| The Killing Game Show | |
|---|---|
| | |
| Developer(s) | Raising Hell Software |
| Publisher(s) | Psygnosis (Amiga, ST) Electronic Arts (Genesis) |
| Designer(s) | Martyn Chudley |
| Artist(s) | Martyn Chudley Pete Lyons Jeff Bramfitt Jim Bowers |
| Composer(s) | Ray Norrish |
| Platform(s) | Amiga, Atari ST, Genesis |
| Release | 1990: Amiga, Atari ST 1991: Genesis |
| Genre(s) | Run and gun |
| Mode(s) | Single-player |
The Killing Game Show is a run and gun video game developed by Raising Hell Software for the Amiga and Atari ST. It was published in 1990 by Psygnosis, [1] then re-released later under the name Fatal Rewind for the Sega Genesis by Electronic Arts. [2]
The player controls the robo-contestant as it fights for its life, avoiding booby traps, Hostile Artificial Life Forms (H.A.L.Fs), and the ever-present rising acid. There are 12 levels. [2]