Park Place Productions [1] |
Publisher(s) | Virgin Games |
Producer(s) | Donald W. Landon Erik Yeo |
Programmer(s) | Larry Garner Donald W. Landon Mike Waltman |
Composer(s) | Michelle Simon [2] |
Platform(s) | Super NES |
Release | |
Genre(s) | Traditional basketball simulation |
Mode(s) | Single-player Multiplayer |
Super Slam Dunk is a Super Nintendo Entertainment System basketball video game that was released in 1993.
The game features 28 fictional teams; 27 of them are based on real cities while the 28th is an all-star team. There is an exhibition and a playoffs mode. Earvin "Magic" Johnson gives the pre-game commentary about the strengths of the teams, while broadcaster Chick Hearn gives the play-by-play during the game. [3]
A view of the basketball court from half court is available featuring isometric graphics. Players can choose to turn fouls on or off and how many minutes that each quarter will be; this can be changed between two minutes and a full-fledged 12 minutes. [4]
Allgame gave Super Slam Dunk a rating of 2.5 stars out of a possible 5 in their overview. [5]
A slam dunk, also simply known as a dunk, is a type of basketball shot that is performed when a player jumps in the air, controls the ball above the horizontal plane of the rim, and scores by shoving the ball directly through the basket with one or both hands. It is a type of field goal that is worth two points. Such a shot was known as a "dunk shot" until the term "slam dunk" was coined by former Los Angeles Lakers announcer Chick Hearn.
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