The Raven Project

Last updated
The Raven Project
The Raven Project DOS Cover Art.jpg
DOS cover art
Developer(s) Cryo Interactive Entertainment
Publisher(s) Mindscape (DOS)
Cryo Interactive Entertainment (PlayStation)
Composer(s) Jean Michel Toulon
Platform(s) DOS, PlayStation
Release1995 (DOS)
1997 (PlayStation)
Genre(s) Action

The Raven Project is a 1995 sci-fi action video game developed by Cryo Interactive Entertainment. First published on DOS, the game was ported to the PlayStation console soon after.

Contents

Plot

In the distant future, humanity has been enslaved by an alien people and is on the verge of extinction. The player embodies a pilot who joins the human rebellion, hoping to finally push back the invader.

Gameplay

The Raven Project is a space combat game in the lineage of Star Wars: Rebel Assault from LucasArts released two years earlier. The player controls different gears (spaceships, ground combat robots) in subjective view: the screen displays the cockpit of the craft and the main commands are at the bottom of the screen. The player moves in various environments and must complete a series of missions. The missions are introduced by cinematic scenes shot with real actors.

Critical reception

IGN felt the game contained "crappy FMV nonsense". [1] Electric Play thought while the game had a good concept at its core, it was let down by bad execution. [2] Russian technology site Itkvariat thought the game won the hearts and minds of space shooter connoisseurs. [3]

Related Research Articles

Metroid is a Japanese action-adventure game franchise created by Nintendo. The player controls bounty hunter Samus Aran, who protects the galaxy from the Space Pirates and their attempts to harness the power of the parasitic Metroid creatures.

Stealth game Video game genre

A stealth game is a type of video game in which the player primarily uses stealth to avoid or overcome opponents. Games in the genre typically allow the player to remain undetected by hiding, sneaking, or using disguises. Some games allow the player to choose between a stealthy approach or directly attacking antagonists, but rewarding the player for greater use of stealth. The genre has employed espionage, counter-terrorism, and rogue themes, with protagonists who are special forces operatives, special agents, spies, thieves, ninjas, or assassins. Some games have also combined stealth elements with other genres, such as first-person shooters and platformers.

Shoot em up Subgenre of shooter game

Shoot 'em ups are a sub-genre of shooter video games, which are in turn a sub-genre of action video games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives.

<i>Armored Core</i> Mecha-based video game series

Armored Core is a third-person shooter mecha video game series developed by FromSoftware. The series centers on a silent protagonist who takes on work as a mercenary pilot in the far future, operating large robot combat units known as Armored Cores at the behest of corporate and private clients. As the player completes missions for these clients, they gain credits to improve their Armored Core and unlock further opportunities to make money. Some games include an "Arena" mode in which the player fights other Armored Core pilots in head-to-head battles, which can reward the player with further income or prestige.

Ace Combat is an arcade-style combat flight simulation video game franchise published by Bandai Namco Entertainment, formerly Namco. Debuting in 1995 with Air Combat for the PlayStation, the series includes eight mainline installments, multiple spin-offs, and other forms of media, such as novels, model kits, and soundtrack albums. Since 2012, the series has been developed primarily by Bandai Namco Studios through its internal development group, Project Aces.

4X Genre of strategy-based video and board games

4X is a subgenre of strategy-based computer and board games, and include both turn-based and real-time strategy titles. The gameplay involves building an empire. Emphasis is placed upon economic and technological development, as well as a range of non-military routes to supremacy.

<i>Freelancer</i> (video game) 2003 video game

Freelancer is a space trading and combat simulation video game developed by Digital Anvil and published by Microsoft Game Studios. It is a chronological sequel to Digital Anvil's Starlancer, a combat flight simulator released in 2000. The game was initially announced by Chris Roberts in 1999, and following many production schedule mishaps and a buyout of Digital Anvil by Microsoft, it was eventually released in March 2003.

Tactical role-playing games, known in Japan as simulation RPG, are a genre of video games which combine core elements of role-playing video games with that of tactical strategy video games. The formats of tactical RPGs are much like traditional tabletop role-playing games and strategy games in their appearance, pacing and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames like Chainmail, which were primarily concerned with combat.

<i>X-Men Legends</i> 2004 video game

X-Men Legends is an action role-playing video game developed by Raven Software and published by Activision. It was released on the GameCube, PlayStation 2 and Xbox consoles in 2004. Barking Lizards Technologies developed the N-Gage port of the game, which was released in early 2005. Players can play as one of fifteen X-Men characters, with the ability to switch between four computer- or human-controlled characters at any time.

<i>Ace Combat 5: The Unsung War</i> 2004 video game

Ace Combat 5: The Unsung War is a 2004 combat flight simulation video game developed and published by Namco for the PlayStation 2. The game was developed by Project Aces, an internal Namco group credited with the development of the Ace Combat series. A limited number of the games were bundled with the Hori Flightstick 2 accessory.

<i>Jurassic Park</i> video games Video game franchise

Numerous video games based on the Jurassic Park franchise have been released. Developers Ocean Software, BlueSky Software and Sega produced various games in 1993, coinciding with the first film, Jurassic Park. In 1997, several developers, including DreamWorks Interactive and Appaloosa Interactive, produced various games for nine different platforms to coincide with the release of the film The Lost World: Jurassic Park.

<i>Operation Flashpoint: Dragon Rising</i> 2009 video game

Operation Flashpoint: Dragon Rising is a tactical shooter video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed and published by Codemasters. Codemasters has advertised the game as a tactical shooter designed to represent modern infantry combat realistically. It is a stand-alone sequel to Bohemia Interactive's Operation Flashpoint: Cold War Crisis, but was developed entirely by Codemasters due to a falling-out between the two companies.

<i>Mission: Impossible</i> (1998 video game) 1998 video game

Mission: Impossible is an action-adventure video game developed by Infogrames and loosely based on the 1996 film of the same name. It was originally released for the Nintendo 64 video game console in 1998. In the game, the player assumes the role of Ethan Hunt, an Impossible Missions Force (IMF) agent who must clear his name after a mole has infiltrated the IMF team. The game features 20 levels where the player must complete several mission objectives with the use of numerous high-tech gadgets.

<i>Armored Core</i> (video game) 1997 video game

Armored Core is a 1997 third-person shooter mech video game developed by FromSoftware for the PlayStation. The game is the first entry in the Armored Core series.

<i>Armored Core: Project Phantasma</i> 1997 video game

Armored Core: Project Phantasma is a 1997 third-person shooter mecha video game developed by FromSoftware for the PlayStation. Project Phantasma is the second entry in the Armored Core series and a direct sequel to the original Armored Core. The game was not released in Europe.

<i>World in Conflict</i> 2007 real-time strategy video game

World in Conflict is a 2007 real-time strategy (RTS) video game developed by the Swedish video game company Massive Entertainment and published by Vivendi Games for Microsoft Windows. The game was released in September 2007, receiving generally favorable reviews and several awards. The game is considered by some to be the spiritual successor of Ground Control, another game by Massive Entertainment, and is generally conceived by its designers to be a real-time tactical game, despite being marketed as a RTS game.

<i>Marvel: Ultimate Alliance</i> 2006 video game

Marvel: Ultimate Alliance is a 2006 action role-playing video game, developed by Raven Software for the PlayStation 2, PlayStation 3, Xbox and Xbox 360, and published by Activision. The game was ported to the PlayStation Portable and Wii by Vicarious Visions, and to Microsoft Windows by Beenox. A different Game Boy Advance version was developed by Barking Lizards Technologies. A remastered version of the game was developed by Zoë Mode for Windows, PlayStation 4, and Xbox One, and was released in July 2016.

<i>Ninja Gaiden</i> (2004 video game) 2004 video game

Ninja Gaiden is a 2004 hack and slash game developed by Team Ninja and published by Tecmo. It was released in March, originally for the Xbox. Players control Ryu Hayabusa, a master ninja, in his quest to recover a stolen sword and avenge the slaughter of his clan. It was inspired by Tecmo's Ninja Gaiden series, and is set in the same continuity as Team Ninja's Dead or Alive fighting games.

<i>Star Trek: Voyager – Elite Force</i> 2000 first-person shooter video game based on the Star Trek series

Star Trek: Voyager – Elite Force is a first-person shooter video game developed by Raven Software and published by Activision. The game was initially released on September 20, 2000 for Windows and Mac OS personal computers. Aspyr Media was responsible for porting the game to the Mac OS platform. Elite Force was later ported to the PlayStation 2 console by Pipe Dream Interactive and published by Majesco Entertainment on December 11, 2001.

<i>Infinity Blade</i> 2010 video game

Infinity Blade is an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on the Unreal Engine. In the game, the unnamed player character fights a series of one-on-one battles in a derelict castle to face the immortal God King. When in battle, players swipe the screen to attack and parry, and tap the screen to dodge and block enemy attacks. Upon defeat, the player restarts the game as the character's descendant with the same items and experience level.

References

  1. IGN Staff (1996-11-25). "Raven Project". IGN. Retrieved 2018-02-23.
  2. "Electric Playground GAME REVIEWS: PC - The Raven Project". 1997-08-04. Archived from the original on 1997-08-04. Retrieved 2018-02-23.
  3. "The Raven Project". "ITквариат" - новости, статьи и обзоры из мира Hi-Tech (in Russian). Retrieved 2018-02-23.